3 #include <server/defs.qh>
4 #include <server/miscfunctions.qh>
6 #include <common/command/_mod.qh>
11 #include "../bot/api.qh"
13 #include "../campaign.qh"
14 #include "../cheats.qh"
15 #include "../client.qh"
16 #include "../clientkill.qh"
17 #include "../player.qh"
18 #include "../ipban.qh"
19 #include "../mapvoting.qh"
20 #include "../scores.qh"
21 #include "../teamplay.qh"
23 #include <server/mutators/_mod.qh>
24 #include <common/gamemodes/_mod.qh>
27 #include <common/vehicles/all.qh>
30 #include <common/constants.qh>
31 #include <common/deathtypes/all.qh>
32 #include <common/effects/all.qh>
33 #include <common/mapinfo.qh>
34 #include <common/notifications/all.qh>
35 #include <common/physics/player.qh>
36 #include <common/teams.qh>
37 #include <common/util.qh>
38 #include <common/mapobjects/triggers.qh>
40 #include <common/minigames/sv_minigames.qh>
42 #include <common/monsters/_mod.qh>
43 #include <common/monsters/sv_spawn.qh>
44 #include <common/monsters/sv_monsters.qh>
46 #include <lib/warpzone/common.qh>
48 // =========================================================
49 // Server side networked commands code, reworked by Samual
50 // Last updated: December 28th, 2011
51 // =========================================================
53 bool SV_ParseClientCommand_floodcheck(entity this)
55 entity store = IS_CLIENT(this) ? CS(this) : this; // unfortunately, we need to store these on the client initially
57 if (!timeout_status) // not while paused
59 if (time <= (store.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
61 store.cmd_floodcount += 1;
62 if (store.cmd_floodcount > autocvar_sv_clientcommand_antispam_count) return false; // too much spam, halt
66 store.cmd_floodtime = time;
67 store.cmd_floodcount = 1;
70 return true; // continue, as we're not flooding yet
74 // =======================
75 // Command Sub-Functions
76 // =======================
78 void ClientCommand_autoswitch(entity caller, int request, int argc)
82 case CMD_REQUEST_COMMAND:
86 CS(caller).autoswitch = InterpretBoolean(argv(1));
87 sprint(caller, strcat("^1autoswitch is currently turned ", (CS(caller).autoswitch ? "on" : "off"), ".\n"));
93 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
94 case CMD_REQUEST_USAGE:
96 sprint(caller, "\nUsage:^3 cmd autoswitch selection\n");
97 sprint(caller, " Where 'selection' controls if autoswitch is on or off.\n");
103 //LegendGuard calc command code, enjoy the calculator command!
104 void ClientCommand_calc(entity caller, int request, int argc)
108 case CMD_REQUEST_COMMAND:
112 if (argv(1) != "+" && argv(1) != "-" && argv(1) != "*" && argv(1) != "/" && argv(1) != "^" && argv(1) != "%")
114 if (argv(2) == "+" || argv(2) == "-" || argv(2) == "*" || argv(2) == "/" || argv(2) == "^" || argv(2) == "%")
116 if (argv(3) != "+" && argv(3) != "-" && argv(3) != "*" && argv(3) != "/" && argv(3) != "^" && argv(3) != "%")
119 float num1, num2, result;
120 num1 = stof(argv(1));
122 num2 = stof(argv(3));
124 //if the parameter is pi number
125 if (argv(1) == "pi" || argv(1) == "π") //if the user writes pi in the first parameter to calculate using pi number
127 num1 = 3.14159265358979323;
129 if (argv(3) == "pi" || argv(3) == "π") //if the user writes pi in the third parameter to calculate using pi number
131 num2 = 3.14159265358979323;
134 //if the parameter is tau number
135 if (argv(1) == "tau" || argv(1) == "τ") //if the user writes tau in the first parameter to calculate using tau number
137 num1 = 2 * 3.14159265358979323;
139 if (argv(3) == "tau" || argv(3) == "τ") //if the user writes tau in the third parameter to calculate using tau number
141 num2 = 2 * 3.14159265358979323;
148 result = num1 + num2;
149 sprint(caller, sprintf("^5The sum result is: ^6%f\n", result));
154 result = num1 - num2;
155 sprint(caller, sprintf("^5The substraction result is: ^6%f\n", result));
160 result = num1 * num2;
161 sprint(caller, sprintf("^5The multiplication result is: ^6%f\n", result));
166 result = num1 / num2;
167 sprint(caller, sprintf("^5The division result is: ^6%f\n", result));
172 result = pow(num1, num2);
173 sprint(caller, sprintf("^5The exponent result is: ^6%f\n", result));
178 result = num1 % num2;
179 sprint(caller, sprintf("^5The modulus result is: ^6%f\n", result));
194 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
195 case CMD_REQUEST_USAGE:
197 sprint(caller, "\nUsage:^3 cmd calc\n");
198 sprint(caller, " Where '+', '-', '*', '/', '^' and '%' are the operators to calculate.\n");
199 sprint(caller, " Examples:\n^3 cmd calc 4 + 5\n^3 cmd calc 3 ^ 2\n^3 cmd calc 8 % 2\n^3 cmd calc pi * 0.5\n^3 cmd calc 32.46 / π\n^3 cmd calc τ * 0.112\n^3 cmd calc 4.1 / tau\n");
205 void ClientCommand_clientversion(entity caller, int request, int argc) // internal command, used only by code
209 case CMD_REQUEST_COMMAND:
213 if (IS_CLIENT(caller))
215 CS(caller).version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
217 if (CS(caller).version < autocvar_gameversion_min || CS(caller).version > autocvar_gameversion_max)
219 CS(caller).version_mismatch = true;
220 ClientKill_TeamChange(caller, -2); // observe
222 else if (autocvar_g_campaign || autocvar_g_balance_teams)
224 // JoinBestTeam(caller, false, true);
226 else if (teamplay && !autocvar_sv_spectate && !(Player_GetForcedTeamIndex(caller) > 0))
228 TRANSMUTE(Observer, caller); // really?
229 stuffcmd(caller, "menu_showteamselect\n");
238 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
239 case CMD_REQUEST_USAGE:
241 sprint(caller, "\nUsage:^3 cmd clientversion version\n");
242 sprint(caller, " Where 'version' is the game version reported by caller.\n");
248 void ClientCommand_mv_getpicture(entity caller, int request, int argc) // internal command, used only by code
252 case CMD_REQUEST_COMMAND:
256 if (intermission_running) MapVote_SendPicture(caller, stof(argv(1)));
263 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
264 case CMD_REQUEST_USAGE:
266 sprint(caller, "\nUsage:^3 cmd mv_getpicture mapid\n");
267 sprint(caller, " Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
273 void ClientCommand_wpeditor(entity caller, int request, int argc)
277 case CMD_REQUEST_COMMAND:
279 if (!autocvar_g_waypointeditor)
281 sprint(caller, "ERROR: this command works only if the waypoint editor is on\n");
287 if (argv(1) == "spawn")
290 if (!IS_PLAYER(caller))
291 sprint(caller, "ERROR: this command works only if you are player\n");
293 waypoint_spawn_fromeditor(caller, (s == "crosshair"), (s == "jump"), (s == "crouch"), (s == "support"));
296 else if (argv(1) == "remove")
298 if (!IS_PLAYER(caller))
299 sprint(caller, "ERROR: this command works only if you are player\n");
301 waypoint_remove_fromeditor(caller);
304 else if (argv(1) == "hardwire")
307 waypoint_start_hardwiredlink(caller, (s == "crosshair"));
310 else if (argv(1) == "lock")
312 waypoint_lock(caller);
315 else if (argv(1) == "unreachable")
317 if (!IS_PLAYER(caller))
318 sprint(caller, "ERROR: this command works only if you are player\n");
320 waypoint_unreachable(caller);
323 else if (argv(1) == "saveall")
328 else if (argv(1) == "relinkall")
330 waypoint_schedulerelinkall();
333 else if (argv(1) == "symaxis")
335 if (argv(2) == "set" || argv(2) == "get")
337 waypoint_getSymmetricalAxis_cmd(caller, (argv(2) == "set"), 3);
341 else if (argv(1) == "symorigin")
343 if (argv(2) == "set" || argv(2) == "get")
345 waypoint_getSymmetricalOrigin_cmd(caller, (argv(2) == "set"), 3);
353 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
354 case CMD_REQUEST_USAGE:
356 sprint(caller, "\nUsage:^3 cmd wpeditor action\n");
357 sprint(caller, " Where 'action' can be:\n");
358 sprint(caller, " ^5spawn^7: spawns a waypoint at player's position\n");
359 sprint(caller, " ^5remove^7: removes player's nearest waypoint\n");
360 sprint(caller, " ^5unreachable^7: reveals waypoints and items unreachable from the current position and spawnpoints without a nearest waypoint\n");
361 sprint(caller, " ^5saveall^7: saves all waypoints and links to file\n");
362 sprint(caller, " ^5relinkall^7: relinks all waypoints as if they were respawned\n");
363 sprint(caller, " ^5spawn crosshair^7: spawns a waypoint at crosshair's position\n");
364 sprint(caller, " ^7 in general useful to create special and hardwired links with ease from existing waypoints\n");
365 sprint(caller, " ^7 in particular it's the only way to create custom jumppad waypoints (spawn another waypoint to create destination))\n");
366 sprint(caller, " ^5spawn jump^7: spawns a jump waypoint (place it at least 60 qu before jump start, spawn another waypoint to create destination)\n");
367 sprint(caller, " ^5spawn crouch^7: spawns a crouch waypoint (it links only to very close waypoints)\n");
368 sprint(caller, " ^5spawn support^7: spawns a support waypoint (spawn another waypoint to create destination from which all incoming links are removed)\n");
369 sprint(caller, " ^7 useful to replace links to problematic jumppad/teleport waypoints\n");
370 sprint(caller, " ^5hardwire^7: marks the nearest waypoint as origin of a new hardwired link (spawn another waypoint over an existing one to create destination)\n");
371 sprint(caller, " ^5hardwire crosshair^7: marks the waypoint at crosshair instead of the nearest waypoint\n");
372 sprint(caller, " ^5lock^7: locks link display of the aimed waypoint (unlocks if no waypoint is found at crosshair's position)\n");
373 sprint(caller, " ^5symorigin get|set\n");
374 sprint(caller, " ^5symorigin get|set p1 p2 ... pX\n");
375 sprint(caller, " ^5symaxis get|set p1 p2\n");
376 sprint(caller, " ^7 where p1 p2 ... pX are positions (\"x y z\", z can be omitted) that you know are perfectly symmetrical"
377 " so you can determine origin/axis of symmetry of maps without ctf flags or where flags aren't perfectly symmetrical\n");
378 sprint(caller, " See 'wpeditor_menu' for a selectable list of various commands and useful settings to edit waypoints.\n");
384 void ClientCommand_join(entity caller, int request)
388 case CMD_REQUEST_COMMAND:
390 if (!game_stopped && IS_CLIENT(caller) && !IS_PLAYER(caller))
392 if (joinAllowed(caller))
394 else if(time < CS(caller).jointime + MIN_SPEC_TIME)
395 CS(caller).autojoin_checked = -1;
398 return; // never fall through to usage
402 case CMD_REQUEST_USAGE:
404 sprint(caller, "\nUsage:^3 cmd join\n");
405 sprint(caller, " No arguments required.\n");
411 void ClientCommand_kill(entity caller, int request)
415 case CMD_REQUEST_COMMAND:
417 if(IS_SPEC(caller) || IS_OBSERVER(caller))
418 return; // no point warning about this, command does nothing
420 if(GetResource(caller, RES_HEALTH) <= 0)
422 sprint(caller, "Can't die - you are already dead!\n");
428 return; // never fall through to usage
432 case CMD_REQUEST_USAGE:
434 sprint(caller, "\nUsage:^3 cmd kill\n");
435 sprint(caller, " No arguments required.\n");
441 void ClientCommand_physics(entity caller, int request, int argc)
445 case CMD_REQUEST_COMMAND:
447 string command = strtolower(argv(1));
449 if (!autocvar_g_physics_clientselect)
451 sprint(caller, "Client physics selection is currently disabled.\n");
455 if (command == "list" || command == "help")
457 sprint(caller, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
461 if (Physics_Valid(command) || command == "default")
463 stuffcmd(caller, strcat("\nseta cl_physics ", command, "\n"));
464 sprint(caller, strcat("^2Physics set successfully changed to ^3", command, "\n"));
470 sprint(caller, strcat("Current physics set: ^3", CS(caller).cvar_cl_physics, "\n"));
471 case CMD_REQUEST_USAGE:
473 sprint(caller, "\nUsage:^3 cmd physics <physics>\n");
474 sprint(caller, " See 'cmd physics list' for available physics sets.\n");
475 sprint(caller, " Argument 'default' resets to standard physics.\n");
481 void ClientCommand_ready(entity caller, int request) // todo: anti-spam for toggling readyness
485 case CMD_REQUEST_COMMAND:
487 if (IS_CLIENT(caller))
489 if (warmup_stage || sv_ready_restart || g_race_qualifying == 2)
491 if (!readyrestart_happened || sv_ready_restart_repeatable)
493 if (time < game_starttime) // game is already restarting
495 if (caller.ready) // toggle
497 caller.ready = false;
498 if(IS_PLAYER(caller) || caller.caplayer == 1)
499 bprint(playername(caller, false), "^2 is ^1NOT^2 ready\n");
504 if(IS_PLAYER(caller) || caller.caplayer == 1)
505 bprint(playername(caller, false), "^2 is ready\n");
508 // cannot reset the game while a timeout is active!
509 if (!timeout_status) ReadyCount();
513 sprint(caller, "^1Game has already been restarted\n");
517 return; // never fall through to usage
521 case CMD_REQUEST_USAGE:
523 sprint(caller, "\nUsage:^3 cmd ready\n");
524 sprint(caller, " No arguments required.\n");
530 void ClientCommand_say(entity caller, int request, int argc, string command)
534 case CMD_REQUEST_COMMAND:
536 if (argc >= 2) Say(caller, false, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
537 return; // never fall through to usage
541 case CMD_REQUEST_USAGE:
543 sprint(caller, "\nUsage:^3 cmd say <message>\n");
544 sprint(caller, " Where 'message' is the string of text to say.\n");
550 void ClientCommand_say_team(entity caller, int request, int argc, string command)
554 case CMD_REQUEST_COMMAND:
557 Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
558 return; // never fall through to usage
562 case CMD_REQUEST_USAGE:
564 sprint(caller, "\nUsage:^3 cmd say_team <message>\n");
565 sprint(caller, " Where 'message' is the string of text to say.\n");
572 void ClientCommand_selectteam(entity caller, int request, int argc)
576 case CMD_REQUEST_COMMAND:
582 if (!IS_CLIENT(caller))
588 sprint(caller, "^7selectteam can only be used in teamgames\n");
591 if (Player_GetForcedTeamIndex(caller) > 0)
593 sprint(caller, "^7selectteam can not be used as your team is forced\n");
598 sprint(caller, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
606 selection = NUM_TEAM_1;
611 selection = NUM_TEAM_2;
616 selection = NUM_TEAM_3;
621 selection = NUM_TEAM_4;
634 if (caller.team == selection && selection != -1 && !IS_DEAD(caller))
636 sprint(caller, "^7You already are on that team.\n");
639 if (CS(caller).wasplayer && autocvar_g_changeteam_banned)
641 sprint(caller, "^1You cannot change team, forbidden by the server.\n");
644 if ((selection != -1) && autocvar_g_balance_teams &&
645 autocvar_g_balance_teams_prevent_imbalance)
647 entity balance = TeamBalance_CheckAllowedTeams(caller);
648 TeamBalance_GetTeamCounts(balance, caller);
649 if ((Team_IndexToBit(Team_TeamToIndex(selection)) &
650 TeamBalance_FindBestTeams(balance, caller, false)) == 0)
652 Send_Notification(NOTIF_ONE, caller, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
653 TeamBalance_Destroy(balance);
656 TeamBalance_Destroy(balance);
658 ClientKill_TeamChange(caller, selection);
659 if (!IS_PLAYER(caller))
661 caller.team_selected = true; // avoids asking again for team selection on join
666 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
667 case CMD_REQUEST_USAGE:
669 sprint(caller, "\nUsage:^3 cmd selectteam team\n");
670 sprint(caller, " Where 'team' is the prefered team to try and join.\n");
671 sprint(caller, " Full list of options here: \"red, blue, yellow, pink, auto\"\n");
677 void ClientCommand_selfstuff(entity caller, int request, string command)
681 case CMD_REQUEST_COMMAND:
685 stuffcmd(caller, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
691 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
692 case CMD_REQUEST_USAGE:
694 sprint(caller, "\nUsage:^3 cmd selfstuff <command>\n");
695 sprint(caller, " Where 'command' is the string to be stuffed to your client.\n");
701 void ClientCommand_sentcvar(entity caller, int request, int argc, string command)
705 case CMD_REQUEST_COMMAND:
712 if (argc == 2) // undefined cvar: use the default value on the server then
714 s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
718 GetCvars(caller, CS(caller), 1);
725 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
726 case CMD_REQUEST_USAGE:
728 sprint(caller, "\nUsage:^3 cmd sentcvar <cvar>\n");
729 sprint(caller, " Where 'cvar' is the cvar plus arguments to send to the server.\n");
735 void ClientCommand_spectate(entity caller, int request)
739 case CMD_REQUEST_COMMAND:
741 if (!intermission_running && IS_CLIENT(caller))
745 if(IS_SPEC(caller) || IS_OBSERVER(caller))
747 entity client = GetFilteredEntity(argv(1));
748 int spec_accepted = VerifyClientEntity(client, false, false);
749 if(spec_accepted > 0 && IS_PLAYER(client))
751 Spectate(caller, client);
754 sprint(caller, "can't spectate ", argv(1), "^7\n");
757 sprint(caller, "cmd spectate client only works when you are spectator/observer\n");
761 int mutator_returnvalue = MUTATOR_CALLHOOK(ClientCommand_Spectate, caller);
763 if (mutator_returnvalue == MUT_SPECCMD_RETURN) return;
765 if ((IS_PLAYER(caller) || mutator_returnvalue == MUT_SPECCMD_FORCE))
766 if (autocvar_sv_spectate == 1)
767 ClientKill_TeamChange(caller, -2); // observe
769 return; // never fall through to usage
773 case CMD_REQUEST_USAGE:
775 sprint(caller, "\nUsage:^3 cmd spectate [client]\n");
776 sprint(caller, " Where 'client' can be the player to spectate.\n");
782 void ClientCommand_suggestmap(entity caller, int request, int argc)
786 case CMD_REQUEST_COMMAND:
790 sprint(caller, strcat(MapVote_Suggest(caller, argv(1)), "\n"));
796 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
797 case CMD_REQUEST_USAGE:
799 sprint(caller, "\nUsage:^3 cmd suggestmap map\n");
800 sprint(caller, " Where 'map' is the name of the map to suggest.\n");
806 void ClientCommand_tell(entity caller, int request, int argc, string command)
810 case CMD_REQUEST_COMMAND:
814 if(!IS_CLIENT(caller) && IS_REAL_CLIENT(caller)) // connecting
816 print_to(caller, "You can't ^2tell^7 a message while connecting.");
820 entity tell_to = GetIndexedEntity(argc, 1);
821 float tell_accepted = VerifyClientEntity(tell_to, true, false);
823 if (tell_accepted > 0) // the target is a real client
825 if (tell_to != caller) // and we're allowed to send to them :D
827 // workaround for argv indexes indexing ascii chars instead of utf8 chars
828 // In this case when the player name contains utf8 chars
829 // the message gets partially trimmed in the beginning.
830 // Potentially this bug affects any substring call that uses
831 // argv_start_index and argv_end_index.
833 string utf8_enable_save = cvar_string("utf8_enable");
834 cvar_set("utf8_enable", "0");
835 string msg = substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token));
836 cvar_set("utf8_enable", utf8_enable_save);
838 Say(caller, false, tell_to, msg, true);
841 else { print_to(caller, "You can't ^2tell^7 a message to yourself."); return; }
843 else if (argv(1) == "#0")
845 trigger_magicear_processmessage_forallears(caller, -1, NULL, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
848 else { print_to(caller, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
853 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
854 case CMD_REQUEST_USAGE:
856 sprint(caller, "\nUsage:^3 cmd tell client <message>\n");
857 sprint(caller, " Where 'client' is the entity number or name of the player to send 'message' to.\n");
863 void ClientCommand_voice(entity caller, int request, int argc, string command)
867 case CMD_REQUEST_COMMAND:
871 entity e = GetVoiceMessage(argv(1));
874 sprint(caller, sprintf("Invalid voice. Use one of: %s\n", allvoicesamples));
879 // don't warn the caller when trying to taunt while dead, just don't play any sounds!
880 // we still allow them to see warnings if it's invalid, so a dead player can find out the sounds in peace
883 if (IS_SPEC(caller) || IS_OBSERVER(caller))
885 // observers/spectators have no player model of their own to play taunts from
886 // again, allow them to see warnings
891 msg = substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2));
892 VoiceMessage(caller, e, msg);
899 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
900 case CMD_REQUEST_USAGE:
902 sprint(caller, "\nUsage:^3 cmd voice messagetype <soundname>\n");
903 sprint(caller, " 'messagetype' is the type of broadcast to do, like team only or such,\n");
904 sprint(caller, " and 'soundname' is the string/filename of the sound/voice message to play.\n");
910 /* use this when creating a new command, making sure to place it in alphabetical order... also,
911 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
912 void ClientCommand_(entity caller, int request)
916 case CMD_REQUEST_COMMAND:
919 return; // never fall through to usage
923 case CMD_REQUEST_USAGE:
925 sprint(caller, "\nUsage:^3 cmd \n");
926 sprint(caller, " No arguments required.\n");
934 // =====================================
935 // Macro system for networked commands
936 // =====================================
938 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
939 #define CLIENT_COMMANDS(ent, request, arguments, command) \
940 CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
941 CLIENT_COMMAND("calc", ClientCommand_calc(ent, request, arguments), "Basic Calculator") \
942 CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
943 CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
944 CLIENT_COMMAND("kill", ClientCommand_kill(ent, request), "Become a member of the dead") \
945 CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
946 CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
947 CLIENT_COMMAND("physics", ClientCommand_physics(ent, request, arguments), "Change physics set") \
948 CLIENT_COMMAND("ready", ClientCommand_ready(ent, request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
949 CLIENT_COMMAND("say", ClientCommand_say(ent, request, arguments, command), "Print a message to chat to all players") \
950 CLIENT_COMMAND("say_team", ClientCommand_say_team(ent, request, arguments, command), "Print a message to chat to all team mates") \
951 CLIENT_COMMAND("selectteam", ClientCommand_selectteam(ent, request, arguments), "Attempt to choose a team to join into") \
952 CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(ent, request, command), "Stuffcmd a command to your own client") \
953 CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(ent, request, arguments, command), "New system for sending a client cvar to the server") \
954 CLIENT_COMMAND("spectate", ClientCommand_spectate(ent, request), "Become an observer") \
955 CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
956 CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
957 CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
958 CLIENT_COMMAND("wpeditor", ClientCommand_wpeditor(ent, request, arguments), "Waypoint editor commands") \
961 void ClientCommand_macro_help(entity caller)
963 #define CLIENT_COMMAND(name, function, description) \
964 { sprint(caller, " ^2", name, "^7: ", description, "\n"); }
966 CLIENT_COMMANDS(NULL, 0, 0, "");
967 #undef CLIENT_COMMAND
970 float ClientCommand_macro_command(int argc, entity caller, string command)
972 #define CLIENT_COMMAND(name, function, description) \
973 { if (name == strtolower(argv(0))) { function; return true; } }
975 CLIENT_COMMANDS(caller, CMD_REQUEST_COMMAND, argc, command);
976 #undef CLIENT_COMMAND
981 float ClientCommand_macro_usage(int argc, entity caller)
983 #define CLIENT_COMMAND(name, function, description) \
984 { if (name == strtolower(argv(1))) { function; return true; } }
986 CLIENT_COMMANDS(caller, CMD_REQUEST_USAGE, argc, "");
987 #undef CLIENT_COMMAND
992 void ClientCommand_macro_write_aliases(float fh)
994 #define CLIENT_COMMAND(name, function, description) \
995 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
997 CLIENT_COMMANDS(NULL, 0, 0, "");
998 #undef CLIENT_COMMAND
1001 // ======================================
1002 // Main Function Called By Engine (cmd)
1003 // ======================================
1004 // If this function exists, server game code parses clientcommand before the engine code gets it.
1006 void SV_ParseClientCommand(entity this, string command)
1008 // If invalid UTF-8, don't even parse it
1009 string command2 = "";
1010 float len = strlen(command);
1012 for (i = 0; i < len; ++i)
1013 command2 = strcat(command2, chr2str(str2chr(command, i)));
1014 if (command != command2) return;
1016 // if we're banned, don't even parse the command
1017 if (Ban_MaybeEnforceBanOnce(this)) return;
1019 int argc = tokenize_console(command);
1021 // Guide for working with argc arguments by example:
1022 // argc: 1 - 2 - 3 - 4
1023 // argv: 0 - 1 - 2 - 3
1024 // cmd vote - master - login - password
1027 switch (strtolower(argv(0)))
1029 // exempt commands which are not subject to floodcheck
1030 case "begin": break; // handled by engine in host_cmd.c
1031 case "download": break; // handled by engine in cl_parse.c
1032 case "mv_getpicture": break; // handled by server in this file
1033 case "wpeditor": break; // handled by server in this file
1034 case "pause": break; // handled by engine in host_cmd.c
1035 case "prespawn": break; // handled by engine in host_cmd.c
1036 case "sentcvar": break; // handled by server in this file
1037 case "spawn": break; // handled by engine in host_cmd.c
1038 case "color": case "topcolor": case "bottomcolor": if(teamplay) return; else break; // handled by engine in host_cmd.c
1039 case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh
1042 if (SV_ParseClientCommand_floodcheck(this)) break; // "true": continue, as we're not flooding yet
1043 else return; // "false": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
1046 /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
1047 if (argv(0) == "help")
1051 sprint(this, "\nClient networked commands:\n");
1052 ClientCommand_macro_help(this);
1054 sprint(this, "\nCommon networked commands:\n");
1055 CommonCommand_macro_help(this);
1057 sprint(this, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
1058 sprint(this, "For help about a specific command, type cmd help COMMAND\n");
1061 else if (CommonCommand_macro_usage(argc, this)) // Instead of trying to call a command, we're going to see detailed information about it
1065 else if (ClientCommand_macro_usage(argc, this)) // same, but for normal commands now
1070 else if (MUTATOR_CALLHOOK(SV_ParseClientCommand, this, strtolower(argv(0)), argc, command))
1072 return; // handled by a mutator
1074 else if (CheatCommand(this, argc))
1076 return; // handled by server/cheats.qc
1078 else if (CommonCommand_macro_command(argc, this, command))
1080 return; // handled by server/command/common.qc
1082 else if (ClientCommand_macro_command(argc, this, command)) // continue as usual and scan for normal commands
1084 return; // handled by one of the above ClientCommand_* functions
1088 clientcommand(this, command);