3 string playerstats_last;
5 .float playerstats_addedglobalinfo;
6 .string playerstats_id;
8 void PlayerStats_Init()
12 playerstats_waitforme = TRUE;
13 uri = autocvar_g_playerstats_uri;
16 playerstats_db = db_create();
17 if(playerstats_db >= 0)
18 playerstats_waitforme = FALSE; // must wait for it at match end
20 serverflags |= SERVERFLAG_PLAYERSTATS;
22 PlayerStats_AddEvent(PLAYERSTATS_ALIVETIME);
23 PlayerStats_AddEvent(PLAYERSTATS_WINS);
24 PlayerStats_AddEvent(PLAYERSTATS_MATCHES);
25 PlayerStats_AddEvent(PLAYERSTATS_JOINS);
26 PlayerStats_AddEvent(PLAYERSTATS_SCOREBOARD_VALID);
27 PlayerStats_AddEvent(PLAYERSTATS_RANK);
32 for(i = WEP_FIRST; i <= WEP_LAST; ++i)
34 w = get_weaponinfo(i);
36 PlayerStats_AddEvent(strcat("acc-", w.netname, "-hit"));
37 PlayerStats_AddEvent(strcat("acc-", w.netname, "-fired"));
39 PlayerStats_AddEvent(strcat("acc-", w.netname, "-cnt-hit"));
40 PlayerStats_AddEvent(strcat("acc-", w.netname, "-cnt-fired"));
42 PlayerStats_AddEvent(strcat("acc-", w.netname, "-frags"));
45 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_3);
46 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_5);
47 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_10);
48 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_15);
49 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_20);
50 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_25);
51 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_30);
52 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_BOTLIKE);
53 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTBLOOD);
54 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM);
57 void PlayerStats_AddPlayer(entity e)
61 if(playerstats_db < 0)
67 if(e.crypto_idfp != "" && e.cvar_cl_allow_uidtracking == 1)
69 else if(clienttype(e) == CLIENTTYPE_BOT)
70 s = sprintf("bot#%g#%s", skill, e.cleanname);
72 if(!s || find(world, playerstats_id, s)) // already have one of the ID - next one can't be tracked then!
74 if(clienttype(e) == CLIENTTYPE_BOT)
75 s = sprintf("bot#%d", e.playerid);
77 s = sprintf("player#%d", e.playerid);
80 e.playerstats_id = strzone(s);
83 key = sprintf("%s:*", e.playerstats_id);
86 p = db_get(playerstats_db, key);
91 db_put(playerstats_db, key, playerstats_last);
92 strunzone(playerstats_last);
95 db_put(playerstats_db, key, "#");
96 playerstats_last = strzone(e.playerstats_id);
100 void PlayerStats_AddTeam(float t) // TODO: doesn't this remain unused?
102 if(playerstats_db < 0)
106 key = sprintf("%d", t);
109 p = db_get(playerstats_db, key);
114 db_put(playerstats_db, key, teamstats_last);
115 strunzone(teamstats_last);
118 db_put(playerstats_db, key, "#");
119 teamstats_last = strzone(key);
123 void PlayerStats_AddEvent(string event_id)
125 if(playerstats_db < 0)
129 key = sprintf("*:%s", event_id);
132 p = db_get(playerstats_db, key);
137 db_put(playerstats_db, key, events_last);
138 strunzone(events_last);
141 db_put(playerstats_db, key, "#");
142 events_last = strzone(event_id);
146 void PlayerStats_Event(entity e, string event_id, float value)
148 if(!e.playerstats_id || playerstats_db < 0)
153 key = sprintf("%s:%s", e.playerstats_id, event_id);
154 val = stof(db_get(playerstats_db, key));
156 db_put(playerstats_db, key, ftos(val));
159 void PlayerStats_TeamScore(float t, string event_id, float value) // TODO: doesn't this remain unused?
163 key = sprintf("team#%d:%s", t, event_id);
164 val = stof(db_get(playerstats_db, key));
166 db_put(playerstats_db, key, ftos(val));
172 A collection of lines of the format <key> SPACE <value> NEWLINE, where
173 <key> is always a single character.
175 The following keys are defined:
177 V: format version (always 1) - this MUST be the first line!
178 #: comment (MUST be ignored by any parser)
179 R: release information on the server
180 T: time at which the game ended
183 I: match ID (see "matchid" in g_world.qc
184 S: "hostname" of the server
185 C: number of "unpure" cvar changes
186 U: UDP port number of the server
187 P: player ID of an existing player; this also sets the owner for all following "n", "e" and "t" lines (lower case!)
188 n: nickname of the player (optional)
190 e: followed by an event name, a space, and the event count/score
192 alivetime: total playing time of the player
193 wins: number of games won (can only be set if matches is set)
194 matches: number of matches played to the end (not aborted by map switch)
195 joins: number of matches joined (always 1 unless player never played during the match)
196 scoreboardvalid: set to 1 if the player was there at the end of the match
197 total-<scoreboardname>: total score of that scoreboard item
198 scoreboard-<scoreboardname>: end-of-game score of that scoreboard item (can differ in non-team games)
199 achievement-<achievementname>: achievement counters
200 rank <number>: rank of player
201 acc-<weapon netname>-hit: total damage dealt
202 acc-<weapon netname>-fired: total damage that all fired projectiles *could* have dealt
203 acc-<weapon netname>-cnt-hit: amount of shots that actually hit
204 acc-<weapon netname>-cnt-fired: amount of fired shots
205 acc-<weapon netname>-frags: amount of frags dealt by weapon
208 void PlayerStats_ready(entity fh, entity pass, float status)
217 case URL_READY_CANWRITE:
218 url_fputs(fh, "V 1\n");
220 url_fputs(fh, sprintf("R %s\n", WATERMARK()));
222 url_fputs(fh, sprintf("T %s.%06d\n", strftime(FALSE, "%s"), floor(random() * 1000000)));
223 url_fputs(fh, sprintf("G %s\n", GetGametype()));
224 url_fputs(fh, sprintf("M %s\n", GetMapname()));
225 url_fputs(fh, sprintf("I %s\n", matchid));
226 url_fputs(fh, sprintf("S %s\n", cvar_string("hostname")));
227 url_fputs(fh, sprintf("C %d\n", cvar_purechanges_count));
228 url_fputs(fh, sprintf("U %d\n", cvar("port")));
229 for(p = playerstats_last; (pn = db_get(playerstats_db, sprintf("%s:*", p))) != ""; p = pn)
231 url_fputs(fh, sprintf("P %s\n", p));
232 nn = db_get(playerstats_db, sprintf("%s:_playerid", p));
234 url_fputs(fh, sprintf("i %s\n", nn));
235 nn = db_get(playerstats_db, sprintf("%s:_netname", p));
237 url_fputs(fh, sprintf("n %s\n", nn));
240 tt = db_get(playerstats_db, sprintf("%s:_team", p));
241 url_fputs(fh, sprintf("t %s\n", tt));
243 for(e = events_last; (en = db_get(playerstats_db, sprintf("*:%s", e))) != ""; e = en)
246 v = stof(db_get(playerstats_db, sprintf("%s:%s", p, e)));
248 url_fputs(fh, sprintf("e %s %g\n", e, v));
254 case URL_READY_CANREAD:
255 // url_fclose is processing, we got a response for writing the data
256 // this must come from HTTP
257 print("Got response from player stats server:\n");
258 while((s = url_fgets(fh)))
260 print("End of response.\n");
263 case URL_READY_CLOSED:
264 // url_fclose has finished
265 print("Player stats written\n");
266 playerstats_waitforme = TRUE;
267 db_close(playerstats_db);
270 case URL_READY_ERROR:
272 print("Player stats writing failed: ", ftos(status), "\n");
273 playerstats_waitforme = TRUE;
274 if(playerstats_db >= 0)
276 db_close(playerstats_db);
283 //#NO AUTOCVARS START
284 void PlayerStats_Shutdown()
288 if(playerstats_db < 0)
291 uri = autocvar_g_playerstats_uri;
294 playerstats_waitforme = FALSE;
295 url_multi_fopen(uri, FILE_APPEND, PlayerStats_ready, world);
299 playerstats_waitforme = TRUE;
300 db_close(playerstats_db);
306 void PlayerStats_Accuracy(entity p)
312 for(i = WEP_FIRST; i <= WEP_LAST; ++i)
314 w = get_weaponinfo(i);
316 PlayerStats_Event(p, strcat("acc-", w.netname, "-hit"), a.(accuracy_hit[i-1]));
317 PlayerStats_Event(p, strcat("acc-", w.netname, "-fired"), a.(accuracy_fired[i-1]));
319 PlayerStats_Event(p, strcat("acc-", w.netname, "-cnt-hit"), a.(accuracy_cnt_hit[i-1]));
320 PlayerStats_Event(p, strcat("acc-", w.netname, "-cnt-fired"), a.(accuracy_cnt_fired[i-1]));
322 PlayerStats_Event(p, strcat("acc-", w.netname, "-frags"), a.(accuracy_frags[i-1]));
326 void PlayerStats_AddGlobalInfo(entity p)
328 if(playerstats_db < 0)
330 if(!p.playerstats_id || playerstats_db < 0)
332 p.playerstats_addedglobalinfo = TRUE;
337 PlayerStats_Event(p, PLAYERSTATS_ALIVETIME, time - p.alivetime);
341 db_put(playerstats_db, sprintf("%s:_playerid", p.playerstats_id), ftos(p.playerid));
343 if(p.cvar_cl_allow_uid2name == 1 || clienttype(p) == CLIENTTYPE_BOT)
344 db_put(playerstats_db, sprintf("%s:_netname", p.playerstats_id), p.netname);
347 db_put(playerstats_db, sprintf("%s:_team", p.playerstats_id), ftos(p.team));
349 if(stof(db_get(playerstats_db, sprintf("%d:%s", p.playerstats_id, PLAYERSTATS_ALIVETIME))) > 0)
350 PlayerStats_Event(p, PLAYERSTATS_JOINS, 1);
352 PlayerStats_Accuracy(p);
354 strunzone(p.playerstats_id);
355 p.playerstats_id = string_null;
358 void PlayerStats_EndMatch(float finished)
361 winner = PlayerScore_Sort(score_dummyfield);
362 FOR_EACH_CLIENT(p) // spectators intentionally not included
364 PlayerStats_Accuracy(p);
365 if(g_arena || g_lms || g_ca)
372 if(p.classname != "player")
375 PlayerScore_PlayerStats(p);
376 PlayerStats_Event(p, PLAYERSTATS_SCOREBOARD_VALID, 1);
379 PlayerStats_Event(p, PLAYERSTATS_WINS, p.winning);
380 PlayerStats_Event(p, PLAYERSTATS_MATCHES, 1);
381 PlayerStats_Event(p, PLAYERSTATS_RANK, p.score_dummyfield);