set g_random_start_weapons "machinegun mortar electro crylink vortex hagar devastator"
set g_random_start_shells 15
set g_random_start_bullets 80
set g_random_start_weapons "machinegun mortar electro crylink vortex hagar devastator"
set g_random_start_shells 15
set g_random_start_bullets 80
set g_pickup_respawntime_weapon 10
set g_pickup_respawntime_superweapon 120
set g_pickup_respawntime_ammo 10
set g_pickup_respawntime_weapon 10
set g_pickup_respawntime_superweapon 120
set g_pickup_respawntime_ammo 10
set g_pickup_respawntimejitter_short 0
set g_pickup_respawntimejitter_medium 0
set g_pickup_respawntimejitter_long 0
set g_pickup_respawntimejitter_short 0
set g_pickup_respawntimejitter_medium 0
set g_pickup_respawntimejitter_long 0
set g_balance_pause_health_rot_spawn 5
set g_balance_health_regenstable 100
set g_balance_health_rotstable 100
set g_balance_pause_health_rot_spawn 5
set g_balance_health_regenstable 100
set g_balance_health_rotstable 100
set g_balance_armor_regen 0
set g_balance_armor_regenlinear 0
set g_balance_armor_rot 0.02
set g_balance_armor_regen 0
set g_balance_armor_regenlinear 0
set g_balance_armor_rot 0.02
set g_balance_pause_armor_rot_spawn 5
set g_balance_armor_regenstable 100
set g_balance_armor_rotstable 100
set g_balance_pause_armor_rot_spawn 5
set g_balance_armor_regenstable 100
set g_balance_armor_rotstable 100
set g_balance_fuel_regen 0.1 "fuel regeneration (only applies if the player owns IT_FUEL_REGEN)"
set g_balance_fuel_regenlinear 0
set g_balance_pause_fuel_regen 2 // other than this, fuel uses the health regen counter
set g_balance_fuel_regen 0.1 "fuel regeneration (only applies if the player owns IT_FUEL_REGEN)"
set g_balance_fuel_regenlinear 0
set g_balance_pause_fuel_regen 2 // other than this, fuel uses the health regen counter
set g_balance_pause_fuel_rot_spawn 10
set g_balance_fuel_regenstable 50
set g_balance_fuel_rotstable 100
set g_balance_pause_fuel_rot_spawn 10
set g_balance_fuel_regenstable 50
set g_balance_fuel_rotstable 100
set g_balance_falldamage_minspeed 900
set g_balance_falldamage_factor 0.20
set g_balance_falldamage_maxdamage 40
set g_balance_falldamage_minspeed 900
set g_balance_falldamage_factor 0.20
set g_balance_falldamage_maxdamage 40
set g_balance_damagepush_speedfactor 2.5
set g_balance_contents_damagerate 0.2 // ticrate interval for applying damage with playerdamage/projectiledamage
set g_balance_contents_drowndelay 10 // time under water before a player begins drowning
set g_balance_damagepush_speedfactor 2.5
set g_balance_contents_damagerate 0.2 // ticrate interval for applying damage with playerdamage/projectiledamage
set g_balance_contents_drowndelay 10 // time under water before a player begins drowning
set g_balance_powerup_invincible_time 30
set g_balance_powerup_strength_damage 3
set g_balance_powerup_strength_force 3
set g_balance_powerup_invincible_time 30
set g_balance_powerup_strength_damage 3
set g_balance_powerup_strength_force 3