// e.g. Xonotic 1.5.1 RC1 will be 15101
set g_xonoticversion git "Xonotic version (formatted for humans)"
// e.g. Xonotic 1.5.1 RC1 will be 15101
set g_xonoticversion git "Xonotic version (formatted for humans)"
gameversion_min 0 // git builds see all versions
gameversion_max 65535 // git builds see all versions
gameversion_min 0 // git builds see all versions
gameversion_max 65535 // git builds see all versions
set sv_maxidle 0 "kick players idle for more than this amount of time in seconds"
set sv_maxidle_spectatorsareidle 0 "when sv_maxidle is not 0, assume spectators are idle too"
set sv_maxidle 0 "kick players idle for more than this amount of time in seconds"
set sv_maxidle_spectatorsareidle 0 "when sv_maxidle is not 0, assume spectators are idle too"
seta cl_autoscreenshot 1 "Take a screenshot upon the end of a match... 0 = Disable completely, 1 = Allow sv_autoscreenshot to take a screenshot when requested, 2 = Always take an autoscreenshot anyway."
seta cl_autoscreenshot 1 "Take a screenshot upon the end of a match... 0 = Disable completely, 1 = Allow sv_autoscreenshot to take a screenshot when requested, 2 = Always take an autoscreenshot anyway."
seta cl_gentle_messages 0 "client side gentle mode (only replaces frag messages/centerprints)"
seta cl_gentle_damage 0 "client side gentle mode (only replaces damage flash); when set to 1, a white flash replaces the blood image, when set to 2, a randomily colored flash is used instead"
seta cl_gentle_messages 0 "client side gentle mode (only replaces frag messages/centerprints)"
seta cl_gentle_damage 0 "client side gentle mode (only replaces damage flash); when set to 1, a white flash replaces the blood image, when set to 2, a randomily colored flash is used instead"
set g_running_guns 0 "... or wonder, till it drives you mad, what would have followed if you had."
set g_bastet 0 "don't try"
set g_running_guns 0 "... or wonder, till it drives you mad, what would have followed if you had."
set g_bastet 0 "don't try"
set sv_q3acompat_machineshotgunswap 0 "shorthand for swapping machinegun and shotgun (for Q3A map compatibility in mapinfo files)"
set g_movement_highspeed 1 "movement speed modification factor (only changes movement when above maxspeed)"
set sv_q3acompat_machineshotgunswap 0 "shorthand for swapping machinegun and shotgun (for Q3A map compatibility in mapinfo files)"
set g_movement_highspeed 1 "movement speed modification factor (only changes movement when above maxspeed)"