3 #include <common/mapinfo.qh>
4 #include <common/mutators/base.qh>
5 #include <common/net_linked.qh>
6 #include <common/playerstats.qh>
7 #include <common/scores.qh>
8 #include <common/state.qh>
9 #include <common/stats.qh>
10 #include <common/teams.qh>
11 #include <common/weapons/_all.qh>
12 #include <server/client.qh>
13 #include <server/command/common.qh>
14 #include <server/intermission.qh>
15 #include <server/mutators/_mod.qh>
16 #include <server/round_handler.qh>
17 #include <server/world.qh>
20 entity teamscorekeepers[16];
21 float teamscores_entities_count;
22 var .float scores_primary;
23 var .float teamscores_primary;
24 float scores_flags_primary;
25 float teamscores_flags_primary;
26 var .float scores_secondary;
27 float scores_flags_secondary;
30 int ScoreField_Compare(entity t1, entity t2, .float field, float fieldflags, int previous)
32 if(fieldflags & SFL_NOT_SORTABLE) // column does not sort
34 if (t1.(field) == t2.(field))
37 if(fieldflags & SFL_ZERO_IS_WORST)
44 else if (t2.(field) == 0)
51 if (fieldflags & SFL_LOWER_IS_BETTER)
52 previous = (t2.(field) - t1.(field));
54 previous = (t1.(field) - t2.(field));
63 bool TeamScore_SendEntity(entity this, entity to, float sendflags)
67 WriteHeader(MSG_ENTITY, ENT_CLIENT_TEAMSCORES);
68 int t = this.team - 1;
69 assert(t, eprint(this));
70 WriteByte(MSG_ENTITY, t);
73 for(i = 0; i < MAX_TEAMSCORE; ++i)
74 if(this.(teamscores(i)) > 127 || this.(teamscores(i)) <= -128)
77 #if MAX_TEAMSCORE <= 8
78 WriteByte(MSG_ENTITY, sendflags);
79 WriteByte(MSG_ENTITY, longflags);
81 WriteShort(MSG_ENTITY, sendflags);
82 WriteShort(MSG_ENTITY, longflags);
84 for(i = 0; i < MAX_TEAMSCORE; ++i)
85 if(sendflags & BIT(i))
87 if(longflags & BIT(i))
88 WriteInt24_t(MSG_ENTITY, this.(teamscores(i)));
90 WriteChar(MSG_ENTITY, this.(teamscores(i)));
96 void TeamScore_Spawn(float t, string name)
98 entity ts = new_pure(csqc_score_team);
99 ts.netname = name; // not used yet, FIXME
101 Net_LinkEntity(ts, false, 0, TeamScore_SendEntity);
102 teamscorekeepers[t - 1] = ts;
103 ++teamscores_entities_count;
104 PlayerStats_GameReport_AddTeam(t);
107 float TeamScore_AddToTeam(int t, float scorefield, float score)
116 if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
117 if(t <= 0 || t >= 16)
121 error("Adding score to invalid team!");
123 s = teamscorekeepers[t - 1];
128 error("Adding score to unknown team!");
131 if(teamscores_label(scorefield) != "")
132 s.SendFlags |= BIT(scorefield);
133 return (s.(teamscores(scorefield)) += score);
136 float TeamScore_Add(entity player, float scorefield, float score)
138 return TeamScore_AddToTeam(player.team, scorefield, score);
141 // strict: compare others fields too besides primary and secondary
142 int TeamScore_Compare(entity t1, entity t2, bool strict)
144 if(!t1 || !t2) return (!t2) - !t1;
146 // supporting MAX_TEAMSCORE > 2 requires keeping track of primary and secondary teamscore
147 if (MAX_TEAMSCORE > 2)
148 error("MAX_TEAMSCORE > 2 not supported");
150 // first compare primary, then others (don't check secondary flag since there are only 2 teamscores)
152 int i = boolean(teamscores_primary && teamscores_primary == teamscores(1));
153 result = ScoreField_Compare(t1, t2, teamscores(i), teamscores_flags(i), result);
154 if (result == 0 && strict)
156 i = (i + 1) % MAX_TEAMSCORE;
157 result = ScoreField_Compare(t1, t2, teamscores(i), teamscores_flags(i), result);
159 result = t1.team - t2.team;
166 * the scoreinfo entity
169 void ScoreInfo_SetLabel_PlayerScore(PlayerScoreField i, string label, float scoreflags)
171 scores_label(i) = label;
172 scores_flags(i) = scoreflags;
173 if((scoreflags & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
175 scores_primary = scores(i);
176 scores_flags_primary = scoreflags;
178 else if((scoreflags & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
180 scores_secondary = scores(i);
181 scores_flags_secondary = scoreflags;
185 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_TOTAL, label));
186 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_SCOREBOARD, label));
190 void ScoreInfo_SetLabel_TeamScore(float i, string label, float scoreflags)
192 teamscores_label(i) = label;
193 teamscores_flags(i) = scoreflags;
194 if((scoreflags & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
196 teamscores_primary = teamscores(i);
197 teamscores_flags_primary = scoreflags;
201 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_TOTAL, label));
202 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_SCOREBOARD, label));
206 bool ScoreInfo_SendEntity(entity this, entity to, int sf)
209 WriteHeader(MSG_ENTITY, ENT_CLIENT_SCORES_INFO);
210 WriteRegistered(Gametypes, MSG_ENTITY, MapInfo_LoadedGametype);
211 FOREACH(Scores, true, {
212 WriteString(MSG_ENTITY, scores_label(it));
213 WriteByte(MSG_ENTITY, scores_flags(it));
215 for(i = 0; i < MAX_TEAMSCORE; ++i)
217 WriteString(MSG_ENTITY, teamscores_label(i));
218 WriteByte(MSG_ENTITY, teamscores_flags(i));
220 // prevent sending the welcome message again when score types are sent again because the scoring system has changed
221 // it can happen in some game modes like Race when the qualyfing session ends and the race starts
222 bool welcome_msg_too = (!CS(to) || time < CS(to).jointime + 5);
223 WriteByte(MSG_ENTITY, welcome_msg_too);
224 // welcome message is sent here because it needs to know the gametype
226 SendWelcomeMessage(to, MSG_ENTITY);
230 void ScoreInfo_Init(int teams)
232 if(scores_initialized)
234 scores_initialized.SendFlags |= 1; // force a resend
238 scores_initialized = new_pure(ent_client_scoreinfo);
239 Net_LinkEntity(scores_initialized, false, 0, ScoreInfo_SendEntity);
242 TeamScore_Spawn(NUM_TEAM_1, "Red");
244 TeamScore_Spawn(NUM_TEAM_2, "Blue");
246 TeamScore_Spawn(NUM_TEAM_3, "Yellow");
248 TeamScore_Spawn(NUM_TEAM_4, "Pink");
252 * per-player score entities
255 bool PlayerScore_SendEntity(entity this, entity to, float sendflags)
257 WriteHeader(MSG_ENTITY, ENT_CLIENT_SCORES);
258 WriteByte(MSG_ENTITY, etof(this.owner));
261 FOREACH(Scores, true, {
262 int p = 1 << (i % 16);
263 if (this.(scores(it)) > 127 || this.(scores(it)) <= -128)
267 WriteShort(MSG_ENTITY, sendflags);
268 WriteShort(MSG_ENTITY, longflags);
269 FOREACH(Scores, true, {
270 int p = 1 << (i % 16);
274 WriteInt24_t(MSG_ENTITY, this.(scores(it)));
276 WriteChar(MSG_ENTITY, this.(scores(it)));
283 float PlayerScore_Clear(entity player)
287 if(teamscores_entities_count)
290 if(MUTATOR_CALLHOOK(ForbidPlayerScore_Clear)) return 0;
292 sk = CS(player).scorekeeper;
293 FOREACH(Scores, true, {
294 if(sk.(scores(it)) != 0)
295 //if(scores_label(it) != "")
296 sk.SendFlags |= (2 ** (i % 16));
304 void Score_ClearAll()
308 FOREACH_CLIENTSLOT(true, {
309 sk = CS(it).scorekeeper;
311 FOREACH(Scores, true, {
312 if(sk.(scores(it)) != 0)
313 //if(scores_label(it) != "")
314 sk.SendFlags |= (2 ** (i % 16));
319 for(t = 0; t < 16; ++t)
321 sk = teamscorekeepers[t];
324 for(int j = 0; j < MAX_TEAMSCORE; ++j)
326 if(sk.(teamscores(j)) != 0)
327 //if(teamscores_label(j) != "")
328 sk.SendFlags |= (2 ** j);
329 sk.(teamscores(j)) = 0;
334 void PlayerScore_Attach(entity player)
336 if(CS(player).scorekeeper)
337 error("player already has a scorekeeper");
338 entity sk = new_pure(scorekeeper);
340 Net_LinkEntity(sk, false, 0, PlayerScore_SendEntity);
341 CS(player).scorekeeper = sk;
344 void PlayerScore_Detach(entity player)
346 if(!CS(player).scorekeeper)
347 error("player has no scorekeeper");
348 delete(CS(player).scorekeeper);
349 CS(player).scorekeeper = NULL;
352 float PlayerScore_Add(entity player, PlayerScoreField scorefield, float score)
354 bool mutator_returnvalue = MUTATOR_CALLHOOK(AddPlayerScore, scorefield, score, player);
355 score = M_ARGV(1, float);
357 if(!mutator_returnvalue && game_stopped)
362 if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
363 entity s = CS(player).scorekeeper;
368 LOG_WARN("Adding score to unknown player!");
373 return s.(scores(scorefield));
375 //if(scores_label(scorefield) != "")
376 s.SendFlags |= (2 ** (scorefield.m_id % 16));
378 PlayerStats_GameReport_Event_Player(s.owner, strcat(PLAYERSTATS_TOTAL, scores_label(scorefield)), score);
379 s.(scores(scorefield)) += score;
380 MUTATOR_CALLHOOK(AddedPlayerScore, scorefield, score, player);
381 return s.(scores(scorefield));
384 float PlayerScore_Set(entity player, PlayerScoreField scorefield, float score)
386 if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
387 entity s = CS(player).scorekeeper;
392 LOG_WARN("Setting score of unknown player!");
396 float oldscore = s.(scores(scorefield));
397 if(oldscore == score)
400 if(scores_label(scorefield) != "")
401 s.SendFlags |= BIT(scorefield.m_id % 16);
402 s.(scores(scorefield)) = score;
403 return s.(scores(scorefield));
406 float PlayerTeamScore_Add(entity player, PlayerScoreField pscorefield, float tscorefield, float score)
409 r = PlayerScore_Add(player, pscorefield, score);
410 if(teamscores_entities_count) // only for teamplay
411 r = TeamScore_Add(player, tscorefield, score);
415 // strict: compare others fields too besides primary and secondary
416 float PlayerScore_Compare(entity t1, entity t2, bool strict)
418 if(!t1 || !t2) return (!t2) - !t1;
421 result = ScoreField_Compare(t1, t2, scores_primary, scores_flags_primary, result);
422 // NOTE: if (scores_secondary) doesn't work because it's a field pointer
423 if (result == 0 && scores_flags_secondary)
424 result = ScoreField_Compare(t1, t2, scores_secondary, scores_flags_secondary, result);
426 if (result == 0 && strict)
428 FOREACH(Scores, true, {
429 if (scores_flags(it) & SFL_SORT_PRIO_MASK)
431 if (scores_label(it) == "")
433 var .float f = scores(it);
434 result = ScoreField_Compare(t1, t2, f, scores_flags(it), result);
438 result = t1.owner.playerid - t2.owner.playerid;
444 bool Score_NewLeader()
447 if (WinningConditionHelper_winnerteam != WinningConditionHelper_winnerteam_last && (WinningConditionHelper_secondteam || WinningConditionHelper_equality))
449 WinningConditionHelper_winnerteam_last = WinningConditionHelper_winnerteam;
453 if (WinningConditionHelper_winner != WinningConditionHelper_winner_last && (WinningConditionHelper_second || WinningConditionHelper_equality))
455 WinningConditionHelper_winner_last = WinningConditionHelper_winner;
462 void WinningConditionHelper(entity this)
467 entity winnerscorekeeper;
468 entity secondscorekeeper;
472 // gametype:P<pure>:S<slots>::plabel,plabel:tlabel,tlabel:teamid:tscore,tscore:teamid:tscore,tscore
473 // score labels always start with a symbol or with lower case
474 // so to match pure, match for :P0:
475 // to match full, match for :S0:
477 fullstatus = autocvar_g_full_getstatus_responses;
480 s = strcat(s, ":", autocvar_g_xonoticversion);
481 s = strcat(s, ":P", ftos(cvar_purechanges_count));
482 s = strcat(s, ":S", ftos(nJoinAllowed(this, NULL)));
483 s = strcat(s, ":F", ftos(serverflags));
484 s = strcat(s, ":T", sv_termsofservice_url_escaped);
485 s = strcat(s, ":M", modname);
486 s = strcat(s, "::", GetPlayerScoreString(NULL, (fullstatus ? 1 : 2)));
488 if(teamscores_entities_count)
492 s = strcat(s, ":", GetTeamScoreString(0, 1));
493 for(t = 0; t < 16; ++t)
494 if(teamscorekeepers[t])
495 s = strcat(s, ":", ftos(t+1), ":", GetTeamScoreString(t+1, 1));
497 WinningConditionHelper_winnerteam = -1;
498 WinningConditionHelper_secondteam = -1;
499 winnerscorekeeper = NULL;
500 secondscorekeeper = NULL;
501 for(t = 0; t < 16; ++t)
503 sk = teamscorekeepers[t];
504 c = TeamScore_Compare(winnerscorekeeper, sk, true);
507 WinningConditionHelper_secondteam = WinningConditionHelper_winnerteam;
508 WinningConditionHelper_winnerteam = t + 1;
509 secondscorekeeper = winnerscorekeeper;
510 winnerscorekeeper = sk;
514 c = TeamScore_Compare(secondscorekeeper, sk, true);
517 WinningConditionHelper_secondteam = t + 1;
518 secondscorekeeper = sk;
523 WinningConditionHelper_equality = (TeamScore_Compare(winnerscorekeeper, secondscorekeeper, false) == 0);
524 if(WinningConditionHelper_equality)
525 WinningConditionHelper_winnerteam = WinningConditionHelper_secondteam = -1;
527 WinningConditionHelper_topscore = winnerscorekeeper.teamscores_primary;
528 WinningConditionHelper_secondscore = secondscorekeeper.teamscores_primary;
529 WinningConditionHelper_lowerisbetter = (teamscores_flags_primary & SFL_LOWER_IS_BETTER);
530 WinningConditionHelper_zeroisworst = (teamscores_flags_primary & SFL_ZERO_IS_WORST);
532 WinningConditionHelper_winner = NULL; // not supported in teamplay
533 WinningConditionHelper_second = NULL; // not supported in teamplay
537 WinningConditionHelper_winner = NULL;
538 WinningConditionHelper_second = NULL;
539 winnerscorekeeper = NULL;
540 secondscorekeeper = NULL;
541 FOREACH_CLIENT(IS_PLAYER(it), {
542 sk = CS(it).scorekeeper;
543 c = PlayerScore_Compare(winnerscorekeeper, sk, true);
546 WinningConditionHelper_second = WinningConditionHelper_winner;
547 WinningConditionHelper_winner = it;
548 secondscorekeeper = winnerscorekeeper;
549 winnerscorekeeper = sk;
553 c = PlayerScore_Compare(secondscorekeeper, sk, true);
556 WinningConditionHelper_second = it;
557 secondscorekeeper = sk;
562 WinningConditionHelper_equality = (PlayerScore_Compare(winnerscorekeeper, secondscorekeeper, false) == 0);
563 if(WinningConditionHelper_equality)
565 WinningConditionHelper_equality_one = WinningConditionHelper_winner;
566 WinningConditionHelper_equality_two = WinningConditionHelper_second;
567 WinningConditionHelper_winner = WinningConditionHelper_second = NULL;
571 WinningConditionHelper_equality_one = WinningConditionHelper_equality_two = NULL;
574 WinningConditionHelper_topscore = winnerscorekeeper.scores_primary;
575 WinningConditionHelper_secondscore = secondscorekeeper.scores_primary;
576 WinningConditionHelper_lowerisbetter = (scores_flags_primary & SFL_LOWER_IS_BETTER);
577 WinningConditionHelper_zeroisworst = (scores_flags_primary & SFL_ZERO_IS_WORST);
579 WinningConditionHelper_winnerteam = -1; // no teamplay
580 WinningConditionHelper_secondteam = -1; // no teamplay
583 if(WinningConditionHelper_topscore == 0)
585 if(scores_flags_primary & SFL_ZERO_IS_WORST)
587 if(WinningConditionHelper_lowerisbetter)
588 WinningConditionHelper_topscore = 999999999;
590 WinningConditionHelper_topscore = -999999999;
592 if(player_count == 0) // special case: empty servers DO end the match at a 0:0 tie
593 WinningConditionHelper_equality = 0;
596 if(WinningConditionHelper_secondscore == 0)
598 if(scores_flags_primary & SFL_ZERO_IS_WORST)
600 if(WinningConditionHelper_lowerisbetter)
601 WinningConditionHelper_secondscore = 999999999;
603 WinningConditionHelper_secondscore = -999999999;
607 strcpy(worldstatus, s);
609 FOREACH_CLIENT(true, {
613 s = GetPlayerScoreString(it, 1);
614 s = strcat(s, IS_REAL_CLIENT(it) ? ":human" : ":bot");
615 if(!(IS_PLAYER(it) || INGAME_JOINED(it)))
616 s = strcat(s, ":spectator");
620 if (IS_PLAYER(it) || INGAME_JOINED(it))
621 s = GetPlayerScoreString(it, 2);
626 strcpy(it.clientstatus, s);
630 string GetScoreLogLabel(string label, float fl)
632 if(fl & SFL_LOWER_IS_BETTER)
633 label = strcat(label, "<");
634 if((fl & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
635 label = strcat(label, "!!");
636 else if((fl & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
637 label = strcat(label, "!");
641 string GetPlayerScoreString(entity pl, float shortString)
652 FOREACH(Scores, true, {
653 if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
655 f = scores_flags(it);
656 l = scores_label(it);
657 out = strcat(out, GetScoreLogLabel(l, f), ",");
661 FOREACH(Scores, true, {
662 if((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
664 f = scores_flags(it);
665 l = scores_label(it);
666 out = strcat(out, GetScoreLogLabel(l, f), ",");
670 FOREACH(Scores, true, {
671 if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
672 if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
674 f = scores_flags(it);
675 l = scores_label(it);
676 out = strcat(out, GetScoreLogLabel(l, f), ",");
679 out = substring(out, 0, strlen(out) - 1);
681 else if((sk = CS(pl).scorekeeper))
683 FOREACH(Scores, true, {
684 if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
685 out = strcat(out, ftos(sk.(scores(it))), ",");
688 FOREACH(Scores, true, {
689 if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
690 out = strcat(out, ftos(sk.(scores(it))), ",");
693 FOREACH(Scores, true, {
694 if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
695 if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
696 out = strcat(out, ftos(sk.(scores(it))), ",");
698 out = substring(out, 0, strlen(out) - 1);
703 string GetTeamScoreString(float tm, float shortString)
714 for(i = 0; i < MAX_TEAMSCORE; ++i)
715 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
717 f = teamscores_flags(i);
718 l = teamscores_label(i);
719 out = strcat(out, GetScoreLogLabel(l, f), ",");
722 for(i = 0; i < MAX_TEAMSCORE; ++i)
723 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
725 f = teamscores_flags(i);
726 l = teamscores_label(i);
727 out = strcat(out, GetScoreLogLabel(l, f), ",");
730 for(i = 0; i < MAX_TEAMSCORE; ++i)
731 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
732 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
734 f = teamscores_flags(i);
735 l = teamscores_label(i);
736 out = strcat(out, GetScoreLogLabel(l, f), ",");
738 out = substring(out, 0, strlen(out) - 1);
740 else if((sk = teamscorekeepers[tm - 1]))
742 for(i = 0; i < MAX_TEAMSCORE; ++i)
743 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
744 out = strcat(out, ftos(sk.(teamscores(i))), ",");
746 for(i = 0; i < MAX_TEAMSCORE; ++i)
747 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
748 out = strcat(out, ftos(sk.(teamscores(i))), ",");
750 for(i = 0; i < MAX_TEAMSCORE; ++i)
751 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
752 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
753 out = strcat(out, ftos(sk.(teamscores(i))), ",");
754 out = substring(out, 0, strlen(out) - 1);
759 // strict: compare others fields too besides primary and secondary
760 int PlayerTeamScore_Compare(entity p1, entity p2, float teams, bool strict)
762 if(teams && teamscores_entities_count)
764 if(p1.team != p2.team)
768 t1 = teamscorekeepers[p1.team - 1];
769 t2 = teamscorekeepers[p2.team - 1];
770 r = TeamScore_Compare(t1, t2, ((teams >= 0) ? 1 : strict));
777 return PlayerScore_Compare(CS(p1).scorekeeper, CS(p2).scorekeeper, strict);
780 entity PlayerScore_Sort(.float field, int teams, bool strict, bool nospectators)
782 entity p, plist, pprev, pbest, pbestprev, pfirst, plast;
787 FOREACH_CLIENT(true, { it.(field) = 0; });
789 FOREACH_CLIENT(CS(it).scorekeeper,
792 if(it.frags == FRAGS_SPECTATOR)
798 // Now plist points to the whole list.
800 pfirst = plast = NULL;
805 pprev = pbestprev = NULL;
807 for(p = plist; (pprev = p), (p = p.chain); )
809 if(PlayerTeamScore_Compare(p, pbest, teams, strict) > 0)
816 // remove pbest out of the chain
817 if(pbestprev == NULL)
820 pbestprev.chain = pbest.chain;
824 if(!plast || PlayerTeamScore_Compare(plast, pbest, teams, strict))
839 float TeamScore_GetCompareValue(float t)
844 if(t <= 0 || t >= 16)
848 error("Reading score of invalid team!");
851 sk = teamscorekeepers[t - 1];
854 s = sk.teamscores_primary;
855 if(teamscores_flags_primary & SFL_ZERO_IS_WORST)
858 if(teamscores_flags_primary & SFL_LOWER_IS_BETTER)
863 const float NAMEWIDTH = 22;
864 const float SCORESWIDTH = 58;
865 // TODO put this somewhere in common?
866 string Score_NicePrint_ItemColor(float vflags)
868 if(vflags & SFL_SORT_PRIO_PRIMARY)
870 else if(vflags & SFL_SORT_PRIO_SECONDARY)
876 void Score_NicePrint_Team(entity to, float t, float w)
884 sk = teamscorekeepers[t - 1];
887 s = strcat(s, Team_ColoredFullName(t));
888 for(i = 0; i < MAX_TEAMSCORE; ++i)
889 if(teamscores_label(i) != "")
891 fl = teamscores_flags(i);
892 sc = sk.(teamscores(i));
893 s = strcat(s, " ", Score_NicePrint_ItemColor(fl), ScoreString(fl, sc));
899 s = strcat(s, strpad(max(0, NAMEWIDTH - strlennocol(s)), ""));
901 FOREACH(Scores, true, {
902 if(scores_label(it) != "")
904 fl = scores_flags(it);
905 s2 = scores_label(it);
906 s = strcat(s, " ", Score_NicePrint_ItemColor(fl), strpad(-w, substring(s2, 0, w)));
913 void Score_NicePrint_Player(entity to, entity p, float w)
921 sk = CS(p).scorekeeper;
923 s = strcat(s, playername(p.netname, p.team, false));
926 i = strlennocol(s) - NAMEWIDTH;
928 s = substring(s, 0, strlen(s) - i);
931 s = strcat(s, strpad(i, ""));
936 FOREACH(Scores, true, {
937 if(scores_label(it) != "")
939 fl = scores_flags(it);
940 sc = sk.(scores(it));
941 s = strcat(s, " ", Score_NicePrint_ItemColor(fl), strpad(-w, ScoreString(fl, sc)));
948 void Score_NicePrint_Spectators(entity to)
950 print_to(to, "Spectators:");
953 void Score_NicePrint_Spectator(entity to, entity p)
955 print_to(to, strcat(" ", playername(p.netname, p.team, false)));
958 .float score_dummyfield;
959 void Score_NicePrint(entity to)
965 FOREACH(Scores, true, {
966 if(scores_label(it) != "")
969 w = bound(6, floor(SCORESWIDTH / t - 1), 9);
971 p = PlayerScore_Sort(score_dummyfield, 1, true, false);
974 if(!teamscores_entities_count)
975 Score_NicePrint_Team(to, t, w);
978 if(teamscores_entities_count)
980 Score_NicePrint_Team(to, p.team, w);
981 Score_NicePrint_Player(to, p, w);
987 FOREACH_CLIENT(!IS_PLAYER(it), {
989 Score_NicePrint_Spectators(to);
990 Score_NicePrint_Spectator(to, it);
995 void PlayerScore_PlayerStats(entity p)
997 entity s = CS(p).scorekeeper;
998 FOREACH(Scores, true, {
999 if(s.(scores(it)) != 0 && scores_label(it) != "")
1000 PlayerStats_GameReport_Event_Player(s.owner,
1001 strcat(PLAYERSTATS_SCOREBOARD, scores_label(it)), s.(scores(it)));
1005 void PlayerScore_TeamStats()
1009 for(t = 0; t < 16; ++t)
1011 sk = teamscorekeepers[t];
1014 for(i = 0; i < MAX_TEAMSCORE; ++i)
1015 if(sk.(teamscores(i)) != 0 && teamscores_label(i) != "")
1016 // the +1 is important here!
1017 PlayerStats_GameReport_Event_Team(t+1,
1018 strcat(PLAYERSTATS_SCOREBOARD, teamscores_label(i)), sk.(teamscores(i)));