3 #include <common/mapinfo.qh>
4 #include <common/mutators/base.qh>
5 #include <common/net_linked.qh>
6 #include <common/playerstats.qh>
7 #include <common/scores.qh>
8 #include <common/state.qh>
9 #include <common/stats.qh>
10 #include <common/teams.qh>
11 #include <common/weapons/_all.qh>
12 #include <server/client.qh>
13 #include <server/command/common.qh>
14 #include <server/intermission.qh>
15 #include <server/mutators/_mod.qh>
16 #include <server/round_handler.qh>
17 #include <server/world.qh>
20 entity teamscorekeepers[16];
21 float teamscores_entities_count;
22 var .float scores_primary;
23 var .float teamscores_primary;
24 float scores_flags_primary;
25 float teamscores_flags_primary;
27 vector ScoreField_Compare(entity t1, entity t2, .float field, float fieldflags, vector previous, bool strict) // returns: cmp value, best prio
29 if(!strict && !(fieldflags & SFL_SORT_PRIO_MASK)) // column does not sort
31 if((fieldflags & SFL_SORT_PRIO_MASK) < previous.y)
33 if (t1.(field) == t2.(field))
36 previous.y = fieldflags & SFL_SORT_PRIO_MASK;
38 if(fieldflags & SFL_ZERO_IS_WORST)
45 else if (t2.(field) == 0)
52 if (fieldflags & SFL_LOWER_IS_BETTER)
53 previous.x = (t2.(field) - t1.(field));
55 previous.x = (t1.(field) - t2.(field));
64 bool TeamScore_SendEntity(entity this, entity to, float sendflags)
68 WriteHeader(MSG_ENTITY, ENT_CLIENT_TEAMSCORES);
69 int t = this.team - 1;
70 assert(t, eprint(this));
71 WriteByte(MSG_ENTITY, t);
74 for(i = 0; i < MAX_TEAMSCORE; ++i)
75 if(this.(teamscores(i)) > 127 || this.(teamscores(i)) <= -128)
78 #if MAX_TEAMSCORE <= 8
79 WriteByte(MSG_ENTITY, sendflags);
80 WriteByte(MSG_ENTITY, longflags);
82 WriteShort(MSG_ENTITY, sendflags);
83 WriteShort(MSG_ENTITY, longflags);
85 for(i = 0; i < MAX_TEAMSCORE; ++i)
86 if(sendflags & BIT(i))
88 if(longflags & BIT(i))
89 WriteInt24_t(MSG_ENTITY, this.(teamscores(i)));
91 WriteChar(MSG_ENTITY, this.(teamscores(i)));
97 void TeamScore_Spawn(float t, string name)
99 entity ts = new_pure(csqc_score_team);
100 ts.netname = name; // not used yet, FIXME
102 Net_LinkEntity(ts, false, 0, TeamScore_SendEntity);
103 teamscorekeepers[t - 1] = ts;
104 ++teamscores_entities_count;
105 PlayerStats_GameReport_AddTeam(t);
108 float TeamScore_AddToTeam(int t, float scorefield, float score)
117 if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
118 if(t <= 0 || t >= 16)
122 error("Adding score to invalid team!");
124 s = teamscorekeepers[t - 1];
129 error("Adding score to unknown team!");
132 if(teamscores_label(scorefield) != "")
133 s.SendFlags |= BIT(scorefield);
134 return (s.(teamscores(scorefield)) += score);
137 float TeamScore_Add(entity player, float scorefield, float score)
139 return TeamScore_AddToTeam(player.team, scorefield, score);
142 float TeamScore_Compare(entity t1, entity t2, bool strict)
144 if(!t1 || !t2) return (!t2) - !t1;
146 vector result = '0 0 0';
148 for(i = 0; i < MAX_TEAMSCORE; ++i)
152 result = ScoreField_Compare(t1, t2, f, teamscores_flags(i), result, strict);
155 if (result.x == 0 && strict)
156 result.x = t1.team - t2.team;
162 * the scoreinfo entity
165 void ScoreInfo_SetLabel_PlayerScore(PlayerScoreField i, string label, float scoreflags)
167 scores_label(i) = label;
168 scores_flags(i) = scoreflags;
169 if((scoreflags & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
171 scores_primary = scores(i);
172 scores_flags_primary = scoreflags;
176 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_TOTAL, label));
177 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_SCOREBOARD, label));
181 void ScoreInfo_SetLabel_TeamScore(float i, string label, float scoreflags)
183 teamscores_label(i) = label;
184 teamscores_flags(i) = scoreflags;
185 if((scoreflags & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
187 teamscores_primary = teamscores(i);
188 teamscores_flags_primary = scoreflags;
192 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_TOTAL, label));
193 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_SCOREBOARD, label));
197 .bool welcome_msg_already_sent_on_connection;
198 bool ScoreInfo_SendEntity(entity this, entity to, int sf)
201 WriteHeader(MSG_ENTITY, ENT_CLIENT_SCORES_INFO);
202 WriteRegistered(Gametypes, MSG_ENTITY, MapInfo_LoadedGametype);
203 FOREACH(Scores, true, {
204 WriteString(MSG_ENTITY, scores_label(it));
205 WriteByte(MSG_ENTITY, scores_flags(it));
207 for(i = 0; i < MAX_TEAMSCORE; ++i)
209 WriteString(MSG_ENTITY, teamscores_label(i));
210 WriteByte(MSG_ENTITY, teamscores_flags(i));
212 bool welcome_msg_too = (!to.welcome_msg_already_sent_on_connection);
213 WriteByte(MSG_ENTITY, welcome_msg_too);
214 // welcome message is sent here because it needs to know the gametype
217 SendWelcomemessage_msg_type(this, false, MSG_ENTITY);
218 to.welcome_msg_already_sent_on_connection = true;
223 void ScoreInfo_Init(int teams)
225 if(scores_initialized)
227 scores_initialized.SendFlags |= 1; // force a resend
231 scores_initialized = new_pure(ent_client_scoreinfo);
232 Net_LinkEntity(scores_initialized, false, 0, ScoreInfo_SendEntity);
235 TeamScore_Spawn(NUM_TEAM_1, "Red");
237 TeamScore_Spawn(NUM_TEAM_2, "Blue");
239 TeamScore_Spawn(NUM_TEAM_3, "Yellow");
241 TeamScore_Spawn(NUM_TEAM_4, "Pink");
245 * per-player score entities
248 bool PlayerScore_SendEntity(entity this, entity to, float sendflags)
250 WriteHeader(MSG_ENTITY, ENT_CLIENT_SCORES);
251 WriteByte(MSG_ENTITY, etof(this.owner));
254 FOREACH(Scores, true, {
255 int p = 1 << (i % 16);
256 if (this.(scores(it)) > 127 || this.(scores(it)) <= -128)
260 WriteShort(MSG_ENTITY, sendflags);
261 WriteShort(MSG_ENTITY, longflags);
262 FOREACH(Scores, true, {
263 int p = 1 << (i % 16);
267 WriteInt24_t(MSG_ENTITY, this.(scores(it)));
269 WriteChar(MSG_ENTITY, this.(scores(it)));
276 float PlayerScore_Clear(entity player)
280 if(teamscores_entities_count)
283 if(MUTATOR_CALLHOOK(ForbidPlayerScore_Clear)) return 0;
285 sk = CS(player).scorekeeper;
286 FOREACH(Scores, true, {
287 if(sk.(scores(it)) != 0)
288 //if(scores_label(it) != "")
289 sk.SendFlags |= (2 ** (i % 16));
297 void Score_ClearAll()
301 FOREACH_CLIENTSLOT(true, {
302 sk = CS(it).scorekeeper;
304 FOREACH(Scores, true, {
305 if(sk.(scores(it)) != 0)
306 //if(scores_label(it) != "")
307 sk.SendFlags |= (2 ** (i % 16));
312 for(t = 0; t < 16; ++t)
314 sk = teamscorekeepers[t];
317 for(int j = 0; j < MAX_TEAMSCORE; ++j)
319 if(sk.(teamscores(j)) != 0)
320 //if(teamscores_label(j) != "")
321 sk.SendFlags |= (2 ** j);
322 sk.(teamscores(j)) = 0;
327 void PlayerScore_Attach(entity player)
329 if(CS(player).scorekeeper)
330 error("player already has a scorekeeper");
331 entity sk = new_pure(scorekeeper);
333 Net_LinkEntity(sk, false, 0, PlayerScore_SendEntity);
334 CS(player).scorekeeper = sk;
337 void PlayerScore_Detach(entity player)
339 if(!CS(player).scorekeeper)
340 error("player has no scorekeeper");
341 delete(CS(player).scorekeeper);
342 CS(player).scorekeeper = NULL;
345 float PlayerScore_Add(entity player, PlayerScoreField scorefield, float score)
347 bool mutator_returnvalue = MUTATOR_CALLHOOK(AddPlayerScore, scorefield, score, player);
348 score = M_ARGV(1, float);
350 if(!mutator_returnvalue && game_stopped)
355 if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
356 entity s = CS(player).scorekeeper;
361 LOG_WARN("Adding score to unknown player!");
366 return s.(scores(scorefield));
368 //if(scores_label(scorefield) != "")
369 s.SendFlags |= (2 ** (scorefield.m_id % 16));
371 PlayerStats_GameReport_Event_Player(s.owner, strcat(PLAYERSTATS_TOTAL, scores_label(scorefield)), score);
372 s.(scores(scorefield)) += score;
373 MUTATOR_CALLHOOK(AddedPlayerScore, scorefield, score, player);
374 return s.(scores(scorefield));
377 float PlayerScore_Set(entity player, PlayerScoreField scorefield, float score)
379 if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
380 entity s = CS(player).scorekeeper;
385 LOG_WARN("Setting score of unknown player!");
389 float oldscore = s.(scores(scorefield));
390 if(oldscore == score)
393 if(scores_label(scorefield) != "")
394 s.SendFlags |= BIT(scorefield.m_id % 16);
395 s.(scores(scorefield)) = score;
396 return s.(scores(scorefield));
399 float PlayerTeamScore_Add(entity player, PlayerScoreField pscorefield, float tscorefield, float score)
402 r = PlayerScore_Add(player, pscorefield, score);
403 if(teamscores_entities_count) // only for teamplay
404 r = TeamScore_Add(player, tscorefield, score);
408 float PlayerScore_Compare(entity t1, entity t2, bool strict)
410 if(!t1 || !t2) return (!t2) - !t1;
412 vector result = '0 0 0';
413 FOREACH(Scores, true, {
414 var .float f = scores(it);
415 result = ScoreField_Compare(t1, t2, f, scores_flags(it), result, strict);
418 if (result.x == 0 && strict)
419 result.x = t1.owner.playerid - t2.owner.playerid;
424 bool Score_NewLeader()
427 if (WinningConditionHelper_winnerteam != WinningConditionHelper_winnerteam_last && (WinningConditionHelper_secondteam || WinningConditionHelper_equality))
429 WinningConditionHelper_winnerteam_last = WinningConditionHelper_winnerteam;
433 if (WinningConditionHelper_winner != WinningConditionHelper_winner_last && (WinningConditionHelper_second || WinningConditionHelper_equality))
435 WinningConditionHelper_winner_last = WinningConditionHelper_winner;
442 void WinningConditionHelper(entity this)
447 entity winnerscorekeeper;
448 entity secondscorekeeper;
452 // gametype:P<pure>:S<slots>::plabel,plabel:tlabel,tlabel:teamid:tscore,tscore:teamid:tscore,tscore
453 // score labels always start with a symbol or with lower case
454 // so to match pure, match for :P0:
455 // to match full, match for :S0:
457 fullstatus = autocvar_g_full_getstatus_responses;
460 s = strcat(s, ":", autocvar_g_xonoticversion);
461 s = strcat(s, ":P", ftos(cvar_purechanges_count));
462 s = strcat(s, ":S", ftos(nJoinAllowed(this, NULL)));
463 s = strcat(s, ":F", ftos(serverflags));
464 s = strcat(s, ":T", sv_termsofservice_url_escaped);
465 s = strcat(s, ":M", modname);
466 s = strcat(s, "::", GetPlayerScoreString(NULL, (fullstatus ? 1 : 2)));
468 if(teamscores_entities_count)
472 s = strcat(s, ":", GetTeamScoreString(0, 1));
473 for(t = 0; t < 16; ++t)
474 if(teamscorekeepers[t])
475 s = strcat(s, ":", ftos(t+1), ":", GetTeamScoreString(t+1, 1));
477 WinningConditionHelper_winnerteam = -1;
478 WinningConditionHelper_secondteam = -1;
479 winnerscorekeeper = NULL;
480 secondscorekeeper = NULL;
481 for(t = 0; t < 16; ++t)
483 sk = teamscorekeepers[t];
484 c = TeamScore_Compare(winnerscorekeeper, sk, 1);
487 WinningConditionHelper_secondteam = WinningConditionHelper_winnerteam;
488 WinningConditionHelper_winnerteam = t + 1;
489 secondscorekeeper = winnerscorekeeper;
490 winnerscorekeeper = sk;
494 c = TeamScore_Compare(secondscorekeeper, sk, 1);
497 WinningConditionHelper_secondteam = t + 1;
498 secondscorekeeper = sk;
503 WinningConditionHelper_equality = (TeamScore_Compare(winnerscorekeeper, secondscorekeeper, 0) == 0);
504 if(WinningConditionHelper_equality)
505 WinningConditionHelper_winnerteam = WinningConditionHelper_secondteam = -1;
507 WinningConditionHelper_topscore = winnerscorekeeper.teamscores_primary;
508 WinningConditionHelper_secondscore = secondscorekeeper.teamscores_primary;
509 WinningConditionHelper_lowerisbetter = (teamscores_flags_primary & SFL_LOWER_IS_BETTER);
510 WinningConditionHelper_zeroisworst = (teamscores_flags_primary & SFL_ZERO_IS_WORST);
512 WinningConditionHelper_winner = NULL; // not supported in teamplay
513 WinningConditionHelper_second = NULL; // not supported in teamplay
517 WinningConditionHelper_winner = NULL;
518 WinningConditionHelper_second = NULL;
519 winnerscorekeeper = NULL;
520 secondscorekeeper = NULL;
521 FOREACH_CLIENT(IS_PLAYER(it), {
522 sk = CS(it).scorekeeper;
523 c = PlayerScore_Compare(winnerscorekeeper, sk, true);
526 WinningConditionHelper_second = WinningConditionHelper_winner;
527 WinningConditionHelper_winner = it;
528 secondscorekeeper = winnerscorekeeper;
529 winnerscorekeeper = sk;
533 c = PlayerScore_Compare(secondscorekeeper, sk, true);
536 WinningConditionHelper_second = it;
537 secondscorekeeper = sk;
542 WinningConditionHelper_equality = (PlayerScore_Compare(winnerscorekeeper, secondscorekeeper, false) == 0);
543 if(WinningConditionHelper_equality)
545 WinningConditionHelper_equality_one = WinningConditionHelper_winner;
546 WinningConditionHelper_equality_two = WinningConditionHelper_second;
547 WinningConditionHelper_winner = WinningConditionHelper_second = NULL;
551 WinningConditionHelper_equality_one = WinningConditionHelper_equality_two = NULL;
554 WinningConditionHelper_topscore = winnerscorekeeper.scores_primary;
555 WinningConditionHelper_secondscore = secondscorekeeper.scores_primary;
556 WinningConditionHelper_lowerisbetter = (scores_flags_primary & SFL_LOWER_IS_BETTER);
557 WinningConditionHelper_zeroisworst = (scores_flags_primary & SFL_ZERO_IS_WORST);
559 WinningConditionHelper_winnerteam = -1; // no teamplay
560 WinningConditionHelper_secondteam = -1; // no teamplay
563 if(WinningConditionHelper_topscore == 0)
565 if(scores_flags_primary & SFL_ZERO_IS_WORST)
567 if(WinningConditionHelper_lowerisbetter)
568 WinningConditionHelper_topscore = 999999999;
570 WinningConditionHelper_topscore = -999999999;
572 if(player_count == 0) // special case: empty servers DO end the match at a 0:0 tie
573 WinningConditionHelper_equality = 0;
576 if(WinningConditionHelper_secondscore == 0)
578 if(scores_flags_primary & SFL_ZERO_IS_WORST)
580 if(WinningConditionHelper_lowerisbetter)
581 WinningConditionHelper_secondscore = 999999999;
583 WinningConditionHelper_secondscore = -999999999;
587 strcpy(worldstatus, s);
589 FOREACH_CLIENT(true, {
593 s = GetPlayerScoreString(it, 1);
594 s = strcat(s, IS_REAL_CLIENT(it) ? ":human" : ":bot");
595 if(!(IS_PLAYER(it) || INGAME_JOINED(it)))
596 s = strcat(s, ":spectator");
600 if (IS_PLAYER(it) || INGAME_JOINED(it))
601 s = GetPlayerScoreString(it, 2);
606 strcpy(it.clientstatus, s);
610 string GetScoreLogLabel(string label, float fl)
612 if(fl & SFL_LOWER_IS_BETTER)
613 label = strcat(label, "<");
614 if((fl & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
615 label = strcat(label, "!!");
616 else if((fl & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
617 label = strcat(label, "!");
621 string GetPlayerScoreString(entity pl, float shortString)
632 FOREACH(Scores, true, {
633 if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
635 f = scores_flags(it);
636 l = scores_label(it);
637 out = strcat(out, GetScoreLogLabel(l, f), ",");
641 FOREACH(Scores, true, {
642 if((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
644 f = scores_flags(it);
645 l = scores_label(it);
646 out = strcat(out, GetScoreLogLabel(l, f), ",");
650 FOREACH(Scores, true, {
651 if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
652 if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
654 f = scores_flags(it);
655 l = scores_label(it);
656 out = strcat(out, GetScoreLogLabel(l, f), ",");
659 out = substring(out, 0, strlen(out) - 1);
661 else if((sk = CS(pl).scorekeeper))
663 FOREACH(Scores, true, {
664 if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
665 out = strcat(out, ftos(sk.(scores(it))), ",");
668 FOREACH(Scores, true, {
669 if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
670 out = strcat(out, ftos(sk.(scores(it))), ",");
673 FOREACH(Scores, true, {
674 if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
675 if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
676 out = strcat(out, ftos(sk.(scores(it))), ",");
678 out = substring(out, 0, strlen(out) - 1);
683 string GetTeamScoreString(float tm, float shortString)
694 for(i = 0; i < MAX_TEAMSCORE; ++i)
695 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
697 f = teamscores_flags(i);
698 l = teamscores_label(i);
699 out = strcat(out, GetScoreLogLabel(l, f), ",");
702 for(i = 0; i < MAX_TEAMSCORE; ++i)
703 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
705 f = teamscores_flags(i);
706 l = teamscores_label(i);
707 out = strcat(out, GetScoreLogLabel(l, f), ",");
710 for(i = 0; i < MAX_TEAMSCORE; ++i)
711 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
712 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
714 f = teamscores_flags(i);
715 l = teamscores_label(i);
716 out = strcat(out, GetScoreLogLabel(l, f), ",");
718 out = substring(out, 0, strlen(out) - 1);
720 else if((sk = teamscorekeepers[tm - 1]))
722 for(i = 0; i < MAX_TEAMSCORE; ++i)
723 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
724 out = strcat(out, ftos(sk.(teamscores(i))), ",");
726 for(i = 0; i < MAX_TEAMSCORE; ++i)
727 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
728 out = strcat(out, ftos(sk.(teamscores(i))), ",");
730 for(i = 0; i < MAX_TEAMSCORE; ++i)
731 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
732 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
733 out = strcat(out, ftos(sk.(teamscores(i))), ",");
734 out = substring(out, 0, strlen(out) - 1);
739 float PlayerTeamScore_Compare(entity p1, entity p2, float teams, bool strict)
741 if(teams && teamscores_entities_count)
743 if(p1.team != p2.team)
747 t1 = teamscorekeepers[p1.team - 1];
748 t2 = teamscorekeepers[p2.team - 1];
749 r = TeamScore_Compare(t1, t2, ((teams >= 0) ? 1 : strict));
756 return PlayerScore_Compare(CS(p1).scorekeeper, CS(p2).scorekeeper, strict);
759 entity PlayerScore_Sort(.float field, int teams, bool strict, bool nospectators)
761 entity p, plist, pprev, pbest, pbestprev, pfirst, plast;
766 FOREACH_CLIENT(true, { it.(field) = 0; });
768 FOREACH_CLIENT(CS(it).scorekeeper,
771 if(it.frags == FRAGS_SPECTATOR)
777 // Now plist points to the whole list.
779 pfirst = plast = NULL;
784 pprev = pbestprev = NULL;
786 for(p = plist; (pprev = p), (p = p.chain); )
788 if(PlayerTeamScore_Compare(p, pbest, teams, strict) > 0)
795 // remove pbest out of the chain
796 if(pbestprev == NULL)
799 pbestprev.chain = pbest.chain;
803 if(!plast || PlayerTeamScore_Compare(plast, pbest, teams, strict))
818 float TeamScore_GetCompareValue(float t)
823 if(t <= 0 || t >= 16)
827 error("Reading score of invalid team!");
830 sk = teamscorekeepers[t - 1];
833 s = sk.teamscores_primary;
834 if(teamscores_flags_primary & SFL_ZERO_IS_WORST)
837 if(teamscores_flags_primary & SFL_LOWER_IS_BETTER)
842 const float NAMEWIDTH = 22;
843 const float SCORESWIDTH = 58;
844 // TODO put this somewhere in common?
845 string Score_NicePrint_ItemColor(float vflags)
847 if(vflags & SFL_SORT_PRIO_PRIMARY)
849 else if(vflags & SFL_SORT_PRIO_SECONDARY)
855 void Score_NicePrint_Team(entity to, float t, float w)
863 sk = teamscorekeepers[t - 1];
866 s = strcat(s, Team_ColoredFullName(t));
867 for(i = 0; i < MAX_TEAMSCORE; ++i)
868 if(teamscores_label(i) != "")
870 fl = teamscores_flags(i);
871 sc = sk.(teamscores(i));
872 s = strcat(s, " ", Score_NicePrint_ItemColor(fl), ScoreString(fl, sc));
878 s = strcat(s, strpad(max(0, NAMEWIDTH - strlennocol(s)), ""));
880 FOREACH(Scores, true, {
881 if(scores_label(it) != "")
883 fl = scores_flags(it);
884 s2 = scores_label(it);
885 s = strcat(s, " ", Score_NicePrint_ItemColor(fl), strpad(-w, substring(s2, 0, w)));
892 void Score_NicePrint_Player(entity to, entity p, float w)
900 sk = CS(p).scorekeeper;
902 s = strcat(s, playername(p.netname, p.team, false));
905 i = strlennocol(s) - NAMEWIDTH;
907 s = substring(s, 0, strlen(s) - i);
910 s = strcat(s, strpad(i, ""));
915 FOREACH(Scores, true, {
916 if(scores_label(it) != "")
918 fl = scores_flags(it);
919 sc = sk.(scores(it));
920 s = strcat(s, " ", Score_NicePrint_ItemColor(fl), strpad(-w, ScoreString(fl, sc)));
927 void Score_NicePrint_Spectators(entity to)
929 print_to(to, "Spectators:");
932 void Score_NicePrint_Spectator(entity to, entity p)
934 print_to(to, strcat(" ", playername(p.netname, p.team, false)));
937 .float score_dummyfield;
938 void Score_NicePrint(entity to)
944 FOREACH(Scores, true, {
945 if(scores_label(it) != "")
948 w = bound(6, floor(SCORESWIDTH / t - 1), 9);
950 p = PlayerScore_Sort(score_dummyfield, 1, true, false);
953 if(!teamscores_entities_count)
954 Score_NicePrint_Team(to, t, w);
957 if(teamscores_entities_count)
959 Score_NicePrint_Team(to, p.team, w);
960 Score_NicePrint_Player(to, p, w);
966 FOREACH_CLIENT(!IS_PLAYER(it), {
968 Score_NicePrint_Spectators(to);
969 Score_NicePrint_Spectator(to, it);
974 void PlayerScore_PlayerStats(entity p)
976 entity s = CS(p).scorekeeper;
977 FOREACH(Scores, true, {
978 if(s.(scores(it)) != 0 && scores_label(it) != "")
979 PlayerStats_GameReport_Event_Player(s.owner,
980 strcat(PLAYERSTATS_SCOREBOARD, scores_label(it)), s.(scores(it)));
984 void PlayerScore_TeamStats()
988 for(t = 0; t < 16; ++t)
990 sk = teamscorekeepers[t];
993 for(i = 0; i < MAX_TEAMSCORE; ++i)
994 if(sk.(teamscores(i)) != 0 && teamscores_label(i) != "")
995 // the +1 is important here!
996 PlayerStats_GameReport_Event_Team(t+1,
997 strcat(PLAYERSTATS_SCOREBOARD, teamscores_label(i)), sk.(teamscores(i)));