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do not rewrite colormap on corpses (but do rewrite in CopyBody cheats)
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cheats.qc
1 entity CopyBody(float keepvelocity);
2
3 #ifdef NOCHEATS
4
5 float CheatImpulse(float i) { return 0; }
6 float CheatCommand(float argc) { return 0; }
7 float CheatFrame() { return 0; }
8 void CheatInit() { cheatcount_total = world.cheatcount; }
9 void CheatShutdown() { }
10 void CheatInitClient() { }
11 void CheatShutdownClient() { }
12 void Drag_MoveDrag(entity from, entity to) { }
13
14 #else
15
16 .float maycheat;
17 float gamestart_sv_cheats;
18
19 #define CHIMPULSE_SPEEDRUN_INIT 30
20 #define CHIMPULSE_GIVE_ALL 99
21 #define CHIMPULSE_CLONE_MOVING 140
22 #define CHIMPULSE_SPEEDRUN 141
23 #define CHIMPULSE_CLONE_STANDING 142
24 #define CHIMPULSE_TELEPORT 143
25 #define CHIMPULSE_R00T 148
26
27 #define CHRAME_DRAG 8
28
29 void CheatInit()
30 {
31         gamestart_sv_cheats = autocvar_sv_cheats;
32 }
33
34 void CheatShutdown()
35 {
36 }
37
38 void CheatInitClient()
39 {
40 }
41
42 void CheatShutdownClient()
43 {
44 }
45
46 float CheatsAllowed(float i, float argc, float fr) // the cheat gets passed as argument for possible future ACL checking
47 {
48         // dead people cannot cheat
49         if(self.deadflag != DEAD_NO)
50                 return 0;
51         if(self.classname != "player")
52                 return 0;
53         
54         // sv_clones
55         if(i == CHIMPULSE_CLONE_MOVING || i == CHIMPULSE_CLONE_STANDING)
56                 if(self.lip < sv_clones)
57                         return 1;
58
59         // haha
60         if(self.maycheat)
61                 return 1;
62         
63         // sv_cheats
64         if(gamestart_sv_cheats && autocvar_sv_cheats)
65                 return 1;
66
67         // if we get here, player is not allowed to cheat. Log it.
68         if(i)
69                 bprint(sprintf("Player %s^7 tried to use cheat 'impulse %d'\n", self.netname, i));
70         else if(argc)
71                 bprint(sprintf("Player %s^7 tried to use cheat '%s'\n", self.netname, argv(0)));
72         else if(fr)
73                 bprint(sprintf("Player %s^7 tried to use cheat frame %d\n", self.netname, fr));
74         else
75                 bprint(sprintf("Player %s^7 tried to use an unknown cheat\n", self.netname));
76
77         return 0;
78 }
79
80 #define BEGIN_CHEAT_FUNCTION() \
81         float cheating, attempting; \
82         cheating = 0; attempting = 0
83 #define DID_CHEAT() \
84         ++cheating
85 #define ADD_CHEATS(e,n) \
86         cheatcount_total += n; \
87         e.cheatcount += n
88 #define END_CHEAT_FUNCTION() \
89         ADD_CHEATS(self,cheating); \
90         return attempting
91 #define IS_CHEAT(i,argc,fr) \
92         if((++attempting, !CheatsAllowed(i,argc,fr))) \
93                 break
94
95 float num_autoscreenshot;
96 void info_autoscreenshot_findtarget()
97 {
98         entity e;
99         e = find(world, targetname, self.target);
100         if(!e)
101         {
102                 objerror("Missing target. FAIL!");
103                 return;
104         }
105         vector a = vectoangles(e.origin - self.origin);
106         a_x = -a_x; // don't ask
107         self.angles_x = a_x;
108         self.angles_y = a_y;
109         // we leave Rick Roll alone
110 }
111 void spawnfunc_info_autoscreenshot()
112 {
113         if(++num_autoscreenshot > autocvar_g_max_info_autoscreenshot)
114         {
115                 objerror("Too many info_autoscreenshot entitites. FAIL!");
116                 return;
117         }
118         if(self.target != "")
119                 InitializeEntity(self, info_autoscreenshot_findtarget, INITPRIO_FINDTARGET);
120         // this one just has to exist
121 }
122
123 float CheatImpulse(float i)
124 {
125         BEGIN_CHEAT_FUNCTION();
126         switch(i)
127         {
128                 entity e, e2;
129                 vector org;
130
131                 case CHIMPULSE_SPEEDRUN_INIT: // deploy personal waypoint
132                         // shared with regular waypoint init, so this is not a cheat by itself
133                         if(!self.personal)
134                         {
135                                 self.personal = spawn();
136                                 self.personal.classname = "personal_wp";
137                         }
138                         self.personal.origin = self.origin;
139                         self.personal.v_angle = self.v_angle;
140                         self.personal.velocity = self.velocity;
141                         self.personal.ammo_rockets = self.ammo_rockets;
142                         self.personal.ammo_nails = self.ammo_nails;
143                         self.personal.ammo_cells = self.ammo_cells;
144                         self.personal.ammo_shells = self.ammo_shells;
145                         self.personal.ammo_fuel = self.ammo_fuel;
146                         self.personal.health = self.health;
147                         self.personal.armorvalue = self.armorvalue;
148                         self.personal.weapons = self.weapons;
149                         self.personal.items = self.items;
150                         self.personal.pauserotarmor_finished = self.pauserotarmor_finished;
151                         self.personal.pauserothealth_finished = self.pauserothealth_finished;
152                         self.personal.pauserotfuel_finished = self.pauserotfuel_finished;
153                         self.personal.pauseregen_finished = self.pauseregen_finished;
154                         self.personal.strength_finished = self.strength_finished;
155                         self.personal.invincible_finished = self.invincible_finished;
156                         self.personal.teleport_time = time;
157                         break; // this part itself doesn't cheat, so let's not count this
158                 case CHIMPULSE_CLONE_MOVING:
159                         IS_CHEAT(i, 0, 0);
160                         makevectors (self.v_angle);
161                         e = CopyBody(1);
162                         if(e.colormap <= maxclients && e.colormap > 0)
163                                 e.colormap = 1024 + self.clientcolors;
164                         e.velocity = e.velocity + v_forward * 300;
165                         self.lip += 1;
166                         DID_CHEAT();
167                         break;
168                 case CHIMPULSE_CLONE_STANDING:
169                         IS_CHEAT(i, 0, 0);
170                         e = CopyBody(0);
171                         if(e.colormap <= maxclients && e.colormap > 0)
172                                 e.colormap = 1024 + self.clientcolors;
173                         self.lip += 1;
174                         DID_CHEAT();
175                         break;
176                 case CHIMPULSE_GIVE_ALL:
177                         IS_CHEAT(i, 0, 0);
178                         CheatCommand(tokenize_console("give all"));
179                         break; // already counted as cheat
180                 case CHIMPULSE_SPEEDRUN:
181                         IS_CHEAT(i, 0, 0);
182                         if(self.personal)
183                         {
184                                 self.speedrunning = TRUE;
185                                 tracebox(self.personal.origin, self.mins, self.maxs, self.personal.origin, MOVE_WORLDONLY, self);
186                                 if(trace_startsolid)
187                                 {
188                                         sprint(self, "Cannot move there, cheater - only waypoints set using g_waypointsprite_personal work\n");
189                                 }
190                                 else
191                                 {
192                                         // Abort speedrun, teleport back
193                                         setorigin(self, self.personal.origin);
194                                         self.oldvelocity = self.velocity = self.personal.velocity;
195                                         self.angles = self.personal.v_angle;
196                                         self.fixangle = TRUE;
197                                         if(self.flagcarried)
198                                         {
199                                                 bprint("The ", self.flagcarried.netname, " was returned to base by its carrier\n");
200                                                 ReturnFlag(self.flagcarried);
201                                         }
202                                 }
203                                 if(g_ctf)
204                                 {
205                                         self.ammo_rockets = 999;
206                                         self.ammo_nails = 999;
207                                         self.ammo_cells = 999;
208                                         self.ammo_shells = 999;
209                                         self.ammo_fuel = 999;
210                                         self.health = start_health;
211                                         self.armorvalue = start_armorvalue;
212                                         self.weapons |= weaponsInMap;
213                                         self.pauserotarmor_finished = time + autocvar_g_balance_pause_armor_rot_spawn;
214                                         self.pauserothealth_finished = time + autocvar_g_balance_pause_health_rot_spawn;
215                                         self.pauserotfuel_finished = time + autocvar_g_balance_pause_fuel_rot_spawn;
216                                         self.pauseregen_finished = time + autocvar_g_balance_pause_health_regen_spawn;
217                                         self.strength_finished = 0;
218                                         self.invincible_finished = 0;
219                                 }
220                                 else
221                                 {
222                                         self.ammo_rockets = self.personal.ammo_rockets;
223                                         self.ammo_nails = self.personal.ammo_nails;
224                                         self.ammo_cells = self.personal.ammo_cells;
225                                         self.ammo_shells = self.personal.ammo_shells;
226                                         self.ammo_fuel = self.personal.ammo_fuel;
227                                         self.health = self.personal.health;
228                                         self.armorvalue = self.personal.armorvalue;
229                                         self.weapons = self.personal.weapons;
230                                         self.items = self.personal.items;
231                                         self.pauserotarmor_finished = time + self.personal.pauserotarmor_finished - self.personal.teleport_time;
232                                         self.pauserothealth_finished = time + self.personal.pauserothealth_finished - self.personal.teleport_time;
233                                         self.pauserotfuel_finished = time + self.personal.pauserotfuel_finished - self.personal.teleport_time;
234                                         self.pauseregen_finished = time + self.personal.pauseregen_finished - self.personal.teleport_time;
235                                         self.strength_finished = time + self.personal.strength_finished - self.personal.teleport_time;
236                                         self.invincible_finished = time + self.personal.invincible_finished - self.personal.teleport_time;
237                                 }
238                                 DID_CHEAT();
239                                 break;
240                         }
241                         if(self.deadflag != DEAD_NO)
242                                 sprint(self, "UR DEAD AHAHAH))\n");
243                         else
244                                 sprint(self, "No waypoint set, cheater (use g_waypointsprite_personal to set one)\n");
245                         break;
246                 case CHIMPULSE_TELEPORT:
247                         IS_CHEAT(i, 0, 0);
248                         if(self.movetype == MOVETYPE_NOCLIP)
249                         {
250                                 e = find(world, classname, "info_autoscreenshot");
251                                 if(e)
252                                 {
253                                         sprint(self, "Emergency teleport used info_autoscreenshot location\n");
254                                         setorigin(self, e.origin);
255                                         self.angles = e.angles;
256                                         remove(e);
257                                         // should we? self.angles_x = -self.angles_x;
258                                         self.fixangle = TRUE;
259                                         self.velocity = '0 0 0';
260                                         DID_CHEAT();
261                                         break;
262                                 }
263                         }
264                         if(MoveToRandomMapLocation(self, DPCONTENTS_SOLID | DPCONTENTS_CORPSE | DPCONTENTS_PLAYERCLIP, DPCONTENTS_SLIME | DPCONTENTS_LAVA | DPCONTENTS_SKY | DPCONTENTS_BODY | DPCONTENTS_DONOTENTER, Q3SURFACEFLAG_SKY, ((gamestart_sv_cheats >= 2) ? 100000 : 100), 1024, 256))
265                         {
266                                 sprint(self, "Emergency teleport used random location\n");
267                                 self.angles_x = -self.angles_x;
268                                 self.fixangle = TRUE;
269                                 self.velocity = '0 0 0';
270                                 DID_CHEAT();
271                                 break;
272                         }
273                         sprint(self, "Emergency teleport could not find a good location, forget it!\n");
274                         break;
275                 case CHIMPULSE_R00T:
276                         IS_CHEAT(i, 0, 0);
277                         FOR_EACH_PLAYER(e)
278                         {
279                                 get_model_parameters(e.playermodel, e.skin);
280                                 if(get_model_parameters_sex == "Female")
281                                 {
282                                         makevectors(e.angles);
283                                         traceline(e.origin, e.origin + v_right * 256, MOVE_NORMAL, e);
284                                 }
285                                 else
286                                 {
287                                         org_x = random();
288                                         org_y = random();
289                                         org_z = 0;
290                                         org = normalize(org);
291                                         traceline(e.origin, e.origin + org * 256, MOVE_NORMAL, e); // random direction
292                                 }
293
294                                 org = findbetterlocation(trace_endpos, 12);
295
296                                 e2 = spawn();
297                                 setorigin(e2, org);
298                                 pointparticles(particleeffectnum("rocket_explode"), org, '0 0 0', 1);
299                                 sound(e2, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
300                                 RadiusDamage(e2, e, 1000, 0, 128, e, 500, DEATH_CHEAT, world);
301                                 remove(e2);
302                         }
303                         print("404 Sportsmanship not found.\n");
304                         DID_CHEAT();
305                         break;
306         }
307
308         END_CHEAT_FUNCTION();
309 }
310
311 void DragBox_Think();
312 float drag_lastcnt;
313 float CheatCommand(float argc)
314 {
315         BEGIN_CHEAT_FUNCTION();
316         string cmd;
317         cmd = argv(0);
318         switch(cmd)
319         {
320                 entity e;
321                 float effectnum, f;
322                 vector start, end;
323                 entity oldself;
324
325                 case "pointparticles":
326                         IS_CHEAT(0, argc, 0);
327                         if(argc == 5)
328                         {
329                                 // arguments:
330                                 //   effectname
331                                 //   origin (0..1, on crosshair line)
332                                 //   velocity
333                                 //   howmany
334                                 effectnum = particleeffectnum(argv(1));
335                                 f = stof(argv(2));
336                                 crosshair_trace(self);
337                                 start = (1-f) * self.origin + f * trace_endpos;
338                                 end = stov(argv(3));
339                                 f = stof(argv(4));
340                                 pointparticles(effectnum, start, end, f);
341                                 DID_CHEAT();
342                                 break;
343                         }
344                         sprint(self, "Usage: sv_cheats 1; restart; cmd pointparticles effectname position(0..1) velocityvector multiplier\n");
345                         break;
346                 case "trailparticles":
347                         IS_CHEAT(0, argc, 0);
348                         if(argc == 2)
349                         {
350                                 // arguments:
351                                 //   effectname
352                                 effectnum = particleeffectnum(argv(1));
353                                 W_SetupShot(self, FALSE, FALSE, "", CH_WEAPON_A, 0);
354                                 traceline(w_shotorg, w_shotorg + w_shotdir * MAX_SHOT_DISTANCE, MOVE_NORMAL, self);
355                                 trailparticles(self, effectnum, w_shotorg, trace_endpos);
356                                 DID_CHEAT();
357                                 break;
358                         }
359                         sprint(self, "Usage: sv_cheats 1; restart; cmd trailparticles effectname\n");
360                         break;
361                 case "make":
362                         IS_CHEAT(0, argc, 0);
363                         if(argc == 3)
364                         {
365                                 // arguments:
366                                 //   modelname mode
367                                 f = stof(argv(2));
368                                 W_SetupShot(self, FALSE, FALSE, "", CH_WEAPON_A, 0);
369                                 traceline(w_shotorg, w_shotorg + w_shotdir * 2048, MOVE_NORMAL, self);
370                                 if((trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT) || trace_fraction == 1)
371                                 {
372                                         sprint(self, "cannot make stuff there (bad surface)\n");
373                                 }
374                                 else
375                                 {
376                                         e = spawn();
377                                         e.model = strzone(argv(1));
378                                         e.mdl = "rocket_explode";
379                                         e.health = 1000;
380                                         setorigin(e, trace_endpos);
381                                         e.effects = EF_NOMODELFLAGS;
382                                         if(f == 1)
383                                         {
384                                                 e.angles = fixedvectoangles2(trace_plane_normal, v_forward);
385                                                 e.angles = AnglesTransform_ApplyToAngles(e.angles, '-90 0 0'); // so unrotated models work
386                                         }
387                                         oldself = self;
388                                         self = e;
389                                         spawnfunc_func_breakable();
390                                         self = oldself;
391                                         // now, is it valid?
392                                         if(f == 0)
393                                         {
394                                                 tracebox(e.origin, e.mins, e.maxs, e.origin, MOVE_NORMAL, e);
395                                                 if(trace_startsolid)
396                                                 {
397                                                         remove(e);
398                                                         sprint(self, "cannot make stuff there (no space)\n");
399                                                 }
400                                                 else
401                                                         DID_CHEAT();
402                                         }
403                                         else
404                                                 DID_CHEAT();
405                                 }
406                         }
407                         else
408                                 sprint(self, "Usage: sv_cheats 1; restart; cmd make models/... 0/1/2\n");
409                         break;
410                 case "penalty":
411                         IS_CHEAT(0, argc, 0);
412                         if(argc == 3)
413                         {
414                                 race_ImposePenaltyTime(self, stof(argv(1)), argv(2));
415                                 DID_CHEAT();
416                                 break;
417                         }
418                         sprint(self, "Usage: sv_cheats 1; restart; cmd penalty 5.0 AHAHAHAHAHAHAH))\n");
419                         break;
420                 case "dragbox_spawn":
421                         IS_CHEAT(0, argc, 0);
422                         e = spawn();
423                         e.classname = "dragbox_box";
424                         e.think = DragBox_Think;
425                         e.nextthink = time;
426                         e.solid = -1; // black
427                         setmodel(e, "null"); // network it
428                         if(argc == 4)
429                                 e.cnt = stof(argv(1));
430                         else
431                                 e.cnt = max(0, drag_lastcnt);
432
433                         e.aiment = spawn();
434                         e.aiment.classname = "dragbox_corner_1";
435                         e.aiment.owner = e;
436                         setmodel(e.aiment, "models/marker.md3");
437                         e.aiment.skin = 0;
438                         setsize(e.aiment, '0 0 0', '0 0 0');
439                         if(argc == 4)
440                                 setorigin(e.aiment, stov(argv(2)));
441                         else
442                         {
443                                 crosshair_trace(self);
444                                 setorigin(e.aiment, trace_endpos);
445                         }
446
447                         e.enemy = spawn();
448                         e.enemy.classname = "dragbox_corner_2";
449                         e.enemy.owner = e;
450                         setmodel(e.enemy, "models/marker.md3");
451                         e.enemy.skin = 1;
452                         setsize(e.enemy, '0 0 0', '0 0 0');
453                         end = normalize(self.origin + self.view_ofs - e.aiment.origin);
454                         end_x = (end_x > 0) * 2 - 1;
455                         end_y = (end_y > 0) * 2 - 1;
456                         end_z = (end_z > 0) * 2 - 1;
457                         if(argc == 4)
458                                 setorigin(e.enemy, stov(argv(3)));
459                         else
460                                 setorigin(e.enemy, e.aiment.origin + 32 * end);
461
462                         e.killindicator = spawn();
463                         e.killindicator.classname = "drag_digit";
464                         e.killindicator.owner = e;
465                         setattachment(e.killindicator, e, "");
466                         setorigin(e.killindicator, '0 0 -8');
467                         e.killindicator.killindicator = spawn();
468                         e.killindicator.killindicator.classname = "drag_digit";
469                         e.killindicator.killindicator.owner = e;
470                         setattachment(e.killindicator.killindicator, e, "");
471                         setorigin(e.killindicator.killindicator, '0 0 8');
472                         DID_CHEAT();
473                         break;
474                 case "dragpoint_spawn":
475                         IS_CHEAT(0, argc, 0);
476                         e = spawn();
477                         e.classname = "dragpoint";
478                         e.think = DragBox_Think;
479                         e.nextthink = time;
480                         e.solid = 0; // nothing special
481                         setmodel(e, "models/marker.md3");
482                         setsize(e, PL_MIN, PL_MAX);
483                         e.skin = 2;
484                         if(argc == 3)
485                                 e.cnt = stof(argv(1));
486                         else
487                                 e.cnt = drag_lastcnt;
488                         if(argc == 3)
489                                 setorigin(e, stov(argv(2)));
490                         else
491                         {
492                                 crosshair_trace(self);
493                                 setorigin(e, trace_endpos + normalize(self.origin + self.view_ofs - trace_endpos));
494                                 move_out_of_solid(e);
495                         }
496
497                         e.killindicator = spawn();
498                         e.killindicator.classname = "drag_digit";
499                         e.killindicator.owner = e;
500                         setattachment(e.killindicator, e, "");
501                         setorigin(e.killindicator, '0 0 40');
502                         e.killindicator.killindicator = spawn();
503                         e.killindicator.killindicator.classname = "drag_digit";
504                         e.killindicator.killindicator.owner = e;
505                         setattachment(e.killindicator.killindicator, e, "");
506                         setorigin(e.killindicator.killindicator, '0 0 56');
507                         DID_CHEAT();
508                         break;
509                 case "drag_remove":
510                         IS_CHEAT(0, argc, 0);
511                         RandomSelection_Init();
512                         crosshair_trace(self);
513                         for(e = world; (e = find(e, classname, "dragbox_box")); )
514                                 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
515                         for(e = world; (e = find(e, classname, "dragpoint")); )
516                                 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
517                         if(RandomSelection_chosen_ent)
518                         {
519                                 remove(RandomSelection_chosen_ent.killindicator.killindicator);
520                                 remove(RandomSelection_chosen_ent.killindicator);
521                                 if(RandomSelection_chosen_ent.aiment)
522                                         remove(RandomSelection_chosen_ent.aiment);
523                                 if(RandomSelection_chosen_ent.enemy)
524                                         remove(RandomSelection_chosen_ent.enemy);
525                                 remove(RandomSelection_chosen_ent);
526                         }
527                         DID_CHEAT();
528                         break;
529                 case "drag_setcnt":
530                         IS_CHEAT(0, argc, 0);
531                         if(argc == 2)
532                         {
533                                 RandomSelection_Init();
534                                 crosshair_trace(self);
535                                 for(e = world; (e = find(e, classname, "dragbox_box")); )
536                                         RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
537                                 for(e = world; (e = find(e, classname, "dragpoint")); )
538                                         RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
539                                 if(RandomSelection_chosen_ent)
540                                 {
541                                         if(substring(argv(1), 0, 1) == "*")
542                                                 RandomSelection_chosen_ent.cnt = drag_lastcnt = RandomSelection_chosen_ent.cnt + stof(substring(argv(1), 1, -1));
543                                         else
544                                                 RandomSelection_chosen_ent.cnt = drag_lastcnt = stof(argv(1));
545                                 }
546                                 DID_CHEAT();
547                                 break;
548                         }
549                         sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_setcnt cnt\n");
550                         break;
551                 case "drag_save":
552                         IS_CHEAT(0, argc, 0);
553                         if(argc == 2)
554                         {
555                                 f = fopen(argv(1), FILE_WRITE);
556                                 fputs(f, "cmd drag_clear\n");
557                                 for(e = world; (e = find(e, classname, "dragbox_box")); )
558                                 {
559                                         fputs(f, strcat("cmd dragbox_spawn ", ftos(e.cnt), " \"", vtos(e.aiment.origin), "\" \"", vtos(e.enemy.origin), "\"\n"));
560                                 }
561                                 for(e = world; (e = find(e, classname, "dragpoint")); )
562                                 {
563                                         fputs(f, strcat("cmd dragpoint_spawn ", ftos(e.cnt), " \"", vtos(e.origin), "\"\n"));
564                                 }
565                                 fclose(f);
566                                 DID_CHEAT();
567                                 break;
568                         }
569                         sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
570                         break;
571                 case "drag_saveraceent":
572                         IS_CHEAT(0, argc, 0);
573                         if(argc == 2)
574                         {
575                                 f = fopen(argv(1), FILE_WRITE);
576                                 for(e = world; (e = find(e, classname, "dragbox_box")); )
577                                 {
578                                         fputs(f, "{\n");
579                                         fputs(f, "\"classname\" \"trigger_race_checkpoint\"\n");
580                                         fputs(f, strcat("\"origin\" \"", ftos(e.absmin_x), " ", ftos(e.absmin_y), " ", ftos(e.absmin_z), "\"\n"));
581                                         fputs(f, strcat("\"maxs\" \"", ftos(e.absmax_x - e.absmin_x), " ", ftos(e.absmax_y - e.absmin_y), " ", ftos(e.absmax_z - e.absmin_z), "\"\n"));
582                                         fputs(f, strcat("\"cnt\" \"", ftos(e.cnt), "\"\n"));
583                                         fputs(f, strcat("\"targetname\" \"checkpoint", ftos(e.cnt), "\"\n"));
584                                         fputs(f, "}\n");
585                                 }
586                                 for(e = world; (e = find(e, classname, "dragpoint")); )
587                                 {
588                                         start = '0 0 0';
589                                         effectnum = 0;
590                                         for(oldself = world; (oldself = find(oldself, classname, "dragbox_box")); )
591                                         {
592                                                 if(e.cnt <= 0 && oldself.cnt == 0 || e.cnt == oldself.cnt)
593                                                 {
594                                                         start = start + oldself.origin;
595                                                         ++effectnum;
596                                                 }
597                                         }
598                                         start *= 1 / effectnum;
599                                         fputs(f, "{\n");
600                                         fputs(f, "\"classname\" \"info_player_race\"\n");
601                                         fputs(f, strcat("\"angle\" \"", ftos(vectoyaw(start - e.origin)), "\"\n"));
602                                         fputs(f, strcat("\"origin\" \"", ftos(e.origin_x), " ", ftos(e.origin_y), " ", ftos(e.origin_z), "\"\n"));
603                                         if(e.cnt == -2)
604                                         {
605                                                 fputs(f, "\"target\" \"checkpoint0\"\n");
606                                                 fputs(f, "\"race_place\" \"0\"\n");
607                                         }
608                                         else if(e.cnt == -1)
609                                         {
610                                                 fputs(f, "\"target\" \"checkpoint0\"\n");
611                                                 fputs(f, "\"race_place\" \"-1\"\n");
612                                         }
613                                         else
614                                         {
615                                                 fputs(f, strcat("\"target\" \"checkpoint", ftos(e.cnt), "\"\n"));
616                                                 if(e.cnt == 0)
617                                                 {
618                                                         // these need race_place
619                                                         // counting...
620                                                         effectnum = 1;
621                                                         for(oldself = world; (oldself = find(oldself, classname, "dragpoint")); )
622                                                         if(oldself.cnt == 0)
623                                                         {
624                                                                 if(vlen(oldself.origin - start) < vlen(e.origin - start))
625                                                                         ++effectnum;
626                                                                 else if(vlen(oldself.origin - start) == vlen(e.origin - start) && num_for_edict(oldself) < num_for_edict(e))
627                                                                         ++effectnum;
628                                                         }
629                                                         fputs(f, strcat("\"race_place\" \"", ftos(effectnum), "\"\n"));
630                                                 }
631                                         }
632                                         fputs(f, "}\n");
633                                 }
634                                 fclose(f);
635                                 DID_CHEAT();
636                                 break;
637                         }
638                         sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
639                         break;
640                 case "drag_clear":
641                         IS_CHEAT(0, argc, 0);
642                         for(e = world; (e = find(e, classname, "dragbox_box")); )
643                                 remove(e);
644                         for(e = world; (e = find(e, classname, "dragbox_corner_1")); )
645                                 remove(e);
646                         for(e = world; (e = find(e, classname, "dragbox_corner_2")); )
647                                 remove(e);
648                         for(e = world; (e = find(e, classname, "dragpoint")); )
649                                 remove(e);
650                         for(e = world; (e = find(e, classname, "drag_digit")); )
651                                 remove(e);
652                         DID_CHEAT();
653                         break;
654                 case "god":
655                         IS_CHEAT(0, argc, 0);
656                         BITXOR_ASSIGN(self.flags, FL_GODMODE);
657                         if(self.flags & FL_GODMODE)
658                         {
659                                 sprint(self, "godmode ON\n");
660                                 DID_CHEAT();
661                         }
662                         else
663                                 sprint(self, "godmode OFF\n");
664                         break;
665                 case "notarget":
666                         IS_CHEAT(0, argc, 0);
667                         BITXOR_ASSIGN(self.flags, FL_NOTARGET);
668                         if(self.flags & FL_NOTARGET)
669                         {
670                                 sprint(self, "notarget ON\n");
671                                 DID_CHEAT();
672                         }
673                         else
674                                 sprint(self, "notarget OFF\n");
675                         break;
676                 case "noclip":
677                         IS_CHEAT(0, argc, 0);
678                         if(self.movetype != MOVETYPE_NOCLIP)
679                         {
680                                 self.movetype = MOVETYPE_NOCLIP;
681                                 sprint(self, "noclip ON\n");
682                                 DID_CHEAT();
683                         }
684                         else
685                         {
686                                 self.movetype = MOVETYPE_WALK;
687                                 sprint(self, "noclip OFF\n");
688                         }
689                         break;
690                 case "fly":
691                         IS_CHEAT(0, argc, 0);
692                         if(self.movetype != MOVETYPE_FLY)
693                         {
694                                 self.movetype = MOVETYPE_FLY;
695                                 sprint(self, "flymode ON\n");
696                                 DID_CHEAT();
697                         }
698                         else
699                         {
700                                 self.movetype = MOVETYPE_WALK;
701                                 sprint(self, "flymode OFF\n");
702                         }
703                         break;
704                 case "give":
705                         IS_CHEAT(0, argc, 0);
706                         if(GiveItems(self, 1, argc))
707                                 DID_CHEAT();
708                         break;
709         }
710
711         END_CHEAT_FUNCTION();
712 }
713
714 float Drag(entity e, float grab, float ischeat);
715 void Drag_Begin(entity dragger, entity draggee, vector touchpoint);
716 void Drag_Finish(entity dragger);
717 float Drag_IsDraggable(entity draggee);
718 float Drag_MayChangeAngles(entity draggee);
719 void Drag_MoveForward(entity dragger);
720 void Drag_SetSpeed(entity dragger, float s);
721 void Drag_MoveBackward(entity dragger);
722 void Drag_Update(entity dragger);
723 float Drag_CanDrag(entity dragger);
724 float Drag_IsDragging(entity dragger);
725 void Drag_MoveDrag(entity from, entity to);
726 .entity dragentity;
727
728 float CheatFrame()
729 {
730         BEGIN_CHEAT_FUNCTION();
731
732         // Dragging can be used as either a cheat, or a function for some objects. If sv_cheats is active,
733         // the cheat dragging is used (unlimited pickup range and any entity can be carried). If sv_cheats
734         // is disabled, normal dragging is used (limited pickup range and only dragable objects can be carried),
735         // grabbing itself no longer being accounted as cheating.
736
737         switch(0)
738         {
739                 default:
740                         if(self.maycheat || (gamestart_sv_cheats && autocvar_sv_cheats))
741                         {
742                                 // use cheat dragging if cheats are enabled
743                                 crosshair_trace_plusvisibletriggers(self);
744                                 Drag(trace_ent, TRUE, TRUE);
745                         }
746                         else
747                         {
748                                 // drag is TRUE if the object can be picked up. While an object is being carried, the Drag() function
749                                 // must execute for it either way, otherwise it would cause bugs if it went out of the player's trace.
750                                 // This also makes sure that an object can only pe picked up if in range, but does not get dropped if
751                                 // it goes out of range while slinging it around.
752
753                                 float drag;
754                                 crosshair_trace_plusvisibletriggers(self);
755                                 if(vlen(self.origin - trace_ent.origin) <= autocvar_g_grab_range)
756                                 {
757                                         switch(trace_ent.grab)
758                                         {
759                                                 case 0: // can't grab
760                                                         break;
761                                                 case 1: // owner can grab
762                                                         if(trace_ent.owner == self || trace_ent.realowner == self)
763                                                                 drag = TRUE;
764                                                         break;
765                                                 case 2: // owner and team mates can grab
766                                                         if(!IsDifferentTeam(trace_ent.owner, self) || !IsDifferentTeam(trace_ent.realowner, self) || trace_ent.team == self.team)
767                                                                 drag = TRUE;
768                                                         break;
769                                                 case 3: // anyone can grab
770                                                         drag = TRUE;
771                                                         break;
772                                                 default:
773                                                         break;
774                                         }
775                                 }
776                                 Drag(trace_ent, drag, FALSE); // execute dragging
777                         }
778                         break;
779         }
780
781         END_CHEAT_FUNCTION();
782 }
783
784
785
786
787
788 // ENTITY DRAGGING
789
790 float Drag(entity e, float pick, float ischeat)
791 {
792         BEGIN_CHEAT_FUNCTION();
793
794         // returns TRUE when an entity has been picked up
795         // If pick is TRUE, the object can also be picked up if it's not being held already
796         // If pick is FALSE, only keep dragging the object if it's already being held
797
798         switch(0)
799         {
800                 default:
801                         if(Drag_IsDragging(self))
802                         {
803                                 if(self.BUTTON_DRAG)
804                                 {
805                                         if(self.impulse == 10 || self.impulse == 15 || self.impulse == 18)
806                                         {
807                                                 Drag_MoveForward(self);
808                                                 self.impulse = 0;
809                                         }
810                                         else if(self.impulse == 12 || self.impulse == 16 || self.impulse == 19)
811                                         {
812                                                 Drag_MoveBackward(self);
813                                                 self.impulse = 0;
814                                         }
815                                         else if(self.impulse >= 1 && self.impulse <= 9)
816                                         {
817                                                 Drag_SetSpeed(self, self.impulse - 1);
818                                         }
819                                         else if(self.impulse == 14)
820                                         {
821                                                 Drag_SetSpeed(self, 9);
822                                         }
823
824                                         if(frametime)
825                                                 Drag_Update(self);
826                                 }
827                                 else
828                                 {
829                                         Drag_Finish(self);
830                                 }
831                         }
832                         else
833                         {
834                                 if(Drag_CanDrag(self))
835                                         if(self.BUTTON_DRAG && pick)
836                                         {
837                                                 if(e)
838                                                         if(Drag_IsDraggable(e))
839                                                         {
840                                                                 if(ischeat)
841                                                                         IS_CHEAT(0, 0, CHRAME_DRAG);
842                                                                 if(e.draggedby)
843                                                                         Drag_Finish(e.draggedby);
844                                                                 if(e.tag_entity)
845                                                                         detach_sameorigin(e);
846                                                                 Drag_Begin(self, e, trace_endpos);
847                                                                 if(ischeat)
848                                                                         DID_CHEAT();
849                                                                 return TRUE;
850                                                         }
851                                         }
852                         }
853                         break;
854         }
855         return FALSE;
856 }
857
858 // on dragger:
859 .float draggravity;
860 .float dragspeed; // speed of mouse wheel action
861 .float dragdistance; // distance of dragentity's draglocalvector from view_ofs
862 .vector draglocalvector; // local attachment vector of the dragentity
863 .float draglocalangle;
864 // on draggee:
865 .entity draggedby;
866 .float dragmovetype;
867 void Drag_Begin(entity dragger, entity draggee, vector touchpoint)
868 {
869         float tagscale;
870
871         draggee.dragmovetype = draggee.movetype;
872         draggee.draggravity = draggee.gravity;
873         draggee.movetype = MOVETYPE_WALK;
874         draggee.gravity = 0.00001;
875         draggee.flags &~= FL_ONGROUND;
876         draggee.draggedby = dragger;
877
878         dragger.dragentity = draggee;
879
880         dragger.dragdistance = vlen(touchpoint - dragger.origin - dragger.view_ofs);
881         dragger.draglocalangle = draggee.angles_y - dragger.v_angle_y;
882         touchpoint = touchpoint - gettaginfo(draggee, 0);
883         tagscale = pow(vlen(v_forward), -2);
884         dragger.draglocalvector_x = touchpoint * v_forward * tagscale;
885         dragger.draglocalvector_y = touchpoint * v_right * tagscale;
886         dragger.draglocalvector_z = touchpoint * v_up * tagscale;
887
888         dragger.dragspeed = 64;
889 }
890
891 void Drag_Finish(entity dragger)
892 {
893         entity draggee;
894         draggee = dragger.dragentity;
895         if(dragger)
896                 dragger.dragentity = world;
897         draggee.draggedby = world;
898         draggee.movetype = draggee.dragmovetype;
899         draggee.gravity = draggee.draggravity;
900
901         switch(draggee.movetype)
902         {
903                 case MOVETYPE_TOSS:
904                 case MOVETYPE_WALK:
905                 case MOVETYPE_STEP:
906                 case MOVETYPE_FLYMISSILE:
907                 case MOVETYPE_BOUNCE:
908                 case MOVETYPE_BOUNCEMISSILE:
909                 case MOVETYPE_PHYSICS:
910                         break;
911                 default:
912                         draggee.velocity = '0 0 0';
913                         break;
914         }
915
916         if((draggee.flags & FL_ITEM) && (vlen(draggee.velocity) < 32))
917         {
918                 draggee.velocity = '0 0 0';
919                 draggee.flags |= FL_ONGROUND; // floating items are FUN
920         }
921 }
922
923 float Drag_IsDraggable(entity draggee)
924 {
925         // TODO add more checks for bad stuff here
926         if(draggee == world)
927                 return FALSE;
928         if(draggee.classname == "func_bobbing")
929                 return FALSE;
930         if(draggee.classname == "door") // FIXME find out why these must be excluded, or work around the problem (trying to drag these causes like 4 fps)
931                 return FALSE;
932         if(draggee.classname == "plat")
933                 return FALSE;
934         if(draggee.classname == "func_button")
935                 return FALSE;
936 //      if(draggee.model == "")
937 //              return FALSE;
938         if(draggee.classname == "spectator")
939                 return FALSE;
940         if(draggee.classname == "observer")
941                 return FALSE;
942         if(draggee.classname == "exteriorweaponentity")
943                 return FALSE;
944         if(draggee.classname == "weaponentity")
945                 return FALSE;
946
947         return TRUE;
948 }
949
950 float Drag_MayChangeAngles(entity draggee)
951 {
952         // TODO add more checks for bad stuff here
953         if(substring(draggee.model, 0, 1) == "*")
954                 return FALSE;
955         return TRUE;
956 }
957
958 void Drag_MoveForward(entity dragger)
959 {
960         dragger.dragdistance += dragger.dragspeed;
961 }
962
963 void Drag_SetSpeed(entity dragger, float s)
964 {
965         dragger.dragspeed = pow(2, s);
966 }
967
968 void Drag_MoveBackward(entity dragger)
969 {
970         dragger.dragdistance = max(0, dragger.dragdistance - dragger.dragspeed);
971 }
972
973 void Drag_Update(entity dragger)
974 {
975         vector curorigin, neworigin, goodvelocity;
976         float f;
977         entity draggee;
978
979         draggee = dragger.dragentity;
980         draggee.flags &~= FL_ONGROUND;
981
982         curorigin = gettaginfo(draggee, 0);
983         curorigin = curorigin + v_forward * dragger.draglocalvector_x + v_right * dragger.draglocalvector_y + v_up * dragger.draglocalvector_z;
984         makevectors(dragger.v_angle);
985         neworigin = dragger.origin + dragger.view_ofs + v_forward * dragger.dragdistance;
986         goodvelocity = (neworigin - curorigin) * (1 / frametime);
987
988         while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle > 180)
989                 dragger.draglocalangle += 360;
990         while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle <= -180)
991                 dragger.draglocalangle -= 360;
992
993         f = min(frametime * 10, 1);
994         draggee.velocity = draggee.velocity * (1 - f) + goodvelocity * f;
995
996         if(Drag_MayChangeAngles(draggee))
997                 draggee.angles_y = draggee.angles_y * (1 - f) + (dragger.v_angle_y + dragger.draglocalangle) * f;
998
999         draggee.ltime = max(servertime + serverframetime, draggee.ltime); // fixes func_train breakage
1000
1001         te_lightning1(dragger, dragger.origin + dragger.view_ofs, curorigin);
1002 }
1003
1004 float Drag_CanDrag(entity dragger)
1005 {
1006         return (dragger.deadflag == DEAD_NO) || (dragger.classname == "player");
1007 }
1008
1009 float Drag_IsDragging(entity dragger)
1010 {
1011         if(!dragger.dragentity)
1012                 return FALSE;
1013         if(wasfreed(dragger.dragentity) || dragger.dragentity.draggedby != dragger)
1014         {
1015                 dragger.dragentity = world;
1016                 return FALSE;
1017         }
1018         if(!Drag_CanDrag(dragger) || !Drag_IsDraggable(dragger.dragentity))
1019         {
1020                 Drag_Finish(dragger);
1021                 return FALSE;
1022         }
1023         return TRUE;
1024 }
1025
1026 void Drag_MoveDrag(entity from, entity to)
1027 {
1028         if(from.draggedby)
1029         {
1030                 to.draggedby = from.draggedby;
1031                 to.draggedby.dragentity = to;
1032                 from.draggedby = world;
1033         }
1034 }
1035
1036 void DragBox_Think()
1037 {
1038         if(self.aiment && self.enemy)
1039         {
1040                 self.origin_x = (self.aiment.origin_x + self.enemy.origin_x) * 0.5;
1041                 self.origin_y = (self.aiment.origin_y + self.enemy.origin_y) * 0.5;
1042                 self.origin_z = (self.aiment.origin_z + self.enemy.origin_z) * 0.5;
1043                 self.maxs_x = fabs(self.aiment.origin_x - self.enemy.origin_x) * 0.5;
1044                 self.maxs_y = fabs(self.aiment.origin_y - self.enemy.origin_y) * 0.5;
1045                 self.maxs_z = fabs(self.aiment.origin_z - self.enemy.origin_z) * 0.5;
1046                 self.mins = -1 * self.maxs;
1047                 setorigin(self, self.origin); setsize(self, self.mins, self.maxs); // link edict
1048         }
1049
1050         if(self.cnt == -1) // actually race_place -1
1051         {
1052                 // show "10 10" for qualifying spawns
1053                 setmodel(self.killindicator, "models/sprites/10.spr32");
1054                 setmodel(self.killindicator.killindicator, "models/sprites/10.spr32");
1055         }
1056         else if(self.cnt == -2) // actually race_place 0
1057         {
1058                 // show "10 0" for loser spawns
1059                 setmodel(self.killindicator, "models/sprites/10.spr32");
1060                 setmodel(self.killindicator.killindicator, "models/sprites/0.spr32");
1061         }
1062         else
1063         {
1064                 setmodel(self.killindicator, strcat("models/sprites/", ftos(mod(self.cnt, 10)), ".spr32"));
1065                 setmodel(self.killindicator.killindicator, strcat("models/sprites/", ftos(floor(self.cnt / 10)), ".spr32"));
1066         }
1067
1068         self.nextthink = time;
1069 }
1070
1071 #endif