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1 #include "common.qh"
2
3 #include <server/defs.qh>
4 #include <server/miscfunctions.qh>
5
6 #include <common/command/_mod.qh>
7 #include "common.qh"
8
9 #include "../scores.qh"
10
11 #include <common/monsters/_mod.qh>
12 #include <common/notifications/all.qh>
13 #include <lib/warpzone/common.qh>
14
15
16 // ====================================================
17 //  Shared code for server commands, written by Samual
18 //  Last updated: December 27th, 2011
19 // ====================================================
20
21 // select the proper prefix for usage and other messages
22 string GetCommandPrefix(entity caller)
23 {
24         if (caller) { return "cmd"; } else { return "sv_cmd"; }
25 }
26
27 // if client return player nickname, or if server return admin nickname
28 string GetCallerName(entity caller)
29 {
30         if (caller) { return playername(caller, false); } else {
31                 return (autocvar_sv_adminnick != "") ? autocvar_sv_adminnick : "SERVER ADMIN"; // autocvar_hostname
32         }
33 }
34
35 // verify that the client provided is acceptable for kicking
36 float VerifyKickableEntity(entity client)
37 {
38         if (!IS_REAL_CLIENT(client)) { return CLIENT_NOT_REAL; }
39         return CLIENT_ACCEPTABLE;
40 }
41
42 // verify that the client provided is acceptable for use
43 float VerifyClientEntity(entity client, float must_be_real, float must_be_bots)
44 {
45         if (!IS_CLIENT(client)) { return CLIENT_DOESNT_EXIST; } else if (must_be_real && !IS_REAL_CLIENT(client)) {
46                 return CLIENT_NOT_REAL;
47         } else if (must_be_bots && !IS_BOT_CLIENT(client)) {
48                 return CLIENT_NOT_BOT;
49         }
50
51         return CLIENT_ACCEPTABLE;
52 }
53
54 // if the client is not acceptable, return a string to be used for error messages
55 string GetClientErrorString_color(float clienterror, string original_input, string col)
56 {
57         switch (clienterror) {
58                 case CLIENT_DOESNT_EXIST:
59                 { return strcat(col, "Client '", original_input, col, "' doesn't exist");
60                 }
61                 case CLIENT_NOT_REAL:
62                 { return strcat(col, "Client '", original_input, col, "' is not real");
63                 }
64                 case CLIENT_NOT_BOT:
65                 { return strcat(col, "Client '", original_input, col, "' is not a bot");
66                 }
67                 default:
68                 { return "Incorrect usage of GetClientErrorString";
69                 }
70         }
71 }
72
73 // is this entity number even in the possible range of entities?
74 float VerifyClientNumber(float tmp_number)
75 {
76         if ((tmp_number < 1) || (tmp_number > maxclients)) { return false; } else { return true; }
77 }
78
79 entity GetIndexedEntity(float argc, float start_index)
80 {
81         entity selection;
82         float tmp_number, index;
83         string tmp_string;
84
85         next_token = -1;
86         index = start_index;
87         selection = NULL;
88
89         if (argc > start_index) {
90                 if (substring(argv(index), 0, 1) == "#") {
91                         tmp_string = substring(argv(index), 1, -1);
92                         ++index;
93
94                         if (tmp_string != "") { // is it all one token? like #1
95                                 tmp_number = stof(tmp_string);
96                         } else if (argc > index) { // no, it's two tokens? # 1
97                                 tmp_number = stof(argv(index));
98                                 ++index;
99                         } else {
100                                 tmp_number = 0;
101                         }
102                 } else { // maybe it's ONLY a number?
103                         tmp_number = stof(argv(index));
104                         ++index;
105                 }
106
107                 if (VerifyClientNumber(tmp_number)) {
108                         selection = edict_num(tmp_number); // yes, it was a number
109                 } else { // no, maybe it's a name?
110                         FOREACH_CLIENT(true, {
111                                 if (strdecolorize(it.netname) == strdecolorize(argv(start_index))) {
112                                         selection = it;
113                                         break; // no reason to keep looking
114                                 }
115                         });
116
117                         index = (start_index + 1);
118                 }
119         }
120
121         next_token = index;
122         // print(strcat("start_index: ", ftos(start_index), ", next_token: ", ftos(next_token), ", edict: ", ftos(num_for_edict(selection)), ".\n"));
123         return selection;
124 }
125
126 // find a player which matches the input string, and return their entity
127 entity GetFilteredEntity(string input)
128 {
129         entity selection;
130         float tmp_number;
131
132         if (substring(input, 0, 1) == "#") { tmp_number = stof(substring(input, 1, -1)); } else { tmp_number = stof(input); }
133
134         if (VerifyClientNumber(tmp_number)) {
135                 selection = edict_num(tmp_number);
136         } else {
137                 selection = NULL;
138                 FOREACH_CLIENT(true, {
139                         if (strdecolorize(it.netname) == strdecolorize(input)) {
140                                 selection = it;
141                                 break; // no reason to keep looking
142                         }
143                 });
144         }
145
146         return selection;
147 }
148
149 // same thing, but instead return their edict number
150 float GetFilteredNumber(string input)
151 {
152         entity selection = GetFilteredEntity(input);
153         float output;
154
155         output = etof(selection);
156
157         return output;
158 }
159
160 // switch between sprint and print depending on whether the receiver is the server or a player
161 void print_to(entity to, string input)
162 {
163         if (to) { sprint(to, strcat(input, "\n")); } else { print(input, "\n"); }
164 }
165
166 // ==========================================
167 //  Supporting functions for common commands
168 // ==========================================
169
170 // used by CommonCommand_timeout() and CommonCommand_timein() to handle game pausing and messaging and such.
171 void timeout_handler_reset(entity this)
172 {
173         timeout_caller = NULL;
174         timeout_time = 0;
175         timeout_leadtime = 0;
176
177         delete(this);
178 }
179
180 void timeout_handler_think(entity this)
181 {
182         switch (timeout_status) {
183                 case TIMEOUT_ACTIVE:
184                 {
185                         if (timeout_time > 0) { // countdown is still going
186                                 Send_Notification(NOTIF_ALL, NULL, MSG_CENTER, CENTER_TIMEOUT_ENDING, timeout_time);
187
188                                 if (timeout_time == autocvar_sv_timeout_resumetime) { // play a warning sound when only <sv_timeout_resumetime> seconds are left
189                                         Send_Notification(NOTIF_ALL, NULL, MSG_ANNCE, ANNCE_PREPARE);
190                                 }
191
192                                 this.nextthink = time + TIMEOUT_SLOWMO_VALUE; // think again in one second
193                                 timeout_time -= 1;                            // decrease the time counter
194                         } else { // time to end the timeout
195                                 Kill_Notification(NOTIF_ALL, NULL, MSG_CENTER, CPID_TIMEIN);
196                                 timeout_status = TIMEOUT_INACTIVE;
197
198                                 // reset the slowmo value back to normal
199                                 cvar_set("slowmo", ftos(orig_slowmo));
200
201                                 // unlock the view for players so they can move around again
202                                 FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), {
203                                         it.fixangle = false;
204                                 });
205
206                                 timeout_handler_reset(this);
207                         }
208
209                         return;
210                 }
211
212                 case TIMEOUT_LEADTIME:
213                 {
214                         if (timeout_leadtime > 0) {    // countdown is still going
215                                 Send_Notification(NOTIF_ALL, NULL, MSG_CENTER, CENTER_TIMEOUT_BEGINNING, timeout_leadtime);
216
217                                 this.nextthink = time + 1; // think again in one second
218                                 timeout_leadtime -= 1;     // decrease the time counter
219                         } else { // time to begin the timeout
220                                 timeout_status = TIMEOUT_ACTIVE;
221
222                                 // set the slowmo value to the timeout default slowmo value
223                                 cvar_set("slowmo", ftos(TIMEOUT_SLOWMO_VALUE));
224
225                                 // reset all the flood variables
226                                 FOREACH_CLIENT(true, {
227                                         it.nickspamcount = it.nickspamtime = it.floodcontrol_chat =
228                                         it.floodcontrol_chatteam = it.floodcontrol_chattell =
229                                         it.floodcontrol_voice = it.floodcontrol_voiceteam = 0;
230                                 });
231
232                                 // copy .v_angle to .lastV_angle for every player in order to fix their view during pause (see PlayerPreThink)
233                                 FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), {
234                                         it.lastV_angle = it.v_angle;
235                                 });
236
237                                 this.nextthink = time; // think again next frame to handle it under TIMEOUT_ACTIVE code
238                         }
239
240                         return;
241                 }
242
243
244                 case TIMEOUT_INACTIVE:
245                 default:
246                 {
247                         timeout_handler_reset(this);
248                         return;
249                 }
250         }
251 }
252
253
254 // ===================================================
255 //  Common commands used in both sv_cmd.qc and cmd.qc
256 // ===================================================
257
258 void CommonCommand_cvar_changes(float request, entity caller)
259 {
260         switch (request) {
261                 case CMD_REQUEST_COMMAND:
262                 {
263                         print_to(caller, cvar_changes);
264                         return; // never fall through to usage
265                 }
266
267                 default:
268                 case CMD_REQUEST_USAGE:
269                 {
270                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " cvar_changes"));
271                         print_to(caller, "  No arguments required.");
272                         print_to(caller, "See also: ^2cvar_purechanges^7");
273                         return;
274                 }
275         }
276 }
277
278 void CommonCommand_cvar_purechanges(float request, entity caller)
279 {
280         switch (request) {
281                 case CMD_REQUEST_COMMAND:
282                 {
283                         print_to(caller, cvar_purechanges);
284                         return; // never fall through to usage
285                 }
286
287                 default:
288                 case CMD_REQUEST_USAGE:
289                 {
290                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " cvar_purechanges"));
291                         print_to(caller, "  No arguments required.");
292                         print_to(caller, "See also: ^2cvar_changes^7");
293                         return;
294                 }
295         }
296 }
297
298 void CommonCommand_editmob(int request, entity caller, int argc)
299 {
300         switch (request) {
301                 case CMD_REQUEST_COMMAND:
302                 {
303                         if (autocvar_g_campaign) { print_to(caller, "Monster editing is disabled in singleplayer"); return; }
304                         // no checks for g_monsters here, as it may be toggled mid match which existing monsters
305
306                         if (caller) {
307                                 makevectors(caller.v_angle);
308                                 WarpZone_TraceLine(caller.origin + caller.view_ofs, caller.origin + caller.view_ofs + v_forward * 100, MOVE_NORMAL, caller);
309                         }
310
311                         entity mon = trace_ent;
312                         bool is_visible = IS_MONSTER(mon);
313                         string argument = argv(2);
314
315                         switch (argv(1)) {
316                                 case "name":
317                                 {
318                                         if (!caller) { print_to(caller, "Only players can edit monsters"); return; }
319                                         if (!argument) {
320                                                 break; // escape to usage
321                                         }
322                                         if (!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
323                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
324                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
325
326                                         string mon_oldname = mon.monster_name;
327
328                                         mon.monster_name = argument;
329                                         if (mon.sprite) { WaypointSprite_UpdateSprites(mon.sprite, WP_Monster, WP_Null, WP_Null); }
330                                         print_to(caller, sprintf("Your pet '%s' is now known as '%s'", mon_oldname, mon.monster_name));
331                                         return;
332                                 }
333                                 case "spawn":
334                                 {
335                                         if (!caller) { print_to(caller, "Only players can spawn monsters"); return; }
336                                         if (!argv(2)) {
337                                                 break; // escape to usage
338                                         }
339                                         int moveflag, tmp_moncount = 0;
340                                         string arg_lower = strtolower(argument);
341                                         moveflag = (argv(3)) ? stof(argv(3)) : 1; // follow owner if not defined
342
343                                         if (arg_lower == "list") { print_to(caller, monsterlist_reply); return; }
344
345                                         IL_EACH(g_monsters, it.realowner == caller,
346                                         {
347                                                 ++tmp_moncount;
348                                         });
349
350                                         if (!autocvar_g_monsters) { print_to(caller, "Monsters are disabled"); return; }
351                                         if (autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { print_to(caller, "Monster spawning is disabled"); return; }
352                                         if (!IS_PLAYER(caller)) { print_to(caller, "You must be playing to spawn a monster"); return; }
353                                         if (MUTATOR_CALLHOOK(AllowMobSpawning, caller)) { print_to(caller, M_ARGV(1, string)); return; }
354                                         if (caller.vehicle) { print_to(caller, "You can't spawn monsters while driving a vehicle"); return; }
355                                         if (STAT(FROZEN, caller)) { print_to(caller, "You can't spawn monsters while frozen"); return; }
356                                         if (IS_DEAD(caller)) { print_to(caller, "You can't spawn monsters while dead"); return; }
357                                         if (tmp_moncount >= autocvar_g_monsters_max) { print_to(caller, "The maximum monster count has been reached"); return; }
358                                         if (tmp_moncount >= autocvar_g_monsters_max_perplayer) { print_to(caller, "You can't spawn any more monsters"); return; }
359
360                                         bool found = false;
361                                         FOREACH(Monsters, it != MON_Null && it.netname == arg_lower,
362                                         {
363                                                 found = true;
364                                                 break;
365                                         });
366
367                                         if (!found && arg_lower != "random") { print_to(caller, "Invalid monster"); return; }
368
369                                         totalspawned += 1;
370                                         WarpZone_TraceBox(CENTER_OR_VIEWOFS(caller), caller.mins, caller.maxs, CENTER_OR_VIEWOFS(caller) + v_forward * 150, true, caller);
371                                         mon = spawnmonster(spawn(), arg_lower, 0, caller, caller, trace_endpos, false, false, moveflag);
372                                         print_to(caller, strcat("Spawned ", mon.monster_name));
373                                         return;
374                                 }
375                                 case "kill":
376                                 {
377                                         if (!caller) { print_to(caller, "Only players can kill monsters"); return; }
378                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
379                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
380
381                                         Damage(mon, NULL, NULL, mon.health + mon.max_health + 200, DEATH_KILL.m_id, mon.origin, '0 0 0');
382                                         print_to(caller, strcat("Your pet '", mon.monster_name, "' has been brutally mutilated"));
383                                         return;
384                                 }
385                                 case "skin":
386                                 {
387                                         if (!caller) { print_to(caller, "Only players can edit monsters"); return; }
388                                         if (!argument) {
389                                                 break; // escape to usage
390                                         }
391                                         if (!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
392                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
393                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
394                                         if (mon.monsterid == MON_MAGE.monsterid) { print_to(caller, "Mage skins can't be changed"); return; } // TODO
395
396                                         mon.skin = stof(argument);
397                                         print_to(caller, strcat("Monster skin successfully changed to ", ftos(mon.skin)));
398                                         return;
399                                 }
400                                 case "movetarget":
401                                 {
402                                         if (!caller) { print_to(caller, "Only players can edit monsters"); return; }
403                                         if (!argument) {
404                                                 break; // escape to usage
405                                         }
406                                         if (!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
407                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
408                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
409
410                                         mon.monster_moveflags = stof(argument);
411                                         print_to(caller, strcat("Monster move target successfully changed to ", ftos(mon.monster_moveflags)));
412                                         return;
413                                 }
414                                 case "butcher":
415                                 {
416                                         if (caller) { print_to(caller, "This command is not available to players"); return; }
417                                         if (MUTATOR_CALLHOOK(AllowMobButcher)) { LOG_INFOF("%s", M_ARGV(0, string)); return; }
418
419                                         int tmp_remcount = 0;
420
421                                         IL_EACH(g_monsters, true,
422                                         {
423                                                 Monster_Remove(it);
424                                                 ++tmp_remcount;
425                                         });
426                                         IL_CLEAR(g_monsters);
427
428                                         monsters_total = monsters_killed = totalspawned = 0;
429
430                                         print_to(caller, (tmp_remcount) ? sprintf("Killed %d monster%s", tmp_remcount, (tmp_remcount == 1) ? "" : "s") : "No monsters to kill");
431                                         return;
432                                 }
433                         }
434                 }
435
436                 default:
437                 case CMD_REQUEST_USAGE:
438                 {
439                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " editmob command [arguments]"));
440                         print_to(caller, "  Where 'command' can be butcher spawn skin movetarget kill name");
441                         print_to(caller, "  spawn, skin, movetarget and name require 'arguments'");
442                         print_to(caller, "  spawn also takes arguments list and random");
443                         print_to(caller, "  Monster will follow owner if third argument of spawn command is not defined");
444                         return;
445                 }
446         }
447 }
448
449 void CommonCommand_info(float request, entity caller, float argc)
450 {
451         switch (request) {
452                 case CMD_REQUEST_COMMAND:
453                 {
454                         string command = builtin_cvar_string(strcat("sv_info_", argv(1)));
455
456                         if (command) { wordwrap_sprint(caller, command, 1000); } else { print_to(caller, "ERROR: unsupported info command"); }
457
458                         return; // never fall through to usage
459                 }
460
461                 default:
462                 case CMD_REQUEST_USAGE:
463                 {
464                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " info request"));
465                         print_to(caller, "  Where 'request' is the suffixed string appended onto the request for cvar.");
466                         return;
467                 }
468         }
469 }
470
471 void CommonCommand_ladder(float request, entity caller)
472 {
473         switch (request) {
474                 case CMD_REQUEST_COMMAND:
475                 {
476                         print_to(caller, ladder_reply);
477                         return; // never fall through to usage
478                 }
479
480                 default:
481                 case CMD_REQUEST_USAGE:
482                 {
483                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " ladder"));
484                         print_to(caller, "  No arguments required.");
485                         return;
486                 }
487         }
488 }
489
490 void CommonCommand_lsmaps(float request, entity caller)
491 {
492         switch (request) {
493                 case CMD_REQUEST_COMMAND:
494                 {
495                         print_to(caller, lsmaps_reply);
496                         return; // never fall through to usage
497                 }
498
499                 default:
500                 case CMD_REQUEST_USAGE:
501                 {
502                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " lsmaps"));
503                         print_to(caller, "  No arguments required.");
504                         return;
505                 }
506         }
507 }
508
509 void CommonCommand_printmaplist(float request, entity caller)
510 {
511         switch (request) {
512                 case CMD_REQUEST_COMMAND:
513                 {
514                         print_to(caller, maplist_reply);
515                         return; // never fall through to usage
516                 }
517
518                 default:
519                 case CMD_REQUEST_USAGE:
520                 {
521                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " printmaplist"));
522                         print_to(caller, "  No arguments required.");
523                         return;
524                 }
525         }
526 }
527
528 void CommonCommand_rankings(float request, entity caller)
529 {
530         switch (request) {
531                 case CMD_REQUEST_COMMAND:
532                 {
533                         print_to(caller, rankings_reply);
534                         return; // never fall through to usage
535                 }
536
537                 default:
538                 case CMD_REQUEST_USAGE:
539                 {
540                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " rankings"));
541                         print_to(caller, "  No arguments required.");
542                         return;
543                 }
544         }
545 }
546
547 void CommonCommand_records(float request, entity caller)
548 {
549         switch (request) {
550                 case CMD_REQUEST_COMMAND:
551                 {
552                         int num = stoi(argv(1));
553                         if (num > 0 && num <= 10 && records_reply[num - 1] != "") {
554                                 print_to(caller, records_reply[num - 1]);
555                         } else {
556                                 for (int i = 0; i < 10; ++i) {
557                                         if (records_reply[i] != "") { print_to(caller, records_reply[i]); } }
558                         }
559
560                         return; // never fall through to usage
561                 }
562
563                 default:
564                 case CMD_REQUEST_USAGE:
565                 {
566                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " records"));
567                         print_to(caller, "  No arguments required.");
568                         return;
569                 }
570         }
571 }
572
573 void CommonCommand_teamstatus(float request, entity caller)
574 {
575         switch (request) {
576                 case CMD_REQUEST_COMMAND:
577                 {
578                         Score_NicePrint(caller);
579                         return; // never fall through to usage
580                 }
581
582                 default:
583                 case CMD_REQUEST_USAGE:
584                 {
585                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " teamstatus"));
586                         print_to(caller, "  No arguments required.");
587                         return;
588                 }
589         }
590 }
591
592 void CommonCommand_time(float request, entity caller)
593 {
594         switch (request) {
595                 case CMD_REQUEST_COMMAND:
596                 {
597                         print_to(caller, strcat("time = ", ftos(time)));
598                         print_to(caller, strcat("frame start = ", ftos(gettime(GETTIME_FRAMESTART))));
599                         print_to(caller, strcat("realtime = ", ftos(gettime(GETTIME_REALTIME))));
600                         print_to(caller, strcat("hires = ", ftos(gettime(GETTIME_HIRES))));
601                         print_to(caller, strcat("uptime = ", ftos(gettime(GETTIME_UPTIME))));
602                         print_to(caller, strcat("localtime = ", strftime(true, "%a %b %e %H:%M:%S %Z %Y")));
603                         print_to(caller, strcat("gmtime = ", strftime(false, "%a %b %e %H:%M:%S %Z %Y")));
604                         return;
605                 }
606
607                 default:
608                 case CMD_REQUEST_USAGE:
609                 {
610                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " time"));
611                         print_to(caller, "  No arguments required.");
612                         return;
613                 }
614         }
615 }
616
617 void CommonCommand_timein(float request, entity caller)
618 {
619         switch (request) {
620                 case CMD_REQUEST_COMMAND:
621                 {
622                         if (!caller || autocvar_sv_timeout) {
623                                 if (!timeout_status) { print_to(caller, "^7Error: There is no active timeout called."); } else if (caller && (caller != timeout_caller)) {
624                                         print_to(caller, "^7Error: You are not allowed to stop the active timeout.");
625                                 } else { // everything should be okay, continue aborting timeout
626                                         switch (timeout_status) {
627                                                 case TIMEOUT_LEADTIME:
628                                                 {
629                                                         timeout_status = TIMEOUT_INACTIVE;
630                                                         timeout_time = 0;
631                                                         timeout_handler.nextthink = time; // timeout_handler has to take care of it immediately
632                                                         bprint(strcat("^7The timeout was aborted by ", GetCallerName(caller), " !\n"));
633                                                         return;
634                                                 }
635
636                                                 case TIMEOUT_ACTIVE:
637                                                 {
638                                                         timeout_time = autocvar_sv_timeout_resumetime;
639                                                         timeout_handler.nextthink = time; // timeout_handler has to take care of it immediately
640                                                         bprint(strcat("^1Attention: ^7", GetCallerName(caller), " resumed the game! Prepare for battle!\n"));
641                                                         return;
642                                                 }
643
644                                                 default: LOG_TRACE("timeout status was inactive, but this code was executed anyway?");
645                                                         return;
646                                         }
647                                 }
648                         } else { print_to(caller, "^1Timeins are not allowed to be called, enable them with sv_timeout 1.\n"); }
649
650                         return; // never fall through to usage
651                 }
652
653                 default:
654                 case CMD_REQUEST_USAGE:
655                 {
656                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " timein"));
657                         print_to(caller, "  No arguments required.");
658                         return;
659                 }
660         }
661 }
662
663 void CommonCommand_timeout(float request, entity caller) // DEAR GOD THIS COMMAND IS TERRIBLE.
664 {
665         switch (request) {
666                 case CMD_REQUEST_COMMAND:
667                 {
668                         if (!caller || autocvar_sv_timeout) {
669                                 float last_possible_timeout = ((autocvar_timelimit * 60) - autocvar_sv_timeout_leadtime - 1);
670
671                                 if (timeout_status) { print_to(caller, "^7Error: A timeout is already active."); } else if (vote_called) {
672                                         print_to(caller, "^7Error: You can not call a timeout while a vote is active.");
673                                 } else if (warmup_stage && !g_warmup_allow_timeout) {
674                                         print_to(caller, "^7Error: You can not call a timeout in warmup-stage.");
675                                 } else if (time < game_starttime) {
676                                         print_to(caller, "^7Error: You can not call a timeout while the map is being restarted.");
677                                 } else if (caller && (CS(caller).allowed_timeouts < 1)) {
678                                         print_to(caller, "^7Error: You already used all your timeout calls for this map.");
679                                 } else if (caller && !IS_PLAYER(caller)) {
680                                         print_to(caller, "^7Error: You must be a player to call a timeout.");
681                                 } else if ((autocvar_timelimit) && (last_possible_timeout < time - game_starttime)) {
682                                         print_to(caller, "^7Error: It is too late to call a timeout now!");
683                                 } else { // everything should be okay, proceed with starting the timeout
684                                         if (caller) { CS(caller).allowed_timeouts -= 1; }
685                                         // write a bprint who started the timeout (and how many they have left)
686                                         bprint(GetCallerName(caller), " ^7called a timeout", (caller ? strcat(" (", ftos(CS(caller).allowed_timeouts), " timeout(s) left)") : ""), "!\n");
687
688                                         timeout_status = TIMEOUT_LEADTIME;
689                                         timeout_caller = caller;
690                                         timeout_time = autocvar_sv_timeout_length;
691                                         timeout_leadtime = autocvar_sv_timeout_leadtime;
692
693                                         timeout_handler = spawn();
694                                         setthink(timeout_handler, timeout_handler_think);
695                                         timeout_handler.nextthink = time; // always let the entity think asap
696
697                                         Send_Notification(NOTIF_ALL, NULL, MSG_ANNCE, ANNCE_TIMEOUT);
698                                 }
699                         } else { print_to(caller, "^1Timeouts are not allowed to be called, enable them with sv_timeout 1.\n"); }
700
701                         return; // never fall through to usage
702                 }
703
704                 default:
705                 case CMD_REQUEST_USAGE:
706                 {
707                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " timeout"));
708                         print_to(caller, "  No arguments required.");
709                         return;
710                 }
711         }
712 }
713
714 void CommonCommand_who(float request, entity caller, float argc)
715 {
716         switch (request) {
717                 case CMD_REQUEST_COMMAND:
718                 {
719                         float total_listed_players, is_bot;
720
721                         float privacy = (caller && autocvar_sv_status_privacy);
722                         string separator = strreplace("%", " ", strcat((argv(1) ? argv(1) : " "), "^7"));
723                         string tmp_netaddress, tmp_crypto_idfp;
724
725                         print_to(caller, strcat("List of client information", (privacy ? " (some data is hidden for privacy)" : ""), ":"));
726                         print_to(caller, sprintf(strreplace(" ", separator, " %-4s %-20s %-5s %-3s %-9s %-16s %s "),
727                                 "ent", "nickname", "ping", "pl", "time", "ip", "crypto_id"));
728
729                         total_listed_players = 0;
730                         FOREACH_CLIENT(true, {
731                                 is_bot = (IS_BOT_CLIENT(it));
732
733                                 if (is_bot) {
734                                         tmp_netaddress = "null/botclient";
735                                         tmp_crypto_idfp = "null/botclient";
736                                 } else if (privacy) {
737                                         tmp_netaddress = "hidden";
738                                         tmp_crypto_idfp = "hidden";
739                                 } else {
740                                         tmp_netaddress = it.netaddress;
741                                         tmp_crypto_idfp = it.crypto_idfp;
742                                 }
743
744                                 print_to(caller, sprintf(strreplace(" ", separator, " #%-3d %-20.20s %-5d %-3d %-9s %-16s %s "),
745                                 etof(it),
746                                 it.netname,
747                                 CS(it).ping,
748                                 CS(it).ping_packetloss,
749                                 process_time(1, time - CS(it).jointime),
750                                 tmp_netaddress,
751                                 tmp_crypto_idfp));
752
753                                 ++total_listed_players;
754                         });
755
756                         print_to(caller, strcat("Finished listing ", ftos(total_listed_players), " client(s) out of ", ftos(maxclients), " slots."));
757
758                         return; // never fall through to usage
759                 }
760
761                 default:
762                 case CMD_REQUEST_USAGE:
763                 {
764                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " who [separator]"));
765                         print_to(caller, "  Where 'separator' is the optional string to separate the values with, default is a space.");
766                         return;
767                 }
768         }
769 }
770
771 /* use this when creating a new command, making sure to place it in alphabetical order... also,
772 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
773 void CommonCommand_(float request, entity caller)
774 {
775     switch(request)
776     {
777         case CMD_REQUEST_COMMAND:
778         {
779
780             return; // never fall through to usage
781         }
782
783         default:
784         case CMD_REQUEST_USAGE:
785         {
786             print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " "));
787             print_to(caller, "  No arguments required.");
788             return;
789         }
790     }
791 }
792 */