+effect tr_bullet_weak
+ type beam
+ alpha 75 100 3000
+ color 0xf03000 0xff6010
+ countabsolute 1
+ sizeincrease -3
+ size 0.6 0.8
+ tex 200 200
+effect tr_bullet_weak
+ type smoke
+ airfriction -4
+ alpha 256 256 350
+ color 0x202020 0x404040
+ notunderwater
+ sizeincrease 0.400000
+ size 1 2
+ tex 0 8
+ trailspacing 16
+ velocityjitter 4 4 4
+effect tr_bullet_weak
+ type bubble
+ alpha 256 256 128
+ bounce 1.500000
+ color 0x404040 0x808080
+ gravity -0.125000
+ liquidfriction 4
+ size 0.5 0.6
+ tex 62 62
+ trailspacing 32
+ underwater
+ velocityjitter 16 16 16
+effect TE_TEI_G3_HIT
+ type beam
+ alpha 128 128 256
+ color 0xFFFFFF 0xFFFFFF
+ countabsolute 1
+ size 8 8
+ tex 200 200
+effect TE_TEI_G3_HIT
+ type smoke
+ airfriction -4
+ alpha 256 256 512
+ color 0xFFFFFF 0xFFFFFF
+ sizeincrease -2
+ size 2 2
+ trailspacing 20
+ velocityjitter 2 2 2
+effect TE_TEI_G3_HIT
+ type smoke
+ airfriction -4
+ alpha 256 256 512
+ color 0xFFFFFF 0xFFFFFF
+ sizeincrease -6
+ size 10 10
+ trailspacing 40
+effect respawn_ghost
+ count 75
+ type static
+ color 0xA0A0A0 0xFFFFFF
+ size 2 2
+ alpha 32 64 128
+ airfriction 1
+ liquidfriction 4
+ originoffset 0 0 -8
+ originjitter 28 28 16
+ velocityjitter 0 0 256