3 #include <common/items/_mod.qh>
5 //***********************
6 //QUAKE 2 ENTITIES - So people can play quake2 maps with the xonotic weapons
7 //***********************
8 SPAWNFUNC_ITEM(item_armor_jacket, ITEM_ArmorMedium)
10 SPAWNFUNC_ITEM(item_invulnerability, ITEM_Shield)
12 // rest of the quake 2 entities are handled by q1 and q3 compat