]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/server/command/cmd.qc
Move server-side chat handling to its own file, and add a note about miscfunctions
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / cmd.qc
1 #include "cmd.qh"
2
3 #include <server/chat.qh>
4 #include <server/world.qh>
5 #include <server/miscfunctions.qh>
6
7 #include <common/command/_mod.qh>
8
9 #include "common.qh"
10 #include "vote.qh"
11
12 #include "../bot/api.qh"
13
14 #include "../campaign.qh"
15 #include "../cheats.qh"
16 #include "../client.qh"
17 #include "../clientkill.qh"
18 #include "../player.qh"
19 #include "../ipban.qh"
20 #include "../mapvoting.qh"
21 #include "../scores.qh"
22 #include "../teamplay.qh"
23
24 #include <server/mutators/_mod.qh>
25 #include <common/gamemodes/_mod.qh>
26
27 #ifdef SVQC
28         #include <common/vehicles/all.qh>
29 #endif
30
31 #include <common/constants.qh>
32 #include <common/deathtypes/all.qh>
33 #include <common/effects/all.qh>
34 #include <common/mapinfo.qh>
35 #include <common/notifications/all.qh>
36 #include <common/physics/player.qh>
37 #include <common/teams.qh>
38 #include <common/util.qh>
39 #include <common/mapobjects/triggers.qh>
40
41 #include <common/minigames/sv_minigames.qh>
42
43 #include <common/monsters/_mod.qh>
44 #include <common/monsters/sv_spawn.qh>
45 #include <common/monsters/sv_monsters.qh>
46
47 #include <lib/warpzone/common.qh>
48
49 // =========================================================
50 //  Server side networked commands code, reworked by Samual
51 //  Last updated: December 28th, 2011
52 // =========================================================
53
54 bool SV_ParseClientCommand_floodcheck(entity this)
55 {
56         entity store = IS_CLIENT(this) ? CS(this) : this; // unfortunately, we need to store these on the client initially
57
58         if (!timeout_status)  // not while paused
59         {
60                 if (time <= (store.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
61                 {
62                         store.cmd_floodcount += 1;
63                         if (store.cmd_floodcount > autocvar_sv_clientcommand_antispam_count)   return false;  // too much spam, halt
64                 }
65                 else
66                 {
67                         store.cmd_floodtime = time;
68                         store.cmd_floodcount = 1;
69                 }
70         }
71         return true;  // continue, as we're not flooding yet
72 }
73
74
75 // =======================
76 //  Command Sub-Functions
77 // =======================
78
79 void ClientCommand_autoswitch(entity caller, int request, int argc)
80 {
81         switch (request)
82         {
83                 case CMD_REQUEST_COMMAND:
84                 {
85                         if (argv(1) != "")
86                         {
87                                 CS(caller).autoswitch = InterpretBoolean(argv(1));
88                                 sprint(caller, strcat("^1autoswitch is currently turned ", (CS(caller).autoswitch ? "on" : "off"), ".\n"));
89                                 return;
90                         }
91                 }
92
93                 default:
94                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
95                 case CMD_REQUEST_USAGE:
96                 {
97                         sprint(caller, "\nUsage:^3 cmd autoswitch selection\n");
98                         sprint(caller, "  Where 'selection' controls if autoswitch is on or off.\n");
99                         return;
100                 }
101         }
102 }
103
104 void ClientCommand_clientversion(entity caller, int request, int argc)  // internal command, used only by code
105 {
106         switch (request)
107         {
108                 case CMD_REQUEST_COMMAND:
109                 {
110                         if (argv(1) != "")
111                         {
112                                 if (IS_CLIENT(caller))
113                                 {
114                                         CS(caller).version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
115
116                                         if (CS(caller).version < autocvar_gameversion_min || CS(caller).version > autocvar_gameversion_max)
117                                         {
118                                                 CS(caller).version_mismatch = true;
119                                                 ClientKill_TeamChange(caller, -2);  // observe
120                                         }
121                                         else if (autocvar_g_campaign || autocvar_g_balance_teams)
122                                         {
123                                                 // JoinBestTeam(caller, false, true);
124                                         }
125                                         else if (teamplay && !autocvar_sv_spectate && !(Player_GetForcedTeamIndex(caller) > 0))
126                                         {
127                                                 TRANSMUTE(Observer, caller);  // really?
128                                                 stuffcmd(caller, "menu_showteamselect\n");
129                                         }
130                                 }
131
132                                 return;
133                         }
134                 }
135
136                 default:
137                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
138                 case CMD_REQUEST_USAGE:
139                 {
140                         sprint(caller, "\nUsage:^3 cmd clientversion version\n");
141                         sprint(caller, "  Where 'version' is the game version reported by caller.\n");
142                         return;
143                 }
144         }
145 }
146
147 void ClientCommand_mv_getpicture(entity caller, int request, int argc)  // internal command, used only by code
148 {
149         switch (request)
150         {
151                 case CMD_REQUEST_COMMAND:
152                 {
153                         if (argv(1) != "")
154                         {
155                                 if (intermission_running) MapVote_SendPicture(caller, stof(argv(1)));
156
157                                 return;
158                         }
159                 }
160
161                 default:
162                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
163                 case CMD_REQUEST_USAGE:
164                 {
165                         sprint(caller, "\nUsage:^3 cmd mv_getpicture mapid\n");
166                         sprint(caller, "  Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
167                         return;
168                 }
169         }
170 }
171
172 void ClientCommand_wpeditor(entity caller, int request, int argc)
173 {
174         switch (request)
175         {
176                 case CMD_REQUEST_COMMAND:
177                 {
178                         if (!autocvar_g_waypointeditor)
179                         {
180                                 sprint(caller, "ERROR: this command works only if the waypoint editor is on\n");
181                                 return;
182                         }
183
184                         if (argv(1) != "")
185                         {
186                                 if (argv(1) == "spawn")
187                                 {
188                                         string s = argv(2);
189                                         if (!IS_PLAYER(caller))
190                                                 sprint(caller, "ERROR: this command works only if you are player\n");
191                                         else
192                                                 waypoint_spawn_fromeditor(caller, (s == "crosshair"), (s == "jump"), (s == "crouch"), (s == "support"));
193                                         return;
194                                 }
195                                 else if (argv(1) == "remove")
196                                 {
197                                         if (!IS_PLAYER(caller))
198                                                 sprint(caller, "ERROR: this command works only if you are player\n");
199                                         else
200                                                 waypoint_remove_fromeditor(caller);
201                                         return;
202                                 }
203                                 else if (argv(1) == "hardwire")
204                                 {
205                                         string s = argv(2);
206                                         waypoint_start_hardwiredlink(caller, (s == "crosshair"));
207                                         return;
208                                 }
209                                 else if (argv(1) == "lock")
210                                 {
211                                         waypoint_lock(caller);
212                                         return;
213                                 }
214                                 else if (argv(1) == "unreachable")
215                                 {
216                                         if (!IS_PLAYER(caller))
217                                                 sprint(caller, "ERROR: this command works only if you are player\n");
218                                         else
219                                                 waypoint_unreachable(caller);
220                                         return;
221                                 }
222                                 else if (argv(1) == "saveall")
223                                 {
224                                         waypoint_saveall();
225                                         return;
226                                 }
227                                 else if (argv(1) == "relinkall")
228                                 {
229                                         waypoint_schedulerelinkall();
230                                         return;
231                                 }
232                                 else if (argv(1) == "symaxis")
233                                 {
234                                         if (argv(2) == "set" || argv(2) == "get")
235                                         {
236                                                 waypoint_getSymmetricalAxis_cmd(caller, (argv(2) == "set"), 3);
237                                                 return;
238                                         }
239                                 }
240                                 else if (argv(1) == "symorigin")
241                                 {
242                                         if (argv(2) == "set" || argv(2) == "get")
243                                         {
244                                                 waypoint_getSymmetricalOrigin_cmd(caller, (argv(2) == "set"), 3);
245                                                 return;
246                                         }
247                                 }
248                         }
249                 }
250
251                 default:
252                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
253                 case CMD_REQUEST_USAGE:
254                 {
255                         sprint(caller, "\nUsage:^3 cmd wpeditor action\n");
256                         sprint(caller, "  Where 'action' can be:\n");
257                         sprint(caller, "   ^5spawn^7: spawns a waypoint at player's position\n");
258                         sprint(caller, "   ^5remove^7: removes player's nearest waypoint\n");
259                         sprint(caller, "   ^5unreachable^7: reveals waypoints and items unreachable from the current position and spawnpoints without a nearest waypoint\n");
260                         sprint(caller, "   ^5saveall^7: saves all waypoints and links to file\n");
261                         sprint(caller, "   ^5relinkall^7: relinks all waypoints as if they were respawned\n");
262                         sprint(caller, "   ^5spawn crosshair^7: spawns a waypoint at crosshair's position\n");
263                         sprint(caller, "   ^7 in general useful to create special and hardwired links with ease from existing waypoints\n");
264                         sprint(caller, "   ^7 in particular it's the only way to create custom jumppad waypoints (spawn another waypoint to create destination))\n");
265                         sprint(caller, "   ^5spawn jump^7: spawns a jump waypoint (place it at least 60 qu before jump start, spawn another waypoint to create destination)\n");
266                         sprint(caller, "   ^5spawn crouch^7: spawns a crouch waypoint (it links only to very close waypoints)\n");
267                         sprint(caller, "   ^5spawn support^7: spawns a support waypoint (spawn another waypoint to create destination from which all incoming links are removed)\n");
268                         sprint(caller, "   ^7 useful to replace links to problematic jumppad/teleport waypoints\n");
269                         sprint(caller, "   ^5hardwire^7: marks the nearest waypoint as origin of a new hardwired link (spawn another waypoint over an existing one to create destination)\n");
270                         sprint(caller, "   ^5hardwire crosshair^7: marks the waypoint at crosshair instead of the nearest waypoint\n");
271                         sprint(caller, "   ^5lock^7: locks link display of the aimed waypoint (unlocks if no waypoint is found at crosshair's position)\n");
272                         sprint(caller, "   ^5symorigin get|set\n");
273                         sprint(caller, "   ^5symorigin get|set p1 p2 ... pX\n");
274                         sprint(caller, "   ^5symaxis get|set p1 p2\n");
275                         sprint(caller, "   ^7 where p1 p2 ... pX are positions (\"x y z\", z can be omitted) that you know are perfectly symmetrical"
276                                                                 " so you can determine origin/axis of symmetry of maps without ctf flags or where flags aren't perfectly symmetrical\n");
277                         sprint(caller, "  See 'wpeditor_menu' for a selectable list of various commands and useful settings to edit waypoints.\n");
278                         return;
279                 }
280         }
281 }
282
283 void ClientCommand_join(entity caller, int request)
284 {
285         switch (request)
286         {
287                 case CMD_REQUEST_COMMAND:
288                 {
289                         if (!game_stopped && IS_CLIENT(caller) && !IS_PLAYER(caller))
290                         {
291                                 if (joinAllowed(caller))
292                                         Join(caller);
293                                 else if(time < CS(caller).jointime + MIN_SPEC_TIME)
294                                         CS(caller).autojoin_checked = -1;
295                         }
296
297                         return;  // never fall through to usage
298                 }
299
300                 default:
301                 case CMD_REQUEST_USAGE:
302                 {
303                         sprint(caller, "\nUsage:^3 cmd join\n");
304                         sprint(caller, "  No arguments required.\n");
305                         return;
306                 }
307         }
308 }
309
310 void ClientCommand_kill(entity caller, int request)
311 {
312         switch (request)
313         {
314                 case CMD_REQUEST_COMMAND:
315                 {
316                         if(IS_SPEC(caller) || IS_OBSERVER(caller))
317                                 return; // no point warning about this, command does nothing
318
319                         if(GetResource(caller, RES_HEALTH) <= 0)
320                         {
321                                 sprint(caller, "Can't die - you are already dead!\n");
322                                 return;
323                         }
324
325                         ClientKill(caller);
326
327                         return;  // never fall through to usage
328                 }
329
330                 default:
331                 case CMD_REQUEST_USAGE:
332                 {
333                         sprint(caller, "\nUsage:^3 cmd kill\n");
334                         sprint(caller, "  No arguments required.\n");
335                         return;
336                 }
337         }
338 }
339
340 void ClientCommand_physics(entity caller, int request, int argc)
341 {
342         switch (request)
343         {
344                 case CMD_REQUEST_COMMAND:
345                 {
346                         string command = strtolower(argv(1));
347
348                         if (!autocvar_g_physics_clientselect)
349                         {
350                                 sprint(caller, "Client physics selection is currently disabled.\n");
351                                 return;
352                         }
353
354                         if (command == "list" || command == "help")
355                         {
356                                 sprint(caller, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
357                                 return;
358                         }
359
360                         if (Physics_Valid(command) || command == "default")
361                         {
362                                 stuffcmd(caller, strcat("\nseta cl_physics ", command, "\n"));
363                                 sprint(caller, strcat("^2Physics set successfully changed to ^3", command, "\n"));
364                                 return;
365                         }
366                 }
367
368                 default:
369                         sprint(caller, strcat("Current physics set: ^3", CS(caller).cvar_cl_physics, "\n"));
370                 case CMD_REQUEST_USAGE:
371                 {
372                         sprint(caller, "\nUsage:^3 cmd physics <physics>\n");
373                         sprint(caller, "  See 'cmd physics list' for available physics sets.\n");
374                         sprint(caller, "  Argument 'default' resets to standard physics.\n");
375                         return;
376                 }
377         }
378 }
379
380 void ClientCommand_ready(entity caller, int request)  // todo: anti-spam for toggling readyness
381 {
382         switch (request)
383         {
384                 case CMD_REQUEST_COMMAND:
385                 {
386                         if (IS_CLIENT(caller))
387                         {
388                                 if (warmup_stage || autocvar_sv_ready_restart || g_race_qualifying == 2)
389                                 {
390                                         if (!readyrestart_happened || autocvar_sv_ready_restart_repeatable)
391                                         {
392                                                 if (time < game_starttime) // game is already restarting
393                                                         return;
394                                                 if (caller.ready)            // toggle
395                                                 {
396                                                         caller.ready = false;
397                                                         if(IS_PLAYER(caller) || caller.caplayer == 1)
398                                                                 bprint(playername(caller, false), "^2 is ^1NOT^2 ready\n");
399                                                 }
400                                                 else
401                                                 {
402                                                         caller.ready = true;
403                                                         if(IS_PLAYER(caller) || caller.caplayer == 1)
404                                                                 bprint(playername(caller, false), "^2 is ready\n");
405                                                 }
406
407                                                 // cannot reset the game while a timeout is active!
408                                                 if (!timeout_status) ReadyCount();
409                                         }
410                                         else
411                                         {
412                                                 sprint(caller, "^1Game has already been restarted\n");
413                                         }
414                                 }
415                         }
416                         return;  // never fall through to usage
417                 }
418
419                 default:
420                 case CMD_REQUEST_USAGE:
421                 {
422                         sprint(caller, "\nUsage:^3 cmd ready\n");
423                         sprint(caller, "  No arguments required.\n");
424                         return;
425                 }
426         }
427 }
428
429 void ClientCommand_say(entity caller, int request, int argc, string command)
430 {
431         switch (request)
432         {
433                 case CMD_REQUEST_COMMAND:
434                 {
435                         if (argc >= 2)   Say(caller, false, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
436                         return;  // never fall through to usage
437                 }
438
439                 default:
440                 case CMD_REQUEST_USAGE:
441                 {
442                         sprint(caller, "\nUsage:^3 cmd say <message>\n");
443                         sprint(caller, "  Where 'message' is the string of text to say.\n");
444                         return;
445                 }
446         }
447 }
448
449 void ClientCommand_say_team(entity caller, int request, int argc, string command)
450 {
451         switch (request)
452         {
453                 case CMD_REQUEST_COMMAND:
454                 {
455                         if (argc >= 2)
456                                 Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
457                         return;  // never fall through to usage
458                 }
459
460                 default:
461                 case CMD_REQUEST_USAGE:
462                 {
463                         sprint(caller, "\nUsage:^3 cmd say_team <message>\n");
464                         sprint(caller, "  Where 'message' is the string of text to say.\n");
465                         return;
466                 }
467         }
468 }
469
470 .bool team_selected;
471 void ClientCommand_selectteam(entity caller, int request, int argc)
472 {
473         switch (request)
474         {
475                 case CMD_REQUEST_COMMAND:
476                 {
477                         if (argv(1) == "")
478                         {
479                                 return;
480                         }
481                         if (!IS_CLIENT(caller))
482                         {
483                                 return;
484                         }
485                         if (!teamplay)
486                         {
487                                 sprint(caller, "^7selectteam can only be used in teamgames\n");
488                                 return;
489                         }
490                         if (Player_GetForcedTeamIndex(caller) > 0)
491                         {
492                                 sprint(caller, "^7selectteam can not be used as your team is forced\n");
493                                 return;
494                         }
495                         if (lockteams)
496                         {
497                                 sprint(caller, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
498                                 return;
499                         }
500                         float selection;
501                         switch (argv(1))
502                         {
503                                 case "red":
504                                 {
505                                         selection = NUM_TEAM_1;
506                                         break;
507                                 }
508                                 case "blue":
509                                 {
510                                         selection = NUM_TEAM_2;
511                                         break;
512                                 }
513                                 case "yellow":
514                                 {
515                                         selection = NUM_TEAM_3;
516                                         break;
517                                 }
518                                 case "pink":
519                                 {
520                                         selection = NUM_TEAM_4;
521                                         break;
522                                 }
523                                 case "auto":
524                                 {
525                                         selection = (-1);
526                                         break;
527                                 }
528                                 default:
529                                 {
530                                         return;
531                                 }
532                         }
533                         if (caller.team == selection && selection != -1 && !IS_DEAD(caller))
534                         {
535                                 sprint(caller, "^7You already are on that team.\n");
536                                 return;
537                         }
538                         if (CS(caller).wasplayer && autocvar_g_changeteam_banned)
539                         {
540                                 sprint(caller, "^1You cannot change team, forbidden by the server.\n");
541                                 return;
542                         }
543                         if ((selection != -1) && autocvar_g_balance_teams &&
544                                 autocvar_g_balance_teams_prevent_imbalance)
545                         {
546                                 entity balance = TeamBalance_CheckAllowedTeams(caller);
547                                 TeamBalance_GetTeamCounts(balance, caller);
548                                 if ((Team_IndexToBit(Team_TeamToIndex(selection)) &
549                                         TeamBalance_FindBestTeams(balance, caller, false)) == 0)
550                                 {
551                                         Send_Notification(NOTIF_ONE, caller, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
552                                         TeamBalance_Destroy(balance);
553                                         return;
554                                 }
555                                 TeamBalance_Destroy(balance);
556                         }
557                         ClientKill_TeamChange(caller, selection);
558                         if (!IS_PLAYER(caller))
559                         {
560                                 caller.team_selected = true; // avoids asking again for team selection on join
561                         }
562                         return;
563                 }
564                 default:
565                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
566                 case CMD_REQUEST_USAGE:
567                 {
568                         sprint(caller, "\nUsage:^3 cmd selectteam team\n");
569                         sprint(caller, "  Where 'team' is the prefered team to try and join.\n");
570                         sprint(caller, "  Full list of options here: \"red, blue, yellow, pink, auto\"\n");
571                         return;
572                 }
573         }
574 }
575
576 void ClientCommand_selfstuff(entity caller, int request, string command)
577 {
578         switch (request)
579         {
580                 case CMD_REQUEST_COMMAND:
581                 {
582                         if (argv(1) != "")
583                         {
584                                 stuffcmd(caller, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
585                                 return;
586                         }
587                 }
588
589                 default:
590                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
591                 case CMD_REQUEST_USAGE:
592                 {
593                         sprint(caller, "\nUsage:^3 cmd selfstuff <command>\n");
594                         sprint(caller, "  Where 'command' is the string to be stuffed to your client.\n");
595                         return;
596                 }
597         }
598 }
599
600 void ClientCommand_sentcvar(entity caller, int request, int argc, string command)
601 {
602         switch (request)
603         {
604                 case CMD_REQUEST_COMMAND:
605                 {
606                         if (argv(1) != "")
607                         {
608                                 // float tokens;
609                                 string s;
610
611                                 if (argc == 2)  // undefined cvar: use the default value on the server then
612                                 {
613                                         s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
614                                         tokenize_console(s);
615                                 }
616
617                                 GetCvars(caller, CS(caller), 1);
618
619                                 return;
620                         }
621                 }
622
623                 default:
624                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
625                 case CMD_REQUEST_USAGE:
626                 {
627                         sprint(caller, "\nUsage:^3 cmd sentcvar <cvar>\n");
628                         sprint(caller, "  Where 'cvar' is the cvar plus arguments to send to the server.\n");
629                         return;
630                 }
631         }
632 }
633
634 void ClientCommand_spectate(entity caller, int request)
635 {
636         switch (request)
637         {
638                 case CMD_REQUEST_COMMAND:
639                 {
640                         if (!intermission_running && IS_CLIENT(caller))
641                         {
642                                 if(argv(1) != "")
643                                 {
644                                         if(IS_SPEC(caller) || IS_OBSERVER(caller))
645                                         {
646                                                 entity client = GetFilteredEntity(argv(1));
647                                                 int spec_accepted = VerifyClientEntity(client, false, false);
648                                                 if(spec_accepted > 0 && IS_PLAYER(client))
649                                                 {
650                                                         Spectate(caller, client);
651                                                 }
652                                                 else
653                                                         sprint(caller, "can't spectate ", argv(1), "^7\n");
654                                         }
655                                         else
656                                                 sprint(caller, "cmd spectate client only works when you are spectator/observer\n");
657                                         return;
658                                 }
659
660                                 int mutator_returnvalue = MUTATOR_CALLHOOK(ClientCommand_Spectate, caller);
661
662                                 if (mutator_returnvalue == MUT_SPECCMD_RETURN) return;
663
664                                 if ((IS_PLAYER(caller) || mutator_returnvalue == MUT_SPECCMD_FORCE))
665                                 if (autocvar_sv_spectate == 1)
666                                         ClientKill_TeamChange(caller, -2); // observe
667                         }
668                         return; // never fall through to usage
669                 }
670
671                 default:
672                 case CMD_REQUEST_USAGE:
673                 {
674                         sprint(caller, "\nUsage:^3 cmd spectate [client]\n");
675                         sprint(caller, "  Where 'client' can be the player to spectate.\n");
676                         return;
677                 }
678         }
679 }
680
681 void ClientCommand_suggestmap(entity caller, int request, int argc)
682 {
683         switch (request)
684         {
685                 case CMD_REQUEST_COMMAND:
686                 {
687                         if (argv(1) != "")
688                         {
689                                 sprint(caller, strcat(MapVote_Suggest(caller, argv(1)), "\n"));
690                                 return;
691                         }
692                 }
693
694                 default:
695                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
696                 case CMD_REQUEST_USAGE:
697                 {
698                         sprint(caller, "\nUsage:^3 cmd suggestmap map\n");
699                         sprint(caller, "  Where 'map' is the name of the map to suggest.\n");
700                         return;
701                 }
702         }
703 }
704
705 void ClientCommand_tell(entity caller, int request, int argc, string command)
706 {
707         switch (request)
708         {
709                 case CMD_REQUEST_COMMAND:
710                 {
711                         if (argc >= 3)
712                         {
713                                 if(!IS_CLIENT(caller) && IS_REAL_CLIENT(caller)) // connecting
714                                 {
715                                         print_to(caller, "You can't ^2tell^7 a message while connecting.");
716                                         return;
717                                 }
718
719                                 entity tell_to = GetIndexedEntity(argc, 1);
720                                 float tell_accepted = VerifyClientEntity(tell_to, true, false);
721
722                                 if (tell_accepted > 0)   // the target is a real client
723                                 {
724                                         if (tell_to != caller) // and we're allowed to send to them :D
725                                         {
726                                                 // workaround for argv indexes indexing ascii chars instead of utf8 chars
727                                                 // In this case when the player name contains utf8 chars
728                                                 // the message gets partially trimmed in the beginning.
729                                                 // Potentially this bug affects any substring call that uses
730                                                 // argv_start_index and argv_end_index.
731
732                                                 string utf8_enable_save = cvar_string("utf8_enable");
733                                                 cvar_set("utf8_enable", "0");
734                                                 string msg = substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token));
735                                                 cvar_set("utf8_enable", utf8_enable_save);
736
737                                                 Say(caller, false, tell_to, msg, true);
738                                                 return;
739                                         }
740                                         else { print_to(caller, "You can't ^2tell^7 a message to yourself."); return; }
741                                 }
742                                 else if (argv(1) == "#0")
743                                 {
744                                         trigger_magicear_processmessage_forallears(caller, -1, NULL, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
745                                         return;
746                                 }
747                                 else { print_to(caller, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
748                         }
749                 }
750
751                 default:
752                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
753                 case CMD_REQUEST_USAGE:
754                 {
755                         sprint(caller, "\nUsage:^3 cmd tell client <message>\n");
756                         sprint(caller, "  Where 'client' is the entity number or name of the player to send 'message' to.\n");
757                         return;
758                 }
759         }
760 }
761
762 void ClientCommand_voice(entity caller, int request, int argc, string command)
763 {
764         switch (request)
765         {
766                 case CMD_REQUEST_COMMAND:
767                 {
768                         if (argv(1) != "")
769                         {
770                                 entity e = GetVoiceMessage(argv(1));
771                                 if (!e)
772                                 {
773                                         sprint(caller, sprintf("Invalid voice. Use one of: %s\n", allvoicesamples));
774                                         return;
775                                 }
776                                 if (IS_DEAD(caller))
777                                 {
778                                         // don't warn the caller when trying to taunt while dead, just don't play any sounds!
779                                         // we still allow them to see warnings if it's invalid, so a dead player can find out the sounds in peace
780                                         return;
781                                 }
782                                 if (IS_SPEC(caller) || IS_OBSERVER(caller))
783                                 {
784                                         // observers/spectators have no player model of their own to play taunts from
785                                         // again, allow them to see warnings
786                                         return;
787                                 }
788                                 string msg = "";
789                                 if (argc >= 3)
790                                         msg = substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2));
791                                 VoiceMessage(caller, e, msg);
792
793                                 return;
794                         }
795                 }
796
797                 default:
798                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
799                 case CMD_REQUEST_USAGE:
800                 {
801                         sprint(caller, "\nUsage:^3 cmd voice messagetype <soundname>\n");
802                         sprint(caller, "  'messagetype' is the type of broadcast to do, like team only or such,\n");
803                         sprint(caller, "  and 'soundname' is the string/filename of the sound/voice message to play.\n");
804                         return;
805                 }
806         }
807 }
808
809 /* use this when creating a new command, making sure to place it in alphabetical order... also,
810 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
811 void ClientCommand_(entity caller, int request)
812 {
813     switch(request)
814     {
815         case CMD_REQUEST_COMMAND:
816         {
817
818             return; // never fall through to usage
819         }
820
821         default:
822         case CMD_REQUEST_USAGE:
823         {
824             sprint(caller, "\nUsage:^3 cmd \n");
825             sprint(caller, "  No arguments required.\n");
826             return;
827         }
828     }
829 }
830 */
831
832
833 // =====================================
834 //  Macro system for networked commands
835 // =====================================
836
837 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
838 #define CLIENT_COMMANDS(ent, request, arguments, command) \
839         CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
840         CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
841         CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
842         CLIENT_COMMAND("kill", ClientCommand_kill(ent, request), "Become a member of the dead") \
843         CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
844         CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
845         CLIENT_COMMAND("physics", ClientCommand_physics(ent, request, arguments), "Change physics set") \
846         CLIENT_COMMAND("ready", ClientCommand_ready(ent, request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
847         CLIENT_COMMAND("say", ClientCommand_say(ent, request, arguments, command), "Print a message to chat to all players") \
848         CLIENT_COMMAND("say_team", ClientCommand_say_team(ent, request, arguments, command), "Print a message to chat to all team mates") \
849         CLIENT_COMMAND("selectteam", ClientCommand_selectteam(ent, request, arguments), "Attempt to choose a team to join into") \
850         CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(ent, request, command), "Stuffcmd a command to your own client") \
851         CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(ent, request, arguments, command), "New system for sending a client cvar to the server") \
852         CLIENT_COMMAND("spectate", ClientCommand_spectate(ent, request), "Become an observer") \
853         CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
854         CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
855         CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
856         CLIENT_COMMAND("wpeditor", ClientCommand_wpeditor(ent, request, arguments), "Waypoint editor commands") \
857         /* nothing */
858
859 void ClientCommand_macro_help(entity caller)
860 {
861         #define CLIENT_COMMAND(name, function, description) \
862                 { sprint(caller, "  ^2", name, "^7: ", description, "\n"); }
863
864         CLIENT_COMMANDS(NULL, 0, 0, "");
865 #undef CLIENT_COMMAND
866 }
867
868 float ClientCommand_macro_command(int argc, entity caller, string command)
869 {
870         #define CLIENT_COMMAND(name, function, description) \
871                 { if (name == strtolower(argv(0))) { function; return true; } }
872
873         CLIENT_COMMANDS(caller, CMD_REQUEST_COMMAND, argc, command);
874 #undef CLIENT_COMMAND
875
876         return false;
877 }
878
879 float ClientCommand_macro_usage(int argc, entity caller)
880 {
881         #define CLIENT_COMMAND(name, function, description) \
882                 { if (name == strtolower(argv(1))) { function; return true; } }
883
884         CLIENT_COMMANDS(caller, CMD_REQUEST_USAGE, argc, "");
885 #undef CLIENT_COMMAND
886
887         return false;
888 }
889
890 void ClientCommand_macro_write_aliases(float fh)
891 {
892         #define CLIENT_COMMAND(name, function, description) \
893                 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
894
895         CLIENT_COMMANDS(NULL, 0, 0, "");
896 #undef CLIENT_COMMAND
897 }
898
899 // ======================================
900 //  Main Function Called By Engine (cmd)
901 // ======================================
902 // If this function exists, server game code parses clientcommand before the engine code gets it.
903
904 void SV_ParseClientCommand(entity this, string command)
905 {
906         // If invalid UTF-8, don't even parse it
907         string command2 = "";
908         float len = strlen(command);
909         float i;
910         for (i = 0; i < len; ++i)
911                 command2 = strcat(command2, chr2str(str2chr(command, i)));
912         if (command != command2) return;
913
914         // if we're banned, don't even parse the command
915         if (Ban_MaybeEnforceBanOnce(this)) return;
916
917         int argc = tokenize_console(command);
918
919         // Guide for working with argc arguments by example:
920         // argc:   1    - 2      - 3     - 4
921         // argv:   0    - 1      - 2     - 3
922         // cmd     vote - master - login - password
923
924         // for floodcheck
925         switch (strtolower(argv(0)))
926         {
927                 // exempt commands which are not subject to floodcheck
928                 case "begin": break;                               // handled by engine in host_cmd.c
929                 case "download": break;                            // handled by engine in cl_parse.c
930                 case "mv_getpicture": break;                       // handled by server in this file
931                 case "wpeditor": break;                            // handled by server in this file
932                 case "pause": break;                               // handled by engine in host_cmd.c
933                 case "prespawn": break;                            // handled by engine in host_cmd.c
934                 case "sentcvar": break;                            // handled by server in this file
935                 case "spawn": break;                               // handled by engine in host_cmd.c
936                 case "color": case "topcolor": case "bottomcolor": if(teamplay) return; else break; // handled by engine in host_cmd.c
937                 case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh
938
939                 default:
940                         if (SV_ParseClientCommand_floodcheck(this)) break; // "true": continue, as we're not flooding yet
941                         else return;                                   // "false": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
942         }
943
944         /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
945         if (argv(0) == "help")
946         {
947                 if (argc == 1)
948                 {
949                         sprint(this, "\nClient networked commands:\n");
950                         ClientCommand_macro_help(this);
951
952                         sprint(this, "\nCommon networked commands:\n");
953                         CommonCommand_macro_help(this);
954
955                         sprint(this, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
956                         sprint(this, "For help about a specific command, type cmd help COMMAND\n");
957                         return;
958                 }
959                 else if (CommonCommand_macro_usage(argc, this))  // Instead of trying to call a command, we're going to see detailed information about it
960                 {
961                         return;
962                 }
963                 else if (ClientCommand_macro_usage(argc, this))  // same, but for normal commands now
964                 {
965                         return;
966                 }
967         }
968         else if (MUTATOR_CALLHOOK(SV_ParseClientCommand, this, strtolower(argv(0)), argc, command))
969         {
970                 return;  // handled by a mutator
971         }
972         else if (CheatCommand(this, argc))
973         {
974                 return;  // handled by server/cheats.qc
975         }
976         else if (CommonCommand_macro_command(argc, this, command))
977         {
978                 return;                                          // handled by server/command/common.qc
979         }
980         else if (ClientCommand_macro_command(argc, this, command)) // continue as usual and scan for normal commands
981         {
982                 return;                                          // handled by one of the above ClientCommand_* functions
983         }
984         else
985         {
986                 clientcommand(this, command);
987         }
988 }