3 #include <common/command/_mod.qh>
4 #include <common/constants.qh>
5 #include <common/deathtypes/all.qh>
6 #include <common/effects/all.qh>
7 #include <common/gamemodes/_mod.qh>
8 #include <common/mapinfo.qh>
9 #include <common/mapobjects/triggers.qh>
10 #include <common/minigames/sv_minigames.qh>
11 #include <common/monsters/_mod.qh>
12 #include <common/monsters/sv_monsters.qh>
13 #include <common/monsters/sv_spawn.qh>
14 #include <common/notifications/all.qh>
15 #include <common/physics/player.qh>
16 #include <common/teams.qh>
17 #include <common/util.qh>
18 #include <common/vehicles/all.qh>
19 #include <lib/warpzone/common.qh>
20 #include <server/bot/api.qh>
21 #include <server/bot/default/waypoints.qh>
22 #include <server/campaign.qh>
23 #include <server/chat.qh>
24 #include <server/cheats.qh>
25 #include <server/client.qh>
26 #include <server/clientkill.qh>
27 #include <server/command/common.qh>
28 #include <server/command/getreplies.qh>
29 #include <server/command/vote.qh>
30 #include <server/ipban.qh>
31 #include <server/mapvoting.qh>
32 #include <server/mutators/_mod.qh>
33 #include <server/player.qh>
34 #include <server/scores.qh>
35 #include <server/teamplay.qh>
36 #include <server/world.qh>
38 // =========================================================
39 // Server side networked commands code, reworked by Samual
40 // Last updated: December 28th, 2011
41 // =========================================================
44 // =======================
45 // Command Sub-Functions
46 // =======================
48 void ClientCommand_autoswitch(entity caller, int request, int argc)
52 case CMD_REQUEST_COMMAND:
56 CS_CVAR(caller).cvar_cl_autoswitch = InterpretBoolean(argv(1));
57 sprint(caller, strcat("^1autoswitch is currently turned ", (CS_CVAR(caller).cvar_cl_autoswitch ? "on" : "off"), ".\n"));
63 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
64 case CMD_REQUEST_USAGE:
66 sprint(caller, "\nUsage:^3 cmd autoswitch <selection>\n");
67 sprint(caller, " Where <selection> controls if autoswitch is on or off.\n");
73 void ClientCommand_clear_ignores(entity caller, int request)
77 case CMD_REQUEST_COMMAND:
79 bool advanced = (caller.crypto_idfp && caller.crypto_idfp != "");
83 sprint(caller, "You don't have a stats UID, unable to clear your ignore list.\n");
87 ignore_clearall(caller);
88 sprint(caller, "All permanent ignores cleared!\n");
93 case CMD_REQUEST_USAGE:
95 sprint(caller, "\nUsage:^3 cmd clear_ignores\n");
96 sprint(caller, " Removes all existing ignored clients whose are kept out of personal chat log.\n");
102 void ClientCommand_clientversion(entity caller, int request, int argc) // internal command, used only by code
106 case CMD_REQUEST_COMMAND:
110 if (IS_CLIENT(caller))
112 CS(caller).version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
114 if (CS(caller).version < autocvar_gameversion_min || CS(caller).version > autocvar_gameversion_max)
116 CS(caller).version_mismatch = true;
117 ClientKill_TeamChange(caller, -2); // observe
119 else if (autocvar_g_campaign || autocvar_g_balance_teams)
121 // JoinBestTeam(caller, false, true);
123 else if (teamplay && !autocvar_sv_spectate && !(Player_GetForcedTeamIndex(caller) > 0))
125 TRANSMUTE(Observer, caller); // really?
126 stuffcmd(caller, "scoreboard_team_selection\n");
135 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
136 case CMD_REQUEST_USAGE:
138 sprint(caller, "\nUsage:^3 cmd clientversion <version>\n");
139 sprint(caller, " Where <version> is the game version reported by caller.\n");
145 void ClientCommand_mv_getpicture(entity caller, int request, int argc) // internal command, used only by code
149 case CMD_REQUEST_COMMAND:
153 if (intermission_running) MapVote_SendPicture(caller, stof(argv(1)));
160 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
161 case CMD_REQUEST_USAGE:
163 sprint(caller, "\nUsage:^3 cmd mv_getpicture <mapid>\n");
164 sprint(caller, " Where <mapid> is the id number of the map to request an image of on the map vote selection menu.\n");
170 void ClientCommand_wpeditor(entity caller, int request, int argc)
174 case CMD_REQUEST_COMMAND:
176 if (!waypointeditor_enabled)
178 sprint(caller, "ERROR: this command works only if the waypoint editor is on\n");
184 if (argv(1) == "spawn")
187 if (!IS_PLAYER(caller))
188 sprint(caller, "ERROR: this command works only if you are player\n");
190 waypoint_spawn_fromeditor(caller, (s == "crosshair"), (s == "jump"), (s == "crouch"), (s == "support"));
193 else if (argv(1) == "remove")
195 if (!IS_PLAYER(caller))
196 sprint(caller, "ERROR: this command works only if you are player\n");
198 waypoint_remove_fromeditor(caller);
201 else if (argv(1) == "hardwire")
204 waypoint_start_hardwiredlink(caller, (s == "crosshair"));
207 else if (argv(1) == "lock")
209 waypoint_lock(caller);
212 else if (argv(1) == "unreachable")
214 if (!IS_PLAYER(caller))
215 sprint(caller, "ERROR: this command works only if you are player\n");
217 waypoint_unreachable(caller);
220 else if (argv(1) == "saveall")
225 else if (argv(1) == "relinkall")
227 waypoint_schedulerelinkall();
230 else if (argv(1) == "symaxis")
232 if (argv(2) == "set" || argv(2) == "get")
234 waypoint_getSymmetricalAxis_cmd(caller, (argv(2) == "set"), 3);
238 else if (argv(1) == "symorigin")
240 if (argv(2) == "set" || argv(2) == "get")
242 waypoint_getSymmetricalOrigin_cmd(caller, (argv(2) == "set"), 3);
250 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
251 case CMD_REQUEST_USAGE:
253 sprint(caller, "\nUsage:^3 cmd wpeditor <action>\n");
254 sprint(caller, " Where <action> can be:\n");
255 sprint(caller, " ^2spawn^7: spawns a waypoint at player's position\n");
256 sprint(caller, " ^2remove^7: removes player's nearest waypoint\n");
257 sprint(caller, " ^2unreachable^7: reveals waypoints and items unreachable from the current position and spawnpoints without a nearest waypoint\n");
258 sprint(caller, " ^2saveall^7: saves all waypoints and links to file\n");
259 sprint(caller, " ^2relinkall^7: relinks all waypoints as if they were respawned\n");
260 sprint(caller, " ^2spawn crosshair^7: spawns a waypoint at crosshair's position\n");
261 sprint(caller, " ^7 in general useful to create special and hardwired links with ease from existing waypoints\n");
262 sprint(caller, " ^7 in particular it's the only way to create custom jumppad waypoints (spawn another waypoint to create destination))\n");
263 sprint(caller, " ^2spawn jump^7: spawns a jump waypoint (place it at least 60 qu before jump start, spawn another waypoint to create destination)\n");
264 sprint(caller, " ^2spawn crouch^7: spawns a crouch waypoint (it links only to very close waypoints)\n");
265 sprint(caller, " ^2spawn support^7: spawns a support waypoint (spawn another waypoint to create destination from which all incoming links are removed)\n");
266 sprint(caller, " ^7 useful to replace links to problematic jumppad/teleport waypoints\n");
267 sprint(caller, " ^2hardwire^7: marks the nearest waypoint as origin of a new hardwired link (spawn another waypoint over an existing one to create destination)\n");
268 sprint(caller, " ^2hardwire crosshair^7: marks the waypoint at crosshair instead of the nearest waypoint\n");
269 sprint(caller, " ^2lock^7: locks link display of the aimed waypoint (unlocks if no waypoint is found at crosshair's position)\n");
270 sprint(caller, " ^2symorigin get|set\n");
271 sprint(caller, " ^2symorigin get|set <p1> <p2> ... <pX>\n");
272 sprint(caller, " ^2symaxis get|set <p1> <p2>\n");
273 sprint(caller, " ^7 where <p1> <p2> ... <pX> are positions (\"x y z\", z can be omitted) that you know are perfectly symmetrical"
274 " so you can determine origin/axis of symmetry of maps without ctf flags or where flags aren't perfectly symmetrical\n");
275 sprint(caller, " See ^5wpeditor_menu^7 for a selectable list of various commands and useful settings to edit waypoints.\n");
281 void ClientCommand_ignore(entity caller, int request, int argc, string command)
285 case CMD_REQUEST_COMMAND:
289 bool advanced = (caller.crypto_idfp && caller.crypto_idfp != "");
291 if(!argv(1) || argv(1) == "")
293 sprint(caller, "This command requires an argument. Use a player's name or their ID from the ^2status^7 command.\n");
297 entity ignore_to = GetIndexedEntity(argc, 1);
298 float ignore_accepted = VerifyClientEntity(ignore_to, true, false);
300 if (ignore_accepted > 0 && IS_REAL_CLIENT(ignore_to)) // the target is a real client
302 if (ignore_to != caller) // and we're allowed to ignore them heh
304 if(ignore_playerinlist(ignore_to, caller))
306 sprint(caller, ignore_to.netname, " ^7is already ignored!\n");
310 // advanced ignore mode, works if both the player and the sender have a stats UID
311 if(advanced && ignore_to.crypto_idfp && ignore_to.crypto_idfp != "")
313 for(int j = 0; j < IGNORE_MAXPLAYERS; ++j)
315 string pos = db_get(ServerProgsDB, strcat("/ignore/", caller.crypto_idfp, "/", ftos(j)));
318 db_put(ServerProgsDB, strcat("/ignore/", caller.crypto_idfp, "/", ftos(j)), ignore_to.crypto_idfp);
319 sprint(caller, "You will no longer receive messages from ", ignore_to.netname, "^7, use ^2unignore^7 to hear them again.\n");
324 sprint(caller, "You may only ignore up to ", ftos(IGNORE_MAXPLAYERS), " players, remove one before trying again.\n");
328 if(caller.ignore_list)
329 strunzone(caller.ignore_list);
330 caller.ignore_list = strzone(cons(caller.ignore_list, ftos(etof(ignore_to))));
332 sprint(caller, "You no longer receive messages from ", ignore_to.netname, "^7, use ^2unignore^7 to hear them again.\n");
334 else { sprint(caller, "You can't ^2ignore^7 yourself.\n"); }
336 else { print_to(caller, strcat("ignore: ", GetClientErrorString(ignore_accepted, argv(1)), ".\nUnable to ignore this player, check their ID.")); }
343 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
344 case CMD_REQUEST_USAGE:
346 sprint(caller, "\nUsage:^3 cmd ignore <client>\n");
347 sprint(caller, " Where <client> is the entity number or name of the player to ignore keeping out of personal chat log.\n");
353 void ClientCommand_join(entity caller, int request)
357 case CMD_REQUEST_COMMAND:
359 if (!game_stopped && IS_CLIENT(caller) && !IS_PLAYER(caller))
361 if (joinAllowed(caller))
363 else if(time < CS(caller).jointime + MIN_SPEC_TIME)
364 CS(caller).autojoin_checked = -1;
366 CS(caller).parm_idlesince = time;
368 return; // never fall through to usage
372 case CMD_REQUEST_USAGE:
374 sprint(caller, "\nUsage:^3 cmd join\n");
375 sprint(caller, " No arguments required.\n");
381 void ClientCommand_kill(entity caller, int request)
385 case CMD_REQUEST_COMMAND:
387 if(IS_SPEC(caller) || IS_OBSERVER(caller))
388 return; // no point warning about this, command does nothing
390 if(GetResource(caller, RES_HEALTH) <= 0)
392 sprint(caller, "Can't die - you are already dead!\n");
398 return; // never fall through to usage
402 case CMD_REQUEST_USAGE:
404 sprint(caller, "\nUsage:^3 cmd kill\n");
405 sprint(caller, " No arguments required.\n");
411 void ClientCommand_physics(entity caller, int request, int argc)
415 case CMD_REQUEST_COMMAND:
417 string command = strtolower(argv(1));
419 if (!autocvar_g_physics_clientselect)
421 sprint(caller, "Client physics selection is currently disabled.\n");
425 if (command == "list" || command == "help")
427 sprint(caller, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
431 if (Physics_Valid(command) || command == "default")
433 stuffcmd(caller, strcat("\nseta cl_physics ", command, "\n"));
434 sprint(caller, strcat("^2Physics set successfully changed to ^3", command, "\n"));
440 sprint(caller, strcat("Current physics set: ^3", CS_CVAR(caller).cvar_cl_physics, "\n"));
441 case CMD_REQUEST_USAGE:
443 sprint(caller, "\nUsage:^3 cmd physics <physics>\n");
444 sprint(caller, " See 'cmd physics list' for available physics sets.\n");
445 sprint(caller, " Argument 'default' resets to standard physics.\n");
451 void ClientCommand_ready(entity caller, int request)
455 case CMD_REQUEST_COMMAND:
457 if (warmup_stage || g_race_qualifying == 2)
458 if (IS_PLAYER(caller) || INGAME_JOINED(caller))
460 if (caller.ready) // toggle
462 caller.ready = false;
463 bprint(playername(caller.netname, caller.team, false), "^2 is ^1NOT^2 ready\n");
468 bprint(playername(caller.netname, caller.team, false), "^2 is ready\n");
472 return; // never fall through to usage
476 case CMD_REQUEST_USAGE:
478 sprint(caller, "\nUsage:^3 cmd ready\n");
479 sprint(caller, " No arguments required.\n");
485 void ClientCommand_say(entity caller, int request, int argc, string command)
489 case CMD_REQUEST_COMMAND:
491 if (argc >= 2) Say(caller, false, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
492 return; // never fall through to usage
496 case CMD_REQUEST_USAGE:
498 sprint(caller, "\nUsage:^3 cmd say <message>\n");
499 sprint(caller, " Where <message> is the string of text to say.\n");
505 void ClientCommand_say_team(entity caller, int request, int argc, string command)
509 case CMD_REQUEST_COMMAND:
512 Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
513 return; // never fall through to usage
517 case CMD_REQUEST_USAGE:
519 sprint(caller, "\nUsage:^3 cmd say_team <message>\n");
520 sprint(caller, " Where <message> is the string of text to say.\n");
527 void ClientCommand_selectteam(entity caller, int request, int argc)
531 case CMD_REQUEST_COMMAND:
537 if (!IS_CLIENT(caller))
543 sprint(caller, "^7selectteam can only be used in teamgames\n");
546 if (Player_GetForcedTeamIndex(caller) > 0)
548 sprint(caller, "^7selectteam can not be used as your team is forced\n");
553 sprint(caller, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
557 float team_num = Team_ColorToTeam(argv(1));
558 if (team_num == -1) // invalid
560 if (caller.team == team_num && team_num && !IS_DEAD(caller))
562 sprint(caller, "^7You already are on that team.\n");
565 if (CS(caller).wasplayer && autocvar_g_changeteam_banned)
567 sprint(caller, "^1You cannot change team, forbidden by the server.\n");
570 if (team_num && autocvar_g_balance_teams && autocvar_g_balance_teams_prevent_imbalance)
572 entity balance = TeamBalance_CheckAllowedTeams(caller);
573 TeamBalance_GetTeamCounts(balance, caller);
574 if ((Team_IndexToBit(Team_TeamToIndex(team_num)) &
575 TeamBalance_FindBestTeams(balance, caller, false)) == 0)
577 Send_Notification(NOTIF_ONE, caller, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
578 TeamBalance_Destroy(balance);
581 TeamBalance_Destroy(balance);
584 ClientKill_TeamChange(caller, team_num);
586 ClientKill_TeamChange(caller, -1);
588 if (!IS_PLAYER(caller))
590 caller.team_selected = true; // avoids asking again for team selection on join
595 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
596 case CMD_REQUEST_USAGE:
598 sprint(caller, "\nUsage:^3 cmd selectteam <team>\n");
599 sprint(caller, " Where <team> is the prefered team to try and join.\n");
600 sprint(caller, " Full list of options here: red, blue, yellow, pink, auto.\n");
606 void ClientCommand_selfstuff(entity caller, int request, string command)
610 case CMD_REQUEST_COMMAND:
614 stuffcmd(caller, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
620 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
621 case CMD_REQUEST_USAGE:
623 sprint(caller, "\nUsage:^3 cmd selfstuff <command>\n");
624 sprint(caller, " Where <command> is the string to be stuffed to your client.\n");
630 void ClientCommand_sentcvar(entity caller, int request, int argc)
634 case CMD_REQUEST_COMMAND:
638 // NOTE: client-side settings do not exist on the server, this functionality has been deprecated
640 if (argc == 2) // undefined cvar: use the default value on the server then
642 string s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
647 GetCvars(caller, CS_CVAR(caller), 1);
654 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
655 case CMD_REQUEST_USAGE:
657 sprint(caller, "\nUsage:^3 cmd sentcvar <cvar> <arguments>\n");
658 sprint(caller, " Where <cvar> is the cvar plus arguments to send to the server.\n");
664 void ClientCommand_spectate(entity caller, int request)
668 case CMD_REQUEST_COMMAND:
670 if (!intermission_running && IS_CLIENT(caller))
674 if(IS_SPEC(caller) || IS_OBSERVER(caller))
676 entity client = GetFilteredEntity(argv(1));
677 float spec_accepted = VerifyClientEntity(client, false, false);
678 if(spec_accepted > 0 && IS_PLAYER(client))
680 bool caller_is_observer = (IS_OBSERVER(caller));
681 Spectate(caller, client);
682 if (caller_is_observer)
683 TRANSMUTE(Spectator, caller);
686 sprint(caller, "Can't spectate ", argv(1), "^7\n");
689 sprint(caller, "cmd spectate <client> only works when you are spectator/observer\n");
693 int mutator_returnvalue = MUTATOR_CALLHOOK(ClientCommand_Spectate, caller);
695 if (mutator_returnvalue == MUT_SPECCMD_RETURN) return;
697 if ((IS_PLAYER(caller) || mutator_returnvalue == MUT_SPECCMD_FORCE))
698 if (autocvar_sv_spectate == 1)
699 ClientKill_TeamChange(caller, -2); // observe
701 return; // never fall through to usage
705 case CMD_REQUEST_USAGE:
707 sprint(caller, "\nUsage:^3 cmd spectate [<client>]\n");
708 sprint(caller, " Where <client> can be the player to spectate.\n");
714 void ClientCommand_suggestmap(entity caller, int request, int argc)
718 case CMD_REQUEST_COMMAND:
722 sprint(caller, strcat(MapVote_Suggest(caller, argv(1)), "\n"));
728 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
729 case CMD_REQUEST_USAGE:
731 sprint(caller, "\nUsage:^3 cmd suggestmap <map>\n");
732 sprint(caller, " Where <map> is the name of the map to suggest.\n");
738 void ClientCommand_tell(entity caller, int request, int argc, string command)
742 case CMD_REQUEST_COMMAND:
746 if(!IS_CLIENT(caller) && IS_REAL_CLIENT(caller)) // connecting
748 print_to(caller, "You can't ^2tell^7 a message while connecting.");
752 entity tell_to = GetIndexedEntity(argc, 1);
753 float tell_accepted = VerifyClientEntity(tell_to, true, false);
755 if (tell_accepted > 0) // the target is a real client
757 if (tell_to != caller) // and we're allowed to send to them :D
759 // workaround for argv indexes indexing ascii chars instead of utf8 chars
760 // In this case when the player name contains utf8 chars
761 // the message gets partially trimmed in the beginning.
762 // Potentially this bug affects any substring call that uses
763 // argv_start_index and argv_end_index.
765 string utf8_enable_save = cvar_string("utf8_enable");
766 cvar_set("utf8_enable", "0");
767 string msg = substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token));
768 cvar_set("utf8_enable", utf8_enable_save);
770 Say(caller, false, tell_to, msg, true);
773 else { print_to(caller, "You can't ^2tell^7 a message to yourself."); return; }
775 else if (argv(1) == "#0")
777 trigger_magicear_processmessage_forallears(caller, -1, NULL, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
780 else { print_to(caller, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
785 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
786 case CMD_REQUEST_USAGE:
788 sprint(caller, "\nUsage:^3 cmd tell <client> <message>\n");
789 sprint(caller, " Where <client> is the entity number or name of the player to send <message> to.\n");
795 void ClientCommand_unignore(entity caller, int request, int argc, string command)
799 case CMD_REQUEST_COMMAND:
803 bool advanced = (caller.crypto_idfp && caller.crypto_idfp != "");
805 if(!argv(1) || argv(1) == "")
807 sprint(caller, "This command requires an argument. Use a player's name or their ID from the ^2status^7 command.\n");
811 entity unignore_to = GetIndexedEntity(argc, 1);
812 float unignore_accepted = VerifyClientEntity(unignore_to, true, false);
814 if (unignore_accepted > 0 && IS_REAL_CLIENT(unignore_to)) // the target is a real client
816 if (unignore_to != caller)
818 string mylist = ignore_removefromlist(caller, unignore_to);
821 if(caller.ignore_list)
822 strunzone(caller.ignore_list);
824 caller.ignore_list = strzone(mylist);
827 sprint(caller, "You can now receive messages from ", unignore_to.netname, " ^7again.\n");
830 else { sprint(caller, "You can't ^2unignore^7 yourself.\n"); }
832 else { print_to(caller, strcat("unignore: ", GetClientErrorString(unignore_accepted, argv(1)), ".\nUnable to stop ignoring this player, check their ID.")); }
839 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
840 case CMD_REQUEST_USAGE:
842 sprint(caller, "\nUsage:^3 cmd unignore <client>\n");
843 sprint(caller, " Where <client> is the entity number or name of the player to stop ignoring when is keeping out of personal chat log.\n");
849 void ClientCommand_voice(entity caller, int request, int argc, string command)
853 case CMD_REQUEST_COMMAND:
857 entity e = GetVoiceMessage(argv(1));
860 sprint(caller, sprintf("Invalid voice. Use one of: %s\n", allvoicesamples));
865 // don't warn the caller when trying to taunt while dead, just don't play any sounds!
866 // we still allow them to see warnings if it's invalid, so a dead player can find out the sounds in peace
869 if (IS_SPEC(caller) || IS_OBSERVER(caller))
871 // observers/spectators have no player model of their own to play taunts from
872 // again, allow them to see warnings
877 msg = substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2));
878 VoiceMessage(caller, e, msg);
885 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
886 case CMD_REQUEST_USAGE:
888 sprint(caller, "\nUsage:^3 cmd voice <voicetype> [<message>]\n");
889 sprint(caller, " <voicetype> is the type of voice message, it can be one of these:\n");
890 sprint(caller, sprintf(" %s\n", allvoicesamples));
891 sprint(caller, " and <message> is the text message to send.\n");
897 /* use this when creating a new command, making sure to place it in alphabetical order... also,
898 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
899 void ClientCommand_(entity caller, int request)
903 case CMD_REQUEST_COMMAND:
906 return; // never fall through to usage
910 case CMD_REQUEST_USAGE:
912 sprint(caller, "\nUsage:^3 cmd \n");
913 sprint(caller, " No arguments required.\n");
921 // =====================================
922 // Macro system for networked commands
923 // =====================================
925 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
926 #define CLIENT_COMMANDS(ent, request, arguments, command) \
927 CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
928 CLIENT_COMMAND("clear_ignores", ClientCommand_clear_ignores(ent, request), "Remove all existing ignored clients") \
929 CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
930 CLIENT_COMMAND("ignore", ClientCommand_ignore(ent, request, arguments, command), "Ignore a client in the game keeping out of personal chat log for a match") \
931 CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
932 CLIENT_COMMAND("kill", ClientCommand_kill(ent, request), "Become a member of the dead") \
933 CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
934 CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
935 CLIENT_COMMAND("physics", ClientCommand_physics(ent, request, arguments), "Change physics set") \
936 CLIENT_COMMAND("ready", ClientCommand_ready(ent, request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
937 CLIENT_COMMAND("say", ClientCommand_say(ent, request, arguments, command), "Print a message to chat to all players") \
938 CLIENT_COMMAND("say_team", ClientCommand_say_team(ent, request, arguments, command), "Print a message to chat to all team mates") \
939 CLIENT_COMMAND("selectteam", ClientCommand_selectteam(ent, request, arguments), "Attempt to choose a team to join into") \
940 CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(ent, request, command), "Stuffcmd a command to your own client") \
941 CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(ent, request, arguments), "New system for sending a client cvar to the server") \
942 CLIENT_COMMAND("spectate", ClientCommand_spectate(ent, request), "Become an observer") \
943 CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
944 CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
945 CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
946 CLIENT_COMMAND("unignore", ClientCommand_unignore(ent, request, arguments, command), "Remove an existing ignored player") \
947 CLIENT_COMMAND("wpeditor", ClientCommand_wpeditor(ent, request, arguments), "Waypoint editor commands") \
950 void ClientCommand_macro_help(entity caller)
952 #define CLIENT_COMMAND(name, function, description) \
953 { sprint(caller, " ^2", name, "^7: ", description, "\n"); }
955 CLIENT_COMMANDS(NULL, 0, 0, "");
956 #undef CLIENT_COMMAND
959 float ClientCommand_macro_command(int argc, entity caller, string command)
961 #define CLIENT_COMMAND(name, function, description) \
962 { if (name == strtolower(argv(0))) { function; return true; } }
964 CLIENT_COMMANDS(caller, CMD_REQUEST_COMMAND, argc, command);
965 #undef CLIENT_COMMAND
970 float ClientCommand_macro_usage(int argc, entity caller)
972 #define CLIENT_COMMAND(name, function, description) \
973 { if (name == strtolower(argv(1))) { function; return true; } }
975 CLIENT_COMMANDS(caller, CMD_REQUEST_USAGE, argc, "");
976 #undef CLIENT_COMMAND
981 void ClientCommand_macro_write_aliases(float fh)
983 #define CLIENT_COMMAND(name, function, description) \
984 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
986 CLIENT_COMMANDS(NULL, 0, 0, "");
987 #undef CLIENT_COMMAND
990 // ======================================
991 // Main Function Called By Engine (cmd)
992 // ======================================
993 // If this function exists, server game code parses clientcommand before the engine code gets it.
995 void SV_ParseClientCommand(entity this, string command)
997 // If invalid UTF-8, don't even parse it
998 string command2 = "";
999 float len = strlen(command);
1001 for (i = 0; i < len; ++i)
1002 command2 = strcat(command2, chr2str(str2chr(command, i)));
1003 if (command != command2) return;
1005 // if we're banned, don't even parse the command
1006 if (Ban_MaybeEnforceBanOnce(this)) return;
1008 int argc = tokenize_console(command);
1010 // Guide for working with argc arguments by example:
1011 // argc: 1 - 2 - 3 - 4
1012 // argv: 0 - 1 - 2 - 3
1013 // cmd vote - master - login - password
1016 switch (strtolower(argv(0)))
1018 // exempt commands which are not subject to floodcheck
1019 case "begin": break; // handled by engine in host_cmd.c
1020 case "download": break; // handled by engine in cl_parse.c
1021 case "mv_getpicture": break; // handled by server in this file
1022 case "wpeditor": break; // handled by server in this file
1023 case "pause": break; // handled by engine in host_cmd.c
1024 case "prespawn": break; // handled by engine in host_cmd.c
1025 case "sentcvar": break; // handled by server in this file
1026 case "spawn": break; // handled by engine in host_cmd.c
1027 case "say": case "say_team": case "tell": break; // chat has its own flood control in chat.qc
1028 case "color": case "topcolor": case "bottomcolor": // handled by engine in host_cmd.c
1029 if(!IS_CLIENT(this)) // on connection
1031 // since gamecode doesn't have any calls earlier than this, do the connecting message here
1032 Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_CONNECTING, this.netname);
1037 case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh
1039 // on connection, client sends all of these
1040 case "name": case "rate": case "rate_burstsize": case "playermodel": case "playerskin": case "clientversion":
1041 if(!IS_CLIENT(this)) break;
1042 // else fall through to default: flood control
1044 if (!timeout_status) // not while paused
1046 entity store = IS_CLIENT(this) ? CS(this) : this; // unfortunately, we need to store these on the client initially
1047 // this is basically the same as the chat flood control
1048 if (time < store.cmd_floodtime)
1050 sprint(this, strcat("^3CMD FLOOD CONTROL: wait ^1", ftos(store.cmd_floodtime - time), "^3 seconds, command was: ", command, "\n"));
1051 return; // too much spam, halt
1054 store.cmd_floodtime = max(time - autocvar_sv_clientcommand_antispam_count * autocvar_sv_clientcommand_antispam_time, store.cmd_floodtime) + autocvar_sv_clientcommand_antispam_time;
1056 break; // continue, as we're not flooding yet
1059 /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
1060 if (argv(0) == "help")
1064 sprint(this, "\nClient networked commands:\n");
1065 ClientCommand_macro_help(this);
1067 sprint(this, "\nCommon networked commands:\n");
1068 CommonCommand_macro_help(this);
1070 sprint(this, "\nUsage:^3 cmd <command>^7, where possible commands are listed above.\n");
1071 sprint(this, "For help about a specific command, type cmd help <command>\n");
1074 else if (CommonCommand_macro_usage(argc, this)) // Instead of trying to call a command, we're going to see detailed information about it
1078 else if (ClientCommand_macro_usage(argc, this)) // same, but for normal commands now
1083 else if (MUTATOR_CALLHOOK(SV_ParseClientCommand, this, strtolower(argv(0)), argc, command))
1085 return; // handled by a mutator
1087 else if (CheatCommand(this, argc))
1089 return; // handled by server/cheats.qc
1091 else if (CommonCommand_macro_command(argc, this, command))
1093 return; // handled by server/command/common.qc
1095 else if (ClientCommand_macro_command(argc, this, command)) // continue as usual and scan for normal commands
1097 return; // handled by one of the above ClientCommand_* functions
1101 clientcommand(this, command);