1 #ifndef GAMEMODE_RACE_H
2 #define GAMEMODE_RACE_H
5 void race_Initialize();
7 REGISTER_MUTATOR(rc, false)
11 if (time > 1) // game loads at time 1
12 error("This is a game type and it cannot be added at runtime.");
18 MUTATOR_ONROLLBACK_OR_REMOVE
20 // we actually cannot roll back race_Initialize here
21 // BUT: we don't need to! If this gets called, adding always
27 LOG_INFO("This is a game type and it cannot be removed at runtime.");
37 const float ST_RACE_LAPS = 1;
38 const float SP_RACE_LAPS = 4;
39 const float SP_RACE_TIME = 5;
40 const float SP_RACE_FASTEST = 6;
45 #include <server/race.qh>
47 #define autocvar_g_race_laps_limit cvar("g_race_laps_limit")
48 float autocvar_g_race_qualifying_timelimit;
49 float autocvar_g_race_qualifying_timelimit_override;
50 int autocvar_g_race_teams;
53 .float race_checkpoint;
54 void havocbot_role_race()
60 if (self.bot_strategytime < time)
62 self.bot_strategytime = time + autocvar_bot_ai_strategyinterval;
63 navigation_goalrating_start();
65 for(e = world; (e = find(e, classname, "trigger_race_checkpoint")) != world; )
67 if(e.cnt == self.race_checkpoint)
69 navigation_routerating(e, 1000000, 5000);
71 else if(self.race_checkpoint == -1)
73 navigation_routerating(e, 1000000, 5000);
77 navigation_goalrating_end();
81 void race_ScoreRules()
83 ScoreRules_basics(race_teams, 0, 0, false);
86 ScoreInfo_SetLabel_TeamScore( ST_RACE_LAPS, "laps", SFL_SORT_PRIO_PRIMARY);
87 ScoreInfo_SetLabel_PlayerScore(SP_RACE_LAPS, "laps", SFL_SORT_PRIO_PRIMARY);
88 ScoreInfo_SetLabel_PlayerScore(SP_RACE_TIME, "time", SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER | SFL_TIME);
89 ScoreInfo_SetLabel_PlayerScore(SP_RACE_FASTEST, "fastest", SFL_LOWER_IS_BETTER | SFL_TIME);
91 else if(g_race_qualifying)
93 ScoreInfo_SetLabel_PlayerScore(SP_RACE_FASTEST, "fastest", SFL_SORT_PRIO_PRIMARY | SFL_LOWER_IS_BETTER | SFL_TIME);
97 ScoreInfo_SetLabel_PlayerScore(SP_RACE_LAPS, "laps", SFL_SORT_PRIO_PRIMARY);
98 ScoreInfo_SetLabel_PlayerScore(SP_RACE_TIME, "time", SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER | SFL_TIME);
99 ScoreInfo_SetLabel_PlayerScore(SP_RACE_FASTEST, "fastest", SFL_LOWER_IS_BETTER | SFL_TIME);
101 ScoreRules_basics_end();
104 void race_EventLog(string mode, entity actor) // use an alias for easy changing and quick editing later
106 if(autocvar_sv_eventlog)
107 GameLogEcho(strcat(":race:", mode, ":", ((actor != world) ? (strcat(":", ftos(actor.playerid))) : "")));
110 float WinningCondition_Race(float fraglimit)
117 FOREACH_CLIENT(IS_PLAYER(it), LAMBDA(
119 if(it.race_completed)
124 wc = WinningCondition_Scores(fraglimit, 0);
126 // ALWAYS initiate overtime, unless EVERYONE has finished the race!
127 if(wc == WINNING_YES || wc == WINNING_STARTSUDDENDEATHOVERTIME)
128 // do NOT support equality when the laps are all raced!
129 return WINNING_STARTSUDDENDEATHOVERTIME;
131 return WINNING_NEVER;
134 float WinningCondition_QualifyingThenRace(float limit)
137 wc = WinningCondition_Scores(limit, 0);
139 // NEVER initiate overtime
140 if(wc == WINNING_YES || wc == WINNING_STARTSUDDENDEATHOVERTIME)
148 MUTATOR_HOOKFUNCTION(rc, PlayerPhysics)
150 self.race_movetime_frac += PHYS_INPUT_TIMELENGTH;
151 float f = floor(self.race_movetime_frac);
152 self.race_movetime_frac -= f;
153 self.race_movetime_count += f;
154 self.race_movetime = self.race_movetime_frac + self.race_movetime_count;
159 if (self.race_penalty)
160 if (time > self.race_penalty)
161 self.race_penalty = 0;
162 if(self.race_penalty)
164 self.velocity = '0 0 0';
165 self.movetype = MOVETYPE_NONE;
166 self.disableclientprediction = 2;
171 // force kbd movement for fairness
175 // if record times matter
176 // ensure nothing EVIL is being done (i.e. div0_evade)
177 // this hinders joystick users though
178 // but it still gives SOME analog control
179 wishvel.x = fabs(self.movement.x);
180 wishvel.y = fabs(self.movement.y);
181 if(wishvel.x != 0 && wishvel.y != 0 && wishvel.x != wishvel.y)
184 wishspeed = vlen(wishvel);
185 if(wishvel.x >= 2 * wishvel.y)
188 if(self.movement.x > 0)
189 self.movement_x = wishspeed;
191 self.movement_x = -wishspeed;
194 else if(wishvel.y >= 2 * wishvel.x)
198 if(self.movement.y > 0)
199 self.movement_y = wishspeed;
201 self.movement_y = -wishspeed;
206 if(self.movement.x > 0)
207 self.movement_x = M_SQRT1_2 * wishspeed;
209 self.movement_x = -M_SQRT1_2 * wishspeed;
210 if(self.movement.y > 0)
211 self.movement_y = M_SQRT1_2 * wishspeed;
213 self.movement_y = -M_SQRT1_2 * wishspeed;
220 MUTATOR_HOOKFUNCTION(rc, reset_map_global)
224 Score_NicePrint(world);
227 PlayerScore_Sort(race_place, 0, 1, 0);
229 FOREACH_CLIENT(true, LAMBDA(
232 s = PlayerScore_Add(it, SP_RACE_FASTEST, 0);
236 race_EventLog(ftos(it.race_place), it);
239 if(g_race_qualifying == 2)
241 g_race_qualifying = 0;
242 independent_players = 0;
243 cvar_set("fraglimit", ftos(race_fraglimit));
244 cvar_set("leadlimit", ftos(race_leadlimit));
245 cvar_set("timelimit", ftos(race_timelimit));
252 MUTATOR_HOOKFUNCTION(rc, ClientConnect)
254 race_PreparePlayer();
255 self.race_checkpoint = -1;
257 string rr = RACE_RECORD;
259 if(IS_REAL_CLIENT(self))
262 race_send_recordtime(MSG_ONE);
263 race_send_speedaward(MSG_ONE);
265 speedaward_alltimebest = stof(db_get(ServerProgsDB, strcat(GetMapname(), rr, "speed/speed")));
266 speedaward_alltimebest_holder = uid2name(db_get(ServerProgsDB, strcat(GetMapname(), rr, "speed/crypto_idfp")));
267 race_send_speedaward_alltimebest(MSG_ONE);
270 for (i = 1; i <= RANKINGS_CNT; ++i)
272 race_SendRankings(i, 0, 0, MSG_ONE);
279 MUTATOR_HOOKFUNCTION(rc, MakePlayerObserver)
281 if(g_race_qualifying)
282 if(PlayerScore_Add(self, SP_RACE_FASTEST, 0))
283 self.frags = FRAGS_LMS_LOSER;
285 self.frags = FRAGS_SPECTATOR;
287 race_PreparePlayer();
288 self.race_checkpoint = -1;
293 MUTATOR_HOOKFUNCTION(rc, PlayerSpawn)
295 if(spawn_spot.target == "")
296 // Emergency: this wasn't a real spawnpoint. Can this ever happen?
297 race_PreparePlayer();
299 // if we need to respawn, do it right
300 self.race_respawn_checkpoint = self.race_checkpoint;
301 self.race_respawn_spotref = spawn_spot;
308 MUTATOR_HOOKFUNCTION(rc, PutClientInServer)
313 if(self.killcount == FRAGS_SPECTATOR /* initial spawn */ || g_race_qualifying) // spawn
314 race_PreparePlayer();
316 race_RetractPlayer();
318 race_AbandonRaceCheck(self);
323 MUTATOR_HOOKFUNCTION(rc, PlayerDies)
325 self.respawn_flags |= RESPAWN_FORCE;
326 race_AbandonRaceCheck(self);
330 MUTATOR_HOOKFUNCTION(rc, HavocBot_ChooseRole)
332 self.havocbot_role = havocbot_role_race;
336 MUTATOR_HOOKFUNCTION(rc, GetPressedKeys)
338 if(self.cvar_cl_allow_uidtracking == 1 && self.cvar_cl_allow_uid2name == 1)
340 if (!self.stored_netname)
341 self.stored_netname = strzone(uid2name(self.crypto_idfp));
342 if(self.stored_netname != self.netname)
344 db_put(ServerProgsDB, strcat("/uid2name/", self.crypto_idfp), self.netname);
345 strunzone(self.stored_netname);
346 self.stored_netname = strzone(self.netname);
350 if (!IS_OBSERVER(self))
352 if (vlen(self.velocity - self.velocity_z * '0 0 1') > speedaward_speed)
354 speedaward_speed = vlen(self.velocity - self.velocity_z * '0 0 1');
355 speedaward_holder = self.netname;
356 speedaward_uid = self.crypto_idfp;
357 speedaward_lastupdate = time;
359 if (speedaward_speed > speedaward_lastsent && time - speedaward_lastupdate > 1)
361 string rr = RACE_RECORD;
362 race_send_speedaward(MSG_ALL);
363 speedaward_lastsent = speedaward_speed;
364 if (speedaward_speed > speedaward_alltimebest && speedaward_uid != "")
366 speedaward_alltimebest = speedaward_speed;
367 speedaward_alltimebest_holder = speedaward_holder;
368 speedaward_alltimebest_uid = speedaward_uid;
369 db_put(ServerProgsDB, strcat(GetMapname(), rr, "speed/speed"), ftos(speedaward_alltimebest));
370 db_put(ServerProgsDB, strcat(GetMapname(), rr, "speed/crypto_idfp"), speedaward_alltimebest_uid);
371 race_send_speedaward_alltimebest(MSG_ALL);
378 MUTATOR_HOOKFUNCTION(rc, ForbidPlayerScore_Clear)
380 if(g_race_qualifying)
381 return true; // in qualifying, you don't lose score by observing
386 MUTATOR_HOOKFUNCTION(rc, GetTeamCount, CBC_ORDER_EXCLUSIVE)
388 ret_float = race_teams;
392 MUTATOR_HOOKFUNCTION(rc, Scores_CountFragsRemaining)
394 // announce remaining frags if not in qualifying mode
395 if(!g_race_qualifying)
401 MUTATOR_HOOKFUNCTION(rc, GetRecords)
403 for(int i = record_page * 200; i < MapInfo_count && i < record_page * 200 + 200; ++i)
405 if(MapInfo_Get_ByID(i))
407 float r = race_readTime(MapInfo_Map_bspname, 1);
412 string h = race_readName(MapInfo_Map_bspname, 1);
413 ret_string = strcat(ret_string, strpad(32, MapInfo_Map_bspname), " ", strpad(-8, TIME_ENCODED_TOSTRING(r)), " ", h, "\n");
420 MUTATOR_HOOKFUNCTION(rc, FixClientCvars)
422 stuffcmd(fix_client, "cl_cmd settemp cl_movecliptokeyboard 2\n");
426 MUTATOR_HOOKFUNCTION(rc, CheckRules_World)
428 if(checkrules_timelimit >= 0)
430 if(!g_race_qualifying)
432 ret_float = WinningCondition_QualifyingThenRace(checkrules_fraglimit);
435 else if(g_race_qualifying == 2)
437 ret_float = WinningCondition_QualifyingThenRace(checkrules_fraglimit);
445 MUTATOR_HOOKFUNCTION(rc, ReadLevelCvars)
447 if(g_race_qualifying == 2)
452 void race_Initialize()
455 if(g_race_qualifying == 2)
461 int fraglimit_override, leadlimit_override;
462 float timelimit_override, qualifying_override;
464 if(autocvar_g_race_teams)
467 race_teams = bound(2, autocvar_g_race_teams, 4);
468 have_team_spawns = -1; // request team spawns
473 qualifying_override = autocvar_g_race_qualifying_timelimit_override;
474 fraglimit_override = autocvar_g_race_laps_limit;
475 leadlimit_override = 0; // currently not supported by race
476 timelimit_override = -1; // use default if we don't set it below
478 // we need to find out the correct value for g_race_qualifying
479 float want_qualifying = ((qualifying_override >= 0) ? qualifying_override : autocvar_g_race_qualifying_timelimit) > 0;
481 if(autocvar_g_campaign)
483 g_race_qualifying = 1;
484 independent_players = 1;
486 else if(!autocvar_g_campaign && want_qualifying)
488 g_race_qualifying = 2;
489 independent_players = 1;
490 race_fraglimit = (race_fraglimit >= 0) ? fraglimit_override : autocvar_fraglimit;
491 race_leadlimit = (race_leadlimit >= 0) ? leadlimit_override : autocvar_leadlimit;
492 race_timelimit = (race_timelimit >= 0) ? timelimit_override : autocvar_timelimit;
493 fraglimit_override = 0;
494 leadlimit_override = 0;
495 timelimit_override = autocvar_g_race_qualifying_timelimit;
498 g_race_qualifying = 0;
500 SetLimits(fraglimit_override, leadlimit_override, timelimit_override, qualifying_override);