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Merge branch 'master' into Mario/monsters
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / common.qc
1 #include "common.qh"
2
3 #include <server/defs.qh>
4 #include <server/miscfunctions.qh>
5
6 #include <common/command/_mod.qh>
7 #include "common.qh"
8
9 #include "../scores.qh"
10
11 #include <common/monsters/_mod.qh>
12 #include <common/notifications/all.qh>
13 #include <lib/warpzone/common.qh>
14
15
16 // ====================================================
17 //  Shared code for server commands, written by Samual
18 //  Last updated: December 27th, 2011
19 // ====================================================
20
21 // select the proper prefix for usage and other messages
22 string GetCommandPrefix(entity caller)
23 {
24         if (caller) return "cmd";
25         else return "sv_cmd";
26 }
27
28 // if client return player nickname, or if server return admin nickname
29 string GetCallerName(entity caller)
30 {
31         if (caller) return playername(caller, false);
32         else return ((autocvar_sv_adminnick != "") ? autocvar_sv_adminnick : "SERVER ADMIN"); // autocvar_hostname
33 }
34
35 // verify that the client provided is acceptable for kicking
36 float VerifyKickableEntity(entity client)
37 {
38         if (!IS_REAL_CLIENT(client)) return CLIENT_NOT_REAL;
39         return CLIENT_ACCEPTABLE;
40 }
41
42 // verify that the client provided is acceptable for use
43 float VerifyClientEntity(entity client, float must_be_real, float must_be_bots)
44 {
45         if (!IS_CLIENT(client)) return CLIENT_DOESNT_EXIST;
46         else if (must_be_real && !IS_REAL_CLIENT(client)) return CLIENT_NOT_REAL;
47         else if (must_be_bots && !IS_BOT_CLIENT(client)) return CLIENT_NOT_BOT;
48
49         return CLIENT_ACCEPTABLE;
50 }
51
52 // if the client is not acceptable, return a string to be used for error messages
53 string GetClientErrorString_color(float clienterror, string original_input, string col)
54 {
55         switch (clienterror)
56         {
57                 case CLIENT_DOESNT_EXIST:
58                 { return strcat(col, "Client '", original_input, col, "' doesn't exist");
59                 }
60                 case CLIENT_NOT_REAL:
61                 { return strcat(col, "Client '", original_input, col, "' is not real");
62                 }
63                 case CLIENT_NOT_BOT:
64                 { return strcat(col, "Client '", original_input, col, "' is not a bot");
65                 }
66                 default:
67                 { return "Incorrect usage of GetClientErrorString";
68                 }
69         }
70 }
71
72 // is this entity number even in the possible range of entities?
73 float VerifyClientNumber(float tmp_number)
74 {
75         if ((tmp_number < 1) || (tmp_number > maxclients)) return false;
76         else return true;
77 }
78
79 entity GetIndexedEntity(int argc, float start_index)
80 {
81         entity selection;
82         float tmp_number, index;
83         string tmp_string;
84
85         next_token = -1;
86         index = start_index;
87         selection = NULL;
88
89         if (argc > start_index)
90         {
91                 if (substring(argv(index), 0, 1) == "#")
92                 {
93                         tmp_string = substring(argv(index), 1, -1);
94                         ++index;
95
96                         if (tmp_string != "")  // is it all one token? like #1
97                         {
98                                 tmp_number = stof(tmp_string);
99                         }
100                         else if (argc > index)  // no, it's two tokens? # 1
101                         {
102                                 tmp_number = stof(argv(index));
103                                 ++index;
104                         }
105                         else
106                         {
107                                 tmp_number = 0;
108                         }
109                 }
110                 else  // maybe it's ONLY a number?
111                 {
112                         tmp_number = stof(argv(index));
113                         ++index;
114                 }
115
116                 if (VerifyClientNumber(tmp_number))
117                 {
118                         selection = edict_num(tmp_number);  // yes, it was a number
119                 }
120                 else  // no, maybe it's a name?
121                 {
122                         FOREACH_CLIENT(true, {
123                                 if(strdecolorize(it.netname) == strdecolorize(argv(start_index)))
124                                 {
125                                         selection = it;
126                                         break; // no reason to keep looking
127                                 }
128                         });
129
130                         index = (start_index + 1);
131                 }
132         }
133
134         next_token = index;
135         // print(strcat("start_index: ", ftos(start_index), ", next_token: ", ftos(next_token), ", edict: ", ftos(num_for_edict(selection)), ".\n"));
136         return selection;
137 }
138
139 // find a player which matches the input string, and return their entity
140 entity GetFilteredEntity(string input)
141 {
142         entity selection;
143         float tmp_number;
144
145         if (substring(input, 0, 1) == "#") tmp_number = stof(substring(input, 1, -1));
146         else tmp_number = stof(input);
147
148         if (VerifyClientNumber(tmp_number))
149         {
150                 selection = edict_num(tmp_number);
151         }
152         else
153         {
154                 selection = NULL;
155                 FOREACH_CLIENT(true, {
156                         if(strdecolorize(it.netname) == strdecolorize(input))
157                         {
158                                 selection = it;
159                                 break; // no reason to keep looking
160                         }
161                 });
162         }
163
164         return selection;
165 }
166
167 // same thing, but instead return their edict number
168 float GetFilteredNumber(string input)
169 {
170         entity selection = GetFilteredEntity(input);
171         float output;
172
173         output = etof(selection);
174
175         return output;
176 }
177
178 // switch between sprint and print depending on whether the receiver is the server or a player
179 void print_to(entity to, string input)
180 {
181         if (to) sprint(to, strcat(input, "\n"));
182         else print(input, "\n");
183 }
184
185 // ==========================================
186 //  Supporting functions for common commands
187 // ==========================================
188
189 // used by CommonCommand_timeout() and CommonCommand_timein() to handle game pausing and messaging and such.
190 void timeout_handler_reset(entity this)
191 {
192         timeout_caller = NULL;
193         timeout_time = 0;
194         timeout_leadtime = 0;
195
196         delete(this);
197 }
198
199 void timeout_handler_think(entity this)
200 {
201         switch (timeout_status)
202         {
203                 case TIMEOUT_ACTIVE:
204                 {
205                         if (timeout_time > 0)  // countdown is still going
206                         {
207                                 Send_Notification(NOTIF_ALL, NULL, MSG_CENTER, CENTER_TIMEOUT_ENDING, timeout_time);
208
209                                 if (timeout_time == autocvar_sv_timeout_resumetime) // play a warning sound when only <sv_timeout_resumetime> seconds are left
210                                         Send_Notification(NOTIF_ALL, NULL, MSG_ANNCE, ANNCE_PREPARE);
211
212                                 this.nextthink = time + TIMEOUT_SLOWMO_VALUE;       // think again in one second
213                                 timeout_time -= 1;                                  // decrease the time counter
214                         }
215                         else  // time to end the timeout
216                         {
217                                 Kill_Notification(NOTIF_ALL, NULL, MSG_CENTER, CPID_TIMEIN);
218                                 timeout_status = TIMEOUT_INACTIVE;
219
220                                 // reset the slowmo value back to normal
221                                 cvar_set("slowmo", ftos(orig_slowmo));
222
223                                 // unlock the view for players so they can move around again
224                                 FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), {
225                                         it.fixangle = false;
226                                 });
227
228                                 timeout_handler_reset(this);
229                         }
230
231                         return;
232                 }
233
234                 case TIMEOUT_LEADTIME:
235                 {
236                         if (timeout_leadtime > 0)  // countdown is still going
237                         {
238                                 Send_Notification(NOTIF_ALL, NULL, MSG_CENTER, CENTER_TIMEOUT_BEGINNING, timeout_leadtime);
239
240                                 this.nextthink = time + 1; // think again in one second
241                                 timeout_leadtime -= 1;     // decrease the time counter
242                         }
243                         else  // time to begin the timeout
244                         {
245                                 timeout_status = TIMEOUT_ACTIVE;
246
247                                 // set the slowmo value to the timeout default slowmo value
248                                 cvar_set("slowmo", ftos(TIMEOUT_SLOWMO_VALUE));
249
250                                 // reset all the flood variables
251                                 FOREACH_CLIENT(true, {
252                                         it.nickspamcount = it.nickspamtime = it.floodcontrol_chat =
253                                                 it.floodcontrol_chatteam = it.floodcontrol_chattell =
254                                                         it.floodcontrol_voice = it.floodcontrol_voiceteam = 0;
255                                 });
256
257                                 // copy .v_angle to .lastV_angle for every player in order to fix their view during pause (see PlayerPreThink)
258                                 FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), {
259                                         it.lastV_angle = it.v_angle;
260                                 });
261
262                                 this.nextthink = time;  // think again next frame to handle it under TIMEOUT_ACTIVE code
263                         }
264
265                         return;
266                 }
267
268
269                 case TIMEOUT_INACTIVE:
270                 default:
271                 {
272                         timeout_handler_reset(this);
273                         return;
274                 }
275         }
276 }
277
278
279 // ===================================================
280 //  Common commands used in both sv_cmd.qc and cmd.qc
281 // ===================================================
282
283 void CommonCommand_cvar_changes(int request, entity caller)
284 {
285         switch (request)
286         {
287                 case CMD_REQUEST_COMMAND:
288                 {
289                         print_to(caller, cvar_changes);
290                         return;  // never fall through to usage
291                 }
292
293                 default:
294                 case CMD_REQUEST_USAGE:
295                 {
296                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " cvar_changes"));
297                         print_to(caller, "  No arguments required.");
298                         print_to(caller, "See also: ^2cvar_purechanges^7");
299                         return;
300                 }
301         }
302 }
303
304 void CommonCommand_cvar_purechanges(int request, entity caller)
305 {
306         switch (request)
307         {
308                 case CMD_REQUEST_COMMAND:
309                 {
310                         print_to(caller, cvar_purechanges);
311                         return;  // never fall through to usage
312                 }
313
314                 default:
315                 case CMD_REQUEST_USAGE:
316                 {
317                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " cvar_purechanges"));
318                         print_to(caller, "  No arguments required.");
319                         print_to(caller, "See also: ^2cvar_changes^7");
320                         return;
321                 }
322         }
323 }
324
325 void CommonCommand_editmob(int request, entity caller, int argc)
326 {
327         switch (request)
328         {
329                 case CMD_REQUEST_COMMAND:
330                 {
331                         if (autocvar_g_campaign) { print_to(caller, "Monster editing is disabled in singleplayer"); return; }
332                         // no checks for g_monsters here, as it may be toggled mid match which existing monsters
333
334                         if (caller)
335                         {
336                                 makevectors(caller.v_angle);
337                                 WarpZone_TraceLine(caller.origin + caller.view_ofs, caller.origin + caller.view_ofs + v_forward * 100, MOVE_NORMAL, caller);
338                         }
339
340                         entity mon = trace_ent;
341                         bool is_visible = IS_MONSTER(mon);
342                         string argument = argv(2);
343
344                         switch (argv(1))
345                         {
346                                 case "name":
347                                 {
348                                         if (!caller) { print_to(caller, "Only players can edit monsters"); return; }
349                                         if (!argument)   break;  // escape to usage
350                                         if (!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
351                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
352                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
353
354                                         string mon_oldname = mon.monster_name;
355
356                                         mon.monster_name = argument;
357                                         if (mon.sprite)   WaypointSprite_UpdateSprites(mon.sprite, WP_Monster, WP_Null, WP_Null); // TODO: the new name is never actually sent to CSQC!
358                                         print_to(caller, sprintf("Your pet '%s' is now known as '%s'", mon_oldname, mon.monster_name));
359                                         return;
360                                 }
361                                 case "spawn":
362                                 {
363                                         if (!caller) { print_to(caller, "Only players can spawn monsters"); return; }
364                                         if (!argv(2))   break;  // escape to usage
365
366                                         int moveflag, tmp_moncount = 0;
367                                         string arg_lower = strtolower(argument);
368                                         moveflag = (argv(3)) ? stof(argv(3)) : 1;  // follow owner if not defined
369
370                                         if (arg_lower == "list") { print_to(caller, monsterlist_reply); return; }
371
372                                         IL_EACH(g_monsters, it.realowner == caller,
373                                         {
374                                                 ++tmp_moncount;
375                                         });
376
377                                         if (!autocvar_g_monsters) { print_to(caller, "Monsters are disabled"); return; }
378                                         if (autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { print_to(caller, "Monster spawning is disabled"); return; }
379                                         if (!IS_PLAYER(caller)) { print_to(caller, "You must be playing to spawn a monster"); return; }
380                                         if (MUTATOR_CALLHOOK(AllowMobSpawning, caller)) { print_to(caller, M_ARGV(1, string)); return; }
381                                         if (caller.vehicle) { print_to(caller, "You can't spawn monsters while driving a vehicle"); return; }
382                                         if (STAT(FROZEN, caller)) { print_to(caller, "You can't spawn monsters while frozen"); return; }
383                                         if (IS_DEAD(caller)) { print_to(caller, "You can't spawn monsters while dead"); return; }
384                                         if (tmp_moncount >= autocvar_g_monsters_max) { print_to(caller, "The maximum monster count has been reached"); return; }
385                                         if (tmp_moncount >= autocvar_g_monsters_max_perplayer) { print_to(caller, "You can't spawn any more monsters"); return; }
386
387                                         bool found = false;
388                                         FOREACH(Monsters, it != MON_Null && it.netname == arg_lower,
389                                         {
390                                                 found = true;
391                                                 break;
392                                         });
393
394                                         if (!found && arg_lower != "random" && arg_lower != "anyrandom") { print_to(caller, "Invalid monster"); return; }
395
396                                         totalspawned += 1;
397                                         WarpZone_TraceBox(CENTER_OR_VIEWOFS(caller), caller.mins, caller.maxs, CENTER_OR_VIEWOFS(caller) + v_forward * 150, true, caller);
398                                         mon = spawnmonster(spawn(), arg_lower, 0, caller, caller, trace_endpos, false, false, moveflag);
399                                         print_to(caller, strcat("Spawned ", mon.monster_name));
400                                         return;
401                                 }
402                                 case "kill":
403                                 {
404                                         if (!caller) { print_to(caller, "Only players can kill monsters"); return; }
405                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
406                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
407
408                                         Damage(mon, NULL, NULL, GetResource(mon, RES_HEALTH) + mon.max_health + 200, DEATH_KILL.m_id, DMG_NOWEP, mon.origin, '0 0 0');
409                                         print_to(caller, strcat("Your pet '", mon.monster_name, "' has been brutally mutilated"));
410                                         return;
411                                 }
412                                 case "skin":
413                                 {
414                                         if (!caller) { print_to(caller, "Only players can edit monsters"); return; }
415                                         if (!argument)   break;  // escape to usage
416                                         if (!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
417                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
418                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
419                                         if (mon.monsterid == MON_MAGE.monsterid) { print_to(caller, "Mage skins can't be changed"); return; }  // TODO
420
421                                         mon.skin = stof(argument);
422                                         print_to(caller, strcat("Monster skin successfully changed to ", ftos(mon.skin)));
423                                         return;
424                                 }
425                                 case "movetarget":
426                                 {
427                                         if (!caller) { print_to(caller, "Only players can edit monsters"); return; }
428                                         if (!argument)   break;  // escape to usage
429                                         if (!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
430                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
431                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
432
433                                         mon.monster_moveflags = stof(argument);
434                                         print_to(caller, strcat("Monster move target successfully changed to ", ftos(mon.monster_moveflags)));
435                                         return;
436                                 }
437                                 case "butcher":
438                                 {
439                                         if (caller) { print_to(caller, "This command is not available to players"); return; }
440                                         if (MUTATOR_CALLHOOK(AllowMobButcher)) { LOG_INFO(M_ARGV(0, string)); return; }
441
442                                         int tmp_remcount = 0;
443
444                                         IL_EACH(g_monsters, true,
445                                         {
446                                                 Monster_Remove(it);
447                                                 ++tmp_remcount;
448                                         });
449                                         IL_CLEAR(g_monsters);
450
451                                         monsters_total = monsters_killed = totalspawned = 0;
452
453                                         print_to(caller, (tmp_remcount) ? sprintf("Killed %d monster%s", tmp_remcount, (tmp_remcount == 1) ? "" : "s") : "No monsters to kill");
454                                         return;
455                                 }
456                         }
457                 }
458
459                 default:
460                 case CMD_REQUEST_USAGE:
461                 {
462                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " editmob command [arguments]"));
463                         print_to(caller, "  Where 'command' can be butcher spawn skin movetarget kill name");
464                         print_to(caller, "  spawn, skin, movetarget and name require 'arguments'");
465                         print_to(caller, "  spawn also takes arguments list and random");
466                         print_to(caller, "  Monster will follow owner if third argument of spawn command is not defined");
467                         return;
468                 }
469         }
470 }
471
472 void CommonCommand_info(int request, entity caller, int argc)
473 {
474         switch (request)
475         {
476                 case CMD_REQUEST_COMMAND:
477                 {
478                         string command = cvar_string(strcat("sv_info_", argv(1)));
479
480                         if (command) wordwrap_sprint(caller, command, 1000);
481                         else print_to(caller, "ERROR: unsupported info command");
482
483                         return;  // never fall through to usage
484                 }
485
486                 default:
487                 case CMD_REQUEST_USAGE:
488                 {
489                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " info request"));
490                         print_to(caller, "  Where 'request' is the suffixed string appended onto the request for cvar.");
491                         return;
492                 }
493         }
494 }
495
496 void CommonCommand_ladder(int request, entity caller)
497 {
498         switch (request)
499         {
500                 case CMD_REQUEST_COMMAND:
501                 {
502                         print_to(caller, ladder_reply);
503                         return;  // never fall through to usage
504                 }
505
506                 default:
507                 case CMD_REQUEST_USAGE:
508                 {
509                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " ladder"));
510                         print_to(caller, "  No arguments required.");
511                         return;
512                 }
513         }
514 }
515
516 void CommonCommand_lsmaps(int request, entity caller)
517 {
518         switch (request)
519         {
520                 case CMD_REQUEST_COMMAND:
521                 {
522                         print_to(caller, lsmaps_reply);
523                         return;  // never fall through to usage
524                 }
525
526                 default:
527                 case CMD_REQUEST_USAGE:
528                 {
529                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " lsmaps"));
530                         print_to(caller, "  No arguments required.");
531                         return;
532                 }
533         }
534 }
535
536 void CommonCommand_printmaplist(int request, entity caller)
537 {
538         switch (request)
539         {
540                 case CMD_REQUEST_COMMAND:
541                 {
542                         print_to(caller, maplist_reply);
543                         return;  // never fall through to usage
544                 }
545
546                 default:
547                 case CMD_REQUEST_USAGE:
548                 {
549                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " printmaplist"));
550                         print_to(caller, "  No arguments required.");
551                         return;
552                 }
553         }
554 }
555
556 void CommonCommand_rankings(int request, entity caller)
557 {
558         switch (request)
559         {
560                 case CMD_REQUEST_COMMAND:
561                 {
562                         print_to(caller, rankings_reply);
563                         return;  // never fall through to usage
564                 }
565
566                 default:
567                 case CMD_REQUEST_USAGE:
568                 {
569                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " rankings"));
570                         print_to(caller, "  No arguments required.");
571                         return;
572                 }
573         }
574 }
575
576 void CommonCommand_records(int request, entity caller)
577 {
578         switch (request)
579         {
580                 case CMD_REQUEST_COMMAND:
581                 {
582                         int num = stoi(argv(1));
583                         if(num > 0 && num <= 10 && records_reply[num - 1] != "")
584                                 print_to(caller, records_reply[num - 1]);
585                         else
586                         {
587                                 for (int i = 0; i < 10; ++i)
588                                         if (records_reply[i] != "") print_to(caller, records_reply[i]);
589                         }
590
591                         return;  // never fall through to usage
592                 }
593
594                 default:
595                 case CMD_REQUEST_USAGE:
596                 {
597                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " records"));
598                         print_to(caller, "  No arguments required.");
599                         return;
600                 }
601         }
602 }
603
604 void CommonCommand_teamstatus(int request, entity caller)
605 {
606         switch (request)
607         {
608                 case CMD_REQUEST_COMMAND:
609                 {
610                         Score_NicePrint(caller);
611                         return;  // never fall through to usage
612                 }
613
614                 default:
615                 case CMD_REQUEST_USAGE:
616                 {
617                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " teamstatus"));
618                         print_to(caller, "  No arguments required.");
619                         return;
620                 }
621         }
622 }
623
624 void CommonCommand_time(int request, entity caller)
625 {
626         switch (request)
627         {
628                 case CMD_REQUEST_COMMAND:
629                 {
630                         print_to(caller, strcat("time = ", ftos(time)));
631                         print_to(caller, strcat("frame start = ", ftos(gettime(GETTIME_FRAMESTART))));
632                         print_to(caller, strcat("realtime = ", ftos(gettime(GETTIME_REALTIME))));
633                         print_to(caller, strcat("hires = ", ftos(gettime(GETTIME_HIRES))));
634                         print_to(caller, strcat("uptime = ", ftos(gettime(GETTIME_UPTIME))));
635                         print_to(caller, strcat("localtime = ", strftime(true, "%a %b %d %H:%M:%S %Z %Y")));
636                         print_to(caller, strcat("gmtime = ", strftime(false, "%a %b %d %H:%M:%S %Z %Y")));
637                         return;
638                 }
639
640                 default:
641                 case CMD_REQUEST_USAGE:
642                 {
643                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " time"));
644                         print_to(caller, "  No arguments required.");
645                         return;
646                 }
647         }
648 }
649
650 void CommonCommand_timein(int request, entity caller)
651 {
652         switch (request)
653         {
654                 case CMD_REQUEST_COMMAND:
655                 {
656                         if (!caller || autocvar_sv_timeout)
657                         {
658                                 if (!timeout_status) { print_to(caller, "^7Error: There is no active timeout called."); }
659                                 else if (caller && (caller != timeout_caller))
660                                 {
661                                         print_to(caller, "^7Error: You are not allowed to stop the active timeout.");
662                                 }
663
664                                 else  // everything should be okay, continue aborting timeout
665                                 {
666                                         switch (timeout_status)
667                                         {
668                                                 case TIMEOUT_LEADTIME:
669                                                 {
670                                                         timeout_status = TIMEOUT_INACTIVE;
671                                                         timeout_time = 0;
672                                                         timeout_handler.nextthink = time;  // timeout_handler has to take care of it immediately
673                                                         bprint(strcat("^7The timeout was aborted by ", GetCallerName(caller), " !\n"));
674                                                         return;
675                                                 }
676
677                                                 case TIMEOUT_ACTIVE:
678                                                 {
679                                                         timeout_time = autocvar_sv_timeout_resumetime;
680                                                         timeout_handler.nextthink = time;  // timeout_handler has to take care of it immediately
681                                                         bprint(strcat("^1Attention: ^7", GetCallerName(caller), " resumed the game! Prepare for battle!\n"));
682                                                         return;
683                                                 }
684
685                                                 default: LOG_TRACE("timeout status was inactive, but this code was executed anyway?");
686                                                         return;
687                                         }
688                                 }
689                         }
690                         else { print_to(caller, "^1Timeins are not allowed to be called, enable them with sv_timeout 1.\n"); }
691
692                         return;  // never fall through to usage
693                 }
694
695                 default:
696                 case CMD_REQUEST_USAGE:
697                 {
698                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " timein"));
699                         print_to(caller, "  No arguments required.");
700                         return;
701                 }
702         }
703 }
704
705 void CommonCommand_timeout(int request, entity caller)  // DEAR GOD THIS COMMAND IS TERRIBLE.
706 {
707         switch (request)
708         {
709                 case CMD_REQUEST_COMMAND:
710                 {
711                         if (!caller || autocvar_sv_timeout)
712                         {
713                                 float last_possible_timeout = ((autocvar_timelimit * 60) - autocvar_sv_timeout_leadtime - 1);
714
715                                 if (timeout_status) { print_to(caller, "^7Error: A timeout is already active."); }
716                                 else if (vote_called)
717                                 {
718                                         print_to(caller, "^7Error: You can not call a timeout while a vote is active.");
719                                 }
720                                 else if (warmup_stage && !g_warmup_allow_timeout)
721                                 {
722                                         print_to(caller, "^7Error: You can not call a timeout in warmup-stage.");
723                                 }
724                                 else if (time < game_starttime)
725                                 {
726                                         print_to(caller, "^7Error: You can not call a timeout while the map is being restarted.");
727                                 }
728                                 else if (caller && (CS(caller).allowed_timeouts < 1))
729                                 {
730                                         print_to(caller, "^7Error: You already used all your timeout calls for this map.");
731                                 }
732                                 else if (caller && !IS_PLAYER(caller))
733                                 {
734                                         print_to(caller, "^7Error: You must be a player to call a timeout.");
735                                 }
736                                 else if ((autocvar_timelimit) && (last_possible_timeout < time - game_starttime))
737                                 {
738                                         print_to(caller, "^7Error: It is too late to call a timeout now!");
739                                 }
740
741                                 else  // everything should be okay, proceed with starting the timeout
742                                 {
743                                         if (caller)   CS(caller).allowed_timeouts -= 1;
744                                         // write a bprint who started the timeout (and how many they have left)
745                                         bprint(GetCallerName(caller), " ^7called a timeout", (caller ? strcat(" (", ftos(CS(caller).allowed_timeouts), " timeout(s) left)") : ""), "!\n");
746
747                                         timeout_status = TIMEOUT_LEADTIME;
748                                         timeout_caller = caller;
749                                         timeout_time = autocvar_sv_timeout_length;
750                                         timeout_leadtime = autocvar_sv_timeout_leadtime;
751
752                                         timeout_handler = spawn();
753                                         setthink(timeout_handler, timeout_handler_think);
754                                         timeout_handler.nextthink = time;  // always let the entity think asap
755
756                                         Send_Notification(NOTIF_ALL, NULL, MSG_ANNCE, ANNCE_TIMEOUT);
757                                 }
758                         }
759                         else { print_to(caller, "^1Timeouts are not allowed to be called, enable them with sv_timeout 1.\n"); }
760
761                         return;  // never fall through to usage
762                 }
763
764                 default:
765                 case CMD_REQUEST_USAGE:
766                 {
767                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " timeout"));
768                         print_to(caller, "  No arguments required.");
769                         return;
770                 }
771         }
772 }
773
774 void CommonCommand_who(int request, entity caller, int argc)
775 {
776         switch (request)
777         {
778                 case CMD_REQUEST_COMMAND:
779                 {
780                         float total_listed_players, is_bot;
781
782                         float privacy = (caller && autocvar_sv_status_privacy);
783                         string separator = strreplace("%", " ", strcat((argv(1) ? argv(1) : " "), "^7"));
784                         string tmp_netaddress, tmp_crypto_idfp;
785
786                         print_to(caller, strcat("List of client information", (privacy ? " (some data is hidden for privacy)" : ""), ":"));
787                         print_to(caller, sprintf(strreplace(" ", separator, " %-4s %-20s %-5s %-3s %-9s %-16s %s "),
788                                 "ent", "nickname", "ping", "pl", "time", "ip", "crypto_id"));
789
790                         total_listed_players = 0;
791                         FOREACH_CLIENT(true, {
792                                 is_bot = (IS_BOT_CLIENT(it));
793
794                                 if (is_bot)
795                                 {
796                                         tmp_netaddress = "null/botclient";
797                                         tmp_crypto_idfp = "null/botclient";
798                                 }
799                                 else if (privacy)
800                                 {
801                                         tmp_netaddress = "hidden";
802                                         tmp_crypto_idfp = "hidden";
803                                 }
804                                 else
805                                 {
806                                         tmp_netaddress = it.netaddress;
807                                         tmp_crypto_idfp = it.crypto_idfp;
808                                 }
809
810                                 print_to(caller, sprintf(strreplace(" ", separator, " #%-3d %-20.20s %-5d %-3d %-9s %-16s %s "),
811                                         etof(it),
812                                         it.netname,
813                                         CS(it).ping,
814                                         CS(it).ping_packetloss,
815                                         process_time(1, time - CS(it).jointime),
816                                         tmp_netaddress,
817                                         tmp_crypto_idfp));
818
819                                 ++total_listed_players;
820                         });
821
822                         print_to(caller, strcat("Finished listing ", ftos(total_listed_players), " client(s) out of ", ftos(maxclients), " slots."));
823
824                         return;  // never fall through to usage
825                 }
826
827                 default:
828                 case CMD_REQUEST_USAGE:
829                 {
830                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " who [separator]"));
831                         print_to(caller, "  Where 'separator' is the optional string to separate the values with, default is a space.");
832                         return;
833                 }
834         }
835 }
836
837 /* use this when creating a new command, making sure to place it in alphabetical order... also,
838 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
839 void CommonCommand_(int request, entity caller)
840 {
841     switch(request)
842     {
843         case CMD_REQUEST_COMMAND:
844         {
845
846             return; // never fall through to usage
847         }
848
849         default:
850         case CMD_REQUEST_USAGE:
851         {
852             print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " "));
853             print_to(caller, "  No arguments required.");
854             return;
855         }
856     }
857 }
858 */