3 #include <common/mapinfo.qh>
4 #include <common/mutators/base.qh>
5 #include <common/net_linked.qh>
6 #include <common/playerstats.qh>
7 #include <common/scores.qh>
8 #include <common/state.qh>
9 #include <common/stats.qh>
10 #include <common/teams.qh>
11 #include <common/weapons/_all.qh>
12 #include <server/client.qh>
13 #include <server/command/common.qh>
14 #include <server/intermission.qh>
15 #include <server/mutators/_mod.qh>
16 #include <server/round_handler.qh>
17 #include <server/world.qh>
20 entity teamscorekeepers[16];
21 float teamscores_entities_count;
22 var .float scores_primary;
23 var .float teamscores_primary;
24 float scores_flags_primary;
25 float teamscores_flags_primary;
27 vector ScoreField_Compare(entity t1, entity t2, .float field, float fieldflags, vector previous, bool strict) // returns: cmp value, best prio
29 if(!strict && !(fieldflags & SFL_SORT_PRIO_MASK)) // column does not sort
31 if((fieldflags & SFL_SORT_PRIO_MASK) < previous.y)
33 if (t1.(field) == t2.(field))
36 previous.y = fieldflags & SFL_SORT_PRIO_MASK;
38 if(fieldflags & SFL_ZERO_IS_WORST)
45 else if (t2.(field) == 0)
52 if (fieldflags & SFL_LOWER_IS_BETTER)
53 previous.x = (t2.(field) - t1.(field));
55 previous.x = (t1.(field) - t2.(field));
64 bool TeamScore_SendEntity(entity this, entity to, float sendflags)
68 WriteHeader(MSG_ENTITY, ENT_CLIENT_TEAMSCORES);
69 int t = this.team - 1;
70 assert(t, eprint(this));
71 WriteByte(MSG_ENTITY, t);
74 for(i = 0; i < MAX_TEAMSCORE; ++i)
75 if(this.(teamscores(i)) > 127 || this.(teamscores(i)) <= -128)
78 #if MAX_TEAMSCORE <= 8
79 WriteByte(MSG_ENTITY, sendflags);
80 WriteByte(MSG_ENTITY, longflags);
82 WriteShort(MSG_ENTITY, sendflags);
83 WriteShort(MSG_ENTITY, longflags);
85 for(i = 0; i < MAX_TEAMSCORE; ++i)
86 if(sendflags & BIT(i))
88 if(longflags & BIT(i))
89 WriteInt24_t(MSG_ENTITY, this.(teamscores(i)));
91 WriteChar(MSG_ENTITY, this.(teamscores(i)));
97 void TeamScore_Spawn(float t, string name)
99 entity ts = new_pure(csqc_score_team);
100 ts.netname = name; // not used yet, FIXME
102 Net_LinkEntity(ts, false, 0, TeamScore_SendEntity);
103 teamscorekeepers[t - 1] = ts;
104 ++teamscores_entities_count;
105 PlayerStats_GameReport_AddTeam(t);
108 float TeamScore_AddToTeam(int t, float scorefield, float score)
117 if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
118 if(t <= 0 || t >= 16)
122 error("Adding score to invalid team!");
124 s = teamscorekeepers[t - 1];
129 error("Adding score to unknown team!");
132 if(teamscores_label(scorefield) != "")
133 s.SendFlags |= BIT(scorefield);
134 return (s.(teamscores(scorefield)) += score);
137 float TeamScore_Add(entity player, float scorefield, float score)
139 return TeamScore_AddToTeam(player.team, scorefield, score);
142 float TeamScore_Compare(entity t1, entity t2, bool strict)
144 if(!t1 || !t2) return (!t2) - !t1;
146 vector result = '0 0 0';
148 for(i = 0; i < MAX_TEAMSCORE; ++i)
152 result = ScoreField_Compare(t1, t2, f, teamscores_flags(i), result, strict);
155 if (result.x == 0 && strict)
156 result.x = t1.team - t2.team;
162 * the scoreinfo entity
165 void ScoreInfo_SetLabel_PlayerScore(PlayerScoreField i, string label, float scoreflags)
167 scores_label(i) = label;
168 scores_flags(i) = scoreflags;
169 if((scoreflags & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
171 scores_primary = scores(i);
172 scores_flags_primary = scoreflags;
176 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_TOTAL, label));
177 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_SCOREBOARD, label));
181 void ScoreInfo_SetLabel_TeamScore(float i, string label, float scoreflags)
183 teamscores_label(i) = label;
184 teamscores_flags(i) = scoreflags;
185 if((scoreflags & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
187 teamscores_primary = teamscores(i);
188 teamscores_flags_primary = scoreflags;
192 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_TOTAL, label));
193 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_SCOREBOARD, label));
197 bool ScoreInfo_SendEntity(entity this, entity to, int sf)
200 WriteHeader(MSG_ENTITY, ENT_CLIENT_SCORES_INFO);
201 WriteRegistered(Gametypes, MSG_ENTITY, MapInfo_LoadedGametype);
202 FOREACH(Scores, true, {
203 WriteString(MSG_ENTITY, scores_label(it));
204 WriteByte(MSG_ENTITY, scores_flags(it));
206 for(i = 0; i < MAX_TEAMSCORE; ++i)
208 WriteString(MSG_ENTITY, teamscores_label(i));
209 WriteByte(MSG_ENTITY, teamscores_flags(i));
211 // for some reason ScoreInfo_SendEntity is called twice on client connection
212 // FIXME send the welcome message only once
213 // welcome message is sent here because it needs to know the gametype
214 SendWelcomemessage_msg_type(this, false, MSG_ENTITY);
218 void ScoreInfo_Init(int teams)
220 if(scores_initialized)
222 scores_initialized.SendFlags |= 1; // force a resend
226 scores_initialized = new_pure(ent_client_scoreinfo);
227 Net_LinkEntity(scores_initialized, false, 0, ScoreInfo_SendEntity);
230 TeamScore_Spawn(NUM_TEAM_1, "Red");
232 TeamScore_Spawn(NUM_TEAM_2, "Blue");
234 TeamScore_Spawn(NUM_TEAM_3, "Yellow");
236 TeamScore_Spawn(NUM_TEAM_4, "Pink");
240 * per-player score entities
243 bool PlayerScore_SendEntity(entity this, entity to, float sendflags)
245 WriteHeader(MSG_ENTITY, ENT_CLIENT_SCORES);
246 WriteByte(MSG_ENTITY, etof(this.owner));
249 FOREACH(Scores, true, {
250 int p = 1 << (i % 16);
251 if (this.(scores(it)) > 127 || this.(scores(it)) <= -128)
255 WriteShort(MSG_ENTITY, sendflags);
256 WriteShort(MSG_ENTITY, longflags);
257 FOREACH(Scores, true, {
258 int p = 1 << (i % 16);
262 WriteInt24_t(MSG_ENTITY, this.(scores(it)));
264 WriteChar(MSG_ENTITY, this.(scores(it)));
271 float PlayerScore_Clear(entity player)
275 if(teamscores_entities_count)
278 if(MUTATOR_CALLHOOK(ForbidPlayerScore_Clear)) return 0;
280 sk = CS(player).scorekeeper;
281 FOREACH(Scores, true, {
282 if(sk.(scores(it)) != 0)
283 if(scores_label(it) != "")
284 sk.SendFlags |= BIT(i % 16);
292 void Score_ClearAll()
296 FOREACH_CLIENTSLOT(true, {
297 sk = CS(it).scorekeeper;
299 FOREACH(Scores, true, {
300 if(sk.(scores(it)) != 0)
301 if(scores_label(it) != "")
302 sk.SendFlags |= BIT(i % 16);
307 for(t = 0; t < 16; ++t)
309 sk = teamscorekeepers[t];
312 for(int j = 0; j < MAX_TEAMSCORE; ++j)
314 if(sk.(teamscores(j)) != 0)
315 if(teamscores_label(j) != "")
316 sk.SendFlags |= BIT(j);
317 sk.(teamscores(j)) = 0;
322 void PlayerScore_Attach(entity player)
324 if(CS(player).scorekeeper)
325 error("player already has a scorekeeper");
326 entity sk = new_pure(scorekeeper);
328 Net_LinkEntity(sk, false, 0, PlayerScore_SendEntity);
329 CS(player).scorekeeper = sk;
332 void PlayerScore_Detach(entity player)
334 if(!CS(player).scorekeeper)
335 error("player has no scorekeeper");
336 delete(CS(player).scorekeeper);
337 CS(player).scorekeeper = NULL;
340 float PlayerScore_Add(entity player, PlayerScoreField scorefield, float score)
342 bool mutator_returnvalue = MUTATOR_CALLHOOK(AddPlayerScore, scorefield, score, player);
343 score = M_ARGV(1, float);
345 if(!mutator_returnvalue && game_stopped)
350 if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
351 entity s = CS(player).scorekeeper;
356 LOG_WARN("Adding score to unknown player!");
361 return s.(scores(scorefield));
363 if(scores_label(scorefield) != "")
364 s.SendFlags |= BIT(scorefield.m_id % 16);
366 PlayerStats_GameReport_Event_Player(s.owner, strcat(PLAYERSTATS_TOTAL, scores_label(scorefield)), score);
367 s.(scores(scorefield)) += score;
368 MUTATOR_CALLHOOK(AddedPlayerScore, scorefield, score, player);
369 return s.(scores(scorefield));
372 float PlayerScore_Set(entity player, PlayerScoreField scorefield, float score)
374 if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
375 entity s = CS(player).scorekeeper;
380 LOG_WARN("Setting score of unknown player!");
384 float oldscore = s.(scores(scorefield));
385 if(oldscore == score)
388 if(scores_label(scorefield) != "")
389 s.SendFlags |= BIT(scorefield.m_id % 16);
390 s.(scores(scorefield)) = score;
391 return s.(scores(scorefield));
394 float PlayerTeamScore_Add(entity player, PlayerScoreField pscorefield, float tscorefield, float score)
397 r = PlayerScore_Add(player, pscorefield, score);
398 if(teamscores_entities_count) // only for teamplay
399 r = TeamScore_Add(player, tscorefield, score);
403 float PlayerScore_Compare(entity t1, entity t2, bool strict)
405 if(!t1 || !t2) return (!t2) - !t1;
407 vector result = '0 0 0';
408 FOREACH(Scores, true, {
409 var .float f = scores(it);
410 result = ScoreField_Compare(t1, t2, f, scores_flags(it), result, strict);
413 if (result.x == 0 && strict)
414 result.x = t1.owner.playerid - t2.owner.playerid;
419 void WinningConditionHelper(entity this)
424 entity winnerscorekeeper;
425 entity secondscorekeeper;
429 // gametype:P<pure>:S<slots>::plabel,plabel:tlabel,tlabel:teamid:tscore,tscore:teamid:tscore,tscore
430 // score labels always start with a symbol or with lower case
431 // so to match pure, match for :P0:
432 // to match full, match for :S0:
434 fullstatus = autocvar_g_full_getstatus_responses;
437 s = strcat(s, ":", autocvar_g_xonoticversion);
438 s = strcat(s, ":P", ftos(cvar_purechanges_count));
439 s = strcat(s, ":S", ftos(nJoinAllowed(this, NULL)));
440 s = strcat(s, ":F", ftos(serverflags));
441 s = strcat(s, ":T", sv_termsofservice_url_escaped);
442 s = strcat(s, ":M", modname);
443 s = strcat(s, "::", GetPlayerScoreString(NULL, (fullstatus ? 1 : 2)));
445 if(teamscores_entities_count)
449 s = strcat(s, ":", GetTeamScoreString(0, 1));
450 for(t = 0; t < 16; ++t)
451 if(teamscorekeepers[t])
452 s = strcat(s, ":", ftos(t+1), ":", GetTeamScoreString(t+1, 1));
454 WinningConditionHelper_winnerteam = -1;
455 WinningConditionHelper_secondteam = -1;
456 winnerscorekeeper = NULL;
457 secondscorekeeper = NULL;
458 for(t = 0; t < 16; ++t)
460 sk = teamscorekeepers[t];
461 c = TeamScore_Compare(winnerscorekeeper, sk, 1);
464 WinningConditionHelper_secondteam = WinningConditionHelper_winnerteam;
465 WinningConditionHelper_winnerteam = t + 1;
466 secondscorekeeper = winnerscorekeeper;
467 winnerscorekeeper = sk;
471 c = TeamScore_Compare(secondscorekeeper, sk, 1);
474 WinningConditionHelper_secondteam = t + 1;
475 secondscorekeeper = sk;
480 WinningConditionHelper_equality = (TeamScore_Compare(winnerscorekeeper, secondscorekeeper, 0) == 0);
481 if(WinningConditionHelper_equality)
482 WinningConditionHelper_winnerteam = WinningConditionHelper_secondteam = -1;
484 WinningConditionHelper_topscore = winnerscorekeeper.teamscores_primary;
485 WinningConditionHelper_secondscore = secondscorekeeper.teamscores_primary;
486 WinningConditionHelper_lowerisbetter = (teamscores_flags_primary & SFL_LOWER_IS_BETTER);
487 WinningConditionHelper_zeroisworst = (teamscores_flags_primary & SFL_ZERO_IS_WORST);
489 WinningConditionHelper_winner = NULL; // not supported in teamplay
490 WinningConditionHelper_second = NULL; // not supported in teamplay
494 WinningConditionHelper_winner = NULL;
495 WinningConditionHelper_second = NULL;
496 winnerscorekeeper = NULL;
497 secondscorekeeper = NULL;
498 FOREACH_CLIENT(IS_PLAYER(it), {
499 sk = CS(it).scorekeeper;
500 c = PlayerScore_Compare(winnerscorekeeper, sk, true);
503 WinningConditionHelper_second = WinningConditionHelper_winner;
504 WinningConditionHelper_winner = it;
505 secondscorekeeper = winnerscorekeeper;
506 winnerscorekeeper = sk;
510 c = PlayerScore_Compare(secondscorekeeper, sk, true);
513 WinningConditionHelper_second = it;
514 secondscorekeeper = sk;
519 WinningConditionHelper_equality = (PlayerScore_Compare(winnerscorekeeper, secondscorekeeper, false) == 0);
520 if(WinningConditionHelper_equality)
521 WinningConditionHelper_winner = WinningConditionHelper_second = NULL;
523 WinningConditionHelper_topscore = winnerscorekeeper.scores_primary;
524 WinningConditionHelper_secondscore = secondscorekeeper.scores_primary;
525 WinningConditionHelper_lowerisbetter = (scores_flags_primary & SFL_LOWER_IS_BETTER);
526 WinningConditionHelper_zeroisworst = (scores_flags_primary & SFL_ZERO_IS_WORST);
528 WinningConditionHelper_winnerteam = -1; // no teamplay
529 WinningConditionHelper_secondteam = -1; // no teamplay
532 if(WinningConditionHelper_topscore == 0)
534 if(scores_flags_primary & SFL_ZERO_IS_WORST)
536 if(WinningConditionHelper_lowerisbetter)
537 WinningConditionHelper_topscore = 999999999;
539 WinningConditionHelper_topscore = -999999999;
541 if(player_count == 0) // special case: empty servers DO end the match at a 0:0 tie
542 WinningConditionHelper_equality = 0;
545 if(WinningConditionHelper_secondscore == 0)
547 if(scores_flags_primary & SFL_ZERO_IS_WORST)
549 if(WinningConditionHelper_lowerisbetter)
550 WinningConditionHelper_secondscore = 999999999;
552 WinningConditionHelper_secondscore = -999999999;
556 strcpy(worldstatus, s);
558 FOREACH_CLIENT(true, {
562 s = GetPlayerScoreString(it, 1);
563 s = strcat(s, IS_REAL_CLIENT(it) ? ":human" : ":bot");
564 if(!(IS_PLAYER(it) || INGAME_JOINED(it)))
565 s = strcat(s, ":spectator");
569 if (IS_PLAYER(it) || INGAME_JOINED(it))
570 s = GetPlayerScoreString(it, 2);
575 strcpy(it.clientstatus, s);
579 string GetScoreLogLabel(string label, float fl)
581 if(fl & SFL_LOWER_IS_BETTER)
582 label = strcat(label, "<");
583 if((fl & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
584 label = strcat(label, "!!");
585 else if((fl & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
586 label = strcat(label, "!");
590 string GetPlayerScoreString(entity pl, float shortString)
601 FOREACH(Scores, true, {
602 if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
604 f = scores_flags(it);
605 l = scores_label(it);
606 out = strcat(out, GetScoreLogLabel(l, f), ",");
610 FOREACH(Scores, true, {
611 if((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
613 f = scores_flags(it);
614 l = scores_label(it);
615 out = strcat(out, GetScoreLogLabel(l, f), ",");
619 FOREACH(Scores, true, {
620 if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
621 if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
623 f = scores_flags(it);
624 l = scores_label(it);
625 out = strcat(out, GetScoreLogLabel(l, f), ",");
628 out = substring(out, 0, strlen(out) - 1);
630 else if((sk = CS(pl).scorekeeper))
632 FOREACH(Scores, true, {
633 if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
634 out = strcat(out, ftos(sk.(scores(it))), ",");
637 FOREACH(Scores, true, {
638 if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
639 out = strcat(out, ftos(sk.(scores(it))), ",");
642 FOREACH(Scores, true, {
643 if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
644 if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
645 out = strcat(out, ftos(sk.(scores(it))), ",");
647 out = substring(out, 0, strlen(out) - 1);
652 string GetTeamScoreString(float tm, float shortString)
663 for(i = 0; i < MAX_TEAMSCORE; ++i)
664 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
666 f = teamscores_flags(i);
667 l = teamscores_label(i);
668 out = strcat(out, GetScoreLogLabel(l, f), ",");
671 for(i = 0; i < MAX_TEAMSCORE; ++i)
672 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
674 f = teamscores_flags(i);
675 l = teamscores_label(i);
676 out = strcat(out, GetScoreLogLabel(l, f), ",");
679 for(i = 0; i < MAX_TEAMSCORE; ++i)
680 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
681 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
683 f = teamscores_flags(i);
684 l = teamscores_label(i);
685 out = strcat(out, GetScoreLogLabel(l, f), ",");
687 out = substring(out, 0, strlen(out) - 1);
689 else if((sk = teamscorekeepers[tm - 1]))
691 for(i = 0; i < MAX_TEAMSCORE; ++i)
692 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
693 out = strcat(out, ftos(sk.(teamscores(i))), ",");
695 for(i = 0; i < MAX_TEAMSCORE; ++i)
696 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
697 out = strcat(out, ftos(sk.(teamscores(i))), ",");
699 for(i = 0; i < MAX_TEAMSCORE; ++i)
700 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
701 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
702 out = strcat(out, ftos(sk.(teamscores(i))), ",");
703 out = substring(out, 0, strlen(out) - 1);
708 float PlayerTeamScore_Compare(entity p1, entity p2, float teams, bool strict)
710 if(teams && teamscores_entities_count)
712 if(p1.team != p2.team)
716 t1 = teamscorekeepers[p1.team - 1];
717 t2 = teamscorekeepers[p2.team - 1];
718 r = TeamScore_Compare(t1, t2, ((teams >= 0) ? 1 : strict));
725 return PlayerScore_Compare(CS(p1).scorekeeper, CS(p2).scorekeeper, strict);
728 entity PlayerScore_Sort(.float field, int teams, bool strict, bool nospectators)
730 entity p, plist, pprev, pbest, pbestprev, pfirst, plast;
735 FOREACH_CLIENT(true, { it.(field) = 0; });
737 FOREACH_CLIENT(CS(it).scorekeeper,
740 if(it.frags == FRAGS_SPECTATOR)
746 // Now plist points to the whole list.
748 pfirst = plast = NULL;
753 pprev = pbestprev = NULL;
755 for(p = plist; (pprev = p), (p = p.chain); )
757 if(PlayerTeamScore_Compare(p, pbest, teams, strict) > 0)
764 // remove pbest out of the chain
765 if(pbestprev == NULL)
768 pbestprev.chain = pbest.chain;
772 if(!plast || PlayerTeamScore_Compare(plast, pbest, teams, strict))
787 float TeamScore_GetCompareValue(float t)
792 if(t <= 0 || t >= 16)
796 error("Reading score of invalid team!");
799 sk = teamscorekeepers[t - 1];
802 s = sk.teamscores_primary;
803 if(teamscores_flags_primary & SFL_ZERO_IS_WORST)
806 if(teamscores_flags_primary & SFL_LOWER_IS_BETTER)
811 const float NAMEWIDTH = 22;
812 const float SCORESWIDTH = 58;
813 // TODO put this somewhere in common?
814 string Score_NicePrint_ItemColor(float vflags)
816 if(vflags & SFL_SORT_PRIO_PRIMARY)
818 else if(vflags & SFL_SORT_PRIO_SECONDARY)
824 void Score_NicePrint_Team(entity to, float t, float w)
832 sk = teamscorekeepers[t - 1];
835 s = strcat(s, Team_ColoredFullName(t));
836 for(i = 0; i < MAX_TEAMSCORE; ++i)
837 if(teamscores_label(i) != "")
839 fl = teamscores_flags(i);
840 sc = sk.(teamscores(i));
841 s = strcat(s, " ", Score_NicePrint_ItemColor(fl), ScoreString(fl, sc));
847 s = strcat(s, strpad(max(0, NAMEWIDTH - strlennocol(s)), ""));
849 FOREACH(Scores, true, {
850 if(scores_label(it) != "")
852 fl = scores_flags(it);
853 s2 = scores_label(it);
854 s = strcat(s, " ", Score_NicePrint_ItemColor(fl), strpad(-w, substring(s2, 0, w)));
861 void Score_NicePrint_Player(entity to, entity p, float w)
869 sk = CS(p).scorekeeper;
871 s = strcat(s, playername(p.netname, p.team, false));
874 i = strlennocol(s) - NAMEWIDTH;
876 s = substring(s, 0, strlen(s) - i);
879 s = strcat(s, strpad(i, ""));
884 FOREACH(Scores, true, {
885 if(scores_label(it) != "")
887 fl = scores_flags(it);
888 sc = sk.(scores(it));
889 s = strcat(s, " ", Score_NicePrint_ItemColor(fl), strpad(-w, ScoreString(fl, sc)));
896 void Score_NicePrint_Spectators(entity to)
898 print_to(to, "Spectators:");
901 void Score_NicePrint_Spectator(entity to, entity p)
903 print_to(to, strcat(" ", playername(p.netname, p.team, false)));
906 .float score_dummyfield;
907 void Score_NicePrint(entity to)
913 FOREACH(Scores, true, {
914 if(scores_label(it) != "")
917 w = bound(6, floor(SCORESWIDTH / t - 1), 9);
919 p = PlayerScore_Sort(score_dummyfield, 1, true, false);
922 if(!teamscores_entities_count)
923 Score_NicePrint_Team(to, t, w);
926 if(teamscores_entities_count)
928 Score_NicePrint_Team(to, p.team, w);
929 Score_NicePrint_Player(to, p, w);
935 FOREACH_CLIENT(!IS_PLAYER(it), {
937 Score_NicePrint_Spectators(to);
938 Score_NicePrint_Spectator(to, it);
943 void PlayerScore_PlayerStats(entity p)
945 entity s = CS(p).scorekeeper;
946 FOREACH(Scores, true, {
947 if(s.(scores(it)) != 0 && scores_label(it) != "")
948 PlayerStats_GameReport_Event_Player(s.owner,
949 strcat(PLAYERSTATS_SCOREBOARD, scores_label(it)), s.(scores(it)));
953 void PlayerScore_TeamStats()
957 for(t = 0; t < 16; ++t)
959 sk = teamscorekeepers[t];
962 for(i = 0; i < MAX_TEAMSCORE; ++i)
963 if(sk.(teamscores(i)) != 0 && teamscores_label(i) != "")
964 // the +1 is important here!
965 PlayerStats_GameReport_Event_Team(t+1,
966 strcat(PLAYERSTATS_SCOREBOARD, teamscores_label(i)), sk.(teamscores(i)));