1 #include "../../common/items/item.qh"
3 float instagib_respawntime_ammo = 45;
4 float instagib_respawntimejitter_ammo = 0;
5 GETTER(float, instagib_respawntime_ammo)
6 GETTER(float, instagib_respawntimejitter_ammo)
8 REGISTER_ITEM(VaporizerCells, Ammo) {
9 this.m_model = "a_cells.md3";
10 this.m_sound = "misc/itempickup.wav";
11 this.m_name = "Vaporizer Ammo";
12 this.m_icon = "ammo_supercells";
14 this.m_botvalue = 100;
15 this.m_itemid = IT_CELLS;
16 this.m_respawntime = GET(instagib_respawntime_ammo);
17 this.m_respawntimejitter = GET(instagib_respawntimejitter_ammo);
21 REGISTER_ITEM(ExtraLife, Powerup) {
22 this.m_model = "g_h100.md3";
23 this.m_sound = "misc/megahealth.wav";
24 this.m_name = "Extralife";
25 this.m_icon = "item_mega_health";
27 this.m_itemid = IT_NAILS;
28 this.m_botvalue = BOT_PICKUP_RATING_HIGH;