3 #include "command/common.qh"
4 #include <common/weapons/_all.qh>
6 #include <server/world.qh>
7 #include <server/miscfunctions.qh>
8 #include <server/mutators/_mod.qh>
9 #include <server/round_handler.qh>
10 #include <common/net_linked.qh>
11 #include "../common/playerstats.qh"
12 #include "../common/teams.qh"
13 #include <common/mapinfo.qh>
14 #include <common/mutators/base.qh>
15 #include <common/scores.qh>
16 #include <common/state.qh>
17 #include <common/stats.qh>
20 entity teamscorekeepers[16];
21 float teamscores_entities_count;
22 var .float scores_primary;
23 var .float teamscores_primary;
24 float scores_flags_primary;
25 float teamscores_flags_primary;
27 vector ScoreField_Compare(entity t1, entity t2, .float field, float fieldflags, vector previous, float strict) // returns: cmp value, best prio
29 if(!strict && !(fieldflags & SFL_SORT_PRIO_MASK)) // column does not sort
31 if((fieldflags & SFL_SORT_PRIO_MASK) < previous.y)
33 if (t1.(field) == t2.(field))
36 previous.y = fieldflags & SFL_SORT_PRIO_MASK;
38 if(fieldflags & SFL_ZERO_IS_WORST)
45 else if (t2.(field) == 0)
52 if (fieldflags & SFL_LOWER_IS_BETTER)
53 previous.x = (t2.(field) - t1.(field));
55 previous.x = (t1.(field) - t2.(field));
64 bool TeamScore_SendEntity(entity this, entity to, float sendflags)
68 WriteHeader(MSG_ENTITY, ENT_CLIENT_TEAMSCORES);
69 int t = this.team - 1;
70 assert(t, eprint(this));
71 WriteByte(MSG_ENTITY, t);
74 for(i = 0; i < MAX_TEAMSCORE; ++i)
75 if(this.(teamscores(i)) > 127 || this.(teamscores(i)) <= -128)
78 #if MAX_TEAMSCORE <= 8
79 WriteByte(MSG_ENTITY, sendflags);
80 WriteByte(MSG_ENTITY, longflags);
82 WriteShort(MSG_ENTITY, sendflags);
83 WriteShort(MSG_ENTITY, longflags);
85 for(i = 0; i < MAX_TEAMSCORE; ++i)
86 if(sendflags & BIT(i))
88 if(longflags & BIT(i))
89 WriteInt24_t(MSG_ENTITY, this.(teamscores(i)));
91 WriteChar(MSG_ENTITY, this.(teamscores(i)));
97 void TeamScore_Spawn(float t, string name)
99 entity ts = new_pure(csqc_score_team);
100 ts.netname = name; // not used yet, FIXME
102 Net_LinkEntity(ts, false, 0, TeamScore_SendEntity);
103 teamscorekeepers[t - 1] = ts;
104 ++teamscores_entities_count;
105 PlayerStats_GameReport_AddTeam(t);
108 float TeamScore_AddToTeam(int t, float scorefield, float score)
117 if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
118 if(t <= 0 || t >= 16)
122 error("Adding score to invalid team!");
124 s = teamscorekeepers[t - 1];
129 error("Adding score to unknown team!");
132 if(teamscores_label(scorefield) != "")
133 s.SendFlags |= (2 ** scorefield);
134 return (s.(teamscores(scorefield)) += score);
137 float TeamScore_Add(entity player, float scorefield, float score)
139 return TeamScore_AddToTeam(player.team, scorefield, score);
142 float TeamScore_Compare(entity t1, entity t2, float strict)
144 if(!t1 || !t2) return (!t2) - !t1;
146 vector result = '0 0 0';
148 for(i = 0; i < MAX_TEAMSCORE; ++i)
152 result = ScoreField_Compare(t1, t2, f, teamscores_flags(i), result, strict);
155 if (result.x == 0 && strict)
156 result.x = t1.team - t2.team;
162 * the scoreinfo entity
165 void ScoreInfo_SetLabel_PlayerScore(PlayerScoreField i, string label, float scoreflags)
167 scores_label(i) = label;
168 scores_flags(i) = scoreflags;
169 if((scoreflags & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
171 scores_primary = scores(i);
172 scores_flags_primary = scoreflags;
176 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_TOTAL, label));
177 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_SCOREBOARD, label));
181 void ScoreInfo_SetLabel_TeamScore(float i, string label, float scoreflags)
183 teamscores_label(i) = label;
184 teamscores_flags(i) = scoreflags;
185 if((scoreflags & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
187 teamscores_primary = teamscores(i);
188 teamscores_flags_primary = scoreflags;
192 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_TOTAL, label));
193 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_SCOREBOARD, label));
197 bool ScoreInfo_SendEntity(entity this, entity to, int sf)
200 WriteHeader(MSG_ENTITY, ENT_CLIENT_SCORES_INFO);
201 WriteRegistered(Gametypes, MSG_ENTITY, MapInfo_LoadedGametype);
202 FOREACH(Scores, true, {
203 WriteString(MSG_ENTITY, scores_label(it));
204 WriteByte(MSG_ENTITY, scores_flags(it));
206 for(i = 0; i < MAX_TEAMSCORE; ++i)
208 WriteString(MSG_ENTITY, teamscores_label(i));
209 WriteByte(MSG_ENTITY, teamscores_flags(i));
214 void ScoreInfo_Init(int teams)
216 if(scores_initialized)
218 scores_initialized.SendFlags |= 1; // force a resend
222 scores_initialized = new_pure(ent_client_scoreinfo);
223 Net_LinkEntity(scores_initialized, false, 0, ScoreInfo_SendEntity);
226 TeamScore_Spawn(NUM_TEAM_1, "Red");
228 TeamScore_Spawn(NUM_TEAM_2, "Blue");
230 TeamScore_Spawn(NUM_TEAM_3, "Yellow");
232 TeamScore_Spawn(NUM_TEAM_4, "Pink");
236 * per-player score entities
239 bool PlayerScore_SendEntity(entity this, entity to, float sendflags)
241 WriteHeader(MSG_ENTITY, ENT_CLIENT_SCORES);
242 WriteByte(MSG_ENTITY, etof(this.owner));
245 FOREACH(Scores, true, {
246 int p = 1 << (i % 16);
247 if (this.(scores(it)) > 127 || this.(scores(it)) <= -128)
251 WriteShort(MSG_ENTITY, sendflags);
252 WriteShort(MSG_ENTITY, longflags);
253 FOREACH(Scores, true, {
254 int p = 1 << (i % 16);
258 WriteInt24_t(MSG_ENTITY, this.(scores(it)));
260 WriteChar(MSG_ENTITY, this.(scores(it)));
267 float PlayerScore_Clear(entity player)
271 if(teamscores_entities_count)
274 if(MUTATOR_CALLHOOK(ForbidPlayerScore_Clear)) return 0;
276 sk = CS(player).scorekeeper;
277 FOREACH(Scores, true, {
278 if(sk.(scores(it)) != 0)
279 if(scores_label(it) != "")
280 sk.SendFlags |= (2 ** (i % 16));
288 void Score_ClearAll()
292 FOREACH_CLIENTSLOT(true, {
293 sk = CS(it).scorekeeper;
295 FOREACH(Scores, true, {
296 if(sk.(scores(it)) != 0)
297 if(scores_label(it) != "")
298 sk.SendFlags |= (2 ** (i % 16));
303 for(t = 0; t < 16; ++t)
305 sk = teamscorekeepers[t];
308 for(int j = 0; j < MAX_TEAMSCORE; ++j)
310 if(sk.(teamscores(j)) != 0)
311 if(teamscores_label(j) != "")
312 sk.SendFlags |= (2 ** j);
313 sk.(teamscores(j)) = 0;
318 void PlayerScore_Attach(entity player)
320 if(CS(player).scorekeeper)
321 error("player already has a scorekeeper");
322 entity sk = new_pure(scorekeeper);
324 Net_LinkEntity(sk, false, 0, PlayerScore_SendEntity);
325 CS(player).scorekeeper = sk;
328 void PlayerScore_Detach(entity player)
330 if(!CS(player).scorekeeper)
331 error("player has no scorekeeper");
332 delete(CS(player).scorekeeper);
333 CS(player).scorekeeper = NULL;
336 float PlayerScore_Add(entity player, PlayerScoreField scorefield, float score)
338 bool mutator_returnvalue = MUTATOR_CALLHOOK(AddPlayerScore, scorefield, score, player);
339 score = M_ARGV(1, float);
341 if(!mutator_returnvalue && game_stopped)
346 if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
347 entity s = CS(player).scorekeeper;
352 LOG_WARN("Adding score to unknown player!");
357 return s.(scores(scorefield));
359 if(scores_label(scorefield) != "")
360 s.SendFlags |= (2 ** (scorefield.m_id % 16));
362 PlayerStats_GameReport_Event_Player(s.owner, strcat(PLAYERSTATS_TOTAL, scores_label(scorefield)), score);
363 s.(scores(scorefield)) += score;
364 MUTATOR_CALLHOOK(AddedPlayerScore, scorefield, score, player);
365 return s.(scores(scorefield));
368 float PlayerScore_Set(entity player, PlayerScoreField scorefield, float score)
370 if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
371 entity s = CS(player).scorekeeper;
376 LOG_WARN("Setting score of unknown player!");
380 float oldscore = s.(scores(scorefield));
381 if(oldscore == score)
384 if(scores_label(scorefield) != "")
385 s.SendFlags |= (2 ** (scorefield.m_id % 16));
386 s.(scores(scorefield)) = score;
387 return s.(scores(scorefield));
390 float PlayerTeamScore_Add(entity player, PlayerScoreField pscorefield, float tscorefield, float score)
393 r = PlayerScore_Add(player, pscorefield, score);
394 if(teamscores_entities_count) // only for teamplay
395 r = TeamScore_Add(player, tscorefield, score);
399 float PlayerScore_Compare(entity t1, entity t2, float strict)
401 if(!t1 || !t2) return (!t2) - !t1;
403 vector result = '0 0 0';
404 FOREACH(Scores, true, {
405 var .float f = scores(it);
406 result = ScoreField_Compare(t1, t2, f, scores_flags(it), result, strict);
409 if (result.x == 0 && strict)
410 result.x = t1.owner.playerid - t2.owner.playerid;
415 void WinningConditionHelper(entity this)
420 entity winnerscorekeeper;
421 entity secondscorekeeper;
425 // gametype:P<pure>:S<slots>::plabel,plabel:tlabel,tlabel:teamid:tscore,tscore:teamid:tscore,tscore
426 // score labels always start with a symbol or with lower case
427 // so to match pure, match for :P0:
428 // to match full, match for :S0:
430 fullstatus = autocvar_g_full_getstatus_responses;
433 s = strcat(s, ":", autocvar_g_xonoticversion);
434 s = strcat(s, ":P", ftos(cvar_purechanges_count));
435 s = strcat(s, ":S", ftos(nJoinAllowed(this, NULL)));
436 s = strcat(s, ":F", ftos(serverflags));
437 s = strcat(s, ":M", modname);
438 s = strcat(s, "::", GetPlayerScoreString(NULL, (fullstatus ? 1 : 2)));
440 if(teamscores_entities_count)
444 s = strcat(s, ":", GetTeamScoreString(0, 1));
445 for(t = 0; t < 16; ++t)
446 if(teamscorekeepers[t])
447 s = strcat(s, ":", ftos(t+1), ":", GetTeamScoreString(t+1, 1));
449 WinningConditionHelper_winnerteam = -1;
450 WinningConditionHelper_secondteam = -1;
451 winnerscorekeeper = NULL;
452 secondscorekeeper = NULL;
453 for(t = 0; t < 16; ++t)
455 sk = teamscorekeepers[t];
456 c = TeamScore_Compare(winnerscorekeeper, sk, 1);
459 WinningConditionHelper_secondteam = WinningConditionHelper_winnerteam;
460 WinningConditionHelper_winnerteam = t + 1;
461 secondscorekeeper = winnerscorekeeper;
462 winnerscorekeeper = sk;
466 c = TeamScore_Compare(secondscorekeeper, sk, 1);
469 WinningConditionHelper_secondteam = t + 1;
470 secondscorekeeper = sk;
475 WinningConditionHelper_equality = (TeamScore_Compare(winnerscorekeeper, secondscorekeeper, 0) == 0);
476 if(WinningConditionHelper_equality)
477 WinningConditionHelper_winnerteam = WinningConditionHelper_secondteam = -1;
479 WinningConditionHelper_topscore = winnerscorekeeper.teamscores_primary;
480 WinningConditionHelper_secondscore = secondscorekeeper.teamscores_primary;
481 WinningConditionHelper_lowerisbetter = (teamscores_flags_primary & SFL_LOWER_IS_BETTER);
482 WinningConditionHelper_zeroisworst = (teamscores_flags_primary & SFL_ZERO_IS_WORST);
484 WinningConditionHelper_winner = NULL; // not supported in teamplay
485 WinningConditionHelper_second = NULL; // not supported in teamplay
489 WinningConditionHelper_winner = NULL;
490 WinningConditionHelper_second = NULL;
491 winnerscorekeeper = NULL;
492 secondscorekeeper = NULL;
493 FOREACH_CLIENT(IS_PLAYER(it), {
494 sk = CS(it).scorekeeper;
495 c = PlayerScore_Compare(winnerscorekeeper, sk, 1);
498 WinningConditionHelper_second = WinningConditionHelper_winner;
499 WinningConditionHelper_winner = it;
500 secondscorekeeper = winnerscorekeeper;
501 winnerscorekeeper = sk;
505 c = PlayerScore_Compare(secondscorekeeper, sk, 1);
508 WinningConditionHelper_second = it;
509 secondscorekeeper = sk;
514 WinningConditionHelper_equality = (PlayerScore_Compare(winnerscorekeeper, secondscorekeeper, 0) == 0);
515 if(WinningConditionHelper_equality)
517 WinningConditionHelper_equality_one = WinningConditionHelper_winner;
518 WinningConditionHelper_equality_two = WinningConditionHelper_second;
519 WinningConditionHelper_winner = WinningConditionHelper_second = NULL;
523 WinningConditionHelper_equality_one = WinningConditionHelper_equality_two = NULL;
526 WinningConditionHelper_topscore = winnerscorekeeper.scores_primary;
527 WinningConditionHelper_secondscore = secondscorekeeper.scores_primary;
528 WinningConditionHelper_lowerisbetter = (scores_flags_primary & SFL_LOWER_IS_BETTER);
529 WinningConditionHelper_zeroisworst = (scores_flags_primary & SFL_ZERO_IS_WORST);
531 WinningConditionHelper_winnerteam = -1; // no teamplay
532 WinningConditionHelper_secondteam = -1; // no teamplay
535 if(WinningConditionHelper_topscore == 0)
537 if(scores_flags_primary & SFL_ZERO_IS_WORST)
539 if(WinningConditionHelper_lowerisbetter)
540 WinningConditionHelper_topscore = 999999999;
542 WinningConditionHelper_topscore = -999999999;
544 WinningConditionHelper_equality = 0;
547 if(WinningConditionHelper_secondscore == 0)
549 if(scores_flags_primary & SFL_ZERO_IS_WORST)
551 if(WinningConditionHelper_lowerisbetter)
552 WinningConditionHelper_secondscore = 999999999;
554 WinningConditionHelper_secondscore = -999999999;
558 strcpy(worldstatus, s);
560 FOREACH_CLIENT(true, {
564 s = GetPlayerScoreString(it, 1);
565 s = strcat(s, IS_REAL_CLIENT(it) ? ":human" : ":bot");
566 if(!IS_PLAYER(it) && !MUTATOR_CALLHOOK(GetPlayerStatus, it))
567 s = strcat(s, ":spectator");
571 if (IS_PLAYER(it) || MUTATOR_CALLHOOK(GetPlayerStatus, it))
572 s = GetPlayerScoreString(it, 2);
577 strcpy(it.clientstatus, s);
581 string GetScoreLogLabel(string label, float fl)
583 if(fl & SFL_LOWER_IS_BETTER)
584 label = strcat(label, "<");
585 if((fl & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
586 label = strcat(label, "!!");
587 else if((fl & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
588 label = strcat(label, "!");
592 string GetPlayerScoreString(entity pl, float shortString)
603 FOREACH(Scores, true, {
604 if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
606 f = scores_flags(it);
607 l = scores_label(it);
608 out = strcat(out, GetScoreLogLabel(l, f), ",");
612 FOREACH(Scores, true, {
613 if((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
615 f = scores_flags(it);
616 l = scores_label(it);
617 out = strcat(out, GetScoreLogLabel(l, f), ",");
621 FOREACH(Scores, true, {
622 if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
623 if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
625 f = scores_flags(it);
626 l = scores_label(it);
627 out = strcat(out, GetScoreLogLabel(l, f), ",");
630 out = substring(out, 0, strlen(out) - 1);
632 else if((sk = CS(pl).scorekeeper))
634 FOREACH(Scores, true, {
635 if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
636 out = strcat(out, ftos(sk.(scores(it))), ",");
639 FOREACH(Scores, true, {
640 if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
641 out = strcat(out, ftos(sk.(scores(it))), ",");
644 FOREACH(Scores, true, {
645 if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
646 if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
647 out = strcat(out, ftos(sk.(scores(it))), ",");
649 out = substring(out, 0, strlen(out) - 1);
654 string GetTeamScoreString(float tm, float shortString)
665 for(i = 0; i < MAX_TEAMSCORE; ++i)
666 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
668 f = teamscores_flags(i);
669 l = teamscores_label(i);
670 out = strcat(out, GetScoreLogLabel(l, f), ",");
673 for(i = 0; i < MAX_TEAMSCORE; ++i)
674 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
676 f = teamscores_flags(i);
677 l = teamscores_label(i);
678 out = strcat(out, GetScoreLogLabel(l, f), ",");
681 for(i = 0; i < MAX_TEAMSCORE; ++i)
682 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
683 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
685 f = teamscores_flags(i);
686 l = teamscores_label(i);
687 out = strcat(out, GetScoreLogLabel(l, f), ",");
689 out = substring(out, 0, strlen(out) - 1);
691 else if((sk = teamscorekeepers[tm - 1]))
693 for(i = 0; i < MAX_TEAMSCORE; ++i)
694 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
695 out = strcat(out, ftos(sk.(teamscores(i))), ",");
697 for(i = 0; i < MAX_TEAMSCORE; ++i)
698 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
699 out = strcat(out, ftos(sk.(teamscores(i))), ",");
701 for(i = 0; i < MAX_TEAMSCORE; ++i)
702 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
703 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
704 out = strcat(out, ftos(sk.(teamscores(i))), ",");
705 out = substring(out, 0, strlen(out) - 1);
710 float PlayerTeamScore_Compare(entity p1, entity p2, float teams, float strict)
712 if(teams && teamscores_entities_count)
714 if(p1.team != p2.team)
718 t1 = teamscorekeepers[p1.team - 1];
719 t2 = teamscorekeepers[p2.team - 1];
720 r = TeamScore_Compare(t1, t2, ((teams >= 0) ? 1 : strict));
727 return PlayerScore_Compare(CS(p1).scorekeeper, CS(p2).scorekeeper, strict);
730 entity PlayerScore_Sort(.float field, float teams, float strict, float nospectators)
732 entity p, plist, pprev, pbest, pbestprev, pfirst, plast;
737 FOREACH_CLIENT(true, { it.(field) = 0; });
739 FOREACH_CLIENT(CS(it).scorekeeper,
742 if(it.frags == FRAGS_SPECTATOR)
748 // Now plist points to the whole list.
750 pfirst = plast = NULL;
755 pprev = pbestprev = NULL;
757 for(p = plist; (pprev = p), (p = p.chain); )
759 if(PlayerTeamScore_Compare(p, pbest, teams, strict) > 0)
766 // remove pbest out of the chain
767 if(pbestprev == NULL)
770 pbestprev.chain = pbest.chain;
774 if(!plast || PlayerTeamScore_Compare(plast, pbest, teams, 0))
789 float TeamScore_GetCompareValue(float t)
794 if(t <= 0 || t >= 16)
798 error("Reading score of invalid team!");
801 sk = teamscorekeepers[t - 1];
804 s = sk.teamscores_primary;
805 if(teamscores_flags_primary & SFL_ZERO_IS_WORST)
808 if(teamscores_flags_primary & SFL_LOWER_IS_BETTER)
813 const float NAMEWIDTH = 22;
814 const float SCORESWIDTH = 58;
815 // TODO put this somewhere in common?
816 string Score_NicePrint_ItemColor(float vflags)
818 if(vflags & SFL_SORT_PRIO_PRIMARY)
820 else if(vflags & SFL_SORT_PRIO_SECONDARY)
826 void Score_NicePrint_Team(entity to, float t, float w)
834 sk = teamscorekeepers[t - 1];
837 s = strcat(s, Team_ColoredFullName(t));
838 for(i = 0; i < MAX_TEAMSCORE; ++i)
839 if(teamscores_label(i) != "")
841 fl = teamscores_flags(i);
842 sc = sk.(teamscores(i));
843 s = strcat(s, " ", Score_NicePrint_ItemColor(fl), ScoreString(fl, sc));
849 s = strcat(s, strpad(max(0, NAMEWIDTH - strlennocol(s)), ""));
851 FOREACH(Scores, true, {
852 if(scores_label(it) != "")
854 fl = scores_flags(it);
855 s2 = scores_label(it);
856 s = strcat(s, " ", Score_NicePrint_ItemColor(fl), strpad(-w, substring(s2, 0, w)));
863 void Score_NicePrint_Player(entity to, entity p, float w)
871 sk = CS(p).scorekeeper;
873 s = strcat(s, playername(p, false));
876 i = strlennocol(s) - NAMEWIDTH;
878 s = substring(s, 0, strlen(s) - i);
881 s = strcat(s, strpad(i, ""));
886 FOREACH(Scores, true, {
887 if(scores_label(it) != "")
889 fl = scores_flags(it);
890 sc = sk.(scores(it));
891 s = strcat(s, " ", Score_NicePrint_ItemColor(fl), strpad(-w, ScoreString(fl, sc)));
898 void Score_NicePrint_Spectators(entity to)
900 print_to(to, "Spectators:");
903 void Score_NicePrint_Spectator(entity to, entity p)
905 print_to(to, strcat(" ", playername(p, false)));
908 .float score_dummyfield;
909 void Score_NicePrint(entity to)
915 FOREACH(Scores, true, {
916 if(scores_label(it) != "")
919 w = bound(6, floor(SCORESWIDTH / t - 1), 9);
921 p = PlayerScore_Sort(score_dummyfield, 1, 1, 0);
924 if(!teamscores_entities_count)
925 Score_NicePrint_Team(to, t, w);
928 if(teamscores_entities_count)
930 Score_NicePrint_Team(to, p.team, w);
931 Score_NicePrint_Player(to, p, w);
937 FOREACH_CLIENT(!IS_PLAYER(it), {
939 Score_NicePrint_Spectators(to);
940 Score_NicePrint_Spectator(to, it);
945 void PlayerScore_PlayerStats(entity p)
947 entity s = CS(p).scorekeeper;
948 FOREACH(Scores, true, {
949 if(s.(scores(it)) != 0 && scores_label(it) != "")
950 PlayerStats_GameReport_Event_Player(s.owner,
951 strcat(PLAYERSTATS_SCOREBOARD, scores_label(it)), s.(scores(it)));
955 void PlayerScore_TeamStats()
959 for(t = 0; t < 16; ++t)
961 sk = teamscorekeepers[t];
964 for(i = 0; i < MAX_TEAMSCORE; ++i)
965 if(sk.(teamscores(i)) != 0 && teamscores_label(i) != "")
966 // the +1 is important here!
967 PlayerStats_GameReport_Event_Team(t+1,
968 strcat(PLAYERSTATS_SCOREBOARD, teamscores_label(i)), sk.(teamscores(i)));