3 float redalive, bluealive, yellowalive, pinkalive;
4 .float redalive_stat, bluealive_stat, yellowalive_stat, pinkalive_stat;
5 #define CA_ALIVE_TEAMS() ((redalive > 0) + (bluealive > 0) + (yellowalive > 0) + (pinkalive > 0))
6 #define CA_ALIVE_TEAMS_OK() (CA_ALIVE_TEAMS() == ca_teams)
9 float allowed_to_spawn;