]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/server/command/sv_cmd.qc
moveplayer: add # to player number
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / sv_cmd.qc
1 #include "sv_cmd.qh"
2
3 #include <common/constants.qh>
4 #include <common/effects/all.qh>
5 #include <common/gamemodes/_mod.qh>
6 #include <common/mapinfo.qh>
7 #include <common/monsters/sv_monsters.qh>
8 #include <common/net_linked.qh>
9 #include <common/notifications/all.qh>
10 #include <common/teams.qh>
11 #include <common/util.qh>
12 #include <server/anticheat.qh>
13 #include <server/bot/api.qh>
14 #include <server/campaign.qh>
15 #include <server/client.qh>
16 #include <server/command/_mod.qh>
17 #include <server/command/banning.qh>
18 #include <server/command/cmd.qh>
19 #include <server/command/common.qh>
20 #include <server/command/getreplies.qh>
21 #include <server/command/radarmap.qh>
22 #include <server/intermission.qh>
23 #include <server/ipban.qh>
24 #include <server/mutators/_mod.qh>
25 #include <server/player.qh>
26 #include <server/teamplay.qh>
27 #include <server/world.qh>
28
29 //  used by GameCommand_make_mapinfo()
30 void make_mapinfo_Think(entity this)
31 {
32         if (_MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, 0, 0, 1))
33         {
34                 LOG_INFO("Done rebuiling mapinfos.");
35                 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
36                 delete(this);
37         }
38         else
39         {
40                 setthink(this, make_mapinfo_Think);
41                 this.nextthink = time;
42         }
43 }
44
45 //  used by GameCommand_extendmatchtime() and GameCommand_reducematchtime()
46 void changematchtime(float delta, float mi, float ma)
47 {
48         float cur;
49         float update;
50         float lim;
51
52         if (delta == 0) return;
53         if (autocvar_timelimit < 0) return;
54
55         if (mi <= 10) mi = 10;  // at least ten sec in the future
56         cur = time - game_starttime;
57         if (cur > 0) mi += cur; // from current time!
58
59         lim = autocvar_timelimit * 60;
60
61         if (delta > 0)
62         {
63                 if (lim == 0) return; // cannot increase any further
64                 else if (lim < ma) update = min(ma, lim + delta);
65                 else                  // already above maximum: FAIL
66                         return;
67         }
68         else
69         {
70                 if (lim == 0)      // infinite: try reducing to max, if we are allowed to
71                         update = max(mi, ma);
72                 else if (lim > mi) // above minimum: decrease
73                         update = max(mi, lim + delta);
74                 else               // already below minimum: FAIL
75                         return;
76         }
77
78         cvar_set("timelimit", ftos(update / 60));
79 }
80
81
82 // =======================
83 //  Command Sub-Functions
84 // =======================
85
86 void GameCommand_adminmsg(int request, int argc)
87 {
88         switch (request)
89         {
90                 case CMD_REQUEST_COMMAND:
91                 {
92                         entity client;
93                         float accepted;
94
95                         string targets = strreplace(",", " ", argv(1));
96                         string original_targets = strreplace(" ", ", ", targets);
97                         string admin_message = argv(2);
98                         float infobartime = stof(argv(3));
99
100                         string successful, t;
101                         successful = string_null;
102
103                         if ((targets) && (admin_message))
104                         {
105                                 for ( ; targets; )
106                                 {
107                                         t = car(targets);
108                                         targets = cdr(targets);
109
110                                         // Check to see if the player is a valid target
111                                         client = GetFilteredEntity(t);
112                                         accepted = VerifyClientEntity(client, true, false);
113
114                                         if (accepted <= 0)
115                                         {
116                                                 LOG_INFO("adminmsg: ", GetClientErrorString(accepted, t), (targets ? ", skipping to next player.\n" : "."));
117                                                 continue;
118                                         }
119
120                                         // send the centerprint/console print or infomessage
121                                         if (infobartime)
122                                         {
123                                                 stuffcmd(client, sprintf("\ninfobar %f \"%s\"\n", infobartime, MakeConsoleSafe(admin_message)));
124                                         }
125                                         else
126                                         {
127                                                 centerprint(client, strcat("^3", GetCallerName(NULL), ":\n^7", admin_message));
128                                                 sprint(client, strcat("\{1}\{13}^3", GetCallerName(NULL), "^7: ", admin_message, "\n"));
129                                         }
130
131                                         successful = strcat(successful, (successful ? ", " : ""), playername(client.netname, client.team, false));
132                                         LOG_TRACE("Message sent to ", playername(client.netname, client.team, false));
133                                         continue;
134                                 }
135
136                                 if (successful) bprint("Successfully sent message '", admin_message, "' to ", successful, ".\n");
137                                 else LOG_INFO("No players given (", original_targets, ") could receive the message.");
138
139                                 return;
140                         }
141                 }
142
143                 default:
144                         LOG_INFOF("Incorrect parameters for ^2%s^7", argv(0));
145                 case CMD_REQUEST_USAGE:
146                 {
147                         LOG_HELP("Usage:^3 sv_cmd adminmsg <clients> \"<message>\" [<infobartime>]");
148                         LOG_HELP("  <clients> is a list (separated by commas) of player entity ID's or nicknames");
149                         LOG_HELP("  If <infobartime> is provided, the message will be sent to infobar.");
150                         LOG_HELP("  Otherwise, it will just be sent as a centerprint message.");
151                         LOG_HELP("Examples: adminmsg 2,4 \"this infomessage will last for ten seconds\" 10");
152                         LOG_HELP("          adminmsg 2,5 \"this message will be a centerprint\"");
153                         return;
154                 }
155         }
156 }
157
158 void GameCommand_allready(int request)
159 {
160         switch (request)
161         {
162                 case CMD_REQUEST_COMMAND:
163                 {
164                         ReadyRestart();
165                         return;
166                 }
167
168                 default:
169                 case CMD_REQUEST_USAGE:
170                 {
171                         LOG_HELP("Usage:^3 sv_cmd allready");
172                         LOG_HELP("  No arguments required.");
173                         return;
174                 }
175         }
176 }
177
178 void GameCommand_allspec(int request, int argc)
179 {
180         switch (request)
181         {
182                 case CMD_REQUEST_COMMAND:
183                 {
184                         string reason = argv(1);
185                         int n = 0;
186                         FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), {
187                                 PutObserverInServer(it, true);
188                                 ++n;
189                         });
190                         if (n)   bprint(strcat("Successfully forced all (", ftos(n), ") players to spectate", (reason ? strcat(" for reason: '", reason, "'") : ""), ".\n"));
191                         else   LOG_INFO("No players found to spectate.");
192                         return;
193                 }
194
195                 default:
196                 case CMD_REQUEST_USAGE:
197                 {
198                         LOG_HELP("Usage:^3 sv_cmd allspec [<reason>]");
199                         LOG_HELP("  Where <reason> is an optional argument for explanation of allspec command.");
200                         LOG_HELP("See also: ^2moveplayer, shuffleteams^7");
201                         return;
202                 }
203         }
204 }
205
206 void GameCommand_anticheat(int request, int argc)
207 {
208         switch (request)
209         {
210                 case CMD_REQUEST_COMMAND:
211                 {
212                         entity client = GetIndexedEntity(argc, 1);
213                         float accepted = VerifyClientEntity(client, false, false);
214
215                         if (accepted > 0)
216                         {
217                                 anticheat_report_to_eventlog(client);
218                                 return;
219                         }
220                         else
221                         {
222                                 LOG_INFO("anticheat: ", GetClientErrorString(accepted, argv(1)), ".");
223                         }
224                 }
225
226                 default:
227                         LOG_INFOF("Incorrect parameters for ^2%s^7", argv(0));
228                 case CMD_REQUEST_USAGE:
229                 {
230                         LOG_HELP("Usage:^3 sv_cmd anticheat <client>");
231                         LOG_HELP("  <client> is the entity number or name of the player.");
232                         return;
233                 }
234         }
235 }
236
237 void GameCommand_bbox(int request)
238 {
239         switch (request)
240         {
241                 case CMD_REQUEST_COMMAND:
242                 {
243                         vector size_min = '0 0 0';
244                         vector size_max = '0 0 0';
245                         tracebox('1 0 0' * world.absmin.x,
246                                 '0 1 0' * world.absmin.y + '0 0 1' * world.absmin.z,
247                                 '0 1 0' * world.absmax.y + '0 0 1' * world.absmax.z,
248                                 '1 0 0' * world.absmax.x,
249                                 MOVE_WORLDONLY,
250                                 NULL);
251                         size_min.x = (trace_startsolid) ? world.absmin.x : trace_endpos.x;
252
253                         tracebox('0 1 0' * world.absmin.y,
254                                 '1 0 0' * world.absmin.x + '0 0 1' * world.absmin.z,
255                                 '1 0 0' * world.absmax.x + '0 0 1' * world.absmax.z,
256                                 '0 1 0' * world.absmax.y,
257                                 MOVE_WORLDONLY,
258                                 NULL);
259                         size_min.y = (trace_startsolid) ? world.absmin.y : trace_endpos.y;
260
261                         tracebox('0 0 1' * world.absmin.z,
262                                 '1 0 0' * world.absmin.x + '0 1 0' * world.absmin.y,
263                                 '1 0 0' * world.absmax.x + '0 1 0' * world.absmax.y,
264                                 '0 0 1' * world.absmax.z,
265                                 MOVE_WORLDONLY,
266                                 NULL);
267                         size_min.z = (trace_startsolid) ? world.absmin.z : trace_endpos.z;
268
269                         tracebox('1 0 0' * world.absmax.x,
270                                 '0 1 0' * world.absmin.y + '0 0 1' * world.absmin.z,
271                                 '0 1 0' * world.absmax.y + '0 0 1' * world.absmax.z,
272                                 '1 0 0' * world.absmin.x,
273                                 MOVE_WORLDONLY,
274                                 NULL);
275                         size_max.x = (trace_startsolid) ? world.absmax.x : trace_endpos.x;
276
277                         tracebox('0 1 0' * world.absmax.y,
278                                 '1 0 0' * world.absmin.x + '0 0 1' * world.absmin.z,
279                                 '1 0 0' * world.absmax.x + '0 0 1' * world.absmax.z,
280                                 '0 1 0' * world.absmin.y,
281                                 MOVE_WORLDONLY,
282                                 NULL);
283                         size_max.y = (trace_startsolid) ? world.absmax.y : trace_endpos.y;
284
285                         tracebox('0 0 1' * world.absmax.z,
286                                 '1 0 0' * world.absmin.x + '0 1 0' * world.absmin.y,
287                                 '1 0 0' * world.absmax.x + '0 1 0' * world.absmax.y,
288                                 '0 0 1' * world.absmin.z,
289                                 MOVE_WORLDONLY,
290                                 NULL);
291                         size_max.z = (trace_startsolid) ? world.absmax.z : trace_endpos.z;
292
293                         LOG_INFOF("Original size: %v %v", world.absmin, world.absmax);
294                         LOG_INFOF("Currently set size: %v %v", world.mins, world.maxs);
295                         LOG_INFOF("Solid bounding box size: %v %v", size_min, size_max);
296                         return;
297                 }
298
299                 default:
300                 case CMD_REQUEST_USAGE:
301                 {
302                         LOG_HELP("Usage:^3 sv_cmd bbox");
303                         LOG_HELP("  No arguments required.");
304                         LOG_HELP("See also: ^2gettaginfo, trace^7");
305                         return;
306                 }
307         }
308 }
309
310 void GameCommand_bot_cmd(int request, int argc, string command)
311 {
312         switch (request)
313         {
314                 case CMD_REQUEST_COMMAND:
315                 {
316                         entity bot;
317
318                         if (argv(1) == "reset")
319                         {
320                                 bot_resetqueues();
321                                 return;
322                         }
323                         else if (argv(1) == "setbots")
324                         {
325                                 cvar_settemp("bot_vs_human", "0");
326                                 cvar_settemp("minplayers", "0");
327                                 cvar_settemp("minplayers_per_team", "0");
328                                 cvar_settemp("bot_number", "0");
329                                 bot_fixcount();
330                                 cvar_settemp("bot_number", argv(2));
331                                 if (!bot_fixcount()) LOG_INFO("Sorry, could not set requested bot count");
332                                 return;
333                         }
334                         else if (argv(1) == "load" && argc == 3)
335                         {
336                                 float fh, i;
337                                 string s;
338                                 fh = fopen(argv(2), FILE_READ);
339                                 if (fh < 0)
340                                 {
341                                         LOG_INFO("cannot open the file");
342                                         return;
343                                 }
344
345                                 i = 0;
346                                 while ((s = fgets(fh)))
347                                 {
348                                         argc = tokenize_console(s);
349
350                                         if (argc >= 3 && argv(0) == "sv_cmd" && argv(1) == "bot_cmd")
351                                         {
352                                                 if (argv(2) == "reset")
353                                                 {
354                                                         bot_resetqueues();
355                                                 }
356                                                 else if (argv(2) == "setbots")
357                                                 {
358                                                         cvar_settemp("bot_vs_human", "0");
359                                                         cvar_settemp("minplayers", "0");
360                                                         cvar_settemp("minplayers_per_team", "0");
361                                                         cvar_settemp("bot_number", "0");
362                                                         bot_fixcount();
363                                                         cvar_settemp("bot_number", argv(3));
364                                                         if (!bot_fixcount()) LOG_INFO("Sorry, could not set requested bot count");
365                                                 }
366                                                 else
367                                                 {
368                                                         if(argv(2) == "*" || argv(2) == "all")
369                                                                 FOREACH_CLIENT(IS_BOT_CLIENT(it), {
370                                                                         bot_queuecommand(it, substring(s, argv_start_index(3), -1));
371                                                                 });
372                                                         else
373                                                         {
374                                                                 bot = find_bot_by_number(stof(argv(2)));
375                                                                 if (bot == NULL) bot = find_bot_by_name(argv(2));
376                                                                 if (bot) bot_queuecommand(bot, substring(s, argv_start_index(3), -1));
377                                                         }
378                                                 }
379                                         }
380                                         else
381                                         {
382                                                 localcmd(strcat(s, "\n"));
383                                         }
384
385                                         ++i;
386                                 }
387                                 LOG_INFO(ftos(i), " commands read");
388                                 fclose(fh);
389                                 return;
390                         }
391                         else if (argv(1) == "help")
392                         {
393                                 if (argv(2)) bot_cmdhelp(argv(2));
394                                 else bot_list_commands();
395                                 return;
396                         }
397                         else if (argc >= 3)  // this comes last
398                         {
399                                 if(argv(1) == "*" || argv(1) == "all")
400                                 {
401                                         int bot_num = 0;
402                                         FOREACH_CLIENT(IS_BOT_CLIENT(it), {
403                                                 bot_queuecommand(it, substring(command, argv_start_index(2), -1));
404                                                 bot_num++;
405                                         });
406                                         if(bot_num)
407                                                 LOG_INFO("Command '", substring(command, argv_start_index(2), -1), "' sent to all bots (", ftos(bot_num), ")");
408                                         return;
409                                 }
410                                 else
411                                 {
412                                         bot = find_bot_by_number(stof(argv(1)));
413                                         if (bot == NULL) bot = find_bot_by_name(argv(1));
414                                         if (bot)
415                                         {
416                                                 LOG_INFO("Command '", substring(command, argv_start_index(2), -1), "' sent to bot ", bot.netname);
417                                                 bot_queuecommand(bot, substring(command, argv_start_index(2), -1));
418                                                 return;
419                                         }
420                                         else
421                                         {
422                                                 LOG_INFO("Error: Can't find bot with the name or id '", argv(1), "' - Did you mistype the command?");  // don't return so that usage is shown
423                                         }
424                                 }
425                         }
426                 }
427
428                 default:
429                         LOG_INFOF("Incorrect parameters for ^2%s^7", argv(0));
430                 case CMD_REQUEST_USAGE:
431                 {
432                         LOG_HELP("Usage:^3 sv_cmd bot_cmd <client> <command> [<arguments>]");
433                         LOG_HELP("  <client> can be either the name of the bot or a progressive number (not the entity number!)");
434                         LOG_HELP("           can also be '*' or 'all' to allow sending the command to all the bots");
435                         LOG_HELP("  For full list of commands, see bot_cmd help [<command>].");
436                         LOG_HELP("Examples: sv_cmd bot_cmd 1 cc \"say something\"");
437                         LOG_HELP("          sv_cmd bot_cmd 1 presskey jump");
438                         LOG_HELP("          sv_cmd bot_cmd * pause");
439                         return;
440                 }
441         }
442 }
443
444 void GameCommand_cointoss(int request, int argc)
445 {
446         switch (request)
447         {
448                 case CMD_REQUEST_COMMAND:
449                 {
450                         string result1 = (argv(2) ? strcat("^7", argv(1)) : "^1HEADS");
451                         string result2 = (argv(2) ? strcat("^7", argv(2)) : "^4TAILS");
452                         string choice = ((random() > 0.5) ? result1 : result2);
453
454                         Send_Notification(NOTIF_ALL, NULL, MSG_MULTI, MULTI_COINTOSS, choice);
455                         return;
456                 }
457
458                 default:
459                 case CMD_REQUEST_USAGE:
460                 {
461                         LOG_HELP("Usage:^3 sv_cmd cointoss [<result1> <result2>]");
462                         LOG_HELP("  Where <result1> and <result2> are user created options.");
463                         return;
464                 }
465         }
466 }
467
468 void GameCommand_database(int request, int argc)
469 {
470         switch (request)
471         {
472                 case CMD_REQUEST_COMMAND:
473                 {
474                         if (argc == 3)
475                         {
476                                 if (argv(1) == "save")
477                                 {
478                                         db_save(ServerProgsDB, argv(2));
479                                         LOG_INFO("Copied serverprogs database to '", argv(2), "' in the data directory.");
480                                         return;
481                                 }
482                                 else if (argv(1) == "dump")
483                                 {
484                                         db_dump(ServerProgsDB, argv(2));
485                                         LOG_INFO("DB dumped.");  // wtf does this do?
486                                         return;
487                                 }
488                                 else if (argv(1) == "load")
489                                 {
490                                         db_close(ServerProgsDB);
491                                         ServerProgsDB = db_load(argv(2));
492                                         LOG_INFO("Loaded '", argv(2), "' as new serverprogs database.");
493                                         return;
494                                 }
495                         }
496                 }
497
498                 default:
499                         LOG_INFOF("Incorrect parameters for ^2%s^7", argv(0));
500                 case CMD_REQUEST_USAGE:
501                 {
502                         LOG_HELP("Usage:^3 sv_cmd database <action> <filename>");
503                         LOG_HELP("  Where <action> is the command to complete,");
504                         LOG_HELP("  and <filename> is what it acts upon.");
505                         LOG_HELP("  Full list of commands here: save, dump, load.");
506                         return;
507                 }
508         }
509 }
510
511 void GameCommand_defer_clear(int request, int argc)
512 {
513         switch (request)
514         {
515                 case CMD_REQUEST_COMMAND:
516                 {
517                         entity client;
518                         float accepted;
519
520                         if (argc >= 2)
521                         {
522                                 client = GetIndexedEntity(argc, 1);
523                                 accepted = VerifyClientEntity(client, true, false);
524
525                                 if (accepted > 0)
526                                 {
527                                         stuffcmd(client, "defer clear\n");
528                                         LOG_INFO("defer clear stuffed to ", playername(client.netname, client.team, false));
529                                 }
530                                 else { LOG_INFO("defer_clear: ", GetClientErrorString(accepted, argv(1)), "."); }
531
532                                 return;
533                         }
534                 }
535
536                 default:
537                         LOG_INFOF("Incorrect parameters for ^2%s^7", argv(0));
538                 case CMD_REQUEST_USAGE:
539                 {
540                         LOG_HELP("Usage:^3 sv_cmd defer_clear <client>");
541                         LOG_HELP("  <client> is the entity number or name of the player.");
542                         LOG_HELP("See also: ^2defer_clear_all^7");
543                         return;
544                 }
545         }
546 }
547
548 void GameCommand_defer_clear_all(int request)
549 {
550         switch (request)
551         {
552                 case CMD_REQUEST_COMMAND:
553                 {
554                         int n = 0;
555                         int argc;
556
557                         FOREACH_CLIENT(true, {
558                                 argc = tokenize_console(strcat("defer_clear ", ftos(etof(it))));
559                                 GameCommand_defer_clear(CMD_REQUEST_COMMAND, argc);
560                                 ++n;
561                         });
562                         if (n)   LOG_INFO("Successfully stuffed defer clear to all clients (", ftos(n), ")");  // should a message be added if no players were found?
563                         return;
564                 }
565
566                 default:
567                 case CMD_REQUEST_USAGE:
568                 {
569                         LOG_HELP("Usage:^3 sv_cmd defer_clear_all");
570                         LOG_HELP("  No arguments required.");
571                         LOG_HELP("See also: ^2defer_clear^7");
572                         return;
573                 }
574         }
575 }
576
577 void GameCommand_delrec(int request, int argc)  // perhaps merge later with records and printstats and such?
578 {
579         switch (request)
580         {
581                 case CMD_REQUEST_COMMAND:
582                 {
583                         if (argv(1))
584                         {
585                                 if (argv(2)) race_deleteTime(argv(2), stof(argv(1)));
586                                 else race_deleteTime(GetMapname(), stof(argv(1)));
587                                 return;
588                         }
589                 }
590
591                 default:
592                         LOG_INFOF("Incorrect parameters for ^2%s^7", argv(0));
593                 case CMD_REQUEST_USAGE:
594                 {
595                         LOG_HELP("Usage:^3 sv_cmd delrec <ranking> [<map>]");
596                         LOG_HELP("  <ranking> is which ranking level to clear up to, ");
597                         LOG_HELP("  it will clear all records up to nth place.");
598                         LOG_HELP("  if <map> is not provided it will use current map.");
599                         return;
600                 }
601         }
602 }
603
604 void print_Effect_Index(int d, string effect_name)
605
606         // this is inside a function to avoid expanding it on compilation everytime
607         LOG_INFO("effect ", effect_name, " is ", ftos(_particleeffectnum(effect_name)), "\n");
608         db_put(d, effect_name, "1");
609 }
610
611 void GameCommand_effectindexdump(int request)
612 {
613         switch (request)
614         {
615                 case CMD_REQUEST_COMMAND:
616                 {
617                         float fh, d;
618                         string s;
619
620                         d = db_create();
621                         LOG_INFO("begin of effects list");
622
623                         print_Effect_Index(d, "TE_GUNSHOT");
624                         print_Effect_Index(d, "TE_GUNSHOTQUAD");
625                         print_Effect_Index(d, "TE_SPIKE");
626                         print_Effect_Index(d, "TE_SPIKEQUAD");
627                         print_Effect_Index(d, "TE_SUPERSPIKE");
628                         print_Effect_Index(d, "TE_SUPERSPIKEQUAD");
629                         print_Effect_Index(d, "TE_WIZSPIKE");
630                         print_Effect_Index(d, "TE_KNIGHTSPIKE");
631                         print_Effect_Index(d, "TE_EXPLOSION");
632                         print_Effect_Index(d, "TE_EXPLOSIONQUAD");
633                         print_Effect_Index(d, "TE_TAREXPLOSION");
634                         print_Effect_Index(d, "TE_TELEPORT");
635                         print_Effect_Index(d, "TE_LAVASPLASH");
636                         print_Effect_Index(d, "TE_SMALLFLASH");
637                         print_Effect_Index(d, "TE_FLAMEJET");
638                         print_Effect_Index(d, "EF_FLAME");
639                         print_Effect_Index(d, "TE_BLOOD");
640                         print_Effect_Index(d, "TE_SPARK");
641                         print_Effect_Index(d, "TE_PLASMABURN");
642                         print_Effect_Index(d, "TE_TEI_G3");
643                         print_Effect_Index(d, "TE_TEI_SMOKE");
644                         print_Effect_Index(d, "TE_TEI_BIGEXPLOSION");
645                         print_Effect_Index(d, "TE_TEI_PLASMAHIT");
646                         print_Effect_Index(d, "EF_STARDUST");
647                         print_Effect_Index(d, "TR_ROCKET");
648                         print_Effect_Index(d, "TR_GRENADE");
649                         print_Effect_Index(d, "TR_BLOOD");
650                         print_Effect_Index(d, "TR_WIZSPIKE");
651                         print_Effect_Index(d, "TR_SLIGHTBLOOD");
652                         print_Effect_Index(d, "TR_KNIGHTSPIKE");
653                         print_Effect_Index(d, "TR_VORESPIKE");
654                         print_Effect_Index(d, "TR_NEHAHRASMOKE");
655                         print_Effect_Index(d, "TR_NEXUIZPLASMA");
656                         print_Effect_Index(d, "TR_GLOWTRAIL");
657                         print_Effect_Index(d, "TR_SEEKER");
658                         print_Effect_Index(d, "SVC_PARTICLE");
659
660                         fh = fopen("effectinfo.txt", FILE_READ);
661                         while ((s = fgets(fh)))
662                         {
663                                 tokenize_console(s);
664                                 if (argv(0) == "effect")
665                                 {
666                                         if (db_get(d, argv(1)) != "1")
667                                         {
668                                                 int i = _particleeffectnum(argv(1));
669                                                 if (i >= 0) LOG_INFO("effect ", argv(1), " is ", ftos(i));
670                                                 db_put(d, argv(1), "1");
671                                         }
672                                 }
673                         }
674                         LOG_INFO("end of effects list");
675
676                         db_close(d);
677                         return;
678                 }
679
680                 default:
681                 case CMD_REQUEST_USAGE:
682                 {
683                         LOG_HELP("Usage:^3 sv_cmd effectindexdump");
684                         LOG_HELP("  No arguments required.");
685                         return;
686                 }
687         }
688 }
689
690 void GameCommand_extendmatchtime(int request)
691 {
692         switch (request)
693         {
694                 case CMD_REQUEST_COMMAND:
695                 {
696                         changematchtime(autocvar_timelimit_increment * 60, autocvar_timelimit_min * 60, autocvar_timelimit_max * 60);
697                         return;
698                 }
699
700                 default:
701                 case CMD_REQUEST_USAGE:
702                 {
703                         LOG_HELP("Usage:^3 sv_cmd extendmatchtime");
704                         LOG_HELP("  No arguments required.");
705                         LOG_HELP("See also: ^2reducematchtime^7");
706                         return;
707                 }
708         }
709 }
710
711 void GameCommand_gametype(int request, int argc)
712 {
713         switch (request)
714         {
715                 case CMD_REQUEST_COMMAND:
716                 {
717                         if (!world_initialized)
718                         {
719                                 LOG_INFOF("This command works only when the server is running.");
720                                 return;
721                         }
722                         if (argv(1) != "")
723                         {
724                                 string s = argv(1);
725                                 Gametype t = MapInfo_Type_FromString(s, false), tsave = MapInfo_CurrentGametype();
726
727                                 if (t)
728                                 {
729                                         MapInfo_SwitchGameType(t);
730                                         MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
731                                         if (MapInfo_count > 0)
732                                         {
733                                                 // update lsmaps in case the gametype changed, this way people can easily list maps for it
734                                                 if (lsmaps_reply != "")   strunzone(lsmaps_reply);
735                                                 lsmaps_reply = strzone(getlsmaps());
736                                                 bprint("Game type successfully switched to ", s, "\n");
737                                         }
738                                         else
739                                         {
740                                                 bprint("Cannot use this game type: no map for it found\n");
741                                                 MapInfo_SwitchGameType(tsave);
742                                                 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
743                                         }
744                                 }
745                                 else
746                                 {
747                                         bprint("Failed to switch to ", s, ": this game type does not exist!\n");
748                                 }
749
750                                 return;
751                         }
752                 }
753
754                 default:
755                         LOG_INFOF("Incorrect parameters for ^2%s^7", argv(0));
756                 case CMD_REQUEST_USAGE:
757                 {
758                         LOG_HELP("Usage:^3 sv_cmd gametype <mode>");
759                         LOG_HELP("  Where <mode> is the gametype mode to switch to.");
760                         LOG_HELP("See also: ^2gotomap^7");
761                         return;
762                 }
763         }
764 }
765
766 void GameCommand_gettaginfo(int request, int argc)
767 {
768         switch (request)
769         {
770                 case CMD_REQUEST_COMMAND:
771                 {
772                         entity tmp_entity;
773                         float i;
774                         vector v;
775
776                         if (argc >= 4)
777                         {
778                                 tmp_entity = spawn();
779                                 if (argv(1) == "w")
780                                 {
781                                         .entity weaponentity = weaponentities[0];
782                                         _setmodel(tmp_entity, (nextent(NULL)).(weaponentity).model);
783                                 }
784                                 else
785                                 {
786                                         precache_model(argv(1));
787                                         _setmodel(tmp_entity, argv(1));
788                                 }
789                                 tmp_entity.frame = stof(argv(2));
790                                 if (substring(argv(3), 0, 1) == "#") i = stof(substring(argv(3), 1, -1));
791                                 else i = gettagindex(tmp_entity, argv(3));
792                                 if (i)
793                                 {
794                                         v = gettaginfo(tmp_entity, i);
795                                         LOG_HELPF("model %s frame %s tag %s index %s parent %s",
796                                                 tmp_entity.model, ftos(tmp_entity.frame), gettaginfo_name, ftos(i), ftos(gettaginfo_parent)
797                                         );
798                                         LOG_HELPF(" vector = %s %s %s", ftos(v.x), ftos(v.y), ftos(v.z));
799                                         LOG_HELPF(" offset = %s %s %s", ftos(gettaginfo_offset.x), ftos(gettaginfo_offset.y), ftos(gettaginfo_offset.z));
800                                         LOG_HELPF(" forward = %s %s %s", ftos(gettaginfo_forward.x), ftos(gettaginfo_forward.y), ftos(gettaginfo_forward.z));
801                                         LOG_HELPF(" right = %s %s %s", ftos(gettaginfo_right.x), ftos(gettaginfo_right.y), ftos(gettaginfo_right.z));
802                                         LOG_HELPF(" up = %s %s %s", ftos(gettaginfo_up.x), ftos(gettaginfo_up.y), ftos(gettaginfo_up.z));
803                                         if (argc >= 6)
804                                         {
805                                                 v.y = -v.y;
806                                                 localcmd(strcat(argv(4), vtos(v), argv(5), "\n"));
807                                         }
808                                 }
809                                 else
810                                 {
811                                         LOG_INFO("bone not found");
812                                 }
813
814                                 delete(tmp_entity);
815                                 return;
816                         }
817                 }
818
819                 default:
820                         LOG_INFOF("Incorrect parameters for ^2%s^7", argv(0));
821                 case CMD_REQUEST_USAGE:
822                 {
823                         LOG_HELP("Usage:^3 sv_cmd gettaginfo <model> <frame> <index> [<command1>] [<command2>]");
824                         LOG_HELP("See also: ^2bbox, trace^7");
825                         return;
826                 }
827         }
828 }
829
830 void GameCommand_animbench(int request, int argc)
831 {
832         switch (request)
833         {
834                 case CMD_REQUEST_COMMAND:
835                 {
836                         entity tmp_entity;
837
838                         if (argc >= 4)
839                         {
840                                 tmp_entity = spawn();
841                                 if (argv(1) == "w")
842                                 {
843                                         .entity weaponentity = weaponentities[0];
844                                         _setmodel(tmp_entity, (nextent(NULL)).(weaponentity).model);
845                                 }
846                                 else
847                                 {
848                                         precache_model(argv(1));
849                                         _setmodel(tmp_entity, argv(1));
850                                 }
851                                 float f1 = stof(argv(2));
852                                 float f2 = stof(argv(3));
853                                 float t0;
854                                 float t1 = 0;
855                                 float t2 = 0;
856                                 float n = 0;
857
858                                 while (t1 + t2 < 1)
859                                 {
860                                         tmp_entity.frame = f1;
861                                         t0 = gettime(GETTIME_HIRES);
862                                         getsurfacepoint(tmp_entity, 0, 0);
863                                         t1 += gettime(GETTIME_HIRES) - t0;
864                                         tmp_entity.frame = f2;
865                                         t0 = gettime(GETTIME_HIRES);
866                                         getsurfacepoint(tmp_entity, 0, 0);
867                                         t2 += gettime(GETTIME_HIRES) - t0;
868                                         n += 1;
869                                 }
870                                 LOG_INFO("model ", tmp_entity.model, " frame ", ftos(f1), " animtime ", ftos(n / t1), "/s");
871                                 LOG_INFO("model ", tmp_entity.model, " frame ", ftos(f2), " animtime ", ftos(n / t2), "/s");
872
873                                 delete(tmp_entity);
874                                 return;
875                         }
876                 }
877
878                 default:
879                         LOG_INFOF("Incorrect parameters for ^2%s^7", argv(0));
880                 case CMD_REQUEST_USAGE:
881                 {
882                         LOG_HELP("Usage:^3 sv_cmd animbench <model> <frame1> <frame2>");
883                         LOG_HELP("See also: ^2bbox, trace^7");
884                         return;
885                 }
886         }
887 }
888
889 void GameCommand_gotomap(int request, int argc)
890 {
891         switch (request)
892         {
893                 case CMD_REQUEST_COMMAND:
894                 {
895                         if (!world_initialized)
896                         {
897                                 LOG_INFOF("This command works only when the server is running.");
898                                 return;
899                         }
900                         if (argv(1))
901                         {
902                                 LOG_INFO(GotoMap(argv(1)));
903                                 return;
904                         }
905                 }
906
907                 default:
908                         LOG_INFOF("Incorrect parameters for ^2%s^7", argv(0));
909                 case CMD_REQUEST_USAGE:
910                 {
911                         LOG_HELP("Usage:^3 sv_cmd gotomap <map>");
912                         LOG_HELP("  Where <map> is the *.bsp file to change to.");
913                         LOG_HELP("See also: ^2gametype^7");
914                         return;
915                 }
916         }
917 }
918
919 void GameCommand_lockteams(int request)
920 {
921         switch (request)
922         {
923                 case CMD_REQUEST_COMMAND:
924                 {
925                         if (teamplay)
926                         {
927                                 lockteams = 1;
928                                 bprint("^1The teams are now locked.\n");
929                         }
930                         else
931                         {
932                                 bprint("lockteams command can only be used in a team-based gamemode.\n");
933                         }
934                         return;
935                 }
936
937                 default:
938                 case CMD_REQUEST_USAGE:
939                 {
940                         LOG_HELP("Usage:^3 sv_cmd lockteams");
941                         LOG_HELP("  No arguments required.");
942                         LOG_HELP("See also: ^2unlockteams^7");
943                         return;
944                 }
945         }
946 }
947
948 void GameCommand_make_mapinfo(int request)
949 {
950         switch (request)
951         {
952                 case CMD_REQUEST_COMMAND:
953                 {
954                         entity tmp_entity;
955
956                         tmp_entity = new(make_mapinfo);
957                         setthink(tmp_entity, make_mapinfo_Think);
958                         tmp_entity.nextthink = time;
959                         MapInfo_Enumerate();
960                         return;
961                 }
962
963                 default:
964                 case CMD_REQUEST_USAGE:
965                 {
966                         LOG_HELP("Usage:^3 sv_cmd make_mapinfo");
967                         LOG_HELP("  No arguments required.");
968                         LOG_HELP("See also: ^2radarmap^7");
969                         return;
970                 }
971         }
972 }
973
974 void GameCommand_moveplayer(int request, int argc)
975 {
976         switch (request)
977         {
978                 case CMD_REQUEST_COMMAND:
979                 {
980                         float accepted;
981                         entity client;
982
983                         string targets = strreplace(",", " ", argv(1));
984                         string original_targets = strreplace(" ", ", ", targets);
985                         string destination = argv(2);
986                         if (destination == "spec")
987                                 destination = "spectator";
988
989                         if ((targets) && (destination))
990                         {
991                                 string successful = string_null;
992                                 string t;
993                                 for ( ; targets; )
994                                 {
995                                         t = car(targets);
996                                         targets = cdr(targets);
997
998                                         // Check to see if the player is a valid target
999                                         client = GetFilteredEntity(t);
1000                                         accepted = VerifyClientEntity(client, false, false);
1001                                         string client_num_str = ftos(etof(client));
1002
1003                                         if (accepted <= 0)
1004                                         {
1005                                                 LOG_INFO("moveplayer: ", GetClientErrorString(accepted, t), ".");
1006                                         }
1007                                         else if (destination == "spectator")
1008                                         {
1009                                                 string pl_name = playername(client.netname, client.team, false);
1010                                                 if (!IS_SPEC(client) && !IS_OBSERVER(client))
1011                                                 {
1012                                                         PutObserverInServer(client, true);
1013
1014                                                         successful = strcat(successful, (successful ? ", " : ""), pl_name);
1015                                                 }
1016                                                 else
1017                                                 {
1018                                                         LOG_INFO("Player #", client_num_str, " (", pl_name, ") is already spectating.");
1019                                                 }
1020                                         }
1021                                         else
1022                                         {
1023                                                 if (!teamplay)
1024                                                 {
1025                                                         LOG_INFO("Can't change teams when currently not playing a team game.");
1026                                                         return;
1027                                                 }
1028
1029                                                 string pl_name = playername(client.netname, client.team, false);
1030                                                 if (IS_SPEC(client) || IS_OBSERVER(client))
1031                                                 {
1032                                                         // well technically we could, but should we allow that? :P
1033                                                         LOG_INFO("Player #", client_num_str, " (", pl_name, ") is not in the game.");
1034                                                         continue;
1035                                                 }
1036
1037                                                 // set up
1038                                                 int save = Player_GetForcedTeamIndex(client);
1039                                                 Player_SetForcedTeamIndex(client, TEAM_FORCE_DEFAULT);
1040
1041                                                 // find the team to move the player to
1042                                                 int team_num = Team_ColorToTeam(destination);
1043                                                 entity balance;
1044                                                 if (team_num == client.team)  // already on the destination team
1045                                                 {
1046                                                         // keep the forcing undone
1047                                                         LOG_INFO("Player #", client_num_str, " (", pl_name, ") is already on the ", Team_ColoredFullName(team_num), "^7.");
1048                                                         continue;
1049                                                 }
1050                                                 else if (team_num == 0)  // auto team
1051                                                 {
1052                                                         balance = TeamBalance_CheckAllowedTeams(client);
1053                                                         team_num = Team_IndexToTeam(TeamBalance_FindBestTeam(balance, client, false));
1054                                                 }
1055                                                 else
1056                                                 {
1057                                                         balance = TeamBalance_CheckAllowedTeams(client);
1058                                                 }
1059                                                 Player_SetForcedTeamIndex(client, save);
1060
1061                                                 // Check to see if the destination team is even available
1062                                                 int team_id = Team_TeamToIndex(team_num);
1063                                                 if (team_id == -1)
1064                                                 {
1065                                                         LOG_INFO("Can't move player to ", destination, " team because it doesn't exist.");
1066                                                         TeamBalance_Destroy(balance);
1067                                                         return;
1068                                                 }
1069                                                 if (!IsTeamAvailable(team_num))
1070                                                 {
1071                                                         LOG_INFO("Can't move player to ", destination, " team because it isn't available.");
1072                                                         TeamBalance_Destroy(balance);
1073                                                         return;
1074                                                 }
1075                                                 if (!TeamBalance_IsTeamAllowed(balance, team_id))
1076                                                 {
1077                                                         LOG_INFO("Player #", client_num_str, " (", pl_name, ") is not allowed to join the ", Team_ColoredFullName(team_num), "^7.");
1078                                                         TeamBalance_Destroy(balance);
1079                                                         continue;
1080                                                 }
1081                                                 TeamBalance_Destroy(balance);
1082
1083                                                 // If so, lets continue and finally move the player
1084                                                 Player_SetForcedTeamIndex(client, TEAM_FORCE_DEFAULT);
1085                                                 if (MoveToTeam(client, team_id, 6))
1086                                                 {
1087                                                         successful = strcat(successful, (successful ? ", " : ""), pl_name);
1088                                                         LOG_INFO("Player #", client_num_str, " (", pl_name, ") has been moved to the ", Team_ColoredFullName(team_num), "^7.");
1089                                                 }
1090                                                 else
1091                                                 {
1092                                                         LOG_INFO("Unable to move player #", client_num_str, " (", pl_name, ")");
1093                                                 }
1094                                         }
1095                                 } // loop end
1096
1097                                 if (successful) bprint("Successfully moved players ", successful, " to destination ", destination, ".\n");
1098                                 else LOG_INFO("No players given (", original_targets, ") are able to move.");
1099
1100                                 return;  // still correct parameters so return to avoid usage print
1101                         }
1102                 }
1103
1104                 default:
1105                         LOG_INFOF("Incorrect parameters for ^2%s^7", argv(0));
1106                 case CMD_REQUEST_USAGE:
1107                 {
1108                         LOG_HELP("Usage:^3 sv_cmd moveplayer <clients> <destination>");
1109                         LOG_HELP("  <clients> is a list (separated by commas) of player entity ID's or nicknames");
1110                         LOG_HELP("  <destination> is what to send the player to, be it team or spectating");
1111                         LOG_HELP("  Full list of destinations here: spec, spectator, red, blue, yellow, pink, auto.");
1112                         LOG_HELP("Examples: sv_cmd moveplayer 1,3,5 red");
1113                         LOG_HELP("          sv_cmd moveplayer 2 spec");
1114                         LOG_HELP("See also: ^2allspec, shuffleteams^7");
1115                         return;
1116                 }
1117         }
1118 }
1119
1120 void GameCommand_nospectators(int request)
1121 {
1122         switch (request)
1123         {
1124                 case CMD_REQUEST_COMMAND:
1125                 {
1126                         blockSpectators = 1;
1127                         // give every spectator <g_maxplayers_spectator_blocktime> seconds time to become a player
1128                         FOREACH_CLIENT(IS_REAL_CLIENT(it) && (IS_SPEC(it) || IS_OBSERVER(it)) && !it.caplayer, {
1129                                 if(!it.caplayer)
1130                                 {
1131                                         CS(it).spectatortime = time;
1132                                         Send_Notification(NOTIF_ONE_ONLY, it, MSG_INFO, INFO_SPECTATE_WARNING, autocvar_g_maxplayers_spectator_blocktime);
1133                                 }
1134                         });
1135                         bprint(strcat("^7All spectators will be automatically kicked when not joining the game after ", ftos(autocvar_g_maxplayers_spectator_blocktime), " seconds!\n"));
1136                         return;
1137                 }
1138
1139                 default:
1140                 case CMD_REQUEST_USAGE:
1141                 {
1142                         LOG_HELP("Usage:^3 sv_cmd nospectators");
1143                         LOG_HELP("  No arguments required.");
1144                         return;
1145                 }
1146         }
1147 }
1148
1149 void GameCommand_printstats(int request)
1150 {
1151         switch (request)
1152         {
1153                 case CMD_REQUEST_COMMAND:
1154                 {
1155                         DumpStats(false);
1156                         LOG_INFO("stats dumped.");
1157                         return;
1158                 }
1159
1160                 default:
1161                 case CMD_REQUEST_USAGE:
1162                 {
1163                         LOG_HELP("Usage:^3 sv_cmd printstats");
1164                         LOG_HELP("  No arguments required.");
1165                         return;
1166                 }
1167         }
1168 }
1169
1170 void GameCommand_radarmap(int request, int argc)
1171 {
1172         switch (request)
1173         {
1174                 case CMD_REQUEST_COMMAND:
1175                 {
1176                         if (RadarMap_Make(argc)) return;
1177                 }
1178
1179                 default:
1180                         LOG_INFOF("Incorrect parameters for ^2%s^7", argv(0));
1181                 case CMD_REQUEST_USAGE:
1182                 {
1183                         LOG_HELP("Usage:^3 sv_cmd radarmap [--force] [--loop] [--quit] [--block | --trace | --sample | --lineblock] [--sharpen N] [--res W H] [--qual Q]");
1184                         LOG_HELP("  The quality factor Q is roughly proportional to the time taken.");
1185                         LOG_HELP("  trace supports no quality factor; its result should look like --block with infinite quality factor.");
1186                         LOG_HELP("See also: ^2make_mapinfo^7");
1187                         return;
1188                 }
1189         }
1190 }
1191
1192 void GameCommand_reducematchtime(int request)
1193 {
1194         switch (request)
1195         {
1196                 case CMD_REQUEST_COMMAND:
1197                 {
1198                         changematchtime(autocvar_timelimit_decrement * -60, autocvar_timelimit_min * 60, autocvar_timelimit_max * 60);
1199                         return;
1200                 }
1201
1202                 default:
1203                 case CMD_REQUEST_USAGE:
1204                 {
1205                         LOG_HELP("Usage:^3 sv_cmd reducematchtime");
1206                         LOG_HELP("  No arguments required.");
1207                         LOG_HELP("See also: ^2extendmatchtime^7");
1208                         return;
1209                 }
1210         }
1211 }
1212
1213 void GameCommand_setbots(int request, int argc)
1214 {
1215         switch (request)
1216         {
1217                 case CMD_REQUEST_COMMAND:
1218                 {
1219                         if (argc >= 2)
1220                         {
1221                                 cvar_settemp("minplayers", "0");
1222                                 cvar_settemp("minplayers_per_team", "0");
1223                                 cvar_settemp("bot_number", argv(1));
1224                                 bot_fixcount();
1225                                 return;
1226                         }
1227                 }
1228
1229                 default:
1230                         LOG_INFOF("Incorrect parameters for ^2%s^7", argv(0));
1231                 case CMD_REQUEST_USAGE:
1232                 {
1233                         LOG_HELP("Usage:^3 sv_cmd setbots <botnumber>");
1234                         LOG_HELP("  Where <botnumber> is the amount of bots to set bot_number cvar to.");
1235                         LOG_HELP("See also: ^2bot_cmd^7");
1236                         return;
1237                 }
1238         }
1239 }
1240
1241 void shuffleteams()
1242 {
1243         if (!teamplay)
1244         {
1245                 LOG_INFO("Can't shuffle teams when currently not playing a team game.");
1246                 return;
1247         }
1248
1249         FOREACH_CLIENT(IS_PLAYER(it) || it.caplayer, {
1250                 if (Player_HasRealForcedTeam(it)) {
1251                         // we could theoretically assign forced players to their teams
1252                         // and shuffle the rest to fill the empty spots but in practise
1253                         // either all players or none are gonna have forced teams
1254                         LOG_INFO("Can't shuffle teams because at least one player has a forced team.");
1255                         return;
1256                 }
1257         });
1258
1259         int number_of_teams = 0;
1260         entity balance = TeamBalance_CheckAllowedTeams(NULL);
1261         for (int i = 1; i <= NUM_TEAMS; ++i)
1262         {
1263                 if (TeamBalance_IsTeamAllowed(balance, i))
1264                 {
1265                         number_of_teams = max(i, number_of_teams);
1266                 }
1267         }
1268         TeamBalance_Destroy(balance);
1269
1270         int team_index = 0;
1271         FOREACH_CLIENT_RANDOM(IS_PLAYER(it) || it.caplayer, {
1272                 int target_team_index = team_index + 1;
1273                 if (Entity_GetTeamIndex(it) != target_team_index)
1274                 {
1275                         MoveToTeam(it, target_team_index, 6);
1276                 }
1277                 team_index = (team_index + 1) % number_of_teams;
1278         });
1279
1280         bprint("Successfully shuffled the players around randomly.\n");
1281 }
1282
1283 void GameCommand_shuffleteams(int request)
1284 {
1285         switch (request)
1286         {
1287                 case CMD_REQUEST_COMMAND:
1288                 {
1289                         if (shuffleteams_on_reset_map)
1290                         {
1291                                 bprint("Players will be shuffled when this round is over.\n");
1292                                 shuffleteams_on_reset_map = true;
1293                         }
1294                         else
1295                                 shuffleteams();
1296                         return;
1297                 }
1298
1299                 default:
1300                 case CMD_REQUEST_USAGE:
1301                 {
1302                         LOG_HELP("Usage:^3 sv_cmd shuffleteams");
1303                         LOG_HELP("  No arguments required.");
1304                         LOG_HELP("See also: ^2moveplayer, allspec^7");
1305                         return;
1306                 }
1307         }
1308 }
1309
1310 void GameCommand_stuffto(int request, int argc)
1311 {
1312         // This... is a fairly dangerous and powerful command... - It allows any arguments to be sent to a client via rcon.
1313         // Because of this, it is disabled by default and must be enabled by the server owner when doing compilation. That way,
1314         // we can be certain they understand the risks of it... So to enable, compile server with -DSTUFFTO_ENABLED argument.
1315
1316 #ifdef STUFFTO_ENABLED
1317                 switch (request)
1318                 {
1319                         case CMD_REQUEST_COMMAND:
1320                         {
1321                                 if (argv(2))
1322                                 {
1323                                         entity client = GetIndexedEntity(argc, 1);
1324                                         float accepted = VerifyClientEntity(client, true, false);
1325
1326                                         if (accepted > 0)
1327                                         {
1328                                                 stuffcmd(client, strcat("\n", argv(next_token), "\n"));
1329                                                 LOG_INFO("Command: \"", argv(next_token), "\" sent to ", GetCallerName(client), " (", argv(1), ").");
1330                                         }
1331                                         else
1332                                         {
1333                                                 LOG_INFO("stuffto: ", GetClientErrorString(accepted, argv(1)), ".");
1334                                         }
1335
1336                                         return;
1337                                 }
1338                         }
1339
1340                         default:
1341                                 LOG_INFOF("Incorrect parameters for ^2%s^7", argv(0));
1342                         case CMD_REQUEST_USAGE:
1343                         {
1344                                 LOG_HELP("Usage:^3 sv_cmd stuffto <client> \"<command>\"");
1345                                 LOG_HELP("  <client> is the entity number or name of the player,");
1346                                 LOG_HELP("  and <command> is the command to be sent to that player.");
1347                                 return;
1348                         }
1349                 }
1350 #else
1351                 if (request)
1352                 {
1353                         LOG_HELP("stuffto command is not enabled on this server.");
1354                         return;
1355                 }
1356 #endif
1357 }
1358
1359 void GameCommand_trace(int request, int argc)
1360 {
1361         switch (request)
1362         {
1363                 case CMD_REQUEST_COMMAND:
1364                 {
1365                         entity e;
1366                         vector org, delta, start, end, p, q, q0, pos, vv, dv;
1367                         float i, f, safe, unsafe, dq, dqf;
1368
1369                         switch (argv(1))
1370                         {
1371                                 case "debug":
1372                                 {
1373                                         float hitcount = 0;
1374                                         LOG_INFO("TEST CASE. If this returns the runaway loop counter error, possibly everything is oaky.");
1375                                         float worst_endpos_bug = 0;
1376                                         for ( ; ; )
1377                                         {
1378                                                 org = world.mins;
1379                                                 delta = world.maxs - world.mins;
1380
1381                                                 start.x = org.x + random() * delta.x;
1382                                                 start.y = org.y + random() * delta.y;
1383                                                 start.z = org.z + random() * delta.z;
1384
1385                                                 end.x = org.x + random() * delta.x;
1386                                                 end.y = org.y + random() * delta.y;
1387                                                 end.z = org.z + random() * delta.z;
1388
1389                                                 start = stov(vtos(start));
1390                                                 end = stov(vtos(end));
1391
1392                                                 tracebox(start, PL_MIN_CONST, PL_MAX_CONST, end, MOVE_NOMONSTERS, NULL);
1393                                                 if (!trace_startsolid && trace_fraction < 1)
1394                                                 {
1395                                                         p = trace_endpos;
1396                                                         tracebox(p, PL_MIN_CONST, PL_MAX_CONST, p, MOVE_NOMONSTERS, NULL);
1397                                                         if (trace_startsolid)
1398                                                         {
1399                                                                 rint(42);  // do an engine breakpoint on VM_rint so you can get the trace that errnoeously returns startsolid
1400                                                                 tracebox(start, PL_MIN_CONST, PL_MAX_CONST, end, MOVE_NOMONSTERS, NULL);
1401
1402                                                                 // how much do we need to back off?
1403                                                                 safe = 1;
1404                                                                 unsafe = 0;
1405                                                                 for ( ; ; )
1406                                                                 {
1407                                                                         pos = p * (1 - (safe + unsafe) * 0.5) + start * ((safe + unsafe) * 0.5);
1408                                                                         tracebox(pos, PL_MIN_CONST, PL_MAX_CONST, pos, MOVE_NOMONSTERS, NULL);
1409                                                                         if (trace_startsolid)
1410                                                                         {
1411                                                                                 if ((safe + unsafe) * 0.5 == unsafe) break;
1412                                                                                 unsafe = (safe + unsafe) * 0.5;
1413                                                                         }
1414                                                                         else
1415                                                                         {
1416                                                                                 if ((safe + unsafe) * 0.5 == safe) break;
1417                                                                                 safe = (safe + unsafe) * 0.5;
1418                                                                         }
1419                                                                 }
1420
1421                                                                 LOG_INFO("safe distance to back off: ", ftos(safe * vlen(p - start)), "qu");
1422                                                                 LOG_INFO("unsafe distance to back off: ", ftos(unsafe * vlen(p - start)), "qu");
1423
1424                                                                 tracebox(p, PL_MIN_CONST + '0.1 0.1 0.1', PL_MAX_CONST - '0.1 0.1 0.1', p, MOVE_NOMONSTERS, NULL);
1425                                                                 if (trace_startsolid) LOG_INFO("trace_endpos much in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p));
1426                                                                 else LOG_INFO("trace_endpos just in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p));
1427                                                                 if (++hitcount >= 10) break;
1428                                                         }
1429                                                         else
1430                                                         {
1431                                                                 q0 = p;
1432                                                                 dq = 0;
1433                                                                 dqf = 1;
1434                                                                 for ( ; ; )
1435                                                                 {
1436                                                                         q = p + normalize(end - p) * (dq + dqf);
1437                                                                         if (q == q0) break;
1438                                                                         tracebox(p, PL_MIN_CONST, PL_MAX_CONST, q, MOVE_NOMONSTERS, NULL);
1439                                                                         if (trace_startsolid) error("THIS ONE cannot happen");
1440                                                                         if (trace_fraction > 0) dq += dqf * trace_fraction;
1441                                                                         dqf *= 0.5;
1442                                                                         q0 = q;
1443                                                                 }
1444                                                                 if (dq > worst_endpos_bug)
1445                                                                 {
1446                                                                         worst_endpos_bug = dq;
1447                                                                         LOG_INFO("trace_endpos still before solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p));
1448                                                                         LOG_INFO("could go ", ftos(dq), " units further to ", vtos(q));
1449                                                                         if (++hitcount >= 10) break;
1450                                                                 }
1451                                                         }
1452                                                 }
1453                                         }
1454                                         return;
1455                                 }
1456
1457                                 case "debug2":
1458                                 {
1459                                         e = nextent(NULL);
1460                                         tracebox(e.origin + '0 0 32', e.mins, e.maxs, e.origin + '0 0 -1024', MOVE_NORMAL, e);
1461                                         vv = trace_endpos;
1462                                         if (trace_fraction == 1)
1463                                         {
1464                                                 LOG_INFO("not above ground, aborting");
1465                                                 return;
1466                                         }
1467                                         f = 0;
1468                                         for (i = 0; i < 100000; ++i)
1469                                         {
1470                                                 dv = randomvec();
1471                                                 if (dv.z > 0) dv = -1 * dv;
1472                                                 tracebox(vv, e.mins, e.maxs, vv + dv, MOVE_NORMAL, e);
1473                                                 if (trace_startsolid) LOG_INFO("bug 1");
1474                                                 if (trace_fraction == 1)
1475                                                 {
1476                                                         if (dv.z < f)
1477                                                         {
1478                                                                 LOG_INFO("bug 2: ", ftos(dv.x), " ", ftos(dv.y), " ", ftos(dv.z));
1479                                                                 LOG_INFO(" (", ftos(asin(dv.z / vlen(dv)) * 180 / M_PI), " degrees)");
1480                                                                 f = dv.z;
1481                                                         }
1482                                                 }
1483                                         }
1484                                         LOG_INFO("highest possible dist: ", ftos(f));
1485                                         return;
1486                                 }
1487
1488                                 case "walk":
1489                                 {
1490                                         if (argc == 4 || argc == 5)
1491                                         {
1492                                                 e = nextent(NULL);
1493                                                 int dphitcontentsmask_save = e.dphitcontentsmask;
1494                                                 e.dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_PLAYERCLIP | DPCONTENTS_BOTCLIP;
1495                                                 if (tracewalk(e, stov(argv(2)), e.mins, e.maxs, stov(argv(3)), stof(argv(4)), MOVE_NORMAL))
1496                                                         LOG_INFO("can walk");
1497                                                 else
1498                                                         LOG_INFO("cannot walk");
1499                                                 e.dphitcontentsmask = dphitcontentsmask_save;
1500                                                 return;
1501                                         }
1502                                 }
1503
1504                                 case "showline":
1505                                 {
1506                                         if (argc == 4)
1507                                         {
1508                                                 vv = stov(argv(2));
1509                                                 dv = stov(argv(3));
1510                                                 traceline(vv, dv, MOVE_NORMAL, NULL);
1511                                                 __trailparticles(NULL, particleeffectnum(EFFECT_TR_NEXUIZPLASMA), vv, trace_endpos);
1512                                                 __trailparticles(NULL, particleeffectnum(EFFECT_TR_CRYLINKPLASMA), trace_endpos, dv);
1513                                                 return;
1514                                         }
1515                                 }
1516
1517                                 // no default case, just go straight to invalid
1518                         }
1519                 }
1520
1521                 default:
1522                         LOG_INFOF("Incorrect parameters for ^2%s^7", argv(0));
1523                 case CMD_REQUEST_USAGE:
1524                 {
1525                         LOG_HELP("Usage:^3 sv_cmd trace <command> [<startpos> <endpos>] [<endpos_height>]");
1526                         LOG_HELP("  Where <startpos> and <endpos> are parameters for the 'walk' and 'showline' commands,");
1527                         LOG_HELP("  <endpos_height> is an optional parameter for the 'walk' command,");
1528                         LOG_HELP("  Full list of commands here: debug, debug2, walk, showline.");
1529                         LOG_HELP("See also: ^2bbox, gettaginfo^7");
1530                         return;
1531                 }
1532         }
1533 }
1534
1535 void GameCommand_unlockteams(int request)
1536 {
1537         switch (request)
1538         {
1539                 case CMD_REQUEST_COMMAND:
1540                 {
1541                         if (teamplay)
1542                         {
1543                                 lockteams = 0;
1544                                 bprint("^1The teams are now unlocked.\n");
1545                         }
1546                         else
1547                         {
1548                                 bprint("unlockteams command can only be used in a team-based gamemode.\n");
1549                         }
1550                         return;
1551                 }
1552
1553                 default:
1554                 case CMD_REQUEST_USAGE:
1555                 {
1556                         LOG_HELP("Usage:^3 sv_cmd unlockteams");
1557                         LOG_HELP("  No arguments required.");
1558                         LOG_HELP("See also: ^2lockteams^7");
1559                         return;
1560                 }
1561         }
1562 }
1563
1564 void GameCommand_warp(int request, int argc)
1565 {
1566         switch (request)
1567         {
1568                 case CMD_REQUEST_COMMAND:
1569                 {
1570                         if (autocvar_g_campaign)
1571                         {
1572                                 if (argc >= 2)
1573                                 {
1574                                         CampaignLevelWarp(stof(argv(1)));
1575                                         LOG_INFO("Successfully warped to campaign level ", argv(1), ".");
1576                                 }
1577                                 else
1578                                 {
1579                                         CampaignLevelWarp(-1);
1580                                         LOG_INFO("Successfully warped to next campaign level.");
1581                                 }
1582                         }
1583                         else
1584                         {
1585                                 LOG_INFO("Not in campaign, can't level warp");
1586                         }
1587                         return;
1588                 }
1589
1590                 default:
1591                 case CMD_REQUEST_USAGE:
1592                 {
1593                         LOG_HELP("Usage:^3 sv_cmd warp [<level>]");
1594                         LOG_HELP("  <level> is the level to change campaign mode to.");
1595                         LOG_HELP("  if <level> is not provided it will change to the next level.");
1596                         return;
1597                 }
1598         }
1599 }
1600
1601 /* use this when creating a new command, making sure to place it in alphabetical order... also,
1602 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
1603 void GameCommand_(int request)
1604 {
1605     switch(request)
1606     {
1607         case CMD_REQUEST_COMMAND:
1608         {
1609
1610             return;
1611         }
1612
1613         default:
1614         case CMD_REQUEST_USAGE:
1615         {
1616             LOG_HELP("Usage:^3 sv_cmd ");
1617             LOG_HELP("  No arguments required.");
1618             return;
1619         }
1620     }
1621 }
1622 */
1623
1624
1625 // ==================================
1626 //  Macro system for server commands
1627 // ==================================
1628
1629 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
1630 SERVER_COMMAND(adminmsg, "Send an admin message to a client directly") { GameCommand_adminmsg(request, arguments); }
1631 SERVER_COMMAND(allready, "Restart the server and reset the players") { GameCommand_allready(request); }
1632 SERVER_COMMAND(allspec, "Force all players to spectate") { GameCommand_allspec(request, arguments); }
1633 SERVER_COMMAND(anticheat, "Create an anticheat report for a client") { GameCommand_anticheat(request, arguments); }
1634 SERVER_COMMAND(animbench, "Benchmark model animation (LAGS)") { GameCommand_animbench(request, arguments); }
1635 SERVER_COMMAND(bbox, "Print detailed information about world size") { GameCommand_bbox(request); }
1636 SERVER_COMMAND(bot_cmd, "Control and send commands to bots") { GameCommand_bot_cmd(request, arguments, command); }
1637 SERVER_COMMAND(cointoss, "Flip a virtual coin and give random result") { GameCommand_cointoss(request, arguments); }
1638 SERVER_COMMAND(database, "Extra controls of the serverprogs database") { GameCommand_database(request, arguments); }
1639 SERVER_COMMAND(defer_clear, "Clear all queued defer commands for a specific client") { GameCommand_defer_clear(request, arguments); }
1640 SERVER_COMMAND(defer_clear_all, "Clear all queued defer commands for all clients") { GameCommand_defer_clear_all(request); }
1641 SERVER_COMMAND(delrec, "Delete race time record for a map") { GameCommand_delrec(request, arguments); }
1642 SERVER_COMMAND(effectindexdump, "Dump list of effects from code and effectinfo.txt") { GameCommand_effectindexdump(request); }
1643 SERVER_COMMAND(extendmatchtime, "Increase the timelimit value incrementally") { GameCommand_extendmatchtime(request); }
1644 SERVER_COMMAND(gametype, "Simple command to change the active gametype") { GameCommand_gametype(request, arguments); }
1645 SERVER_COMMAND(gettaginfo, "Get specific information about a weapon model") { GameCommand_gettaginfo(request, arguments); }
1646 SERVER_COMMAND(gotomap, "Simple command to switch to another map") { GameCommand_gotomap(request, arguments); }
1647 SERVER_COMMAND(lockteams, "Disable the ability for players to switch or enter teams") { GameCommand_lockteams(request); }
1648 SERVER_COMMAND(make_mapinfo, "Automatically rebuild mapinfo files") { GameCommand_make_mapinfo(request); }
1649 SERVER_COMMAND(moveplayer, "Change the team/status of a player") { GameCommand_moveplayer(request, arguments); }
1650 SERVER_COMMAND(nospectators, "Automatically remove spectators from a match") { GameCommand_nospectators(request); }
1651 SERVER_COMMAND(printstats, "Dump eventlog player stats and other score information") { GameCommand_printstats(request); }
1652 SERVER_COMMAND(radarmap, "Generate a radar image of the map") { GameCommand_radarmap(request, arguments); }
1653 SERVER_COMMAND(reducematchtime, "Decrease the timelimit value incrementally") { GameCommand_reducematchtime(request); }
1654 SERVER_COMMAND(setbots, "Adjust how many bots are in the match") { GameCommand_setbots(request, arguments); }
1655 SERVER_COMMAND(shuffleteams, "Randomly move players to different teams") { GameCommand_shuffleteams(request); }
1656 SERVER_COMMAND(stuffto, "Send a command to be executed on a client") { GameCommand_stuffto(request, arguments); }
1657 SERVER_COMMAND(trace, "Various debugging tools with tracing") { GameCommand_trace(request, arguments); }
1658 SERVER_COMMAND(unlockteams, "Enable the ability for players to switch or enter teams") { GameCommand_unlockteams(request); }
1659 SERVER_COMMAND(warp, "Choose different level in campaign") { GameCommand_warp(request, arguments); }
1660
1661 void GameCommand_macro_help()
1662 {
1663         FOREACH(SERVER_COMMANDS, true, { LOG_HELPF("  ^2%s^7: %s", it.m_name, it.m_description); });
1664 }
1665
1666 float GameCommand_macro_command(int argc, string command)
1667 {
1668         string c = strtolower(argv(0));
1669         FOREACH(SERVER_COMMANDS, it.m_name == c, {
1670                 it.m_invokecmd(it, CMD_REQUEST_COMMAND, NULL, argc, command);
1671                 return true;
1672         });
1673         return false;
1674 }
1675
1676 float GameCommand_macro_usage(int argc)
1677 {
1678         string c = strtolower(argv(1));
1679         FOREACH(SERVER_COMMANDS, it.m_name == c, {
1680                 it.m_invokecmd(it, CMD_REQUEST_USAGE, NULL, argc, "");
1681                 return true;
1682         });
1683         return false;
1684 }
1685
1686 void GameCommand_macro_write_aliases(float fh)
1687 {
1688         FOREACH(SERVER_COMMANDS, true, { CMD_Write_Alias("qc_cmd_sv", it.m_name, it.m_description); });
1689 }
1690
1691
1692 // =========================================
1693 //  Main Function Called By Engine (sv_cmd)
1694 // =========================================
1695 // If this function exists, game code handles gamecommand instead of the engine code.
1696
1697 void GameCommand(string command)
1698 {
1699         int argc = tokenize_console(command);
1700
1701         // Guide for working with argc arguments by example:
1702         // argc:   1    - 2      - 3     - 4
1703         // argv:   0    - 1      - 2     - 3
1704         // cmd     vote - master - login - password
1705
1706         if (strtolower(argv(0)) == "help")
1707         {
1708                 if (argc == 1)
1709                 {
1710                         LOG_HELP("Server console commands:");
1711                         GameCommand_macro_help();
1712
1713                         LOG_HELP("\nBanning commands:");
1714                         BanCommand_macro_help();
1715
1716                         LOG_HELP("\nCommon networked commands:");
1717                         CommonCommand_macro_help(NULL);
1718
1719                         LOG_HELP("\nGeneric commands shared by all programs:");
1720                         GenericCommand_macro_help();
1721
1722                         LOG_HELP("\nUsage:^3 sv_cmd <command>^7, where possible commands are listed above.\n"
1723                                 "For help about a specific command, type sv_cmd help <command>");
1724
1725                         return;
1726                 }
1727                 else if (BanCommand_macro_usage(argc))  // Instead of trying to call a command, we're going to see detailed information about it
1728                 {
1729                         return;
1730                 }
1731                 else if (CommonCommand_macro_usage(argc, NULL))  // same here, but for common commands instead
1732                 {
1733                         return;
1734                 }
1735                 else if (GenericCommand_macro_usage(argc))  // same here, but for generic commands instead
1736                 {
1737                         return;
1738                 }
1739                 else if (GameCommand_macro_usage(argc))  // finally try for normal commands too
1740                 {
1741                         return;
1742                 }
1743         }
1744         else if (MUTATOR_CALLHOOK(SV_ParseServerCommand, strtolower(argv(0)), argc, command))
1745         {
1746                 return;  // handled by a mutator
1747         }
1748         else if (BanCommand(command))
1749         {
1750                 return;  // handled by server/command/ipban.qc
1751         }
1752         else if (CommonCommand_macro_command(argc, NULL, command))
1753         {
1754                 return;  // handled by server/command/common.qc
1755         }
1756         else if (GenericCommand(command))
1757         {
1758                 return;                                        // handled by common/command/generic.qc
1759         }
1760         else if (GameCommand_macro_command(argc, command)) // continue as usual and scan for normal commands
1761         {
1762                 return;                                        // handled by one of the above GameCommand_* functions
1763         }
1764
1765         // nothing above caught the command, must be invalid
1766         LOG_INFO(((command != "") ? strcat("Unknown server command \"", command, "\"") : "No command provided"), ". For a list of supported commands, try sv_cmd help.");
1767 }