3 #include <common/mapinfo.qh>
4 #include <common/mutators/base.qh>
5 #include <common/net_linked.qh>
6 #include <common/playerstats.qh>
7 #include <common/scores.qh>
8 #include <common/state.qh>
9 #include <common/stats.qh>
10 #include <common/teams.qh>
11 #include <common/weapons/_all.qh>
12 #include <server/client.qh>
13 #include <server/command/common.qh>
14 #include <server/intermission.qh>
15 #include <server/mutators/_mod.qh>
16 #include <server/round_handler.qh>
17 #include <server/world.qh>
20 entity teamscorekeepers[16];
21 float teamscores_entities_count;
22 var .float scores_primary;
23 var .float teamscores_primary;
24 float scores_flags_primary;
25 float teamscores_flags_primary;
26 var .float scores_secondary;
27 float scores_flags_secondary;
29 vector ScoreField_Compare(entity t1, entity t2, .float field, float fieldflags, vector previous, bool strict) // returns: cmp value, best prio
31 if(fieldflags & SFL_NOT_SORTABLE) // column does not sort
33 if(!strict && !(fieldflags & SFL_SORT_PRIO_MASK)) // column does not sort
35 if((fieldflags & SFL_SORT_PRIO_MASK) < previous.y)
37 if (t1.(field) == t2.(field))
40 previous.y = fieldflags & SFL_SORT_PRIO_MASK;
42 if(fieldflags & SFL_ZERO_IS_WORST)
49 else if (t2.(field) == 0)
56 if (fieldflags & SFL_LOWER_IS_BETTER)
57 previous.x = (t2.(field) - t1.(field));
59 previous.x = (t1.(field) - t2.(field));
68 bool TeamScore_SendEntity(entity this, entity to, float sendflags)
72 WriteHeader(MSG_ENTITY, ENT_CLIENT_TEAMSCORES);
73 int t = this.team - 1;
74 assert(t, eprint(this));
75 WriteByte(MSG_ENTITY, t);
78 for(i = 0; i < MAX_TEAMSCORE; ++i)
79 if(this.(teamscores(i)) > 127 || this.(teamscores(i)) <= -128)
82 #if MAX_TEAMSCORE <= 8
83 WriteByte(MSG_ENTITY, sendflags);
84 WriteByte(MSG_ENTITY, longflags);
86 WriteShort(MSG_ENTITY, sendflags);
87 WriteShort(MSG_ENTITY, longflags);
89 for(i = 0; i < MAX_TEAMSCORE; ++i)
90 if(sendflags & BIT(i))
92 if(longflags & BIT(i))
93 WriteInt24_t(MSG_ENTITY, this.(teamscores(i)));
95 WriteChar(MSG_ENTITY, this.(teamscores(i)));
101 void TeamScore_Spawn(float t, string name)
103 entity ts = new_pure(csqc_score_team);
104 ts.netname = name; // not used yet, FIXME
106 Net_LinkEntity(ts, false, 0, TeamScore_SendEntity);
107 teamscorekeepers[t - 1] = ts;
108 ++teamscores_entities_count;
109 PlayerStats_GameReport_AddTeam(t);
112 float TeamScore_AddToTeam(int t, float scorefield, float score)
121 if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
122 if(t <= 0 || t >= 16)
126 error("Adding score to invalid team!");
128 s = teamscorekeepers[t - 1];
133 error("Adding score to unknown team!");
136 if(teamscores_label(scorefield) != "")
137 s.SendFlags |= BIT(scorefield);
138 return (s.(teamscores(scorefield)) += score);
141 float TeamScore_Add(entity player, float scorefield, float score)
143 return TeamScore_AddToTeam(player.team, scorefield, score);
146 float TeamScore_Compare(entity t1, entity t2, bool strict)
148 if(!t1 || !t2) return (!t2) - !t1;
150 // supporting MAX_TEAMSCORE > 2 requires keeping track of primary and secondary teamscore
151 if (MAX_TEAMSCORE > 2)
152 error("MAX_TEAMSCORE > 2 not supported");
154 // first compare primary, then others (don't check secondary flag since there are only 2 teamscores)
155 vector result = '0 0 0';
156 int i = boolean(teamscores_primary && teamscores_primary == teamscores(1));
157 result = ScoreField_Compare(t1, t2, teamscores(i), teamscores_flags(i), result, strict);
160 i = (i + 1) % MAX_TEAMSCORE;
161 result = ScoreField_Compare(t1, t2, teamscores(i), teamscores_flags(i), result, strict);
164 if (result.x == 0 && strict)
165 result.x = t1.team - t2.team;
171 * the scoreinfo entity
174 void ScoreInfo_SetLabel_PlayerScore(PlayerScoreField i, string label, float scoreflags)
176 scores_label(i) = label;
177 scores_flags(i) = scoreflags;
178 if((scoreflags & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
180 scores_primary = scores(i);
181 scores_flags_primary = scoreflags;
183 else if((scoreflags & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
185 scores_secondary = scores(i);
186 scores_flags_secondary = scoreflags;
190 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_TOTAL, label));
191 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_SCOREBOARD, label));
195 void ScoreInfo_SetLabel_TeamScore(float i, string label, float scoreflags)
197 teamscores_label(i) = label;
198 teamscores_flags(i) = scoreflags;
199 if((scoreflags & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
201 teamscores_primary = teamscores(i);
202 teamscores_flags_primary = scoreflags;
206 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_TOTAL, label));
207 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_SCOREBOARD, label));
211 bool ScoreInfo_SendEntity(entity this, entity to, int sf)
214 WriteHeader(MSG_ENTITY, ENT_CLIENT_SCORES_INFO);
215 WriteRegistered(Gametypes, MSG_ENTITY, MapInfo_LoadedGametype);
216 FOREACH(Scores, true, {
217 WriteString(MSG_ENTITY, scores_label(it));
218 WriteByte(MSG_ENTITY, scores_flags(it));
220 for(i = 0; i < MAX_TEAMSCORE; ++i)
222 WriteString(MSG_ENTITY, teamscores_label(i));
223 WriteByte(MSG_ENTITY, teamscores_flags(i));
225 // prevent sending the welcome message again when score types are sent again because the scoring system has changed
226 // it can happen in some game modes like Race when the qualyfing session ends and the race starts
227 bool welcome_msg_too = (!CS(to) || time < CS(to).jointime + 5);
228 WriteByte(MSG_ENTITY, welcome_msg_too);
229 // welcome message is sent here because it needs to know the gametype
231 SendWelcomemessage_msg_type(to, false, MSG_ENTITY);
235 void ScoreInfo_Init(int teams)
237 if(scores_initialized)
239 scores_initialized.SendFlags |= 1; // force a resend
243 scores_initialized = new_pure(ent_client_scoreinfo);
244 Net_LinkEntity(scores_initialized, false, 0, ScoreInfo_SendEntity);
247 TeamScore_Spawn(NUM_TEAM_1, "Red");
249 TeamScore_Spawn(NUM_TEAM_2, "Blue");
251 TeamScore_Spawn(NUM_TEAM_3, "Yellow");
253 TeamScore_Spawn(NUM_TEAM_4, "Pink");
257 * per-player score entities
260 bool PlayerScore_SendEntity(entity this, entity to, float sendflags)
262 WriteHeader(MSG_ENTITY, ENT_CLIENT_SCORES);
263 WriteByte(MSG_ENTITY, etof(this.owner));
266 FOREACH(Scores, true, {
267 int p = 1 << (i % 16);
268 if (this.(scores(it)) > 127 || this.(scores(it)) <= -128)
272 WriteShort(MSG_ENTITY, sendflags);
273 WriteShort(MSG_ENTITY, longflags);
274 FOREACH(Scores, true, {
275 int p = 1 << (i % 16);
279 WriteInt24_t(MSG_ENTITY, this.(scores(it)));
281 WriteChar(MSG_ENTITY, this.(scores(it)));
288 float PlayerScore_Clear(entity player)
292 if(teamscores_entities_count)
295 if(MUTATOR_CALLHOOK(ForbidPlayerScore_Clear)) return 0;
297 sk = CS(player).scorekeeper;
298 FOREACH(Scores, true, {
299 if(sk.(scores(it)) != 0)
300 if(scores_label(it) != "")
301 sk.SendFlags |= BIT(i % 16);
309 void Score_ClearAll()
313 FOREACH_CLIENTSLOT(true, {
314 sk = CS(it).scorekeeper;
316 FOREACH(Scores, true, {
317 if(sk.(scores(it)) != 0)
318 if(scores_label(it) != "")
319 sk.SendFlags |= BIT(i % 16);
324 for(t = 0; t < 16; ++t)
326 sk = teamscorekeepers[t];
329 for(int j = 0; j < MAX_TEAMSCORE; ++j)
331 if(sk.(teamscores(j)) != 0)
332 if(teamscores_label(j) != "")
333 sk.SendFlags |= BIT(j);
334 sk.(teamscores(j)) = 0;
339 void PlayerScore_Attach(entity player)
341 if(CS(player).scorekeeper)
342 error("player already has a scorekeeper");
343 entity sk = new_pure(scorekeeper);
345 Net_LinkEntity(sk, false, 0, PlayerScore_SendEntity);
346 CS(player).scorekeeper = sk;
349 void PlayerScore_Detach(entity player)
351 if(!CS(player).scorekeeper)
352 error("player has no scorekeeper");
353 delete(CS(player).scorekeeper);
354 CS(player).scorekeeper = NULL;
357 float PlayerScore_Add(entity player, PlayerScoreField scorefield, float score)
359 bool mutator_returnvalue = MUTATOR_CALLHOOK(AddPlayerScore, scorefield, score, player);
360 score = M_ARGV(1, float);
362 if(!mutator_returnvalue && game_stopped)
367 if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
368 entity s = CS(player).scorekeeper;
373 LOG_WARN("Adding score to unknown player!");
378 return s.(scores(scorefield));
380 if(scores_label(scorefield) != "")
381 s.SendFlags |= BIT(scorefield.m_id % 16);
383 PlayerStats_GameReport_Event_Player(s.owner, strcat(PLAYERSTATS_TOTAL, scores_label(scorefield)), score);
384 s.(scores(scorefield)) += score;
385 MUTATOR_CALLHOOK(AddedPlayerScore, scorefield, score, player);
386 return s.(scores(scorefield));
389 float PlayerScore_Set(entity player, PlayerScoreField scorefield, float score)
391 if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
392 entity s = CS(player).scorekeeper;
397 LOG_WARN("Setting score of unknown player!");
401 float oldscore = s.(scores(scorefield));
402 if(oldscore == score)
405 if(scores_label(scorefield) != "")
406 s.SendFlags |= BIT(scorefield.m_id % 16);
407 s.(scores(scorefield)) = score;
408 return s.(scores(scorefield));
411 float PlayerTeamScore_Add(entity player, PlayerScoreField pscorefield, float tscorefield, float score)
414 r = PlayerScore_Add(player, pscorefield, score);
415 if(teamscores_entities_count) // only for teamplay
416 r = TeamScore_Add(player, tscorefield, score);
420 float PlayerScore_Compare(entity t1, entity t2, bool strict)
422 if(!t1 || !t2) return (!t2) - !t1;
424 vector result = '0 0 0';
426 result = ScoreField_Compare(t1, t2, scores_primary, scores_flags_primary, result, strict);
427 // NOTE: if (scores_secondary) doesn't work because it's a field pointer
428 if (result.x == 0 && scores_flags_secondary)
429 result = ScoreField_Compare(t1, t2, scores_secondary, scores_flags_secondary, result, strict);
432 FOREACH(Scores, true, {
433 if (scores_flags(it) & SFL_SORT_PRIO_MASK)
435 if (scores_label(it) == "")
437 var .float f = scores(it);
438 result = ScoreField_Compare(t1, t2, f, scores_flags(it), result, strict);
442 if (result.x == 0 && strict)
443 result.x = t1.owner.playerid - t2.owner.playerid;
448 void WinningConditionHelper(entity this)
453 entity winnerscorekeeper;
454 entity secondscorekeeper;
458 // gametype:P<pure>:S<slots>::plabel,plabel:tlabel,tlabel:teamid:tscore,tscore:teamid:tscore,tscore
459 // score labels always start with a symbol or with lower case
460 // so to match pure, match for :P0:
461 // to match full, match for :S0:
463 fullstatus = autocvar_g_full_getstatus_responses;
466 s = strcat(s, ":", autocvar_g_xonoticversion);
467 s = strcat(s, ":P", ftos(cvar_purechanges_count));
468 s = strcat(s, ":S", ftos(nJoinAllowed(this, NULL)));
469 s = strcat(s, ":F", ftos(serverflags));
470 s = strcat(s, ":T", sv_termsofservice_url_escaped);
471 s = strcat(s, ":M", modname);
472 s = strcat(s, "::", GetPlayerScoreString(NULL, (fullstatus ? 1 : 2)));
474 if(teamscores_entities_count)
478 s = strcat(s, ":", GetTeamScoreString(0, 1));
479 for(t = 0; t < 16; ++t)
480 if(teamscorekeepers[t])
481 s = strcat(s, ":", ftos(t+1), ":", GetTeamScoreString(t+1, 1));
483 WinningConditionHelper_winnerteam = -1;
484 WinningConditionHelper_secondteam = -1;
485 winnerscorekeeper = NULL;
486 secondscorekeeper = NULL;
487 for(t = 0; t < 16; ++t)
489 sk = teamscorekeepers[t];
490 c = TeamScore_Compare(winnerscorekeeper, sk, 1);
493 WinningConditionHelper_secondteam = WinningConditionHelper_winnerteam;
494 WinningConditionHelper_winnerteam = t + 1;
495 secondscorekeeper = winnerscorekeeper;
496 winnerscorekeeper = sk;
500 c = TeamScore_Compare(secondscorekeeper, sk, 1);
503 WinningConditionHelper_secondteam = t + 1;
504 secondscorekeeper = sk;
509 WinningConditionHelper_equality = (TeamScore_Compare(winnerscorekeeper, secondscorekeeper, 0) == 0);
510 if(WinningConditionHelper_equality)
511 WinningConditionHelper_winnerteam = WinningConditionHelper_secondteam = -1;
513 WinningConditionHelper_topscore = winnerscorekeeper.teamscores_primary;
514 WinningConditionHelper_secondscore = secondscorekeeper.teamscores_primary;
515 WinningConditionHelper_lowerisbetter = (teamscores_flags_primary & SFL_LOWER_IS_BETTER);
516 WinningConditionHelper_zeroisworst = (teamscores_flags_primary & SFL_ZERO_IS_WORST);
518 WinningConditionHelper_winner = NULL; // not supported in teamplay
519 WinningConditionHelper_second = NULL; // not supported in teamplay
523 WinningConditionHelper_winner = NULL;
524 WinningConditionHelper_second = NULL;
525 winnerscorekeeper = NULL;
526 secondscorekeeper = NULL;
527 FOREACH_CLIENT(IS_PLAYER(it), {
528 sk = CS(it).scorekeeper;
529 c = PlayerScore_Compare(winnerscorekeeper, sk, true);
532 WinningConditionHelper_second = WinningConditionHelper_winner;
533 WinningConditionHelper_winner = it;
534 secondscorekeeper = winnerscorekeeper;
535 winnerscorekeeper = sk;
539 c = PlayerScore_Compare(secondscorekeeper, sk, true);
542 WinningConditionHelper_second = it;
543 secondscorekeeper = sk;
548 WinningConditionHelper_equality = (PlayerScore_Compare(winnerscorekeeper, secondscorekeeper, false) == 0);
549 if(WinningConditionHelper_equality)
550 WinningConditionHelper_winner = WinningConditionHelper_second = NULL;
552 WinningConditionHelper_topscore = winnerscorekeeper.scores_primary;
553 WinningConditionHelper_secondscore = secondscorekeeper.scores_primary;
554 WinningConditionHelper_lowerisbetter = (scores_flags_primary & SFL_LOWER_IS_BETTER);
555 WinningConditionHelper_zeroisworst = (scores_flags_primary & SFL_ZERO_IS_WORST);
557 WinningConditionHelper_winnerteam = -1; // no teamplay
558 WinningConditionHelper_secondteam = -1; // no teamplay
561 if(WinningConditionHelper_topscore == 0)
563 if(scores_flags_primary & SFL_ZERO_IS_WORST)
565 if(WinningConditionHelper_lowerisbetter)
566 WinningConditionHelper_topscore = 999999999;
568 WinningConditionHelper_topscore = -999999999;
570 if(player_count == 0) // special case: empty servers DO end the match at a 0:0 tie
571 WinningConditionHelper_equality = 0;
574 if(WinningConditionHelper_secondscore == 0)
576 if(scores_flags_primary & SFL_ZERO_IS_WORST)
578 if(WinningConditionHelper_lowerisbetter)
579 WinningConditionHelper_secondscore = 999999999;
581 WinningConditionHelper_secondscore = -999999999;
585 strcpy(worldstatus, s);
587 FOREACH_CLIENT(true, {
591 s = GetPlayerScoreString(it, 1);
592 s = strcat(s, IS_REAL_CLIENT(it) ? ":human" : ":bot");
593 if(!(IS_PLAYER(it) || INGAME_JOINED(it)))
594 s = strcat(s, ":spectator");
598 if (IS_PLAYER(it) || INGAME_JOINED(it))
599 s = GetPlayerScoreString(it, 2);
604 strcpy(it.clientstatus, s);
608 string GetScoreLogLabel(string label, float fl)
610 if(fl & SFL_LOWER_IS_BETTER)
611 label = strcat(label, "<");
612 if((fl & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
613 label = strcat(label, "!!");
614 else if((fl & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
615 label = strcat(label, "!");
619 string GetPlayerScoreString(entity pl, float shortString)
630 FOREACH(Scores, true, {
631 if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
633 f = scores_flags(it);
634 l = scores_label(it);
635 out = strcat(out, GetScoreLogLabel(l, f), ",");
639 FOREACH(Scores, true, {
640 if((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
642 f = scores_flags(it);
643 l = scores_label(it);
644 out = strcat(out, GetScoreLogLabel(l, f), ",");
648 FOREACH(Scores, true, {
649 if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
650 if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
652 f = scores_flags(it);
653 l = scores_label(it);
654 out = strcat(out, GetScoreLogLabel(l, f), ",");
657 out = substring(out, 0, strlen(out) - 1);
659 else if((sk = CS(pl).scorekeeper))
661 FOREACH(Scores, true, {
662 if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
663 out = strcat(out, ftos(sk.(scores(it))), ",");
666 FOREACH(Scores, true, {
667 if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
668 out = strcat(out, ftos(sk.(scores(it))), ",");
671 FOREACH(Scores, true, {
672 if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
673 if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
674 out = strcat(out, ftos(sk.(scores(it))), ",");
676 out = substring(out, 0, strlen(out) - 1);
681 string GetTeamScoreString(float tm, float shortString)
692 for(i = 0; i < MAX_TEAMSCORE; ++i)
693 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
695 f = teamscores_flags(i);
696 l = teamscores_label(i);
697 out = strcat(out, GetScoreLogLabel(l, f), ",");
700 for(i = 0; i < MAX_TEAMSCORE; ++i)
701 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
703 f = teamscores_flags(i);
704 l = teamscores_label(i);
705 out = strcat(out, GetScoreLogLabel(l, f), ",");
708 for(i = 0; i < MAX_TEAMSCORE; ++i)
709 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
710 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
712 f = teamscores_flags(i);
713 l = teamscores_label(i);
714 out = strcat(out, GetScoreLogLabel(l, f), ",");
716 out = substring(out, 0, strlen(out) - 1);
718 else if((sk = teamscorekeepers[tm - 1]))
720 for(i = 0; i < MAX_TEAMSCORE; ++i)
721 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
722 out = strcat(out, ftos(sk.(teamscores(i))), ",");
724 for(i = 0; i < MAX_TEAMSCORE; ++i)
725 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
726 out = strcat(out, ftos(sk.(teamscores(i))), ",");
728 for(i = 0; i < MAX_TEAMSCORE; ++i)
729 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
730 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
731 out = strcat(out, ftos(sk.(teamscores(i))), ",");
732 out = substring(out, 0, strlen(out) - 1);
737 float PlayerTeamScore_Compare(entity p1, entity p2, float teams, bool strict)
739 if(teams && teamscores_entities_count)
741 if(p1.team != p2.team)
745 t1 = teamscorekeepers[p1.team - 1];
746 t2 = teamscorekeepers[p2.team - 1];
747 r = TeamScore_Compare(t1, t2, ((teams >= 0) ? 1 : strict));
754 return PlayerScore_Compare(CS(p1).scorekeeper, CS(p2).scorekeeper, strict);
757 entity PlayerScore_Sort(.float field, int teams, bool strict, bool nospectators)
759 entity p, plist, pprev, pbest, pbestprev, pfirst, plast;
764 FOREACH_CLIENT(true, { it.(field) = 0; });
766 FOREACH_CLIENT(CS(it).scorekeeper,
769 if(it.frags == FRAGS_SPECTATOR)
775 // Now plist points to the whole list.
777 pfirst = plast = NULL;
782 pprev = pbestprev = NULL;
784 for(p = plist; (pprev = p), (p = p.chain); )
786 if(PlayerTeamScore_Compare(p, pbest, teams, strict) > 0)
793 // remove pbest out of the chain
794 if(pbestprev == NULL)
797 pbestprev.chain = pbest.chain;
801 if(!plast || PlayerTeamScore_Compare(plast, pbest, teams, strict))
816 float TeamScore_GetCompareValue(float t)
821 if(t <= 0 || t >= 16)
825 error("Reading score of invalid team!");
828 sk = teamscorekeepers[t - 1];
831 s = sk.teamscores_primary;
832 if(teamscores_flags_primary & SFL_ZERO_IS_WORST)
835 if(teamscores_flags_primary & SFL_LOWER_IS_BETTER)
840 const float NAMEWIDTH = 22;
841 const float SCORESWIDTH = 58;
842 // TODO put this somewhere in common?
843 string Score_NicePrint_ItemColor(float vflags)
845 if(vflags & SFL_SORT_PRIO_PRIMARY)
847 else if(vflags & SFL_SORT_PRIO_SECONDARY)
853 void Score_NicePrint_Team(entity to, float t, float w)
861 sk = teamscorekeepers[t - 1];
864 s = strcat(s, Team_ColoredFullName(t));
865 for(i = 0; i < MAX_TEAMSCORE; ++i)
866 if(teamscores_label(i) != "")
868 fl = teamscores_flags(i);
869 sc = sk.(teamscores(i));
870 s = strcat(s, " ", Score_NicePrint_ItemColor(fl), ScoreString(fl, sc));
876 s = strcat(s, strpad(max(0, NAMEWIDTH - strlennocol(s)), ""));
878 FOREACH(Scores, true, {
879 if(scores_label(it) != "")
881 fl = scores_flags(it);
882 s2 = scores_label(it);
883 s = strcat(s, " ", Score_NicePrint_ItemColor(fl), strpad(-w, substring(s2, 0, w)));
890 void Score_NicePrint_Player(entity to, entity p, float w)
898 sk = CS(p).scorekeeper;
900 s = strcat(s, playername(p.netname, p.team, false));
903 i = strlennocol(s) - NAMEWIDTH;
905 s = substring(s, 0, strlen(s) - i);
908 s = strcat(s, strpad(i, ""));
913 FOREACH(Scores, true, {
914 if(scores_label(it) != "")
916 fl = scores_flags(it);
917 sc = sk.(scores(it));
918 s = strcat(s, " ", Score_NicePrint_ItemColor(fl), strpad(-w, ScoreString(fl, sc)));
925 void Score_NicePrint_Spectators(entity to)
927 print_to(to, "Spectators:");
930 void Score_NicePrint_Spectator(entity to, entity p)
932 print_to(to, strcat(" ", playername(p.netname, p.team, false)));
935 .float score_dummyfield;
936 void Score_NicePrint(entity to)
942 FOREACH(Scores, true, {
943 if(scores_label(it) != "")
946 w = bound(6, floor(SCORESWIDTH / t - 1), 9);
948 p = PlayerScore_Sort(score_dummyfield, 1, true, false);
951 if(!teamscores_entities_count)
952 Score_NicePrint_Team(to, t, w);
955 if(teamscores_entities_count)
957 Score_NicePrint_Team(to, p.team, w);
958 Score_NicePrint_Player(to, p, w);
964 FOREACH_CLIENT(!IS_PLAYER(it), {
966 Score_NicePrint_Spectators(to);
967 Score_NicePrint_Spectator(to, it);
972 void PlayerScore_PlayerStats(entity p)
974 entity s = CS(p).scorekeeper;
975 FOREACH(Scores, true, {
976 if(s.(scores(it)) != 0 && scores_label(it) != "")
977 PlayerStats_GameReport_Event_Player(s.owner,
978 strcat(PLAYERSTATS_SCOREBOARD, scores_label(it)), s.(scores(it)));
982 void PlayerScore_TeamStats()
986 for(t = 0; t < 16; ++t)
988 sk = teamscorekeepers[t];
991 for(i = 0; i < MAX_TEAMSCORE; ++i)
992 if(sk.(teamscores(i)) != 0 && teamscores_label(i) != "")
993 // the +1 is important here!
994 PlayerStats_GameReport_Event_Team(t+1,
995 strcat(PLAYERSTATS_SCOREBOARD, teamscores_label(i)), sk.(teamscores(i)));