3 string playerstats_last;
5 .float playerstats_addedglobalinfo;
6 .string playerstats_id;
7 float playerstats_sendtry;
9 void PlayerStats_Init()
13 playerstats_waitforme = TRUE;
14 uri = autocvar_g_playerstats_uri;
17 playerstats_db = db_create();
18 if(playerstats_db >= 0)
19 playerstats_waitforme = FALSE; // must wait for it at match end
21 PlayerStats_AddEvent(PLAYERSTATS_ALIVETIME);
22 PlayerStats_AddEvent(PLAYERSTATS_WINS);
23 PlayerStats_AddEvent(PLAYERSTATS_MATCHES);
24 PlayerStats_AddEvent(PLAYERSTATS_JOINS);
25 PlayerStats_AddEvent(PLAYERSTATS_SCOREBOARD_VALID);
26 PlayerStats_AddEvent(PLAYERSTATS_RANK);
31 for(i = WEP_FIRST; i <= WEP_LAST; ++i)
33 w = get_weaponinfo(i);
35 PlayerStats_AddEvent(strcat("acc-", w.netname, "-hit"));
36 PlayerStats_AddEvent(strcat("acc-", w.netname, "-fired"));
38 PlayerStats_AddEvent(strcat("acc-", w.netname, "-cnt-hit"));
39 PlayerStats_AddEvent(strcat("acc-", w.netname, "-cnt-fired"));
41 PlayerStats_AddEvent(strcat("acc-", w.netname, "-frags"));
44 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_3);
45 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_5);
46 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_10);
47 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_15);
48 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_20);
49 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_25);
50 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_30);
51 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_BOTLIKE);
52 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTBLOOD);
53 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM);
56 void PlayerStats_AddPlayer(entity e)
58 if(playerstats_db < 0)
63 if(e.crypto_idfp != "" && e.cvar_cl_allow_uidtracking == 1)
64 e.playerstats_id = strzone(e.crypto_idfp);
65 else if(clienttype(e) == CLIENTTYPE_BOT)
66 e.playerstats_id = strzone(sprintf("bot#%d", e.playerid));
68 e.playerstats_id = strzone(sprintf("player#%d", e.playerid));
71 key = sprintf("%s:*", e.playerstats_id);
74 p = db_get(playerstats_db, key);
79 db_put(playerstats_db, key, playerstats_last);
80 strunzone(playerstats_last);
83 db_put(playerstats_db, key, "#");
84 playerstats_last = strzone(e.playerstats_id);
88 void PlayerStats_AddTeam(float t) // TODO: doesn't this remain unused?
90 if(playerstats_db < 0)
94 key = sprintf("%d", t);
97 p = db_get(playerstats_db, key);
102 db_put(playerstats_db, key, teamstats_last);
103 strunzone(teamstats_last);
106 db_put(playerstats_db, key, "#");
107 teamstats_last = strzone(key);
111 void PlayerStats_AddEvent(string event_id)
113 if(playerstats_db < 0)
117 key = sprintf("*:%s", event_id);
120 p = db_get(playerstats_db, key);
125 db_put(playerstats_db, key, events_last);
126 strunzone(events_last);
129 db_put(playerstats_db, key, "#");
130 events_last = strzone(event_id);
134 void PlayerStats_Event(entity e, string event_id, float value)
136 if(!e.playerstats_id || playerstats_db < 0)
141 key = sprintf("%s:%s", e.playerstats_id, event_id);
142 val = stof(db_get(playerstats_db, key));
144 db_put(playerstats_db, key, ftos(val));
147 void PlayerStats_TeamScore(float t, string event_id, float value) // TODO: doesn't this remain unused?
151 key = sprintf("team#%d:%s", t, event_id);
152 val = stof(db_get(playerstats_db, key));
154 db_put(playerstats_db, key, ftos(val));
160 A collection of lines of the format <key> SPACE <value> NEWLINE, where
161 <key> is always a single character.
163 The following keys are defined:
165 V: format version (always 1) - this MUST be the first line!
166 #: comment (MUST be ignored by any parser)
167 R: release information on the server
168 T: time at which the game ended
171 S: "hostname" of the server
172 C: number of "unpure" cvar changes
174 P: player ID of an existing player; this also sets the owner for all following "n", "e" and "t" lines (lower case!)
175 n: nickname of the player (optional)
177 e: followed by an event name, a space, and the event count/score
179 alivetime: total playing time of the player
180 wins: number of games won (can only be set if matches is set)
181 matches: number of matches played to the end (not aborted by map switch)
182 joins: number of matches joined (always 1 unless player never played during the match)
183 scoreboardvalid: set to 1 if the player was there at the end of the match
184 total-<scoreboardname>: total score of that scoreboard item
185 scoreboard-<scoreboardname>: end-of-game score of that scoreboard item (can differ in non-team games)
186 achievement-<achievementname>: achievement counters
187 rank <number>: rank of player
188 acc-<weapon netname>-hit: total damage dealt
189 acc-<weapon netname>-fired: total damage that all fired projectiles *could* have dealt
190 acc-<weapon netname>-cnt-hit: amount of shots that actually hit
191 acc-<weapon netname>-cnt-fired: amount of fired shots
192 acc-<weapon netname>-frags: amount of frags dealt by weapon
195 void PlayerStats_ready(entity fh, entity pass, float status)
205 case URL_READY_CANWRITE:
206 url_fputs(fh, "V 1\n");
208 url_fputs(fh, sprintf("R %s\n", WATERMARK()));
210 url_fputs(fh, sprintf("T %s.%06d\n", strftime(FALSE, "%s"), floor(random() * 1000000)));
211 url_fputs(fh, sprintf("G %s\n", GetGametype()));
212 url_fputs(fh, sprintf("M %s\n", GetMapname()));
213 url_fputs(fh, sprintf("I %s\n", matchid));
214 url_fputs(fh, sprintf("S %s\n", cvar_string("hostname")));
215 url_fputs(fh, sprintf("C %d\n", cvar_purechanges_count));
216 for(p = playerstats_last; (pn = db_get(playerstats_db, sprintf("%s:*", p))) != ""; p = pn)
218 url_fputs(fh, sprintf("P %s\n", p));
219 nn = db_get(playerstats_db, sprintf("%s:_playerid", p));
221 url_fputs(fh, sprintf("i %s\n", nn));
222 nn = db_get(playerstats_db, sprintf("%s:_netname", p));
224 url_fputs(fh, sprintf("n %s\n", nn));
227 tt = db_get(playerstats_db, sprintf("%s:_team", p));
228 url_fputs(fh, sprintf("t %s\n", tt));
230 for(e = events_last; (en = db_get(playerstats_db, sprintf("*:%s", e))) != ""; e = en)
233 v = stof(db_get(playerstats_db, sprintf("%s:%s", p, e)));
235 url_fputs(fh, sprintf("e %s %g\n", e, v));
239 url_fclose(fh, PlayerStats_ready, world);
241 case URL_READY_CANREAD:
242 // url_fclose is processing, we got a response for writing the data
243 // this must come from HTTP
244 print("Got response from player stats server:\n");
245 while((s = url_fgets(fh)))
247 print("End of response.\n");
248 url_fclose(fh, PlayerStats_ready, world);
250 case URL_READY_CLOSED:
251 // url_fclose has finished
252 print("Player stats written\n");
253 playerstats_waitforme = TRUE;
254 db_close(playerstats_db);
257 case URL_READY_ERROR:
259 print("Player stats writing failed: ", ftos(status), "\n");
260 ++playerstats_sendtry;
261 n = tokenize_console(autocvar_g_playerstats_uri);
262 if(playerstats_sendtry < n)
264 print("Trying next URL...\n");
265 url_fopen(argv(playerstats_sendtry), FILE_APPEND, PlayerStats_ready, world);
268 print("Failed permanently.\n");
269 playerstats_waitforme = TRUE;
270 if(playerstats_db >= 0)
272 db_close(playerstats_db);
279 //#NO AUTOCVARS START
280 void PlayerStats_Shutdown()
284 if(playerstats_db < 0)
287 playerstats_sendtry = 0;
288 n = tokenize_console(autocvar_g_playerstats_uri);
291 playerstats_waitforme = FALSE;
292 url_fopen(argv(0), FILE_APPEND, PlayerStats_ready, world);
296 playerstats_waitforme = TRUE;
297 db_close(playerstats_db);
303 void PlayerStats_Accuracy(entity p)
309 for(i = WEP_FIRST; i <= WEP_LAST; ++i)
311 w = get_weaponinfo(i);
313 PlayerStats_Event(p, strcat("acc-", w.netname, "-hit"), a.(accuracy_hit[i-1]));
314 PlayerStats_Event(p, strcat("acc-", w.netname, "-fired"), a.(accuracy_fired[i-1]));
316 PlayerStats_Event(p, strcat("acc-", w.netname, "-cnt-hit"), a.(accuracy_cnt_hit[i-1]));
317 PlayerStats_Event(p, strcat("acc-", w.netname, "-cnt-fired"), a.(accuracy_cnt_fired[i-1]));
319 PlayerStats_Event(p, strcat("acc-", w.netname, "-frags"), a.(accuracy_frags[i-1]));
323 void PlayerStats_AddGlobalInfo(entity p)
325 if(playerstats_db < 0)
327 if(!p.playerstats_id || playerstats_db < 0)
329 p.playerstats_addedglobalinfo = TRUE;
334 PlayerStats_Event(p, PLAYERSTATS_ALIVETIME, time - p.alivetime);
338 db_put(playerstats_db, sprintf("%s:_playerid", p.playerstats_id), ftos(p.playerid));
340 if(p.cvar_cl_allow_uid2name == 1 || clienttype(p) == CLIENTTYPE_BOT)
341 db_put(playerstats_db, sprintf("%s:_netname", p.playerstats_id), p.netname);
344 db_put(playerstats_db, sprintf("%s:_team", p.playerstats_id), ftos(p.team));
346 if(stof(db_get(playerstats_db, sprintf("%d:%s", p.playerstats_id, PLAYERSTATS_ALIVETIME))) > 0)
347 PlayerStats_Event(p, PLAYERSTATS_JOINS, 1);
349 PlayerStats_Accuracy(p);
351 strunzone(p.playerstats_id);
352 p.playerstats_id = string_null;
355 void PlayerStats_EndMatch(float finished)
358 winner = PlayerScore_Sort(score_dummyfield);
359 FOR_EACH_PLAYER(p) // spectators intentionally not included
361 PlayerScore_PlayerStats(p);
362 PlayerStats_Accuracy(p);
363 PlayerStats_Event(p, PLAYERSTATS_SCOREBOARD_VALID, 1);
366 PlayerStats_Event(p, PLAYERSTATS_WINS, p.winning);
367 PlayerStats_Event(p, PLAYERSTATS_MATCHES, 1);
368 PlayerStats_Event(p, PLAYERSTATS_RANK, p.score_dummyfield);