1 #define MAX_CHECKPOINTS 255
3 void spawnfunc_target_checkpoint();
6 .float race_penalty_accumulator;
7 .string race_penalty_reason;
8 .float race_checkpoint; // player: next checkpoint that has to be reached
10 .entity race_lastpenalty;
14 float race_checkpoint_records[MAX_CHECKPOINTS];
15 string race_checkpoint_recordholders[MAX_CHECKPOINTS];
16 float race_checkpoint_lasttimes[MAX_CHECKPOINTS];
17 float race_checkpoint_lastlaps[MAX_CHECKPOINTS];
18 entity race_checkpoint_lastplayers[MAX_CHECKPOINTS];
20 float race_highest_checkpoint;
21 float race_timed_checkpoint;
26 float race_NextCheckpoint(float f)
28 if(f >= race_highest_checkpoint)
34 float race_PreviousCheckpoint(float f)
39 return race_highest_checkpoint;
45 // 0 = common start/finish
48 float race_CheckpointNetworkID(float f)
50 if(race_timed_checkpoint)
54 else if(f == race_timed_checkpoint)
60 void race_SendNextCheckpoint(entity e, float spec) // qualifying only
69 cp = e.race_checkpoint;
70 recordtime = race_checkpoint_records[cp];
71 recordholder = race_checkpoint_recordholders[cp];
72 if(recordholder == e.netname)
77 WRITESPECTATABLE_MSG_ONE({
78 WriteByte(MSG_ONE, SVC_TEMPENTITY);
79 WriteByte(MSG_ONE, TE_CSQC_RACE);
82 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING);
83 //WriteCoord(MSG_ONE, e.race_laptime - e.race_penalty_accumulator);
84 WriteCoord(MSG_ONE, time - e.race_movetime - e.race_penalty_accumulator);
87 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT_QUALIFYING);
88 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player will be at next
89 WriteInt24_t(MSG_ONE, recordtime);
90 WriteString(MSG_ONE, recordholder);
94 void race_InitSpectator()
97 if(msg_entity.enemy.race_laptime)
98 race_SendNextCheckpoint(msg_entity.enemy, 1);
101 void race_send_recordtime(float msg)
103 // send the server best time
104 WriteByte(msg, SVC_TEMPENTITY);
105 WriteByte(msg, TE_CSQC_RACE);
106 WriteByte(msg, RACE_NET_SERVER_RECORD);
107 WriteInt24_t(msg, race_readTime(GetMapname(), 1));
110 void race_SendRankings(float pos, float prevpos, float del, float msg)
112 WriteByte(msg, SVC_TEMPENTITY);
113 WriteByte(msg, TE_CSQC_RACE);
114 WriteByte(msg, RACE_NET_SERVER_RANKINGS);
115 WriteShort(msg, pos);
116 WriteShort(msg, prevpos);
117 WriteShort(msg, del);
118 WriteString(msg, race_readName(GetMapname(), pos));
119 WriteInt24_t(msg, race_readTime(GetMapname(), pos));
122 void race_SendStatus(float id, entity e)
130 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy3, {
131 WriteByte(msg, SVC_TEMPENTITY);
132 WriteByte(msg, TE_CSQC_RACE);
133 WriteByte(msg, RACE_NET_SERVER_STATUS);
135 WriteString(msg, e.netname);
139 void race_setTime(string map, float t, string myuid, string mynetname, entity e) { // netname only used TEMPORARILY for printing
140 float newpos, player_prevpos;
141 newpos = race_readPos(map, t);
145 for(i = 1; i <= RANKINGS_CNT; ++i)
147 if(race_readUID(map, i) == myuid)
152 string recorddifference, oldrec_holder;
153 if (player_prevpos && (player_prevpos < newpos || !newpos))
155 oldrec = race_readTime(GetMapname(), player_prevpos);
156 recorddifference = strcat(" ^1[+", TIME_ENCODED_TOSTRING(t - oldrec), "]");
157 bprint(mynetname, "^7 couldn't break their ", race_placeName(player_prevpos), " place record of ", TIME_ENCODED_TOSTRING(oldrec), recorddifference, "\n");
158 race_SendStatus(0, e); // "fail"
159 Send_KillNotification(e.netname, TIME_ENCODED_TOSTRING(t), "", RACE_FAIL, MSG_RACE);
161 } else if (!newpos) { // no ranking, time worse than the worst ranked
162 recorddifference = strcat(" ^1[+", TIME_ENCODED_TOSTRING(t - race_readTime(GetMapname(), RANKINGS_CNT)), "]");
163 bprint(mynetname, "^7 couldn't break the ", race_placeName(RANKINGS_CNT), " place record of ", TIME_ENCODED_TOSTRING(race_readTime(GetMapname(), RANKINGS_CNT)), recorddifference, "\n");
164 race_SendStatus(0, e); // "fail"
165 Send_KillNotification(e.netname, TIME_ENCODED_TOSTRING(t), "", RACE_FAIL, MSG_RACE);
169 // if we didn't hit a return yet, we have a new record!
171 // if the player does not have a UID we can unfortunately not store the record, as the rankings system relies on UIDs
174 bprint(mynetname, "^1 scored a new record with ^7", TIME_ENCODED_TOSTRING(t), "^1, but lacks a UID, so the record will unfortunately be lost.\n");
178 oldrec = race_readTime(GetMapname(), newpos);
179 oldrec_holder = race_readName(GetMapname(), newpos);
182 race_writeTime(GetMapname(), t, myuid);
185 write_recordmarker(e, time - TIME_DECODE(t), TIME_DECODE(t));
186 race_send_recordtime(MSG_ALL);
189 race_SendRankings(newpos, player_prevpos, 0, MSG_ALL);
191 strunzone(rankings_reply);
192 rankings_reply = strzone(getrankings());
194 if(newpos == player_prevpos) {
195 recorddifference = strcat(" ^2[-", TIME_ENCODED_TOSTRING(oldrec - t), "]");
196 bprint(mynetname, "^1 improved their 1st place record with ", TIME_ENCODED_TOSTRING(t), recorddifference, "\n");
197 } else if (oldrec == 0) {
198 bprint(mynetname, "^1 set the 1st place record with ", TIME_ENCODED_TOSTRING(t), "\n");
200 recorddifference = strcat(" ^2[-", TIME_ENCODED_TOSTRING(oldrec - t), "]");
201 bprint(mynetname, "^1 broke ", oldrec_holder, "^1's 1st place record with ", strcat(TIME_ENCODED_TOSTRING(t), recorddifference, "\n"));
203 race_SendStatus(3, e); // "new server record"
204 Send_KillNotification(e.netname, TIME_ENCODED_TOSTRING(t), "", RACE_SERVER_RECORD, MSG_RACE);
206 if(newpos == player_prevpos) {
207 recorddifference = strcat(" ^2[-", TIME_ENCODED_TOSTRING(oldrec - t), "]");
208 bprint(mynetname, "^5 improved their ", race_placeName(newpos), " ^5place record with ", TIME_ENCODED_TOSTRING(t), recorddifference, "\n");
209 race_SendStatus(1, e); // "new time"
210 Send_KillNotification(e.netname, TIME_ENCODED_TOSTRING(t), "", RACE_NEW_TIME, MSG_RACE);
211 } else if (oldrec == 0) {
212 bprint(mynetname, "^2 set the ", race_placeName(newpos), " ^2place record with ", TIME_ENCODED_TOSTRING(t), "\n");
213 race_SendStatus(2, e); // "new rank"
214 Send_KillNotification(e.netname, TIME_ENCODED_TOSTRING(t), "", RACE_NEW_RANK, MSG_RACE);
216 recorddifference = strcat(" ^2[-", TIME_ENCODED_TOSTRING(oldrec - t), "]");
217 bprint(mynetname, "^2 broke ", oldrec_holder, "^2's ", race_placeName(newpos), " ^2place record with ", strcat(TIME_ENCODED_TOSTRING(t), recorddifference, "\n"));
218 race_SendStatus(2, e); // "new rank"
219 Send_KillNotification(e.netname, TIME_ENCODED_TOSTRING(t), "", RACE_NEW_TIME, MSG_RACE);
224 void race_deleteTime(string map, float pos) {
232 for (i = pos; i <= RANKINGS_CNT; ++i) {
233 if (i == RANKINGS_CNT) {
234 db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), string_null);
235 db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), string_null);
238 db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(race_readTime(GetMapname(), i+1)));
239 db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(GetMapname(), i+1));
243 race_SendRankings(pos, 0, 1, MSG_ALL);
245 race_send_recordtime(MSG_ALL);
248 strunzone(rankings_reply);
249 rankings_reply = strzone(getrankings());
252 void race_SendTime(entity e, float cp, float t, float tvalid)
257 if(g_race_qualifying)
258 t += e.race_penalty_accumulator;
260 t = TIME_ENCODE(t); // make integer
261 // adding just 0.4 so it rounds down in the .5 case (matching the timer display)
264 if(cp == race_timed_checkpoint) // finish line
265 if not(e.race_completed)
268 if(g_race_qualifying)
270 s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
272 PlayerScore_Add(e, SP_RACE_FASTEST, t - s);
276 s = PlayerScore_Add(e, SP_RACE_TIME, 0);
277 snew = TIME_ENCODE(time - game_starttime);
278 PlayerScore_Add(e, SP_RACE_TIME, snew - s);
279 l = PlayerTeamScore_Add(e, SP_RACE_LAPS, ST_RACE_LAPS, 1);
281 if(autocvar_fraglimit)
282 if(l >= autocvar_fraglimit)
283 race_StartCompleting();
287 e.race_completed = 1;
288 MAKE_INDEPENDENT_PLAYER(e);
289 bprint(e.netname, "^7 has finished the race.\n");
297 if(g_race_qualifying)
301 recordtime = race_checkpoint_records[cp];
302 recordholder = strcat1(race_checkpoint_recordholders[cp]); // make a tempstring copy, as we'll possibly strunzone it!
303 if(recordholder == e.netname)
307 if(cp == race_timed_checkpoint)
309 race_setTime(GetMapname(), t, e.crypto_idfp, e.netname, e);
310 if(g_cts && autocvar_g_cts_finish_kill_delay)
315 if(t < recordtime || recordtime == 0)
317 race_checkpoint_records[cp] = t;
318 if(race_checkpoint_recordholders[cp])
319 strunzone(race_checkpoint_recordholders[cp]);
320 race_checkpoint_recordholders[cp] = strzone(e.netname);
321 if(g_race_qualifying)
323 FOR_EACH_REALPLAYER(p)
324 if(p.race_checkpoint == cp)
325 race_SendNextCheckpoint(p, 0);
339 if(g_race_qualifying)
341 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy1, {
342 WriteByte(MSG_ONE, SVC_TEMPENTITY);
343 WriteByte(MSG_ONE, TE_CSQC_RACE);
344 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_QUALIFYING);
345 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
346 WriteInt24_t(MSG_ONE, t); // time to that intermediate
347 WriteInt24_t(MSG_ONE, recordtime); // previously best time
348 WriteString(MSG_ONE, recordholder); // record holder
352 else // RACE! Not Qualifying
354 float lself, lother, othtime;
356 oth = race_checkpoint_lastplayers[cp];
359 lself = PlayerScore_Add(e, SP_RACE_LAPS, 0);
360 lother = race_checkpoint_lastlaps[cp];
361 othtime = race_checkpoint_lasttimes[cp];
364 lself = lother = othtime = 0;
367 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy2, {
368 WriteByte(MSG_ONE, SVC_TEMPENTITY);
369 WriteByte(MSG_ONE, TE_CSQC_RACE);
370 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE);
371 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
374 WriteInt24_t(MSG_ONE, 0);
375 WriteByte(MSG_ONE, 0);
376 WriteString(MSG_ONE, "");
380 WriteInt24_t(MSG_ONE, TIME_ENCODE(time - race_checkpoint_lasttimes[cp]));
381 WriteByte(MSG_ONE, lself - lother);
382 WriteString(MSG_ONE, oth.netname); // record holder
386 race_checkpoint_lastplayers[cp] = e;
387 race_checkpoint_lasttimes[cp] = time;
388 race_checkpoint_lastlaps[cp] = lself;
391 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy3, {
392 WriteByte(MSG_ONE, SVC_TEMPENTITY);
393 WriteByte(MSG_ONE, TE_CSQC_RACE);
394 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT);
395 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
398 WriteInt24_t(MSG_ONE, 0);
399 WriteByte(MSG_ONE, 0);
400 WriteString(MSG_ONE, "");
404 WriteInt24_t(MSG_ONE, TIME_ENCODE(time - othtime));
405 WriteByte(MSG_ONE, lother - lself);
406 WriteString(MSG_ONE, e.netname); // record holder
412 void race_ClearTime(entity e)
414 e.race_checkpoint = 0;
416 e.race_movetime = e.race_movetime_frac = e.race_movetime_count = 0;
417 e.race_penalty_accumulator = 0;
418 e.race_lastpenalty = world;
421 WRITESPECTATABLE_MSG_ONE({
422 WriteByte(MSG_ONE, SVC_TEMPENTITY);
423 WriteByte(MSG_ONE, TE_CSQC_RACE);
424 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_CLEAR); // next
428 void dumpsurface(entity e)
432 print("Surfaces of ", etos(e), ":\n");
434 print("TEST = ", ftos(getsurfacenearpoint(e, '0 0 0')), "\n");
438 n = getsurfacenumpoints(e, si);
441 print(" Surface ", ftos(si), ":\n");
442 norm = getsurfacenormal(e, si);
443 print(" Normal = ", vtos(norm), "\n");
444 for(ni = 0; ni < n; ++ni)
446 vec = getsurfacepoint(e, si, ni);
447 print(" Point ", ftos(ni), " = ", vtos(vec), " (", ftos(norm * vec), ")\n");
452 void checkpoint_passed()
457 if(other.classname == "porto")
459 // do not allow portalling through checkpoints
460 trace_plane_normal = normalize(-1 * other.velocity);
469 if not((self.spawnflags & 2) && (other.classname == "player"))
472 oldmsg = self.message;
475 self.message = oldmsg;
478 if(other.classname != "player")
482 * Remove unauthorized equipment
484 Portal_ClearAll(other);
486 other.porto_forbidden = 2; // decreased by 1 each StartFrame
489 if(self.race_checkpoint == -2)
491 self.race_checkpoint = other.race_checkpoint;
494 float largest_cp_id = 0;
496 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));) {
498 if(cp.race_checkpoint > largest_cp_id) // update the finish id if someone hit a new checkpoint
500 largest_cp_id = cp.race_checkpoint;
501 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
502 cp.race_checkpoint = largest_cp_id + 1; // finish line
503 race_highest_checkpoint = largest_cp_id + 1;
504 race_timed_checkpoint = largest_cp_id + 1;
506 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));) {
507 if(cp.race_checkpoint == -2) // set defragcpexists to -1 so that the cp id file will be rewritten when someone finishes
513 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
514 cp.race_checkpoint = 1;
515 race_highest_checkpoint = 1;
516 race_timed_checkpoint = 1;
520 if((other.race_checkpoint == -1 && self.race_checkpoint == 0) || (other.race_checkpoint == self.race_checkpoint))
522 if(self.race_penalty)
524 if(other.race_lastpenalty != self)
526 other.race_lastpenalty = self;
527 race_ImposePenaltyTime(other, self.race_penalty, self.race_penalty_reason);
531 if(other.race_penalty)
537 if(self.spawnflags & 2)
540 oldmsg = self.message;
543 self.message = oldmsg;
546 if(other.race_respawn_checkpoint != self.race_checkpoint || !other.race_started)
547 other.race_respawn_spotref = self; // this is not a spot but a CP, but spawnpoint selection will deal with that
548 other.race_respawn_checkpoint = self.race_checkpoint;
549 other.race_checkpoint = race_NextCheckpoint(self.race_checkpoint);
550 other.race_started = 1;
552 race_SendTime(other, self.race_checkpoint, other.race_movetime, !!other.race_laptime);
554 if(!self.race_checkpoint) // start line
556 other.race_laptime = time;
557 other.race_movetime = other.race_movetime_frac = other.race_movetime_count = 0;
558 other.race_penalty_accumulator = 0;
559 other.race_lastpenalty = world;
562 if(g_race_qualifying)
563 race_SendNextCheckpoint(other, 0);
565 if(defrag_ents && defragcpexists < 0 && self.classname == "target_stopTimer")
568 defragcpexists = fh = fopen(strcat("maps/", GetMapname(), ".defragcp"), FILE_WRITE);
571 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
572 fputs(fh, strcat(cp.targetname, " ", ftos(cp.race_checkpoint), "\n"));
577 else if(other.race_checkpoint == race_NextCheckpoint(self.race_checkpoint))
583 if(self.spawnflags & 4)
584 Damage (other, self, self, 10000, DEATH_HURTTRIGGER, other.origin, '0 0 0');
588 void checkpoint_touch()
594 void checkpoint_use()
596 if(other.classname == "info_player_deathmatch") // a spawn, a spawn
603 float race_waypointsprite_visible_for_player(entity e)
605 if(e.race_checkpoint == -1 || self.owner.race_checkpoint == -2)
607 else if(e.race_checkpoint == self.owner.race_checkpoint)
614 void trigger_race_checkpoint_verify()
624 qual = g_race_qualifying;
628 self.classname = "player";
632 for(i = 0; i <= race_highest_checkpoint; ++i)
634 self.race_checkpoint = race_NextCheckpoint(i);
636 // race only (middle of the race)
637 g_race_qualifying = 0;
639 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, FALSE))
640 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for respawning in race) - bailing out"));
645 g_race_qualifying = 1;
646 self.race_place = race_lowest_place_spawn;
647 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, FALSE))
648 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for qualifying) - bailing out"));
650 // race only (initial spawn)
651 g_race_qualifying = 0;
652 for(p = 1; p <= race_highest_place_spawn; ++p)
655 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, FALSE))
656 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for initially spawning in race) - bailing out"));
661 else if(!defrag_ents)
664 self.race_checkpoint = race_NextCheckpoint(0);
665 g_race_qualifying = 1;
666 self.race_place = race_lowest_place_spawn;
667 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, FALSE))
668 error(strcat("Checkpoint 0 misses a spawnpoint with race_place==", ftos(self.race_place), " (used for qualifying) - bailing out"));
672 self.race_checkpoint = race_NextCheckpoint(0);
673 g_race_qualifying = 1;
674 self.race_place = 0; // there's only one spawn on defrag maps
676 // check if a defragcp file already exists, then read it and apply the checkpoint order
681 defragcpexists = fh = fopen(strcat("maps/", GetMapname(), ".defragcp"), FILE_READ);
684 while((l = fgets(fh)))
686 len = tokenize_console(l);
688 defragcpexists = -1; // something's wrong in the defrag cp file, set defragcpexists to -1 so that it will be rewritten when someone finishes
691 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
692 if(argv(0) == cp.targetname)
693 cp.race_checkpoint = stof(argv(1));
699 g_race_qualifying = qual;
701 if(race_timed_checkpoint) {
703 for(cp = world; (cp = find(cp, classname, "target_startTimer"));)
704 WaypointSprite_UpdateSprites(cp.sprite, "race-start", "", "");
705 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
706 WaypointSprite_UpdateSprites(cp.sprite, "race-finish", "", "");
708 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));) {
709 if(cp.race_checkpoint == -2) // something's wrong with the defrag cp file or it has not been written yet, set defragcpexists to -1 so that it will be rewritten when someone finishes
713 if(defragcpexists != -1){
714 float largest_cp_id = 0;
715 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
716 if(cp.race_checkpoint > largest_cp_id)
717 largest_cp_id = cp.race_checkpoint;
718 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
719 cp.race_checkpoint = largest_cp_id + 1; // finish line
720 race_highest_checkpoint = largest_cp_id + 1;
721 race_timed_checkpoint = largest_cp_id + 1;
723 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
724 cp.race_checkpoint = 255; // finish line
725 race_highest_checkpoint = 255;
726 race_timed_checkpoint = 255;
730 for(cp = world; (cp = find(cp, classname, "trigger_race_checkpoint")); )
733 if(cp.race_checkpoint == 0)
734 WaypointSprite_UpdateSprites(cp.sprite, "race-start", "", "");
735 else if(cp.race_checkpoint == race_timed_checkpoint)
736 WaypointSprite_UpdateSprites(cp.sprite, "race-finish", "", "");
742 entity trigger, targ;
743 for(trigger = world; (trigger = find(trigger, classname, "trigger_multiple")); )
744 for(targ = world; (targ = find(targ, targetname, trigger.target)); )
745 if (targ.classname == "target_checkpoint" || targ.classname == "target_startTimer" || targ.classname == "target_stopTimer") {
751 // These just make the game crash on some maps with oddly shaped triggers.
752 // (on the other hand they used to fix the case when two players ran through a checkpoint at once,
753 // and often one of them just passed through without being registered. Hope it's fixed in a better way now.
754 // (happened on item triggers too)
759 //setsize(targ, trigger.mins, trigger.maxs);
760 //setorigin(targ, trigger.origin);
768 vector trigger_race_checkpoint_spawn_evalfunc(entity player, entity spot, vector current)
770 if(g_race_qualifying)
773 if(self.race_checkpoint != 0)
775 if(spot.race_place != race_lowest_place_spawn)
780 if(self.race_checkpoint != player.race_respawn_checkpoint)
782 // try reusing the previous spawn
783 if(self == player.race_respawn_spotref || spot == player.race_respawn_spotref)
784 current_x += SPAWN_PRIO_RACE_PREVIOUS_SPAWN;
785 if(self.race_checkpoint == 0)
788 pl = player.race_place;
789 if(pl > race_highest_place_spawn)
791 if(pl == 0 && !player.race_started)
792 pl = race_highest_place_spawn; // use last place if he has not even touched finish yet
793 if(spot.race_place != pl)
800 void spawnfunc_trigger_race_checkpoint()
803 if(!g_race && !g_cts)
811 self.use = checkpoint_use;
812 if not(self.spawnflags & 1)
813 self.touch = checkpoint_touch;
815 o = (self.absmin + self.absmax) * 0.5;
816 tracebox(o, PL_MIN, PL_MAX, o - '0 0 1' * (o_z - self.absmin_z), MOVE_NORMAL, self);
817 waypoint_spawnforitem_force(self, trace_endpos);
818 self.nearestwaypointtimeout = time + 1000000000;
820 if(self.message == "")
821 self.message = "went backwards";
822 if (self.message2 == "")
823 self.message2 = "was pushed backwards by";
824 if (self.race_penalty_reason == "")
825 self.race_penalty_reason = "missing a checkpoint";
827 self.race_checkpoint = self.cnt;
829 if(self.race_checkpoint > race_highest_checkpoint)
831 race_highest_checkpoint = self.race_checkpoint;
832 if(self.spawnflags & 8)
833 race_timed_checkpoint = self.race_checkpoint;
835 race_timed_checkpoint = 0;
838 if(!self.race_penalty)
840 if(self.race_checkpoint)
841 WaypointSprite_SpawnFixed("race-checkpoint", o, self, sprite, RADARICON_NONE, '1 0.5 0');
843 WaypointSprite_SpawnFixed("race-start-finish", o, self, sprite, RADARICON_NONE, '1 0.5 0');
846 self.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
847 self.spawn_evalfunc = trigger_race_checkpoint_spawn_evalfunc;
849 InitializeEntity(self, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
852 void spawnfunc_target_checkpoint() // defrag entity
855 if(!g_race && !g_cts)
864 self.use = checkpoint_use;
865 if not(self.spawnflags & 1)
866 self.touch = checkpoint_touch;
868 o = (self.absmin + self.absmax) * 0.5;
869 tracebox(o, PL_MIN, PL_MAX, o - '0 0 1' * (o_z - self.absmin_z), MOVE_NORMAL, self);
870 waypoint_spawnforitem_force(self, trace_endpos);
871 self.nearestwaypointtimeout = time + 1000000000;
873 if(self.message == "")
874 self.message = "went backwards";
875 if (self.message2 == "")
876 self.message2 = "was pushed backwards by";
877 if (self.race_penalty_reason == "")
878 self.race_penalty_reason = "missing a checkpoint";
880 if(self.classname == "target_startTimer")
881 self.race_checkpoint = 0;
883 self.race_checkpoint = -2;
885 race_timed_checkpoint = 1;
887 if(self.race_checkpoint == 0)
888 WaypointSprite_SpawnFixed("race-start", o, self, sprite, RADARICON_NONE, '1 0.5 0');
890 WaypointSprite_SpawnFixed("race-checkpoint", o, self, sprite, RADARICON_NONE, '1 0.5 0');
892 self.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
894 InitializeEntity(self, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
897 void spawnfunc_target_startTimer() { spawnfunc_target_checkpoint(); }
898 void spawnfunc_target_stopTimer() { spawnfunc_target_checkpoint(); }
900 void race_AbandonRaceCheck(entity p)
902 if(race_completing && !p.race_completed)
904 p.race_completed = 1;
905 MAKE_INDEPENDENT_PLAYER(p);
906 bprint(p.netname, "^7 has abandoned the race.\n");
911 void race_StartCompleting()
916 if(p.deadflag != DEAD_NO)
917 race_AbandonRaceCheck(p);
920 void race_PreparePlayer()
922 race_ClearTime(self);
924 self.race_started = 0;
925 self.race_respawn_checkpoint = 0;
926 self.race_respawn_spotref = world;
929 void race_RetractPlayer()
931 if(!g_race && !g_cts)
933 if(self.race_respawn_checkpoint == 0 || self.race_respawn_checkpoint == race_timed_checkpoint)
934 race_ClearTime(self);
935 self.race_checkpoint = self.race_respawn_checkpoint;
940 if(!g_race && !g_cts)
943 race_AbandonRaceCheck(self);
948 if(!g_race && !g_cts)
950 if(self.killcount == -666 /* initial spawn */ || g_race_qualifying) // spawn
951 race_PreparePlayer();
953 race_RetractPlayer();
955 race_AbandonRaceCheck(self);
958 void race_PostSpawn(entity spot)
960 if(!g_race && !g_cts)
963 if(spot.target == "")
964 // Emergency: this wasn't a real spawnpoint. Can this ever happen?
965 race_PreparePlayer();
967 // if we need to respawn, do it right
968 self.race_respawn_checkpoint = self.race_checkpoint;
969 self.race_respawn_spotref = spot;
974 void race_PreSpawnObserver()
976 if(!g_race && !g_cts)
978 race_PreparePlayer();
979 self.race_checkpoint = -1;
982 void spawnfunc_info_player_race (void)
984 if(!g_race && !g_cts)
990 spawnfunc_info_player_deathmatch();
992 if(self.race_place > race_highest_place_spawn)
993 race_highest_place_spawn = self.race_place;
994 if(self.race_place < race_lowest_place_spawn)
995 race_lowest_place_spawn = self.race_place;
998 void race_ClearRecords()
1003 for(i = 0; i < MAX_CHECKPOINTS; ++i)
1005 race_checkpoint_records[i] = 0;
1006 if(race_checkpoint_recordholders[i])
1007 strunzone(race_checkpoint_recordholders[i]);
1008 race_checkpoint_recordholders[i] = string_null;
1012 FOR_EACH_CLIENT(self)
1015 p = self.race_place;
1016 race_PreparePlayer();
1017 self.race_place = p;
1022 void race_ReadyRestart()
1026 Score_NicePrint(world);
1028 race_ClearRecords();
1029 PlayerScore_Sort(race_place, 1);
1036 s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
1040 print(e.netname, " = ", ftos(e.race_place), "\n");
1043 if(g_race_qualifying == 2)
1045 g_race_qualifying = 0;
1046 independent_players = 0;
1047 cvar_set("fraglimit", ftos(race_fraglimit));
1048 cvar_set("leadlimit", ftos(race_leadlimit));
1049 cvar_set("timelimit", ftos(race_timelimit));
1054 void race_ImposePenaltyTime(entity pl, float penalty, string reason)
1056 if(g_race_qualifying)
1058 pl.race_penalty_accumulator += penalty;
1060 WRITESPECTATABLE_MSG_ONE({
1061 WriteByte(MSG_ONE, SVC_TEMPENTITY);
1062 WriteByte(MSG_ONE, TE_CSQC_RACE);
1063 WriteByte(MSG_ONE, RACE_NET_PENALTY_QUALIFYING);
1064 WriteShort(MSG_ONE, TIME_ENCODE(penalty));
1065 WriteString(MSG_ONE, reason);
1070 pl.race_penalty = time + penalty;
1072 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy, {
1073 WriteByte(MSG_ONE, SVC_TEMPENTITY);
1074 WriteByte(MSG_ONE, TE_CSQC_RACE);
1075 WriteByte(MSG_ONE, RACE_NET_PENALTY_RACE);
1076 WriteShort(MSG_ONE, TIME_ENCODE(penalty));
1077 WriteString(MSG_ONE, reason);
1082 void penalty_touch()
1085 if(other.race_lastpenalty != self)
1087 other.race_lastpenalty = self;
1088 race_ImposePenaltyTime(other, self.race_penalty, self.race_penalty_reason);
1094 race_ImposePenaltyTime(activator, self.race_penalty, self.race_penalty_reason);
1097 void spawnfunc_trigger_race_penalty()
1101 self.use = penalty_use;
1102 if not(self.spawnflags & 1)
1103 self.touch = penalty_touch;
1105 if (self.race_penalty_reason == "")
1106 self.race_penalty_reason = "missing a checkpoint";
1107 if (!self.race_penalty)
1108 self.race_penalty = 5;
1111 float race_GetFractionalLapCount(entity e)
1113 // interesting metrics (idea by KrimZon) to maybe sort players in the
1114 // scoreboard, immediately updates when overtaking
1116 // requires the track to be built so you never get farther away from the
1117 // next checkpoint, though, and current Xonotic race maps are not built that
1120 // also, this code is slow and would need optimization (i.e. "next CP"
1121 // links on CP entities)
1124 l = PlayerScore_Add(e, SP_RACE_LAPS, 0);
1125 if(e.race_completed)
1126 return l; // not fractional
1129 float bestfraction, fraction;
1130 entity lastcp, cp0, cp1;
1131 float nextcpindex, lastcpindex;
1133 nextcpindex = max(e.race_checkpoint, 0);
1134 lastcpindex = e.race_respawn_checkpoint;
1135 lastcp = e.race_respawn_spotref;
1137 if(nextcpindex == lastcpindex)
1141 for(cp0 = world; (cp0 = find(cp0, classname, "trigger_race_checkpoint")); )
1143 if(cp0.race_checkpoint != lastcpindex)
1148 o0 = (cp0.absmin + cp0.absmax) * 0.5;
1149 for(cp1 = world; (cp1 = find(cp1, classname, "trigger_race_checkpoint")); )
1151 if(cp1.race_checkpoint != nextcpindex)
1153 o1 = (cp1.absmin + cp1.absmax) * 0.5;
1156 fraction = bound(0.0001, vlen(e.origin - o1) / vlen(o0 - o1), 1);
1157 if(fraction < bestfraction)
1158 bestfraction = fraction;
1162 // we are at CP "nextcpindex - bestfraction"
1163 // race_timed_checkpoint == 4: then nextcp==4 means 0.9999x, nextcp==0 means 0.0000x
1164 // race_timed_checkpoint == 0: then nextcp==0 means 0.9999x
1166 nc = race_highest_checkpoint + 1;
1167 c = (mod(nextcpindex - race_timed_checkpoint + nc + nc - 1, nc) + 1) - bestfraction;