3 // this must be included BEFORE campaign_common.h to make this a memory saving
4 #define CAMPAIGN_MAX_ENTRIES 2
6 string campaign_message;
8 void CampaignPreInit();
9 void CampaignPostInit();
10 void CampaignPreIntermission();
11 void CampaignPostIntermission(); // must change map
13 void CampaignLevelWarp(float n);
16 * campaign mode: bots shall spawn but wait for the player to spawn before they do anything
17 * in other game modes, this is ignored
19 bool campaign_bots_may_start;