cl_bobfallspeed 200 "necessary amount of speed for bob-falling to occur"
cl_bobmodel 1 // whether to have gun model move around on screen when moving (only works if cl_bob is not 0), default is 1
cl_bobmodel_side 0.2 // amount the gun sways to the sides
cl_bobfallspeed 200 "necessary amount of speed for bob-falling to occur"
cl_bobmodel 1 // whether to have gun model move around on screen when moving (only works if cl_bob is not 0), default is 1
cl_bobmodel_side 0.2 // amount the gun sways to the sides