set g_balance_devastator_force 450
set g_balance_devastator_radius 110
set g_balance_devastator_speed 1300
set g_balance_devastator_speedaccel 1300
set g_balance_devastator_speedstart 1000
set g_balance_devastator_lifetime 10
set g_balance_devastator_force 450
set g_balance_devastator_radius 110
set g_balance_devastator_speed 1300
set g_balance_devastator_speedaccel 1300
set g_balance_devastator_speedstart 1000
set g_balance_devastator_lifetime 10
set g_balance_devastator_animtime 0.4
set g_balance_devastator_ammo 4
set g_balance_devastator_health 30 // 30 // 5 hitpoints above maximum laser value -- this way lasers can't blow it up, but mortar still can most the time.
set g_balance_devastator_damageforcescale 1 // low damage force scale so that it can still be affected by other hits, but not so much that it does a 90 degree turn
set g_balance_devastator_detonatedelay 0.02 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time
set g_balance_devastator_animtime 0.4
set g_balance_devastator_ammo 4
set g_balance_devastator_health 30 // 30 // 5 hitpoints above maximum laser value -- this way lasers can't blow it up, but mortar still can most the time.
set g_balance_devastator_damageforcescale 1 // low damage force scale so that it can still be affected by other hits, but not so much that it does a 90 degree turn
set g_balance_devastator_detonatedelay 0.02 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time
set g_balance_devastator_guideratedelay 0.01 // immediate
set g_balance_devastator_guidegoal 512 // goal distance for (non-laser) guiding (higher = less control, lower = erratic)
set g_balance_devastator_guidedelay 0.2 // delay before guiding kicks in
set g_balance_devastator_guideratedelay 0.01 // immediate
set g_balance_devastator_guidegoal 512 // goal distance for (non-laser) guiding (higher = less control, lower = erratic)
set g_balance_devastator_guidedelay 0.2 // delay before guiding kicks in
set g_balance_devastator_remote_edgedamage 35
set g_balance_devastator_remote_radius 110
set g_balance_devastator_remote_force 400
set g_balance_devastator_remote_edgedamage 35
set g_balance_devastator_remote_radius 110
set g_balance_devastator_remote_force 400
set g_balance_devastator_switchdelay_raise 0.2
set g_balance_devastator_reload_ammo 0 //default: 25
set g_balance_devastator_reload_time 2
set g_balance_devastator_switchdelay_raise 0.2
set g_balance_devastator_reload_ammo 0 //default: 25
set g_balance_devastator_reload_time 2