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log when info_autoscreenshot was used
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cheats.qc
1 void CopyBody(float keepvelocity);
2
3 #ifdef NOCHEATS
4
5 float CheatImpulse(float i) { return 0; }
6 float CheatCommand(float argc) { return 0; }
7 float CheatFrame() { return 0; }
8 void CheatInit() { cheatcount_total = world.cheatcount; }
9 void CheatShutdown() { }
10 void CheatInitClient() { }
11 void CheatShutdownClient() { }
12 void Drag_MoveDrag(entity from, entity to) { }
13
14 #else
15
16 .float maycheat;
17 float gamestart_sv_cheats;
18
19 #define CHIMPULSE_SPEEDRUN_INIT 30
20 #define CHIMPULSE_GIVE_ALL 99
21 #define CHIMPULSE_CLONE_MOVING 140
22 #define CHIMPULSE_SPEEDRUN 141
23 #define CHIMPULSE_CLONE_STANDING 142
24 #define CHIMPULSE_TELEPORT 143
25 #define CHIMPULSE_R00T 148
26
27 #define CHRAME_DRAG 8
28
29 void CheatInit()
30 {
31         gamestart_sv_cheats = autocvar_sv_cheats;
32 }
33
34 void CheatShutdown()
35 {
36 }
37
38 void CheatInitClient()
39 {
40 }
41
42 void CheatShutdownClient()
43 {
44 }
45
46 float CheatsAllowed(float i, float argc, float fr) // the cheat gets passed as argument for possible future ACL checking
47 {
48         // dead people cannot cheat
49         if(self.deadflag != DEAD_NO)
50                 return 0;
51         if(self.classname != "player")
52                 return 0;
53         
54         // sv_clones
55         if(i == CHIMPULSE_CLONE_MOVING || i == CHIMPULSE_CLONE_STANDING)
56                 if(self.lip < sv_clones)
57                         return 1;
58
59         // haha
60         if(self.maycheat)
61                 return 1;
62         
63         // sv_cheats
64         if(gamestart_sv_cheats && autocvar_sv_cheats)
65                 return 1;
66
67         // if we get here, player is not allowed to cheat. Log it.
68         if(i)
69                 bprint(sprintf("Player %s^7 tried to use cheat 'impulse %d'\n", self.netname, i));
70         else if(argc)
71                 bprint(sprintf("Player %s^7 tried to use cheat '%s'\n", self.netname, argv(0)));
72         else if(fr)
73                 bprint(sprintf("Player %s^7 tried to use cheat frame %d\n", self.netname, fr));
74         else
75                 bprint(sprintf("Player %s^7 tried to use an unknown cheat\n", self.netname));
76
77         return 0;
78 }
79
80 #define BEGIN_CHEAT_FUNCTION() \
81         float cheating, attempting; \
82         cheating = 0; attempting = 0
83 #define DID_CHEAT() \
84         ++cheating
85 #define ADD_CHEATS(e,n) \
86         cheatcount_total += n; \
87         e.cheatcount += n
88 #define END_CHEAT_FUNCTION() \
89         ADD_CHEATS(self,cheating); \
90         return attempting
91 #define IS_CHEAT(i,argc,fr) \
92         if((++attempting, !CheatsAllowed(i,argc,fr))) \
93                 break
94
95 void spawnfunc_info_autoscreenshot()
96 {
97         // empty spawnfunc just so this entity can exist
98 }
99
100 float CheatImpulse(float i)
101 {
102         BEGIN_CHEAT_FUNCTION();
103         switch(i)
104         {
105                 entity e, e2;
106                 vector org;
107
108                 case CHIMPULSE_SPEEDRUN_INIT: // deploy personal waypoint
109                         // shared with regular waypoint init, so this is not a cheat by itself
110                         if(!self.personal)
111                         {
112                                 self.personal = spawn();
113                                 self.personal.classname = "personal_wp";
114                         }
115                         self.personal.origin = self.origin;
116                         self.personal.v_angle = self.v_angle;
117                         self.personal.velocity = self.velocity;
118                         self.personal.ammo_rockets = self.ammo_rockets;
119                         self.personal.ammo_nails = self.ammo_nails;
120                         self.personal.ammo_cells = self.ammo_cells;
121                         self.personal.ammo_shells = self.ammo_shells;
122                         self.personal.ammo_fuel = self.ammo_fuel;
123                         self.personal.health = self.health;
124                         self.personal.armorvalue = self.armorvalue;
125                         self.personal.weapons = self.weapons;
126                         self.personal.items = self.items;
127                         self.personal.pauserotarmor_finished = self.pauserotarmor_finished;
128                         self.personal.pauserothealth_finished = self.pauserothealth_finished;
129                         self.personal.pauserotfuel_finished = self.pauserotfuel_finished;
130                         self.personal.pauseregen_finished = self.pauseregen_finished;
131                         self.personal.strength_finished = self.strength_finished;
132                         self.personal.invincible_finished = self.invincible_finished;
133                         self.personal.teleport_time = time;
134                         break; // this part itself doesn't cheat, so let's not count this
135                 case CHIMPULSE_CLONE_MOVING:
136                         IS_CHEAT(i, 0, 0);
137                         makevectors (self.v_angle);
138                         self.velocity = self.velocity + v_forward * 300;
139                         CopyBody(1);
140                         self.lip += 1;
141                         self.velocity = self.velocity - v_forward * 300;
142                         DID_CHEAT();
143                         break;
144                 case CHIMPULSE_CLONE_STANDING:
145                         IS_CHEAT(i, 0, 0);
146                         CopyBody(0);
147                         self.lip += 1;
148                         DID_CHEAT();
149                         break;
150                 case CHIMPULSE_GIVE_ALL:
151                         IS_CHEAT(i, 0, 0);
152                         CheatCommand(tokenize_console("give all"));
153                         break; // already counted as cheat
154                 case CHIMPULSE_SPEEDRUN:
155                         IS_CHEAT(i, 0, 0);
156                         if(self.personal)
157                         {
158                                 self.speedrunning = TRUE;
159                                 tracebox(self.personal.origin, self.mins, self.maxs, self.personal.origin, MOVE_WORLDONLY, self);
160                                 if(trace_startsolid)
161                                 {
162                                         sprint(self, "Cannot move there, cheater - only waypoints set using g_waypointsprite_personal work\n");
163                                 }
164                                 else
165                                 {
166                                         // Abort speedrun, teleport back
167                                         setorigin(self, self.personal.origin);
168                                         self.oldvelocity = self.velocity = self.personal.velocity;
169                                         self.angles = self.personal.v_angle;
170                                         self.fixangle = TRUE;
171                                         if(self.flagcarried)
172                                         {
173                                                 bprint("The ", self.flagcarried.netname, " was returned to base by its carrier\n");
174                                                 ReturnFlag(self.flagcarried);
175                                         }
176                                 }
177                                 if(g_ctf)
178                                 {
179                                         self.ammo_rockets = 999;
180                                         self.ammo_nails = 999;
181                                         self.ammo_cells = 999;
182                                         self.ammo_shells = 999;
183                                         self.ammo_fuel = 999;
184                                         self.health = start_health;
185                                         self.armorvalue = start_armorvalue;
186                                         self.weapons |= weaponsInMap;
187                                         self.pauserotarmor_finished = time + autocvar_g_balance_pause_armor_rot_spawn;
188                                         self.pauserothealth_finished = time + autocvar_g_balance_pause_health_rot_spawn;
189                                         self.pauserotfuel_finished = time + autocvar_g_balance_pause_fuel_rot_spawn;
190                                         self.pauseregen_finished = time + autocvar_g_balance_pause_health_regen_spawn;
191                                         self.strength_finished = 0;
192                                         self.invincible_finished = 0;
193                                 }
194                                 else
195                                 {
196                                         self.ammo_rockets = self.personal.ammo_rockets;
197                                         self.ammo_nails = self.personal.ammo_nails;
198                                         self.ammo_cells = self.personal.ammo_cells;
199                                         self.ammo_shells = self.personal.ammo_shells;
200                                         self.ammo_fuel = self.personal.ammo_fuel;
201                                         self.health = self.personal.health;
202                                         self.armorvalue = self.personal.armorvalue;
203                                         self.weapons = self.personal.weapons;
204                                         self.items = self.personal.items;
205                                         self.pauserotarmor_finished = time + self.personal.pauserotarmor_finished - self.personal.teleport_time;
206                                         self.pauserothealth_finished = time + self.personal.pauserothealth_finished - self.personal.teleport_time;
207                                         self.pauserotfuel_finished = time + self.personal.pauserotfuel_finished - self.personal.teleport_time;
208                                         self.pauseregen_finished = time + self.personal.pauseregen_finished - self.personal.teleport_time;
209                                         self.strength_finished = time + self.personal.strength_finished - self.personal.teleport_time;
210                                         self.invincible_finished = time + self.personal.invincible_finished - self.personal.teleport_time;
211                                 }
212                                 DID_CHEAT();
213                                 break;
214                         }
215                         if(self.deadflag != DEAD_NO)
216                                 sprint(self, "UR DEAD AHAHAH))\n");
217                         else
218                                 sprint(self, "No waypoint set, cheater (use g_waypointsprite_personal to set one)\n");
219                         break;
220                 case CHIMPULSE_TELEPORT:
221                         IS_CHEAT(i, 0, 0);
222                         if(self.movetype == MOVETYPE_NOCLIP)
223                         {
224                                 e = find(world, classname, "info_autoscreenshot");
225                                 if(e)
226                                 {
227                                         sprint(self, "Emergency teleport uses info_autoscreenshot location\n");
228                                         setorigin(self, e.origin);
229                                         self.angles = e.angles;
230                                         remove(e);
231                                         // should we? self.angles_x = -self.angles_x;
232                                         self.fixangle = TRUE;
233                                         self.velocity = '0 0 0';
234                                         DID_CHEAT();
235                                         break;
236                                 }
237                         }
238                         if(MoveToRandomMapLocation(self, DPCONTENTS_SOLID | DPCONTENTS_CORPSE | DPCONTENTS_PLAYERCLIP, DPCONTENTS_SLIME | DPCONTENTS_LAVA | DPCONTENTS_SKY | DPCONTENTS_BODY | DPCONTENTS_DONOTENTER, Q3SURFACEFLAG_SKY, ((gamestart_sv_cheats >= 2) ? 100000 : 100), 1024, 256))
239                         {
240                                 self.angles_x = -self.angles_x;
241                                 self.fixangle = TRUE;
242                                 self.velocity = '0 0 0';
243                                 DID_CHEAT();
244                                 break;
245                         }
246                         sprint(self, "Emergency teleport could not find a good location, forget it!\n");
247                         break;
248                 case CHIMPULSE_R00T:
249                         IS_CHEAT(i, 0, 0);
250                         FOR_EACH_PLAYER(e)
251                         {
252                                 get_model_parameters(e.playermodel, e.skin);
253                                 if(get_model_parameters_sex == "Female")
254                                 {
255                                         makevectors(e.angles);
256                                         traceline(e.origin, e.origin + v_right * 256, MOVE_NORMAL, e);
257                                 }
258                                 else
259                                 {
260                                         org_x = random();
261                                         org_y = random();
262                                         org_z = 0;
263                                         org = normalize(org);
264                                         traceline(e.origin, e.origin + org * 256, MOVE_NORMAL, e); // random direction
265                                 }
266
267                                 org = findbetterlocation(trace_endpos, 12);
268
269                                 e2 = spawn();
270                                 setorigin(e2, org);
271                                 pointparticles(particleeffectnum("rocket_explode"), org, '0 0 0', 1);
272                                 sound(e2, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
273                                 RadiusDamage(e2, e, 1000, 0, 128, e, 500, DEATH_CHEAT, world);
274                                 remove(e2);
275                         }
276                         print("404 Sportsmanship not found.\n");
277                         DID_CHEAT();
278                         break;
279         }
280
281         END_CHEAT_FUNCTION();
282 }
283
284 void DragBox_Think();
285 float drag_lastcnt;
286 float CheatCommand(float argc)
287 {
288         BEGIN_CHEAT_FUNCTION();
289         string cmd;
290         cmd = argv(0);
291         switch(cmd)
292         {
293                 entity e;
294                 float effectnum, f;
295                 vector start, end;
296                 entity oldself;
297
298                 case "pointparticles":
299                         IS_CHEAT(0, argc, 0);
300                         if(argc == 5)
301                         {
302                                 // arguments:
303                                 //   effectname
304                                 //   origin (0..1, on crosshair line)
305                                 //   velocity
306                                 //   howmany
307                                 effectnum = particleeffectnum(argv(1));
308                                 f = stof(argv(2));
309                                 crosshair_trace(self);
310                                 start = (1-f) * self.origin + f * trace_endpos;
311                                 end = stov(argv(3));
312                                 f = stof(argv(4));
313                                 pointparticles(effectnum, start, end, f);
314                                 DID_CHEAT();
315                                 break;
316                         }
317                         sprint(self, "Usage: sv_cheats 1; restart; cmd pointparticles effectname position(0..1) velocityvector multiplier\n");
318                         break;
319                 case "trailparticles":
320                         IS_CHEAT(0, argc, 0);
321                         if(argc == 2)
322                         {
323                                 // arguments:
324                                 //   effectname
325                                 effectnum = particleeffectnum(argv(1));
326                                 W_SetupShot(self, FALSE, FALSE, "", CH_WEAPON_A, 0);
327                                 traceline(w_shotorg, w_shotorg + w_shotdir * MAX_SHOT_DISTANCE, MOVE_NORMAL, self);
328                                 trailparticles(self, effectnum, w_shotorg, trace_endpos);
329                                 DID_CHEAT();
330                                 break;
331                         }
332                         sprint(self, "Usage: sv_cheats 1; restart; cmd trailparticles effectname\n");
333                         break;
334                 case "make":
335                         IS_CHEAT(0, argc, 0);
336                         if(argc == 3)
337                         {
338                                 // arguments:
339                                 //   modelname mode
340                                 f = stof(argv(2));
341                                 W_SetupShot(self, FALSE, FALSE, "", CH_WEAPON_A, 0);
342                                 traceline(w_shotorg, w_shotorg + w_shotdir * 2048, MOVE_NORMAL, self);
343                                 if((trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT) || trace_fraction == 1)
344                                 {
345                                         sprint(self, "cannot make stuff there (bad surface)\n");
346                                 }
347                                 else
348                                 {
349                                         e = spawn();
350                                         e.model = strzone(argv(1));
351                                         e.mdl = "rocket_explode";
352                                         e.health = 1000;
353                                         setorigin(e, trace_endpos);
354                                         e.effects = EF_NOMODELFLAGS;
355                                         if(f == 1)
356                                         {
357                                                 e.angles = fixedvectoangles2(trace_plane_normal, v_forward);
358                                                 e.angles = AnglesTransform_ApplyToAngles(e.angles, '-90 0 0'); // so unrotated models work
359                                         }
360                                         oldself = self;
361                                         self = e;
362                                         spawnfunc_func_breakable();
363                                         self = oldself;
364                                         // now, is it valid?
365                                         if(f == 0)
366                                         {
367                                                 tracebox(e.origin, e.mins, e.maxs, e.origin, MOVE_NORMAL, e);
368                                                 if(trace_startsolid)
369                                                 {
370                                                         remove(e);
371                                                         sprint(self, "cannot make stuff there (no space)\n");
372                                                 }
373                                                 else
374                                                         DID_CHEAT();
375                                         }
376                                         else
377                                                 DID_CHEAT();
378                                 }
379                         }
380                         else
381                                 sprint(self, "Usage: sv_cheats 1; restart; cmd make models/... 0/1/2\n");
382                         break;
383                 case "penalty":
384                         IS_CHEAT(0, argc, 0);
385                         if(argc == 3)
386                         {
387                                 race_ImposePenaltyTime(self, stof(argv(1)), argv(2));
388                                 DID_CHEAT();
389                                 break;
390                         }
391                         sprint(self, "Usage: sv_cheats 1; restart; cmd penalty 5.0 AHAHAHAHAHAHAH))\n");
392                         break;
393                 case "dragbox_spawn":
394                         IS_CHEAT(0, argc, 0);
395                         e = spawn();
396                         e.classname = "dragbox_box";
397                         e.think = DragBox_Think;
398                         e.nextthink = time;
399                         e.solid = -1; // black
400                         setmodel(e, "null"); // network it
401                         if(argc == 4)
402                                 e.cnt = stof(argv(1));
403                         else
404                                 e.cnt = max(0, drag_lastcnt);
405
406                         e.aiment = spawn();
407                         e.aiment.classname = "dragbox_corner_1";
408                         e.aiment.owner = e;
409                         setmodel(e.aiment, "models/marker.md3");
410                         e.aiment.skin = 0;
411                         setsize(e.aiment, '0 0 0', '0 0 0');
412                         if(argc == 4)
413                                 setorigin(e.aiment, stov(argv(2)));
414                         else
415                         {
416                                 crosshair_trace(self);
417                                 setorigin(e.aiment, trace_endpos);
418                         }
419
420                         e.enemy = spawn();
421                         e.enemy.classname = "dragbox_corner_2";
422                         e.enemy.owner = e;
423                         setmodel(e.enemy, "models/marker.md3");
424                         e.enemy.skin = 1;
425                         setsize(e.enemy, '0 0 0', '0 0 0');
426                         end = normalize(self.origin + self.view_ofs - e.aiment.origin);
427                         end_x = (end_x > 0) * 2 - 1;
428                         end_y = (end_y > 0) * 2 - 1;
429                         end_z = (end_z > 0) * 2 - 1;
430                         if(argc == 4)
431                                 setorigin(e.enemy, stov(argv(3)));
432                         else
433                                 setorigin(e.enemy, e.aiment.origin + 32 * end);
434
435                         e.killindicator = spawn();
436                         e.killindicator.classname = "drag_digit";
437                         e.killindicator.owner = e;
438                         setattachment(e.killindicator, e, "");
439                         setorigin(e.killindicator, '0 0 -8');
440                         e.killindicator.killindicator = spawn();
441                         e.killindicator.killindicator.classname = "drag_digit";
442                         e.killindicator.killindicator.owner = e;
443                         setattachment(e.killindicator.killindicator, e, "");
444                         setorigin(e.killindicator.killindicator, '0 0 8');
445                         DID_CHEAT();
446                         break;
447                 case "dragpoint_spawn":
448                         IS_CHEAT(0, argc, 0);
449                         e = spawn();
450                         e.classname = "dragpoint";
451                         e.think = DragBox_Think;
452                         e.nextthink = time;
453                         e.solid = 0; // nothing special
454                         setmodel(e, "models/marker.md3");
455                         setsize(e, PL_MIN, PL_MAX);
456                         e.skin = 2;
457                         if(argc == 3)
458                                 e.cnt = stof(argv(1));
459                         else
460                                 e.cnt = drag_lastcnt;
461                         if(argc == 3)
462                                 setorigin(e, stov(argv(2)));
463                         else
464                         {
465                                 crosshair_trace(self);
466                                 setorigin(e, trace_endpos + normalize(self.origin + self.view_ofs - trace_endpos));
467                                 move_out_of_solid(e);
468                         }
469
470                         e.killindicator = spawn();
471                         e.killindicator.classname = "drag_digit";
472                         e.killindicator.owner = e;
473                         setattachment(e.killindicator, e, "");
474                         setorigin(e.killindicator, '0 0 40');
475                         e.killindicator.killindicator = spawn();
476                         e.killindicator.killindicator.classname = "drag_digit";
477                         e.killindicator.killindicator.owner = e;
478                         setattachment(e.killindicator.killindicator, e, "");
479                         setorigin(e.killindicator.killindicator, '0 0 56');
480                         DID_CHEAT();
481                         break;
482                 case "drag_remove":
483                         IS_CHEAT(0, argc, 0);
484                         RandomSelection_Init();
485                         crosshair_trace(self);
486                         for(e = world; (e = find(e, classname, "dragbox_box")); )
487                                 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
488                         for(e = world; (e = find(e, classname, "dragpoint")); )
489                                 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
490                         if(RandomSelection_chosen_ent)
491                         {
492                                 remove(RandomSelection_chosen_ent.killindicator.killindicator);
493                                 remove(RandomSelection_chosen_ent.killindicator);
494                                 if(RandomSelection_chosen_ent.aiment)
495                                         remove(RandomSelection_chosen_ent.aiment);
496                                 if(RandomSelection_chosen_ent.enemy)
497                                         remove(RandomSelection_chosen_ent.enemy);
498                                 remove(RandomSelection_chosen_ent);
499                         }
500                         DID_CHEAT();
501                         break;
502                 case "drag_setcnt":
503                         IS_CHEAT(0, argc, 0);
504                         if(argc == 2)
505                         {
506                                 RandomSelection_Init();
507                                 crosshair_trace(self);
508                                 for(e = world; (e = find(e, classname, "dragbox_box")); )
509                                         RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
510                                 for(e = world; (e = find(e, classname, "dragpoint")); )
511                                         RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
512                                 if(RandomSelection_chosen_ent)
513                                 {
514                                         if(substring(argv(1), 0, 1) == "*")
515                                                 RandomSelection_chosen_ent.cnt = drag_lastcnt = RandomSelection_chosen_ent.cnt + stof(substring(argv(1), 1, -1));
516                                         else
517                                                 RandomSelection_chosen_ent.cnt = drag_lastcnt = stof(argv(1));
518                                 }
519                                 DID_CHEAT();
520                                 break;
521                         }
522                         sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_setcnt cnt\n");
523                         break;
524                 case "drag_save":
525                         IS_CHEAT(0, argc, 0);
526                         if(argc == 2)
527                         {
528                                 f = fopen(argv(1), FILE_WRITE);
529                                 fputs(f, "cmd drag_clear\n");
530                                 for(e = world; (e = find(e, classname, "dragbox_box")); )
531                                 {
532                                         fputs(f, strcat("cmd dragbox_spawn ", ftos(e.cnt), " \"", vtos(e.aiment.origin), "\" \"", vtos(e.enemy.origin), "\"\n"));
533                                 }
534                                 for(e = world; (e = find(e, classname, "dragpoint")); )
535                                 {
536                                         fputs(f, strcat("cmd dragpoint_spawn ", ftos(e.cnt), " \"", vtos(e.origin), "\"\n"));
537                                 }
538                                 fclose(f);
539                                 DID_CHEAT();
540                                 break;
541                         }
542                         sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
543                         break;
544                 case "drag_saveraceent":
545                         IS_CHEAT(0, argc, 0);
546                         if(argc == 2)
547                         {
548                                 f = fopen(argv(1), FILE_WRITE);
549                                 for(e = world; (e = find(e, classname, "dragbox_box")); )
550                                 {
551                                         fputs(f, "{\n");
552                                         fputs(f, "\"classname\" \"trigger_race_checkpoint\"\n");
553                                         fputs(f, strcat("\"origin\" \"", ftos(e.absmin_x), " ", ftos(e.absmin_y), " ", ftos(e.absmin_z), "\"\n"));
554                                         fputs(f, strcat("\"maxs\" \"", ftos(e.absmax_x - e.absmin_x), " ", ftos(e.absmax_y - e.absmin_y), " ", ftos(e.absmax_z - e.absmin_z), "\"\n"));
555                                         fputs(f, strcat("\"cnt\" \"", ftos(e.cnt), "\"\n"));
556                                         fputs(f, strcat("\"targetname\" \"checkpoint", ftos(e.cnt), "\"\n"));
557                                         fputs(f, "}\n");
558                                 }
559                                 for(e = world; (e = find(e, classname, "dragpoint")); )
560                                 {
561                                         start = '0 0 0';
562                                         effectnum = 0;
563                                         for(oldself = world; (oldself = find(oldself, classname, "dragbox_box")); )
564                                         {
565                                                 if(e.cnt <= 0 && oldself.cnt == 0 || e.cnt == oldself.cnt)
566                                                 {
567                                                         start = start + oldself.origin;
568                                                         ++effectnum;
569                                                 }
570                                         }
571                                         start *= 1 / effectnum;
572                                         fputs(f, "{\n");
573                                         fputs(f, "\"classname\" \"info_player_race\"\n");
574                                         fputs(f, strcat("\"angle\" \"", ftos(vectoyaw(start - e.origin)), "\"\n"));
575                                         fputs(f, strcat("\"origin\" \"", ftos(e.origin_x), " ", ftos(e.origin_y), " ", ftos(e.origin_z), "\"\n"));
576                                         if(e.cnt == -2)
577                                         {
578                                                 fputs(f, "\"target\" \"checkpoint0\"\n");
579                                                 fputs(f, "\"race_place\" \"0\"\n");
580                                         }
581                                         else if(e.cnt == -1)
582                                         {
583                                                 fputs(f, "\"target\" \"checkpoint0\"\n");
584                                                 fputs(f, "\"race_place\" \"-1\"\n");
585                                         }
586                                         else
587                                         {
588                                                 fputs(f, strcat("\"target\" \"checkpoint", ftos(e.cnt), "\"\n"));
589                                                 if(e.cnt == 0)
590                                                 {
591                                                         // these need race_place
592                                                         // counting...
593                                                         effectnum = 1;
594                                                         for(oldself = world; (oldself = find(oldself, classname, "dragpoint")); )
595                                                         if(oldself.cnt == 0)
596                                                         {
597                                                                 if(vlen(oldself.origin - start) < vlen(e.origin - start))
598                                                                         ++effectnum;
599                                                                 else if(vlen(oldself.origin - start) == vlen(e.origin - start) && num_for_edict(oldself) < num_for_edict(e))
600                                                                         ++effectnum;
601                                                         }
602                                                         fputs(f, strcat("\"race_place\" \"", ftos(effectnum), "\"\n"));
603                                                 }
604                                         }
605                                         fputs(f, "}\n");
606                                 }
607                                 fclose(f);
608                                 DID_CHEAT();
609                                 break;
610                         }
611                         sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
612                         break;
613                 case "drag_clear":
614                         IS_CHEAT(0, argc, 0);
615                         for(e = world; (e = find(e, classname, "dragbox_box")); )
616                                 remove(e);
617                         for(e = world; (e = find(e, classname, "dragbox_corner_1")); )
618                                 remove(e);
619                         for(e = world; (e = find(e, classname, "dragbox_corner_2")); )
620                                 remove(e);
621                         for(e = world; (e = find(e, classname, "dragpoint")); )
622                                 remove(e);
623                         for(e = world; (e = find(e, classname, "drag_digit")); )
624                                 remove(e);
625                         DID_CHEAT();
626                         break;
627                 case "god":
628                         IS_CHEAT(0, argc, 0);
629                         BITXOR_ASSIGN(self.flags, FL_GODMODE);
630                         if(self.flags & FL_GODMODE)
631                         {
632                                 sprint(self, "godmode ON\n");
633                                 DID_CHEAT();
634                         }
635                         else
636                                 sprint(self, "godmode OFF\n");
637                         break;
638                 case "notarget":
639                         IS_CHEAT(0, argc, 0);
640                         BITXOR_ASSIGN(self.flags, FL_NOTARGET);
641                         if(self.flags & FL_NOTARGET)
642                         {
643                                 sprint(self, "notarget ON\n");
644                                 DID_CHEAT();
645                         }
646                         else
647                                 sprint(self, "notarget OFF\n");
648                         break;
649                 case "noclip":
650                         IS_CHEAT(0, argc, 0);
651                         if(self.movetype != MOVETYPE_NOCLIP)
652                         {
653                                 self.movetype = MOVETYPE_NOCLIP;
654                                 sprint(self, "noclip ON\n");
655                                 DID_CHEAT();
656                         }
657                         else
658                         {
659                                 self.movetype = MOVETYPE_WALK;
660                                 sprint(self, "noclip OFF\n");
661                         }
662                         break;
663                 case "fly":
664                         IS_CHEAT(0, argc, 0);
665                         if(self.movetype != MOVETYPE_FLY)
666                         {
667                                 self.movetype = MOVETYPE_FLY;
668                                 sprint(self, "flymode ON\n");
669                                 DID_CHEAT();
670                         }
671                         else
672                         {
673                                 self.movetype = MOVETYPE_WALK;
674                                 sprint(self, "flymode OFF\n");
675                         }
676                         break;
677                 case "give":
678                         IS_CHEAT(0, argc, 0);
679                         if(GiveItems(self, 1, argc))
680                                 DID_CHEAT();
681                         break;
682         }
683
684         END_CHEAT_FUNCTION();
685 }
686
687 float Drag(entity e, float grab, float ischeat);
688 void Drag_Begin(entity dragger, entity draggee, vector touchpoint);
689 void Drag_Finish(entity dragger);
690 float Drag_IsDraggable(entity draggee);
691 float Drag_MayChangeAngles(entity draggee);
692 void Drag_MoveForward(entity dragger);
693 void Drag_SetSpeed(entity dragger, float s);
694 void Drag_MoveBackward(entity dragger);
695 void Drag_Update(entity dragger);
696 float Drag_CanDrag(entity dragger);
697 float Drag_IsDragging(entity dragger);
698 void Drag_MoveDrag(entity from, entity to);
699 .entity dragentity;
700
701 float CheatFrame()
702 {
703         BEGIN_CHEAT_FUNCTION();
704
705         // Dragging can be used as either a cheat, or a function for some objects. If sv_cheats is active,
706         // the cheat dragging is used (unlimited pickup range and any entity can be carried). If sv_cheats
707         // is disabled, normal dragging is used (limited pickup range and only dragable objects can be carried),
708         // grabbing itself no longer being accounted as cheating.
709
710         switch(0)
711         {
712                 default:
713                         if(self.maycheat || (gamestart_sv_cheats && autocvar_sv_cheats))
714                         {
715                                 // use cheat dragging if cheats are enabled
716                                 crosshair_trace_plusvisibletriggers(self);
717                                 Drag(trace_ent, TRUE, TRUE);
718                         }
719                         else
720                         {
721                                 // drag is TRUE if the object can be picked up. While an object is being carried, the Drag() function
722                                 // must execute for it either way, otherwise it would cause bugs if it went out of the player's trace.
723                                 // This also makes sure that an object can only pe picked up if in range, but does not get dropped if
724                                 // it goes out of range while slinging it around.
725
726                                 float drag;
727                                 crosshair_trace_plusvisibletriggers(self);
728                                 if(vlen(self.origin - trace_ent.origin) <= autocvar_g_grab_range)
729                                 {
730                                         switch(trace_ent.grab)
731                                         {
732                                                 case 0: // can't grab
733                                                         break;
734                                                 case 1: // owner can grab
735                                                         if(trace_ent.owner == self || trace_ent.realowner == self)
736                                                                 drag = TRUE;
737                                                         break;
738                                                 case 2: // owner and team mates can grab
739                                                         if(!IsDifferentTeam(trace_ent.owner, self) || !IsDifferentTeam(trace_ent.realowner, self) || trace_ent.team == self.team)
740                                                                 drag = TRUE;
741                                                         break;
742                                                 case 3: // anyone can grab
743                                                         drag = TRUE;
744                                                         break;
745                                                 default:
746                                                         break;
747                                         }
748                                 }
749                                 Drag(trace_ent, drag, FALSE); // execute dragging
750                         }
751                         break;
752         }
753
754         END_CHEAT_FUNCTION();
755 }
756
757
758
759
760
761 // ENTITY DRAGGING
762
763 float Drag(entity e, float pick, float ischeat)
764 {
765         BEGIN_CHEAT_FUNCTION();
766
767         // returns TRUE when an entity has been picked up
768         // If pick is TRUE, the object can also be picked up if it's not being held already
769         // If pick is FALSE, only keep dragging the object if it's already being held
770
771         switch(0)
772         {
773                 default:
774                         if(Drag_IsDragging(self))
775                         {
776                                 if(self.BUTTON_DRAG)
777                                 {
778                                         if(self.impulse == 10 || self.impulse == 15 || self.impulse == 18)
779                                         {
780                                                 Drag_MoveForward(self);
781                                                 self.impulse = 0;
782                                         }
783                                         else if(self.impulse == 12 || self.impulse == 16 || self.impulse == 19)
784                                         {
785                                                 Drag_MoveBackward(self);
786                                                 self.impulse = 0;
787                                         }
788                                         else if(self.impulse >= 1 && self.impulse <= 9)
789                                         {
790                                                 Drag_SetSpeed(self, self.impulse - 1);
791                                         }
792                                         else if(self.impulse == 14)
793                                         {
794                                                 Drag_SetSpeed(self, 9);
795                                         }
796
797                                         if(frametime)
798                                                 Drag_Update(self);
799                                 }
800                                 else
801                                 {
802                                         Drag_Finish(self);
803                                 }
804                         }
805                         else
806                         {
807                                 if(Drag_CanDrag(self))
808                                         if(self.BUTTON_DRAG && pick)
809                                         {
810                                                 if(e)
811                                                         if(Drag_IsDraggable(e))
812                                                         {
813                                                                 if(ischeat)
814                                                                         IS_CHEAT(0, 0, CHRAME_DRAG);
815                                                                 if(e.draggedby)
816                                                                         Drag_Finish(e.draggedby);
817                                                                 if(e.tag_entity)
818                                                                         detach_sameorigin(e);
819                                                                 Drag_Begin(self, e, trace_endpos);
820                                                                 if(ischeat)
821                                                                         DID_CHEAT();
822                                                                 return TRUE;
823                                                         }
824                                         }
825                         }
826                         break;
827         }
828         return FALSE;
829 }
830
831 // on dragger:
832 .float draggravity;
833 .float dragspeed; // speed of mouse wheel action
834 .float dragdistance; // distance of dragentity's draglocalvector from view_ofs
835 .vector draglocalvector; // local attachment vector of the dragentity
836 .float draglocalangle;
837 // on draggee:
838 .entity draggedby;
839 .float dragmovetype;
840 void Drag_Begin(entity dragger, entity draggee, vector touchpoint)
841 {
842         float tagscale;
843
844         draggee.dragmovetype = draggee.movetype;
845         draggee.draggravity = draggee.gravity;
846         draggee.movetype = MOVETYPE_WALK;
847         draggee.gravity = 0.00001;
848         draggee.flags &~= FL_ONGROUND;
849         draggee.draggedby = dragger;
850
851         dragger.dragentity = draggee;
852
853         dragger.dragdistance = vlen(touchpoint - dragger.origin - dragger.view_ofs);
854         dragger.draglocalangle = draggee.angles_y - dragger.v_angle_y;
855         touchpoint = touchpoint - gettaginfo(draggee, 0);
856         tagscale = pow(vlen(v_forward), -2);
857         dragger.draglocalvector_x = touchpoint * v_forward * tagscale;
858         dragger.draglocalvector_y = touchpoint * v_right * tagscale;
859         dragger.draglocalvector_z = touchpoint * v_up * tagscale;
860
861         dragger.dragspeed = 64;
862 }
863
864 void Drag_Finish(entity dragger)
865 {
866         entity draggee;
867         draggee = dragger.dragentity;
868         if(dragger)
869                 dragger.dragentity = world;
870         draggee.draggedby = world;
871         draggee.movetype = draggee.dragmovetype;
872         draggee.gravity = draggee.draggravity;
873
874         switch(draggee.movetype)
875         {
876                 case MOVETYPE_TOSS:
877                 case MOVETYPE_WALK:
878                 case MOVETYPE_STEP:
879                 case MOVETYPE_FLYMISSILE:
880                 case MOVETYPE_BOUNCE:
881                 case MOVETYPE_BOUNCEMISSILE:
882                 case MOVETYPE_PHYSICS:
883                         break;
884                 default:
885                         draggee.velocity = '0 0 0';
886                         break;
887         }
888
889         if((draggee.flags & FL_ITEM) && (vlen(draggee.velocity) < 32))
890         {
891                 draggee.velocity = '0 0 0';
892                 draggee.flags |= FL_ONGROUND; // floating items are FUN
893         }
894 }
895
896 float Drag_IsDraggable(entity draggee)
897 {
898         // TODO add more checks for bad stuff here
899         if(draggee == world)
900                 return FALSE;
901         if(draggee.classname == "func_bobbing")
902                 return FALSE;
903         if(draggee.classname == "door") // FIXME find out why these must be excluded, or work around the problem (trying to drag these causes like 4 fps)
904                 return FALSE;
905         if(draggee.classname == "plat")
906                 return FALSE;
907         if(draggee.classname == "func_button")
908                 return FALSE;
909 //      if(draggee.model == "")
910 //              return FALSE;
911         if(draggee.classname == "spectator")
912                 return FALSE;
913         if(draggee.classname == "observer")
914                 return FALSE;
915         if(draggee.classname == "exteriorweaponentity")
916                 return FALSE;
917         if(draggee.classname == "weaponentity")
918                 return FALSE;
919
920         return TRUE;
921 }
922
923 float Drag_MayChangeAngles(entity draggee)
924 {
925         // TODO add more checks for bad stuff here
926         if(substring(draggee.model, 0, 1) == "*")
927                 return FALSE;
928         return TRUE;
929 }
930
931 void Drag_MoveForward(entity dragger)
932 {
933         dragger.dragdistance += dragger.dragspeed;
934 }
935
936 void Drag_SetSpeed(entity dragger, float s)
937 {
938         dragger.dragspeed = pow(2, s);
939 }
940
941 void Drag_MoveBackward(entity dragger)
942 {
943         dragger.dragdistance = max(0, dragger.dragdistance - dragger.dragspeed);
944 }
945
946 void Drag_Update(entity dragger)
947 {
948         vector curorigin, neworigin, goodvelocity;
949         float f;
950         entity draggee;
951
952         draggee = dragger.dragentity;
953         draggee.flags &~= FL_ONGROUND;
954
955         curorigin = gettaginfo(draggee, 0);
956         curorigin = curorigin + v_forward * dragger.draglocalvector_x + v_right * dragger.draglocalvector_y + v_up * dragger.draglocalvector_z;
957         makevectors(dragger.v_angle);
958         neworigin = dragger.origin + dragger.view_ofs + v_forward * dragger.dragdistance;
959         goodvelocity = (neworigin - curorigin) * (1 / frametime);
960
961         while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle > 180)
962                 dragger.draglocalangle += 360;
963         while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle <= -180)
964                 dragger.draglocalangle -= 360;
965
966         f = min(frametime * 10, 1);
967         draggee.velocity = draggee.velocity * (1 - f) + goodvelocity * f;
968
969         if(Drag_MayChangeAngles(draggee))
970                 draggee.angles_y = draggee.angles_y * (1 - f) + (dragger.v_angle_y + dragger.draglocalangle) * f;
971
972         draggee.ltime = max(servertime + serverframetime, draggee.ltime); // fixes func_train breakage
973
974         te_lightning1(dragger, dragger.origin + dragger.view_ofs, curorigin);
975 }
976
977 float Drag_CanDrag(entity dragger)
978 {
979         return (dragger.deadflag == DEAD_NO) || (dragger.classname == "player");
980 }
981
982 float Drag_IsDragging(entity dragger)
983 {
984         if(!dragger.dragentity)
985                 return FALSE;
986         if(wasfreed(dragger.dragentity) || dragger.dragentity.draggedby != dragger)
987         {
988                 dragger.dragentity = world;
989                 return FALSE;
990         }
991         if(!Drag_CanDrag(dragger) || !Drag_IsDraggable(dragger.dragentity))
992         {
993                 Drag_Finish(dragger);
994                 return FALSE;
995         }
996         return TRUE;
997 }
998
999 void Drag_MoveDrag(entity from, entity to)
1000 {
1001         if(from.draggedby)
1002         {
1003                 to.draggedby = from.draggedby;
1004                 to.draggedby.dragentity = to;
1005                 from.draggedby = world;
1006         }
1007 }
1008
1009 void DragBox_Think()
1010 {
1011         if(self.aiment && self.enemy)
1012         {
1013                 self.origin_x = (self.aiment.origin_x + self.enemy.origin_x) * 0.5;
1014                 self.origin_y = (self.aiment.origin_y + self.enemy.origin_y) * 0.5;
1015                 self.origin_z = (self.aiment.origin_z + self.enemy.origin_z) * 0.5;
1016                 self.maxs_x = fabs(self.aiment.origin_x - self.enemy.origin_x) * 0.5;
1017                 self.maxs_y = fabs(self.aiment.origin_y - self.enemy.origin_y) * 0.5;
1018                 self.maxs_z = fabs(self.aiment.origin_z - self.enemy.origin_z) * 0.5;
1019                 self.mins = -1 * self.maxs;
1020                 setorigin(self, self.origin); setsize(self, self.mins, self.maxs); // link edict
1021         }
1022
1023         if(self.cnt == -1) // actually race_place -1
1024         {
1025                 // show "10 10" for qualifying spawns
1026                 setmodel(self.killindicator, "models/sprites/10.spr32");
1027                 setmodel(self.killindicator.killindicator, "models/sprites/10.spr32");
1028         }
1029         else if(self.cnt == -2) // actually race_place 0
1030         {
1031                 // show "10 0" for loser spawns
1032                 setmodel(self.killindicator, "models/sprites/10.spr32");
1033                 setmodel(self.killindicator.killindicator, "models/sprites/0.spr32");
1034         }
1035         else
1036         {
1037                 setmodel(self.killindicator, strcat("models/sprites/", ftos(mod(self.cnt, 10)), ".spr32"));
1038                 setmodel(self.killindicator.killindicator, strcat("models/sprites/", ftos(floor(self.cnt / 10)), ".spr32"));
1039         }
1040
1041         self.nextthink = time;
1042 }
1043
1044 #endif