]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - ruleset-overkill.cfg
Fix #2267 "Teams get shuffled every round in CA and FT" (whenever a sv_cmd command...
[xonotic/xonotic-data.pk3dir.git] / ruleset-overkill.cfg
1 // ==============
2 //  Overkill Mod
3 // ==============
4
5 exec xonotic-server.cfg
6 exec balance-overkill.cfg
7 exec physicsOverkill.cfg
8 exec randomitems-overkill.cfg
9 if_dedicated exec help-overkill.cfg
10
11 g_overkill 1
12
13 g_use_ammunition 0
14
15 // hack - eventually, we should be able to choose overkill models in menu like for vanilla
16 sv_defaultcharacter 1
17 sv_defaultplayermodel "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm"
18 sv_defaultplayermodel_red "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm"
19 sv_defaultplayermodel_blue "models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm"
20 sv_defaultplayermodel_yellow "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm"
21 sv_defaultplayermodel_pink "models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm"
22
23 g_fullbrightplayers 1
24 g_respawn_ghosts 0
25
26 g_nades 1
27 g_nades_nade_small 1
28 g_nades_spread 0
29 g_nades_nade_refire 10
30 g_nades_nade_newton_style 2
31
32 g_dodging 1
33 sv_dodging_wall_dodging 1
34
35 g_spawn_near_teammate "!g_assault !g_freezetag"
36 g_spawn_near_teammate_ignore_spawnpoint 1
37 g_spawnshieldtime 0.5
38 g_respawn_delay_forced 2
39
40 g_buffs_resistance_blockpercent 0.5