5 #include "../client/autocvars.qh"
6 #include "../csqcmodellib/cl_model.qh"
7 #include "../dpdefs/csprogsdefs.qh"
12 void WarpZone_Fade_PreDraw()
15 org = getpropertyvec(VF_ORIGIN);
16 if(!checkpvs(org, self)) // this makes sense as long as we don't support recursive warpzones
18 else if(self.warpzone_fadestart)
19 self.alpha = bound(0, (self.warpzone_fadeend - vlen(org - self.origin - 0.5 * (self.mins + self.maxs))) / (self.warpzone_fadeend - self.warpzone_fadestart), 1);
22 //printf("%v <-> %v\n", view_origin, self.origin + 0.5 * (self.mins + self.maxs));
26 self.drawmask = MASK_NORMAL;
29 void WarpZone_Read(float isnew)
31 warpzone_warpzones_exist = 1;
35 self.enemy.classname = "warpzone_from";
37 self.classname = "trigger_warpzone";
40 self.warpzone_isboxy = (f & 1);
43 self.origin_x = ReadCoord();
44 self.origin_y = ReadCoord();
45 self.origin_z = ReadCoord();
48 self.origin = '0 0 0';
49 self.modelindex = ReadShort();
50 self.mins_x = ReadCoord();
51 self.mins_y = ReadCoord();
52 self.mins_z = ReadCoord();
53 self.maxs_x = ReadCoord();
54 self.maxs_y = ReadCoord();
55 self.maxs_z = ReadCoord();
56 self.scale = ReadByte() / 16;
57 self.enemy.oldorigin_x = ReadCoord();
58 self.enemy.oldorigin_y = ReadCoord();
59 self.enemy.oldorigin_z = ReadCoord();
60 self.enemy.avelocity_x = ReadCoord();
61 self.enemy.avelocity_y = ReadCoord();
62 self.enemy.avelocity_z = ReadCoord();
63 self.oldorigin_x = ReadCoord();
64 self.oldorigin_y = ReadCoord();
65 self.oldorigin_z = ReadCoord();
66 self.avelocity_x = ReadCoord();
67 self.avelocity_y = ReadCoord();
68 self.avelocity_z = ReadCoord();
72 self.warpzone_fadestart = ReadShort();
73 self.warpzone_fadeend = max(self.warpzone_fadestart + 1, ReadShort());
77 self.warpzone_fadestart = 0;
78 self.warpzone_fadeend = 0;
82 WarpZone_SetUp(self, self.enemy.oldorigin, self.enemy.avelocity, self.oldorigin, self.avelocity);
85 //setmodel(self, self.model);
86 setorigin(self, self.origin);
87 setsize(self, self.mins, self.maxs);
90 // engine currently wants this
91 self.predraw = WarpZone_Fade_PreDraw;
94 void WarpZone_Camera_Read(float isnew)
96 warpzone_cameras_exist = 1;
97 self.classname = "func_warpzone_camera";
102 self.origin_x = ReadCoord();
103 self.origin_y = ReadCoord();
104 self.origin_z = ReadCoord();
107 self.origin = '0 0 0';
108 self.modelindex = ReadShort();
109 self.mins_x = ReadCoord();
110 self.mins_y = ReadCoord();
111 self.mins_z = ReadCoord();
112 self.maxs_x = ReadCoord();
113 self.maxs_y = ReadCoord();
114 self.maxs_z = ReadCoord();
115 self.scale = ReadByte() / 16;
116 self.oldorigin_x = ReadCoord();
117 self.oldorigin_y = ReadCoord();
118 self.oldorigin_z = ReadCoord();
119 self.avelocity_x = ReadCoord();
120 self.avelocity_y = ReadCoord();
121 self.avelocity_z = ReadCoord();
125 self.warpzone_fadestart = ReadShort();
126 self.warpzone_fadeend = max(self.warpzone_fadestart + 1, ReadShort());
130 self.warpzone_fadestart = 0;
131 self.warpzone_fadeend = 0;
135 WarpZone_Camera_SetUp(self, self.oldorigin, self.avelocity);
137 // engine currently wants this
138 self.drawmask = MASK_NORMAL;
141 //setmodel(self, self.model);
142 setorigin(self, self.origin);
143 setsize(self, self.mins, self.maxs);
146 // engine currently wants this
147 self.predraw = WarpZone_Fade_PreDraw;
150 void CL_RotateMoves(vector ang) = #638;
151 void WarpZone_Teleported_Read(float isnew)
154 self.classname = "warpzone_teleported";
160 self.warpzone_transform = v;
161 setproperty(VF_CL_VIEWANGLES, WarpZone_TransformVAngles(self, getpropertyvec(VF_CL_VIEWANGLES)));
162 if(checkextension("DP_CSQC_ROTATEMOVES"))
164 //CL_RotateMoves('0 90 0');
167 float warpzone_fixingview;
168 float warpzone_fixingview_drawexteriormodel;
170 void WarpZone_View_Outside()
172 if(!warpzone_fixingview)
174 warpzone_fixingview = 0;
175 cvar_set("r_drawexteriormodel", ftos(warpzone_fixingview_drawexteriormodel));
178 void WarpZone_View_Inside()
180 if(autocvar_chase_active)
182 WarpZone_View_Outside();
185 if(warpzone_fixingview)
187 warpzone_fixingview = 1;
188 warpzone_fixingview_drawexteriormodel = cvar("r_drawexteriormodel");
189 cvar_set("r_drawexteriormodel", "0");
192 vector WarpZone_FixNearClip(vector o, vector c0, vector c1, vector c2, vector c3)
198 mi.x = min(o.x, c0_x, c1_x, c2_x, c3_x);
199 ma.x = max(o.x, c0_x, c1_x, c2_x, c3_x);
200 mi.y = min(o.y, c0_y, c1_y, c2_y, c3_y);
201 ma.y = max(o.y, c0_y, c1_y, c2_y, c3_y);
202 mi.z = min(o.z, c0_z, c1_z, c2_z, c3_z);
203 ma.z = max(o.z, c0_z, c1_z, c2_z, c3_z);
205 e = WarpZone_Find(mi, ma);
208 if(WarpZone_PlaneDist(e, o) < 0)
210 // can't really be, though, but if it is, this is not my warpzone, but a random different one in the same mins/maxs
212 WarpZone_PlaneDist(e, c0),
213 WarpZone_PlaneDist(e, c1),
214 WarpZone_PlaneDist(e, c2),
215 WarpZone_PlaneDist(e, c3)
218 return e.warpzone_forward * -pd;
224 void WarpZone_FixPMove()
227 e = WarpZone_Find(pmove_org, pmove_org);
230 pmove_org = WarpZone_TransformOrigin(e, pmove_org);
231 input_angles = WarpZone_TransformVAngles(e, input_angles);
236 float autocvar_cl_rollkillspeed = 10;
238 void WarpZone_FixView()
241 vector org, ang, nearclip, corner0, corner1, corner2, corner3, o;
244 warpzone_save_view_origin = org = getpropertyvec(VF_ORIGIN);
245 warpzone_save_view_angles = ang = getpropertyvec(VF_ANGLES);
247 e = WarpZone_Find(org, org);
250 org = WarpZone_TransformOrigin(e, org);
251 ang = WarpZone_TransformVAngles(e, ang);
252 WarpZone_View_Inside();
255 WarpZone_View_Outside();
259 if(autocvar_cl_rollkillspeed)
260 f = max(0, (1 - frametime * autocvar_cl_rollkillspeed));
264 rick = getproperty(VF_CL_VIEWANGLES_Z);
266 setproperty(VF_CL_VIEWANGLES_Z, rick);
270 setproperty(VF_ORIGIN, org);
271 setproperty(VF_ANGLES, ang);
273 nearclip = '0 0 1' * (cvar("r_nearclip") * 1.125);
274 corner0 = cs_unproject('0 0 0' + nearclip);
275 corner1 = cs_unproject('1 0 0' * cvar("vid_conwidth") + nearclip);
276 corner2 = cs_unproject('0 1 0' * cvar("vid_conheight") + nearclip);
277 corner3 = cs_unproject('1 0 0' * cvar("vid_conwidth") + '0 1 0' * cvar("vid_conheight") + nearclip);
278 o = WarpZone_FixNearClip(org, corner0, corner1, corner2, corner3);
280 setproperty(VF_ORIGIN, org + o);
287 void WarpZone_Shutdown()
289 WarpZone_View_Outside();