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Merge branch 'master' into TimePath/deathtypes
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / common.qc
1 #include "../../common/command/command.qh"
2 #include "common.qh"
3
4 #include "../scores.qh"
5
6 #include "../../common/monsters/all.qh"
7 #include "../../common/notifications.qh"
8 #include "../../lib/warpzone/common.qh"
9
10
11 // ====================================================
12 //  Shared code for server commands, written by Samual
13 //  Last updated: December 27th, 2011
14 // ====================================================
15
16 // select the proper prefix for usage and other messages
17 string GetCommandPrefix(entity caller)
18 {
19         if(caller)
20                 return "cmd";
21         else
22                 return "sv_cmd";
23 }
24
25 // if client return player nickname, or if server return admin nickname
26 string GetCallerName(entity caller)
27 {
28         if(caller)
29                 return caller.netname;
30         else
31                 return admin_name(); //((autocvar_sv_adminnick != "") ? autocvar_sv_adminnick : autocvar_hostname);
32 }
33
34 // verify that the client provided is acceptable for kicking
35 float VerifyKickableEntity(entity client)
36 {
37         if (!IS_REAL_CLIENT(client))
38                 return CLIENT_NOT_REAL;
39         return CLIENT_ACCEPTABLE;
40 }
41
42 // verify that the client provided is acceptable for use
43 float VerifyClientEntity(entity client, float must_be_real, float must_be_bots)
44 {
45         if (!IS_CLIENT(client))
46                 return CLIENT_DOESNT_EXIST;
47         else if(must_be_real && !IS_REAL_CLIENT(client))
48                 return CLIENT_NOT_REAL;
49         else if(must_be_bots && !IS_BOT_CLIENT(client))
50                 return CLIENT_NOT_BOT;
51
52         return CLIENT_ACCEPTABLE;
53 }
54
55 // if the client is not acceptable, return a string to be used for error messages
56 string GetClientErrorString_color(float clienterror, string original_input, string col)
57 {
58         switch(clienterror)
59         {
60                 case CLIENT_DOESNT_EXIST: { return strcat(col, "Client '", original_input, col, "' doesn't exist"); }
61                 case CLIENT_NOT_REAL: { return strcat(col, "Client '", original_input, col, "' is not real"); }
62                 case CLIENT_NOT_BOT: { return strcat(col, "Client '", original_input, col, "' is not a bot"); }
63                 default: { return "Incorrect usage of GetClientErrorString"; }
64         }
65 }
66
67 // is this entity number even in the possible range of entities?
68 float VerifyClientNumber(float tmp_number)
69 {
70         if((tmp_number < 1) || (tmp_number > maxclients))
71                 return false;
72         else
73                 return true;
74 }
75
76 entity GetIndexedEntity(float argc, float start_index)
77 {
78         entity tmp_player, selection;
79         float tmp_number, index;
80         string tmp_string;
81
82         next_token = -1;
83         index = start_index;
84         selection = world;
85
86         if(argc > start_index)
87         {
88                 if(substring(argv(index), 0, 1) == "#")
89                 {
90                         tmp_string = substring(argv(index), 1, -1);
91                         ++index;
92
93                         if(tmp_string != "") // is it all one token? like #1
94                         {
95                                 tmp_number = stof(tmp_string);
96                         }
97                         else if(argc > index) // no, it's two tokens? # 1
98                         {
99                                 tmp_number = stof(argv(index));
100                                 ++index;
101                         }
102                         else
103                                 tmp_number = 0;
104                 }
105                 else // maybe it's ONLY a number?
106                 {
107                         tmp_number = stof(argv(index));
108                         ++index;
109                 }
110
111                 if(VerifyClientNumber(tmp_number))
112                 {
113                         selection = edict_num(tmp_number); // yes, it was a number
114                 }
115                 else // no, maybe it's a name?
116                 {
117                         FOR_EACH_CLIENT(tmp_player)
118                                 if (strdecolorize(tmp_player.netname) == strdecolorize(argv(start_index)))
119                                         selection = tmp_player;
120
121                         index = (start_index + 1);
122                 }
123         }
124
125         next_token = index;
126         //print(strcat("start_index: ", ftos(start_index), ", next_token: ", ftos(next_token), ", edict: ", ftos(num_for_edict(selection)), ".\n"));
127         return selection;
128 }
129
130 // find a player which matches the input string, and return their entity
131 entity GetFilteredEntity(string input)
132 {
133         entity tmp_player, selection;
134         float tmp_number;
135
136         if(substring(input, 0, 1) == "#")
137                 tmp_number = stof(substring(input, 1, -1));
138         else
139                 tmp_number = stof(input);
140
141         if(VerifyClientNumber(tmp_number))
142         {
143                 selection = edict_num(tmp_number);
144         }
145         else
146         {
147                 selection = world;
148                 FOR_EACH_CLIENT(tmp_player)
149                         if (strdecolorize(tmp_player.netname) == strdecolorize(input))
150                                 selection = tmp_player;
151         }
152
153         return selection;
154 }
155
156 // same thing, but instead return their edict number
157 float GetFilteredNumber(string input)
158 {
159         entity selection = GetFilteredEntity(input);
160         float output;
161
162         output = num_for_edict(selection);
163
164         return output;
165 }
166
167 // switch between sprint and print depending on whether the receiver is the server or a player
168 void print_to(entity to, string input)
169 {
170     if(to)
171         sprint(to, strcat(input, "\n"));
172     else
173         LOG_INFO(input, "\n");
174 }
175
176 // ==========================================
177 //  Supporting functions for common commands
178 // ==========================================
179
180 // used by CommonCommand_timeout() and CommonCommand_timein() to handle game pausing and messaging and such.
181 void timeout_handler_reset()
182 {SELFPARAM();
183         timeout_caller = world;
184         timeout_time = 0;
185         timeout_leadtime = 0;
186
187         remove(self);
188 }
189
190 void timeout_handler_think()
191 {SELFPARAM();
192         entity tmp_player;
193
194         switch(timeout_status)
195         {
196                 case TIMEOUT_ACTIVE:
197                 {
198                         if(timeout_time > 0) // countdown is still going
199                         {
200                                 Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_TIMEOUT_ENDING, timeout_time);
201
202                                 if(timeout_time == autocvar_sv_timeout_resumetime) // play a warning sound when only <sv_timeout_resumetime> seconds are left
203                                         Send_Notification(NOTIF_ALL, world, MSG_ANNCE, ANNCE_PREPARE);
204
205                                 self.nextthink = time + TIMEOUT_SLOWMO_VALUE; // think again in one second
206                                 timeout_time -= 1; // decrease the time counter
207                         }
208                         else // time to end the timeout
209                         {
210                                 timeout_status = TIMEOUT_INACTIVE;
211
212                                 // reset the slowmo value back to normal
213                                 cvar_set("slowmo", ftos(orig_slowmo));
214
215                                 // unlock the view for players so they can move around again
216                                 FOR_EACH_REALPLAYER(tmp_player)
217                                         tmp_player.fixangle = false;
218
219                                 timeout_handler_reset();
220                         }
221
222                         return;
223                 }
224
225                 case TIMEOUT_LEADTIME:
226                 {
227                         if(timeout_leadtime > 0) // countdown is still going
228                         {
229                                 Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_TIMEOUT_BEGINNING, timeout_leadtime);
230
231                                 self.nextthink = time + 1; // think again in one second
232                                 timeout_leadtime -= 1; // decrease the time counter
233                         }
234                         else // time to begin the timeout
235                         {
236                                 timeout_status = TIMEOUT_ACTIVE;
237
238                                 // set the slowmo value to the timeout default slowmo value
239                                 cvar_set("slowmo", ftos(TIMEOUT_SLOWMO_VALUE));
240
241                                 // reset all the flood variables
242                                 FOR_EACH_CLIENT(tmp_player)
243                                         tmp_player.nickspamcount = tmp_player.nickspamtime = tmp_player.floodcontrol_chat =
244                                         tmp_player.floodcontrol_chatteam = tmp_player.floodcontrol_chattell =
245                                         tmp_player.floodcontrol_voice = tmp_player.floodcontrol_voiceteam = 0;
246
247                                 // copy .v_angle to .lastV_angle for every player in order to fix their view during pause (see PlayerPreThink)
248                                 FOR_EACH_REALPLAYER(tmp_player)
249                                         tmp_player.lastV_angle = tmp_player.v_angle;
250
251                                 self.nextthink = time; // think again next frame to handle it under TIMEOUT_ACTIVE code
252                         }
253
254                         return;
255                 }
256
257
258                 case TIMEOUT_INACTIVE:
259                 default:
260                 {
261                         timeout_handler_reset();
262                         return;
263                 }
264         }
265 }
266
267
268
269 // ===================================================
270 //  Common commands used in both sv_cmd.qc and cmd.qc
271 // ===================================================
272
273 void CommonCommand_cvar_changes(float request, entity caller)
274 {
275         switch(request)
276         {
277                 case CMD_REQUEST_COMMAND:
278                 {
279                         print_to(caller, cvar_changes);
280                         return; // never fall through to usage
281                 }
282
283                 default:
284                 case CMD_REQUEST_USAGE:
285                 {
286                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " cvar_changes"));
287                         print_to(caller, "  No arguments required.");
288                         print_to(caller, "See also: ^2cvar_purechanges^7");
289                         return;
290                 }
291         }
292 }
293
294 void CommonCommand_cvar_purechanges(float request, entity caller)
295 {
296         switch(request)
297         {
298                 case CMD_REQUEST_COMMAND:
299                 {
300                         print_to(caller, cvar_purechanges);
301                         return; // never fall through to usage
302                 }
303
304                 default:
305                 case CMD_REQUEST_USAGE:
306                 {
307                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " cvar_purechanges"));
308                         print_to(caller, "  No arguments required.");
309                         print_to(caller, "See also: ^2cvar_changes^7");
310                         return;
311                 }
312         }
313 }
314
315 void CommonCommand_editmob(int request, entity caller, int argc)
316 {SELFPARAM();
317         switch(request)
318         {
319                 case CMD_REQUEST_COMMAND:
320                 {
321                         if(autocvar_g_campaign) { print_to(caller, "Monster editing is disabled in singleplayer"); return; }
322                         // no checks for g_monsters here, as it may be toggled mid match which existing monsters
323
324                         if(caller)
325                         {
326                                 makevectors(self.v_angle);
327                                 WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
328                         }
329
330                         entity mon = trace_ent;
331                         bool is_visible = IS_MONSTER(mon);
332                         string argument = argv(2);
333
334                         switch(argv(1))
335                         {
336                                 case "name":
337                                 {
338                                         if(!caller) { print_to(caller, "Only players can edit monsters"); return; }
339                                         if(!argument) { break; } // escape to usage
340                                         if(!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
341                                         if(mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
342                                         if(!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
343
344                                         string mon_oldname = mon.monster_name;
345
346                                         mon.monster_name = argument;
347                                         if(mon.sprite) { WaypointSprite_UpdateSprites(mon.sprite, WP_Monster, WP_Null, WP_Null); }
348                                         print_to(caller, sprintf("Your pet '%s' is now known as '%s'", mon_oldname, mon.monster_name));
349                                         return;
350                                 }
351                                 case "spawn":
352                                 {
353                                         if(!caller) { print_to(caller, "Only players can spawn monsters"); return; }
354                                         if(!argv(2)) { break; } // escape to usage
355
356                                         int moveflag, tmp_moncount = 0;
357                                         string arg_lower = strtolower(argument);
358                                         moveflag = (argv(3)) ? stof(argv(3)) : 1; // follow owner if not defined
359                                         ret_string = "Monster spawning is currently disabled by a mutator";
360
361                                         if(arg_lower == "list") { print_to(caller, monsterlist_reply); return; }
362
363                                         FOR_EACH_MONSTER(mon) { if(mon.realowner == caller) ++tmp_moncount; }
364
365                                         if(!autocvar_g_monsters) { print_to(caller, "Monsters are disabled"); return; }
366                                         if(autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { print_to(caller, "Monster spawning is disabled"); return; }
367                                         if(!IS_PLAYER(caller)) { print_to(caller, "You must be playing to spawn a monster"); return; }
368                                         if(MUTATOR_CALLHOOK(AllowMobSpawning)) { print_to(caller, ret_string); return; }
369                                         if(caller.vehicle) { print_to(caller, "You can't spawn monsters while driving a vehicle"); return; }
370                                         if(caller.frozen) { print_to(caller, "You can't spawn monsters while frozen"); return; }
371                                         if(caller.deadflag != DEAD_NO) { print_to(caller, "You can't spawn monsters while dead"); return; }
372                                         if(tmp_moncount >= autocvar_g_monsters_max) { print_to(caller, "The maximum monster count has been reached"); return; }
373                                         if(tmp_moncount >= autocvar_g_monsters_max_perplayer) { print_to(caller, "You can't spawn any more monsters"); return; }
374
375                                         bool found = false;
376                                         for(int i = MON_FIRST; i <= MON_LAST; ++i)
377                                         {
378                                                 mon = get_monsterinfo(i);
379                                                 if(mon.netname == arg_lower) { found = true; break; }
380                                         }
381
382                                         if(!found && arg_lower != "random") { print_to(caller, "Invalid monster"); return; }
383
384                                         totalspawned += 1;
385                                         WarpZone_TraceBox (CENTER_OR_VIEWOFS(caller), caller.mins, caller.maxs, CENTER_OR_VIEWOFS(caller) + v_forward * 150, true, caller);
386                                         mon = spawnmonster(arg_lower, 0, caller, caller, trace_endpos, false, false, moveflag);
387                                         print_to(caller, strcat("Spawned ", mon.monster_name));
388                                         return;
389                                 }
390                                 case "kill":
391                                 {
392                                         if(!caller) { print_to(caller, "Only players can kill monsters"); return; }
393                                         if(mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
394                                         if(!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
395
396                                         Damage (mon, world, world, mon.health + mon.max_health + 200, DEATH_KILL.m_id, mon.origin, '0 0 0');
397                                         print_to(caller, strcat("Your pet '", mon.monster_name, "' has been brutally mutilated"));
398                                         return;
399                                 }
400                                 case "skin":
401                                 {
402                                         if(!caller) { print_to(caller, "Only players can edit monsters"); return; }
403                                         if(!argument) { break; } // escape to usage
404                                         if(!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
405                                         if(!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
406                                         if(mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
407                                         if(mon.monsterid == MON_MAGE.monsterid) { print_to(caller, "Mage skins can't be changed"); return; } // TODO
408
409                                         mon.skin = stof(argument);
410                                         print_to(caller, strcat("Monster skin successfully changed to ", ftos(mon.skin)));
411                                         return;
412                                 }
413                                 case "movetarget":
414                                 {
415                                         if(!caller) { print_to(caller, "Only players can edit monsters"); return; }
416                                         if(!argument) { break; } // escape to usage
417                                         if(!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
418                                         if(!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
419                                         if(mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
420
421                                         mon.monster_moveflags = stof(argument);
422                                         print_to(caller, strcat("Monster move target successfully changed to ", ftos(mon.monster_moveflags)));
423                                         return;
424                                 }
425                                 case "butcher":
426                                 {
427                                         if(caller) { print_to(caller, "This command is not available to players"); return; }
428                                         if(g_invasion) { print_to(caller, "This command does not work during an invasion!"); return; }
429
430                                         int tmp_remcount = 0;
431                                         entity tmp_entity;
432
433                                         FOR_EACH_MONSTER(tmp_entity) { Monster_Remove(tmp_entity); ++tmp_remcount; }
434
435                                         monsters_total = monsters_killed = totalspawned = 0;
436
437                                         print_to(caller, (tmp_remcount) ? sprintf("Killed %d monster%s", tmp_remcount, (tmp_remcount == 1) ? "" : "s") : "No monsters to kill");
438                                         return;
439                                 }
440                         }
441                 }
442
443                 default:
444                 case CMD_REQUEST_USAGE:
445                 {
446                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " editmob command [arguments]"));
447                         print_to(caller, "  Where 'command' can be butcher spawn skin movetarget kill name");
448                         print_to(caller, "  spawn, skin, movetarget and name require 'arguments'");
449                         print_to(caller, "  spawn also takes arguments list and random");
450                         print_to(caller, "  Monster will follow owner if third argument of spawn command is not defined");
451                         return;
452                 }
453         }
454 }
455
456 void CommonCommand_info(float request, entity caller, float argc)
457 {
458         switch(request)
459         {
460                 case CMD_REQUEST_COMMAND:
461                 {
462                         string command = builtin_cvar_string(strcat("sv_info_", argv(1)));
463
464                         if(command)
465                                 wordwrap_sprint(command, 1000);
466                         else
467                                 print_to(caller, "ERROR: unsupported info command");
468
469                         return; // never fall through to usage
470                 }
471
472                 default:
473                 case CMD_REQUEST_USAGE:
474                 {
475                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " info request"));
476                         print_to(caller, "  Where 'request' is the suffixed string appended onto the request for cvar.");
477                         return;
478                 }
479         }
480 }
481
482 void CommonCommand_ladder(float request, entity caller)
483 {
484         switch(request)
485         {
486                 case CMD_REQUEST_COMMAND:
487                 {
488                         print_to(caller, ladder_reply);
489                         return; // never fall through to usage
490                 }
491
492                 default:
493                 case CMD_REQUEST_USAGE:
494                 {
495                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " ladder"));
496                         print_to(caller, "  No arguments required.");
497                         return;
498                 }
499         }
500 }
501
502 void CommonCommand_lsmaps(float request, entity caller)
503 {
504         switch(request)
505         {
506                 case CMD_REQUEST_COMMAND:
507                 {
508                         print_to(caller, lsmaps_reply);
509                         return; // never fall through to usage
510                 }
511
512                 default:
513                 case CMD_REQUEST_USAGE:
514                 {
515                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " lsmaps"));
516                         print_to(caller, "  No arguments required.");
517                         return;
518                 }
519         }
520 }
521
522 void CommonCommand_printmaplist(float request, entity caller)
523 {
524         switch(request)
525         {
526                 case CMD_REQUEST_COMMAND:
527                 {
528                         print_to(caller, maplist_reply);
529                         return; // never fall through to usage
530                 }
531
532                 default:
533                 case CMD_REQUEST_USAGE:
534                 {
535                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " printmaplist"));
536                         print_to(caller, "  No arguments required.");
537                         return;
538                 }
539         }
540 }
541
542 void CommonCommand_rankings(float request, entity caller)
543 {
544         switch(request)
545         {
546                 case CMD_REQUEST_COMMAND:
547                 {
548                         print_to(caller, rankings_reply);
549                         return; // never fall through to usage
550                 }
551
552                 default:
553                 case CMD_REQUEST_USAGE:
554                 {
555                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " rankings"));
556                         print_to(caller, "  No arguments required.");
557                         return;
558                 }
559         }
560 }
561
562 void CommonCommand_records(float request, entity caller)
563 {
564         switch(request)
565         {
566                 case CMD_REQUEST_COMMAND:
567                 {
568                         for(int i = 0; i < 10; ++i)
569                                 if(records_reply[i] != "")
570                                         print_to(caller, records_reply[i]);
571
572                         return; // never fall through to usage
573                 }
574
575                 default:
576                 case CMD_REQUEST_USAGE:
577                 {
578                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " records"));
579                         print_to(caller, "  No arguments required.");
580                         return;
581                 }
582         }
583 }
584
585 void CommonCommand_teamstatus(float request, entity caller)
586 {
587         switch(request)
588         {
589                 case CMD_REQUEST_COMMAND:
590                 {
591                         Score_NicePrint(caller);
592                         return; // never fall through to usage
593                 }
594
595                 default:
596                 case CMD_REQUEST_USAGE:
597                 {
598                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " teamstatus"));
599                         print_to(caller, "  No arguments required.");
600                         return;
601                 }
602         }
603 }
604
605 void CommonCommand_time(float request, entity caller)
606 {
607         switch(request)
608         {
609                 case CMD_REQUEST_COMMAND:
610                 {
611                         print_to(caller, strcat("time = ", ftos(time)));
612                         print_to(caller, strcat("frame start = ", ftos(gettime(GETTIME_FRAMESTART))));
613                         print_to(caller, strcat("realtime = ", ftos(gettime(GETTIME_REALTIME))));
614                         print_to(caller, strcat("hires = ", ftos(gettime(GETTIME_HIRES))));
615                         print_to(caller, strcat("uptime = ", ftos(gettime(GETTIME_UPTIME))));
616                         print_to(caller, strcat("localtime = ", strftime(true, "%a %b %e %H:%M:%S %Z %Y")));
617                         print_to(caller, strcat("gmtime = ", strftime(false, "%a %b %e %H:%M:%S %Z %Y")));
618                         return;
619                 }
620
621                 default:
622                 case CMD_REQUEST_USAGE:
623                 {
624                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " time"));
625                         print_to(caller, "  No arguments required.");
626                         return;
627                 }
628         }
629 }
630
631 void CommonCommand_timein(float request, entity caller)
632 {
633         switch(request)
634         {
635                 case CMD_REQUEST_COMMAND:
636                 {
637                         if(!caller || autocvar_sv_timeout)
638                         {
639                                 if (!timeout_status) { print_to(caller, "^7Error: There is no active timeout called."); }
640                                 else if(caller && (caller != timeout_caller)) { print_to(caller, "^7Error: You are not allowed to stop the active timeout."); }
641
642                                 else // everything should be okay, continue aborting timeout
643                                 {
644                                         switch(timeout_status)
645                                         {
646                                                 case TIMEOUT_LEADTIME:
647                                                 {
648                                                         timeout_status = TIMEOUT_INACTIVE;
649                                                         timeout_time = 0;
650                                                         timeout_handler.nextthink = time; // timeout_handler has to take care of it immediately
651                                                         bprint(strcat("^7The timeout was aborted by ", GetCallerName(caller), " !\n"));
652                                                         return;
653                                                 }
654
655                                                 case TIMEOUT_ACTIVE:
656                                                 {
657                                                         timeout_time = autocvar_sv_timeout_resumetime;
658                                                         timeout_handler.nextthink = time; // timeout_handler has to take care of it immediately
659                                                         bprint(strcat("^1Attention: ^7", GetCallerName(caller), " resumed the game! Prepare for battle!\n"));
660                                                         return;
661                                                 }
662
663                                                 default: LOG_TRACE("timeout status was inactive, but this code was executed anyway?"); return;
664                                         }
665                                 }
666                         }
667                         else { print_to(caller, "^1Timeins are not allowed to be called, enable them with sv_timeout 1.\n"); }
668
669                         return; // never fall through to usage
670                 }
671
672                 default:
673                 case CMD_REQUEST_USAGE:
674                 {
675                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " timein"));
676                         print_to(caller, "  No arguments required.");
677                         return;
678                 }
679         }
680 }
681
682 void CommonCommand_timeout(float request, entity caller) // DEAR GOD THIS COMMAND IS TERRIBLE.
683 {
684         switch(request)
685         {
686                 case CMD_REQUEST_COMMAND:
687                 {
688                         if(!caller || autocvar_sv_timeout)
689                         {
690                                 float last_possible_timeout = ((autocvar_timelimit * 60) - autocvar_sv_timeout_leadtime - 1);
691
692                                 if(timeout_status) { print_to(caller, "^7Error: A timeout is already active."); }
693                                 else if(vote_called) { print_to(caller, "^7Error: You can not call a timeout while a vote is active."); }
694                                 else if(warmup_stage && !g_warmup_allow_timeout) { print_to(caller, "^7Error: You can not call a timeout in warmup-stage."); }
695                                 else if(time < game_starttime) { print_to(caller, "^7Error: You can not call a timeout while the map is being restarted."); }
696                                 else if(caller && (caller.allowed_timeouts < 1)) { print_to(caller, "^7Error: You already used all your timeout calls for this map."); }
697                                 else if(caller && !IS_PLAYER(caller)) { print_to(caller, "^7Error: You must be a player to call a timeout."); }
698                                 else if((autocvar_timelimit) && (last_possible_timeout < time - game_starttime)) { print_to(caller, "^7Error: It is too late to call a timeout now!"); }
699
700                                 else // everything should be okay, proceed with starting the timeout
701                                 {
702                                         if(caller) { caller.allowed_timeouts -= 1; }
703
704                                         // write a bprint who started the timeout (and how many they have left)
705                                         bprint(GetCallerName(caller), " ^7called a timeout", (caller ? strcat(" (", ftos(caller.allowed_timeouts), " timeout(s) left)") : ""), "!\n");
706
707                                         timeout_status = TIMEOUT_LEADTIME;
708                                         timeout_caller = caller;
709                                         timeout_time = autocvar_sv_timeout_length;
710                                         timeout_leadtime = autocvar_sv_timeout_leadtime;
711
712                                         timeout_handler = spawn();
713                                         timeout_handler.think = timeout_handler_think;
714                                         timeout_handler.nextthink = time; // always let the entity think asap
715
716                                         Send_Notification(NOTIF_ALL, world, MSG_ANNCE, ANNCE_TIMEOUT);
717                                 }
718                         }
719                         else { print_to(caller, "^1Timeouts are not allowed to be called, enable them with sv_timeout 1.\n"); }
720
721                         return; // never fall through to usage
722                 }
723
724                 default:
725                 case CMD_REQUEST_USAGE:
726                 {
727                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " timeout"));
728                         print_to(caller, "  No arguments required.");
729                         return;
730                 }
731         }
732 }
733
734 void CommonCommand_who(float request, entity caller, float argc)
735 {
736         switch(request)
737         {
738                 case CMD_REQUEST_COMMAND:
739                 {
740                         float total_listed_players, is_bot;
741                         entity tmp_player;
742
743                         float privacy = (caller && autocvar_sv_status_privacy);
744                         string separator = strreplace("%", " ", strcat((argv(1) ? argv(1) : " "), "^7"));
745                         string tmp_netaddress, tmp_crypto_idfp;
746
747                         print_to(caller, strcat("List of client information", (privacy ? " (some data is hidden for privacy)" : ""), ":"));
748                         print_to(caller, sprintf(strreplace(" ", separator, " %-4s %-20s %-5s %-3s %-9s %-16s %s "),
749                                 "ent", "nickname", "ping", "pl", "time", "ip", "crypto_id"));
750
751                         total_listed_players = 0;
752                         FOR_EACH_CLIENT(tmp_player)
753                         {
754                                 is_bot = (IS_BOT_CLIENT(tmp_player));
755
756                                 if(is_bot)
757                                 {
758                                         tmp_netaddress = "null/botclient";
759                                         tmp_crypto_idfp = "null/botclient";
760                                 }
761                                 else if(privacy)
762                                 {
763                                         tmp_netaddress = "hidden";
764                                         tmp_crypto_idfp = "hidden";
765                                 }
766                                 else
767                                 {
768                                         tmp_netaddress = tmp_player.netaddress;
769                                         tmp_crypto_idfp = tmp_player.crypto_idfp;
770                                 }
771
772                                 print_to(caller, sprintf(strreplace(" ", separator, " #%-3d %-20.20s %-5d %-3d %-9s %-16s %s "),
773                                         num_for_edict(tmp_player),
774                                         tmp_player.netname,
775                                         tmp_player.ping,
776                                         tmp_player.ping_packetloss,
777                                         process_time(1, time - tmp_player.jointime),
778                                         tmp_netaddress,
779                                         tmp_crypto_idfp));
780
781                                 ++total_listed_players;
782                         }
783
784                         print_to(caller, strcat("Finished listing ", ftos(total_listed_players), " client(s) out of ", ftos(maxclients), " slots."));
785
786                         return; // never fall through to usage
787                 }
788
789                 default:
790                 case CMD_REQUEST_USAGE:
791                 {
792                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " who [separator]"));
793                         print_to(caller, "  Where 'separator' is the optional string to separate the values with, default is a space.");
794                         return;
795                 }
796         }
797 }
798
799 /* use this when creating a new command, making sure to place it in alphabetical order... also,
800 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
801 void CommonCommand_(float request, entity caller)
802 {
803         switch(request)
804         {
805                 case CMD_REQUEST_COMMAND:
806                 {
807
808                         return; // never fall through to usage
809                 }
810
811                 default:
812                 case CMD_REQUEST_USAGE:
813                 {
814                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " "));
815                         print_to(caller, "  No arguments required.");
816                         return;
817                 }
818         }
819 }
820 */