4 REGISTER_MUTATOR(melee_only, cvar("g_melee_only") && !cvar("g_instagib") && !g_nexball);
6 MUTATOR_HOOKFUNCTION(melee_only, SetStartItems)
8 start_ammo_shells = warmup_start_ammo_shells = 0;
9 start_weapons = warmup_start_weapons = WEPSET(SHOTGUN);
14 MUTATOR_HOOKFUNCTION(melee_only, ForbidThrowCurrentWeapon)
19 MUTATOR_HOOKFUNCTION(melee_only, FilterItem)
23 case ITEM_HealthSmall.m_itemid:
24 case ITEM_ArmorSmall.m_itemid:
31 MUTATOR_HOOKFUNCTION(melee_only, BuildMutatorsString)
33 ret_string = strcat(ret_string, ":MeleeOnly");
37 MUTATOR_HOOKFUNCTION(melee_only, BuildMutatorsPrettyString)
39 ret_string = strcat(ret_string, ", Melee Only Arena");