3 #include <common/mapinfo.qh>
4 #include <common/mutators/base.qh>
5 #include <common/net_linked.qh>
6 #include <common/playerstats.qh>
7 #include <common/scores.qh>
8 #include <common/state.qh>
9 #include <common/stats.qh>
10 #include <common/teams.qh>
11 #include <common/weapons/_all.qh>
12 #include <server/client.qh>
13 #include <server/command/common.qh>
14 #include <server/intermission.qh>
15 #include <server/mutators/_mod.qh>
16 #include <server/round_handler.qh>
17 #include <server/world.qh>
20 entity teamscorekeepers[16];
21 float teamscores_entities_count;
22 var .float scores_primary;
23 var .float teamscores_primary;
24 float scores_flags_primary;
25 float teamscores_flags_primary;
26 var .float scores_secondary;
27 float scores_flags_secondary;
30 int ScoreField_Compare(entity t1, entity t2, .float field, float fieldflags, int previous)
32 if(fieldflags & SFL_NOT_SORTABLE) // column does not sort
34 if (t1.(field) == t2.(field))
37 if(fieldflags & SFL_ZERO_IS_WORST)
44 else if (t2.(field) == 0)
51 if (fieldflags & SFL_LOWER_IS_BETTER)
52 previous = (t2.(field) - t1.(field));
54 previous = (t1.(field) - t2.(field));
63 bool TeamScore_SendEntity(entity this, entity to, float sendflags)
67 WriteHeader(MSG_ENTITY, ENT_CLIENT_TEAMSCORES);
68 int t = this.team - 1;
69 assert(t, eprint(this));
70 WriteByte(MSG_ENTITY, t);
73 for(i = 0; i < MAX_TEAMSCORE; ++i)
74 if(this.(teamscores(i)) > 127 || this.(teamscores(i)) <= -128)
77 #if MAX_TEAMSCORE <= 8
78 WriteByte(MSG_ENTITY, sendflags);
79 WriteByte(MSG_ENTITY, longflags);
81 WriteShort(MSG_ENTITY, sendflags);
82 WriteShort(MSG_ENTITY, longflags);
84 for(i = 0; i < MAX_TEAMSCORE; ++i)
85 if(sendflags & BIT(i))
87 if(longflags & BIT(i))
88 WriteInt24_t(MSG_ENTITY, this.(teamscores(i)));
90 WriteChar(MSG_ENTITY, this.(teamscores(i)));
96 void TeamScore_Spawn(float t, string name)
98 entity ts = new_pure(csqc_score_team);
99 ts.netname = name; // not used yet, FIXME
101 Net_LinkEntity(ts, false, 0, TeamScore_SendEntity);
102 teamscorekeepers[t - 1] = ts;
103 ++teamscores_entities_count;
104 PlayerStats_GameReport_AddTeam(t);
107 float TeamScore_AddToTeam(int t, float scorefield, float score)
116 if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
117 if(t <= 0 || t >= 16)
121 error("Adding score to invalid team!");
123 s = teamscorekeepers[t - 1];
128 error("Adding score to unknown team!");
131 if(teamscores_label(scorefield) != "")
132 s.SendFlags |= BIT(scorefield);
133 return (s.(teamscores(scorefield)) += score);
136 float TeamScore_Add(entity player, float scorefield, float score)
138 return TeamScore_AddToTeam(player.team, scorefield, score);
141 // strict: compare others fields too besides primary and secondary
142 int TeamScore_Compare(entity t1, entity t2, bool strict)
144 if(!t1 || !t2) return (!t2) - !t1;
146 // supporting MAX_TEAMSCORE > 2 requires keeping track of primary and secondary teamscore
147 if (MAX_TEAMSCORE > 2)
148 error("MAX_TEAMSCORE > 2 not supported");
150 // first compare primary, then others (don't check secondary flag since there are only 2 teamscores)
152 int i = boolean(teamscores_primary && teamscores_primary == teamscores(1));
153 result = ScoreField_Compare(t1, t2, teamscores(i), teamscores_flags(i), result);
154 if (result == 0 && strict)
156 i = (i + 1) % MAX_TEAMSCORE;
157 result = ScoreField_Compare(t1, t2, teamscores(i), teamscores_flags(i), result);
159 result = t1.team - t2.team;
166 * the scoreinfo entity
169 void ScoreInfo_SetLabel_PlayerScore(PlayerScoreField i, string label, float scoreflags)
171 scores_label(i) = label;
172 scores_flags(i) = scoreflags;
173 if((scoreflags & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
175 scores_primary = scores(i);
176 scores_flags_primary = scoreflags;
178 else if((scoreflags & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
180 scores_secondary = scores(i);
181 scores_flags_secondary = scoreflags;
185 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_TOTAL, label));
186 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_SCOREBOARD, label));
190 void ScoreInfo_SetLabel_TeamScore(float i, string label, float scoreflags)
192 teamscores_label(i) = label;
193 teamscores_flags(i) = scoreflags;
194 if((scoreflags & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
196 teamscores_primary = teamscores(i);
197 teamscores_flags_primary = scoreflags;
201 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_TOTAL, label));
202 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_SCOREBOARD, label));
206 bool ScoreInfo_SendEntity(entity this, entity to, int sf)
209 WriteHeader(MSG_ENTITY, ENT_CLIENT_SCORES_INFO);
210 WriteRegistered(Gametypes, MSG_ENTITY, MapInfo_LoadedGametype);
212 if (loaded_gametype_custom_string != "")
213 gt_name = cvar_string(strcat("sv_vote_gametype_", loaded_gametype_custom_string, "_name"));
214 WriteString(MSG_ENTITY, gt_name);
215 FOREACH(Scores, true, {
216 WriteString(MSG_ENTITY, scores_label(it));
217 WriteByte(MSG_ENTITY, scores_flags(it));
219 for(i = 0; i < MAX_TEAMSCORE; ++i)
221 WriteString(MSG_ENTITY, teamscores_label(i));
222 WriteByte(MSG_ENTITY, teamscores_flags(i));
224 // prevent sending the welcome message again when score types are sent again because the scoring system has changed
225 // it can happen in some game modes like Race when the qualyfing session ends and the race starts
226 bool welcome_msg_too = (!CS(to) || time < CS(to).jointime + 5);
227 WriteByte(MSG_ENTITY, welcome_msg_too);
228 // welcome message is sent here because it needs to know the gametype
230 SendWelcomeMessage(to, MSG_ENTITY);
234 void ScoreInfo_Init(int teams)
236 if(scores_initialized)
238 scores_initialized.SendFlags |= 1; // force a resend
242 scores_initialized = new_pure(ent_client_scoreinfo);
243 Net_LinkEntity(scores_initialized, false, 0, ScoreInfo_SendEntity);
246 TeamScore_Spawn(NUM_TEAM_1, "Red");
248 TeamScore_Spawn(NUM_TEAM_2, "Blue");
250 TeamScore_Spawn(NUM_TEAM_3, "Yellow");
252 TeamScore_Spawn(NUM_TEAM_4, "Pink");
256 * per-player score entities
259 bool PlayerScore_SendEntity(entity this, entity to, float sendflags)
261 WriteHeader(MSG_ENTITY, ENT_CLIENT_SCORES);
262 WriteByte(MSG_ENTITY, etof(this.owner));
265 FOREACH(Scores, true, {
266 int p = 1 << (i % 16);
267 if (this.(scores(it)) > 127 || this.(scores(it)) <= -128)
271 WriteShort(MSG_ENTITY, sendflags);
272 WriteShort(MSG_ENTITY, longflags);
273 FOREACH(Scores, true, {
274 int p = 1 << (i % 16);
278 WriteInt24_t(MSG_ENTITY, this.(scores(it)));
280 WriteChar(MSG_ENTITY, this.(scores(it)));
287 float PlayerScore_Clear(entity player)
291 if(teamscores_entities_count)
294 if(MUTATOR_CALLHOOK(ForbidPlayerScore_Clear)) return 0;
296 sk = CS(player).scorekeeper;
297 FOREACH(Scores, true, {
298 if(sk.(scores(it)) != 0)
299 if(scores_label(it) != "")
300 sk.SendFlags |= BIT(i % 16);
308 void Score_ClearAll()
312 FOREACH_CLIENTSLOT(true, {
313 sk = CS(it).scorekeeper;
315 FOREACH(Scores, true, {
316 if(sk.(scores(it)) != 0)
317 if(scores_label(it) != "")
318 sk.SendFlags |= BIT(i % 16);
323 for(t = 0; t < 16; ++t)
325 sk = teamscorekeepers[t];
328 for(int j = 0; j < MAX_TEAMSCORE; ++j)
330 if(sk.(teamscores(j)) != 0)
331 if(teamscores_label(j) != "")
332 sk.SendFlags |= BIT(j);
333 sk.(teamscores(j)) = 0;
338 void PlayerScore_Attach(entity player)
340 if(CS(player).scorekeeper)
341 error("player already has a scorekeeper");
342 entity sk = new_pure(scorekeeper);
344 Net_LinkEntity(sk, false, 0, PlayerScore_SendEntity);
345 CS(player).scorekeeper = sk;
348 void PlayerScore_Detach(entity player)
350 if(!CS(player).scorekeeper)
351 error("player has no scorekeeper");
352 delete(CS(player).scorekeeper);
353 CS(player).scorekeeper = NULL;
356 float PlayerScore_Add(entity player, PlayerScoreField scorefield, float score)
358 bool mutator_returnvalue = MUTATOR_CALLHOOK(AddPlayerScore, scorefield, score, player);
359 score = M_ARGV(1, float);
361 if(!mutator_returnvalue && game_stopped)
366 if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
367 entity s = CS(player).scorekeeper;
372 LOG_WARN("Adding score to unknown player!");
377 return s.(scores(scorefield));
379 if(scores_label(scorefield) != "")
380 s.SendFlags |= BIT(scorefield.m_id % 16);
382 PlayerStats_GameReport_Event_Player(s.owner, strcat(PLAYERSTATS_TOTAL, scores_label(scorefield)), score);
383 s.(scores(scorefield)) += score;
384 MUTATOR_CALLHOOK(AddedPlayerScore, scorefield, score, player);
385 return s.(scores(scorefield));
388 float PlayerScore_Set(entity player, PlayerScoreField scorefield, float score)
390 if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
391 entity s = CS(player).scorekeeper;
396 LOG_WARN("Setting score of unknown player!");
400 float oldscore = s.(scores(scorefield));
401 if(oldscore == score)
404 if(scores_label(scorefield) != "")
405 s.SendFlags |= BIT(scorefield.m_id % 16);
406 s.(scores(scorefield)) = score;
407 return s.(scores(scorefield));
410 float PlayerTeamScore_Add(entity player, PlayerScoreField pscorefield, float tscorefield, float score)
413 r = PlayerScore_Add(player, pscorefield, score);
414 if(teamscores_entities_count) // only for teamplay
415 r = TeamScore_Add(player, tscorefield, score);
419 // strict: compare others fields too besides primary and secondary
420 float PlayerScore_Compare(entity t1, entity t2, bool strict)
422 if(!t1 || !t2) return (!t2) - !t1;
425 result = ScoreField_Compare(t1, t2, scores_primary, scores_flags_primary, result);
426 // NOTE: if (scores_secondary) doesn't work because it's a field pointer
427 if (result == 0 && scores_flags_secondary)
428 result = ScoreField_Compare(t1, t2, scores_secondary, scores_flags_secondary, result);
430 if (result == 0 && strict)
432 FOREACH(Scores, true, {
433 if (scores_flags(it) & SFL_SORT_PRIO_MASK)
435 if (scores_label(it) == "")
437 var .float f = scores(it);
438 result = ScoreField_Compare(t1, t2, f, scores_flags(it), result);
442 result = t1.owner.playerid - t2.owner.playerid;
448 void WinningConditionHelper(entity this)
453 entity winnerscorekeeper;
454 entity secondscorekeeper;
458 // gametype:P<pure>:S<slots>::plabel,plabel:tlabel,tlabel:teamid:tscore,tscore:teamid:tscore,tscore
459 // score labels always start with a symbol or with lower case
460 // so to match pure, match for :P0:
461 // to match full, match for :S0:
463 fullstatus = autocvar_g_full_getstatus_responses;
466 s = strcat(s, ":", autocvar_g_xonoticversion);
467 s = strcat(s, ":P", ftos(cvar_purechanges_count));
468 s = strcat(s, ":S", ftos(nJoinAllowed(this, NULL)));
469 s = strcat(s, ":F", ftos(serverflags));
470 s = strcat(s, ":T", sv_termsofservice_url_escaped);
471 s = strcat(s, ":M", modname);
472 s = strcat(s, "::", GetPlayerScoreString(NULL, (fullstatus ? 1 : 2)));
474 if(teamscores_entities_count)
478 s = strcat(s, ":", GetTeamScoreString(0, 1));
479 for(t = 0; t < 16; ++t)
480 if(teamscorekeepers[t])
481 s = strcat(s, ":", ftos(t+1), ":", GetTeamScoreString(t+1, 1));
483 WinningConditionHelper_winnerteam = -1;
484 WinningConditionHelper_secondteam = -1;
485 winnerscorekeeper = NULL;
486 secondscorekeeper = NULL;
487 for(t = 0; t < 16; ++t)
489 sk = teamscorekeepers[t];
490 c = TeamScore_Compare(winnerscorekeeper, sk, true);
493 WinningConditionHelper_secondteam = WinningConditionHelper_winnerteam;
494 WinningConditionHelper_winnerteam = t + 1;
495 secondscorekeeper = winnerscorekeeper;
496 winnerscorekeeper = sk;
500 c = TeamScore_Compare(secondscorekeeper, sk, true);
503 WinningConditionHelper_secondteam = t + 1;
504 secondscorekeeper = sk;
509 WinningConditionHelper_equality = (TeamScore_Compare(winnerscorekeeper, secondscorekeeper, false) == 0);
510 if(WinningConditionHelper_equality)
511 WinningConditionHelper_winnerteam = WinningConditionHelper_secondteam = -1;
513 WinningConditionHelper_topscore = winnerscorekeeper.teamscores_primary;
514 WinningConditionHelper_secondscore = secondscorekeeper.teamscores_primary;
515 WinningConditionHelper_lowerisbetter = (teamscores_flags_primary & SFL_LOWER_IS_BETTER);
516 WinningConditionHelper_zeroisworst = (teamscores_flags_primary & SFL_ZERO_IS_WORST);
518 WinningConditionHelper_winner = NULL; // not supported in teamplay
519 WinningConditionHelper_second = NULL; // not supported in teamplay
523 WinningConditionHelper_winner = NULL;
524 WinningConditionHelper_second = NULL;
525 winnerscorekeeper = NULL;
526 secondscorekeeper = NULL;
527 FOREACH_CLIENT(IS_PLAYER(it), {
528 sk = CS(it).scorekeeper;
529 c = PlayerScore_Compare(winnerscorekeeper, sk, true);
532 WinningConditionHelper_second = WinningConditionHelper_winner;
533 WinningConditionHelper_winner = it;
534 secondscorekeeper = winnerscorekeeper;
535 winnerscorekeeper = sk;
539 c = PlayerScore_Compare(secondscorekeeper, sk, true);
542 WinningConditionHelper_second = it;
543 secondscorekeeper = sk;
548 WinningConditionHelper_equality = (PlayerScore_Compare(winnerscorekeeper, secondscorekeeper, false) == 0);
549 if(WinningConditionHelper_equality)
550 WinningConditionHelper_winner = WinningConditionHelper_second = NULL;
552 WinningConditionHelper_topscore = winnerscorekeeper.scores_primary;
553 WinningConditionHelper_secondscore = secondscorekeeper.scores_primary;
554 WinningConditionHelper_lowerisbetter = (scores_flags_primary & SFL_LOWER_IS_BETTER);
555 WinningConditionHelper_zeroisworst = (scores_flags_primary & SFL_ZERO_IS_WORST);
557 WinningConditionHelper_winnerteam = -1; // no teamplay
558 WinningConditionHelper_secondteam = -1; // no teamplay
561 if(WinningConditionHelper_topscore == 0)
563 if(scores_flags_primary & SFL_ZERO_IS_WORST)
565 if(WinningConditionHelper_lowerisbetter)
566 WinningConditionHelper_topscore = 999999999;
568 WinningConditionHelper_topscore = -999999999;
570 if(player_count == 0) // special case: empty servers DO end the match at a 0:0 tie
571 WinningConditionHelper_equality = 0;
574 if(WinningConditionHelper_secondscore == 0)
576 if(scores_flags_primary & SFL_ZERO_IS_WORST)
578 if(WinningConditionHelper_lowerisbetter)
579 WinningConditionHelper_secondscore = 999999999;
581 WinningConditionHelper_secondscore = -999999999;
585 strcpy(worldstatus, s);
587 FOREACH_CLIENT(true, {
591 s = GetPlayerScoreString(it, 1);
592 s = strcat(s, IS_REAL_CLIENT(it) ? ":human" : ":bot");
593 if(!(IS_PLAYER(it) || INGAME_JOINED(it)))
594 s = strcat(s, ":spectator");
598 if (IS_PLAYER(it) || INGAME_JOINED(it))
599 s = GetPlayerScoreString(it, 2);
604 strcpy(it.clientstatus, s);
608 string GetScoreLogLabel(string label, float fl)
610 if(fl & SFL_LOWER_IS_BETTER)
611 label = strcat(label, "<");
612 if((fl & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
613 label = strcat(label, "!!");
614 else if((fl & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
615 label = strcat(label, "!");
619 string GetPlayerScoreString(entity pl, float shortString)
630 FOREACH(Scores, true, {
631 if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
633 f = scores_flags(it);
634 l = scores_label(it);
635 out = strcat(out, GetScoreLogLabel(l, f), ",");
639 FOREACH(Scores, true, {
640 if((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
642 f = scores_flags(it);
643 l = scores_label(it);
644 out = strcat(out, GetScoreLogLabel(l, f), ",");
648 FOREACH(Scores, true, {
649 if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
650 if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
652 f = scores_flags(it);
653 l = scores_label(it);
654 out = strcat(out, GetScoreLogLabel(l, f), ",");
657 out = substring(out, 0, strlen(out) - 1);
659 else if((sk = CS(pl).scorekeeper))
661 FOREACH(Scores, true, {
662 if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
663 out = strcat(out, ftos(sk.(scores(it))), ",");
666 FOREACH(Scores, true, {
667 if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
668 out = strcat(out, ftos(sk.(scores(it))), ",");
671 FOREACH(Scores, true, {
672 if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
673 if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
674 out = strcat(out, ftos(sk.(scores(it))), ",");
676 out = substring(out, 0, strlen(out) - 1);
681 string GetTeamScoreString(float tm, float shortString)
692 for(i = 0; i < MAX_TEAMSCORE; ++i)
693 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
695 f = teamscores_flags(i);
696 l = teamscores_label(i);
697 out = strcat(out, GetScoreLogLabel(l, f), ",");
700 for(i = 0; i < MAX_TEAMSCORE; ++i)
701 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
703 f = teamscores_flags(i);
704 l = teamscores_label(i);
705 out = strcat(out, GetScoreLogLabel(l, f), ",");
708 for(i = 0; i < MAX_TEAMSCORE; ++i)
709 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
710 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
712 f = teamscores_flags(i);
713 l = teamscores_label(i);
714 out = strcat(out, GetScoreLogLabel(l, f), ",");
716 out = substring(out, 0, strlen(out) - 1);
718 else if((sk = teamscorekeepers[tm - 1]))
720 for(i = 0; i < MAX_TEAMSCORE; ++i)
721 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
722 out = strcat(out, ftos(sk.(teamscores(i))), ",");
724 for(i = 0; i < MAX_TEAMSCORE; ++i)
725 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
726 out = strcat(out, ftos(sk.(teamscores(i))), ",");
728 for(i = 0; i < MAX_TEAMSCORE; ++i)
729 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
730 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
731 out = strcat(out, ftos(sk.(teamscores(i))), ",");
732 out = substring(out, 0, strlen(out) - 1);
737 // strict: compare others fields too besides primary and secondary
738 int PlayerTeamScore_Compare(entity p1, entity p2, float teams, bool strict)
740 if(teams && teamscores_entities_count)
742 if(p1.team != p2.team)
746 t1 = teamscorekeepers[p1.team - 1];
747 t2 = teamscorekeepers[p2.team - 1];
748 r = TeamScore_Compare(t1, t2, ((teams >= 0) ? 1 : strict));
755 return PlayerScore_Compare(CS(p1).scorekeeper, CS(p2).scorekeeper, strict);
758 entity PlayerScore_Sort(.float field, int teams, bool strict, bool nospectators)
760 entity p, plist, pprev, pbest, pbestprev, pfirst, plast;
765 FOREACH_CLIENT(true, { it.(field) = 0; });
767 FOREACH_CLIENT(CS(it).scorekeeper,
770 if(it.frags == FRAGS_SPECTATOR)
776 // Now plist points to the whole list.
778 pfirst = plast = NULL;
783 pprev = pbestprev = NULL;
785 for(p = plist; (pprev = p), (p = p.chain); )
787 if(PlayerTeamScore_Compare(p, pbest, teams, strict) > 0)
794 // remove pbest out of the chain
795 if(pbestprev == NULL)
798 pbestprev.chain = pbest.chain;
802 if(!plast || PlayerTeamScore_Compare(plast, pbest, teams, strict))
817 float TeamScore_GetCompareValue(float t)
822 if(t <= 0 || t >= 16)
826 error("Reading score of invalid team!");
829 sk = teamscorekeepers[t - 1];
832 s = sk.teamscores_primary;
833 if(teamscores_flags_primary & SFL_ZERO_IS_WORST)
836 if(teamscores_flags_primary & SFL_LOWER_IS_BETTER)
841 const float NAMEWIDTH = 22;
842 const float SCORESWIDTH = 58;
843 // TODO put this somewhere in common?
844 string Score_NicePrint_ItemColor(float vflags)
846 if(vflags & SFL_SORT_PRIO_PRIMARY)
848 else if(vflags & SFL_SORT_PRIO_SECONDARY)
854 void Score_NicePrint_Team(entity to, float t, float w)
862 sk = teamscorekeepers[t - 1];
865 s = strcat(s, Team_ColoredFullName(t));
866 for(i = 0; i < MAX_TEAMSCORE; ++i)
867 if(teamscores_label(i) != "")
869 fl = teamscores_flags(i);
870 sc = sk.(teamscores(i));
871 s = strcat(s, " ", Score_NicePrint_ItemColor(fl), ScoreString(fl, sc, 0));
877 s = strcat(s, strpad(max(0, NAMEWIDTH - strlennocol(s)), ""));
879 FOREACH(Scores, true, {
880 if(scores_label(it) != "")
882 fl = scores_flags(it);
883 s2 = scores_label(it);
884 s = strcat(s, " ", Score_NicePrint_ItemColor(fl), strpad(-w, substring(s2, 0, w)));
891 void Score_NicePrint_Player(entity to, entity p, float w)
899 sk = CS(p).scorekeeper;
901 s = strcat(s, playername(p.netname, p.team, false));
904 i = strlennocol(s) - NAMEWIDTH;
906 s = substring(s, 0, strlen(s) - i);
909 s = strcat(s, strpad(i, ""));
914 FOREACH(Scores, true, {
915 if(scores_label(it) != "")
917 fl = scores_flags(it);
918 sc = sk.(scores(it));
919 s = strcat(s, " ", Score_NicePrint_ItemColor(fl), strpad(-w, ScoreString(fl, sc, 0)));
926 void Score_NicePrint_Spectators(entity to)
928 print_to(to, "Spectators:");
931 void Score_NicePrint_Spectator(entity to, entity p)
933 print_to(to, strcat(" ", playername(p.netname, p.team, false)));
936 .float score_dummyfield;
937 void Score_NicePrint(entity to)
943 FOREACH(Scores, true, {
944 if(scores_label(it) != "")
947 w = bound(6, floor(SCORESWIDTH / t - 1), 9);
949 p = PlayerScore_Sort(score_dummyfield, 1, true, false);
952 if(!teamscores_entities_count)
953 Score_NicePrint_Team(to, t, w);
956 if(teamscores_entities_count)
958 Score_NicePrint_Team(to, p.team, w);
959 Score_NicePrint_Player(to, p, w);
965 FOREACH_CLIENT(!IS_PLAYER(it), {
967 Score_NicePrint_Spectators(to);
968 Score_NicePrint_Spectator(to, it);
973 void PlayerScore_PlayerStats(entity p)
975 entity s = CS(p).scorekeeper;
976 FOREACH(Scores, true, {
977 if(s.(scores(it)) != 0 && scores_label(it) != "")
978 PlayerStats_GameReport_Event_Player(s.owner,
979 strcat(PLAYERSTATS_SCOREBOARD, scores_label(it)), s.(scores(it)));
983 void PlayerScore_TeamStats()
987 for(t = 0; t < 16; ++t)
989 sk = teamscorekeepers[t];
992 for(i = 0; i < MAX_TEAMSCORE; ++i)
993 if(sk.(teamscores(i)) != 0 && teamscores_label(i) != "")
994 // the +1 is important here!
995 PlayerStats_GameReport_Event_Team(t+1,
996 strcat(PLAYERSTATS_SCOREBOARD, teamscores_label(i)), sk.(teamscores(i)));