1 set g_vehicle_racer_respawntime 25
3 set g_vehicle_racer_health 190
4 set g_vehicle_racer_health_regen 0
5 set g_vehicle_racer_health_regen_pause 0
7 set g_vehicle_racer_shield 75
8 set g_vehicle_racer_shield_regen 25
9 set g_vehicle_racer_shield_regen_pause 1
11 set g_vehicle_racer_energy 125
12 set g_vehicle_racer_energy_regen 40
13 set g_vehicle_racer_energy_regen_pause 1
15 set g_vehicle_racer_speed_stop 2000
16 set g_vehicle_racer_speed_forward 800
17 set g_vehicle_racer_speed_strafe 500
18 set g_vehicle_racer_speed_afterburn 2000
19 set g_vehicle_racer_friction 0.4
20 set g_vehicle_racer_afterburn_cost 60 // energy consumed per second
22 set g_vehicle_racer_hovertype 0 // 0 = hover, != 0 = maglev
23 set g_vehicle_racer_hoverpower 5000 // NOTE!! x 4 (4 engines)
24 set g_vehicle_racer_upforcedamper 10
26 set g_vehicle_racer_downforce 0.01
27 set g_vehicle_racer_springlength 65
28 set g_vehicle_racer_collision_multiplier 0.05
29 set g_vehicle_racer_anglestabilizer 1.75
31 set g_vehicle_racer_turnspeed 200
32 set g_vehicle_racer_pitchspeed 100
33 set g_vehicle_racer_maxpitch 25
34 set g_vehicle_racer_turnroll 32
36 set g_vehicle_racer_cannon_speed 9000
37 set g_vehicle_racer_cannon_damage 20
38 set g_vehicle_racer_cannon_radius 100
39 set g_vehicle_racer_cannon_refire 0.1
40 set g_vehicle_racer_cannon_cost 4
41 set g_vehicle_racer_cannon_spread 0.0125
42 set g_vehicle_racer_cannon_force 50
44 set g_vehicle_racer_rocket_speed 1000
45 set g_vehicle_racer_rocket_accel 1400
46 set g_vehicle_racer_rocket_turnrate 0.17
47 set g_vehicle_racer_rocket_damage 160
48 set g_vehicle_racer_rocket_force 350
49 set g_vehicle_racer_rocket_radius 125
50 set g_vehicle_racer_rocket_refire 6
51 set g_vehicle_racer_rocket_cost 0
53 set g_vehicle_racer_rocket_locktarget 1
54 set g_vehicle_racer_rocket_locking_time 0.4
55 set g_vehicle_racer_rocket_locking_releasetime 1.6
56 set g_vehicle_racer_rocket_locked_time 5
57 set g_vehicle_racer_rocket_locked_maxangle 1.46
59 set g_vehicle_racer_blowup_radius 250
60 set g_vehicle_racer_blowup_coredamage 250
61 set g_vehicle_racer_blowup_edgedamage 15
62 set g_vehicle_racer_blowup_forceintensity 250
64 set g_vehicle_racer_bouncefactor 0.25 // Factor of old velocity to keep after colission
65 set g_vehicle_racer_bouncestop 0 // if != 0, New veloctiy after bounce = 0 if new velocity < this
66 set g_vehicle_racer_bouncepain "35 2 250" // "minspeed_for_pain speedchange_to_pain_factor max_damage"
68 set g_vehicle_racer_mass 900