6 #include "miscfunctions.qh"
9 #include "../common/campaign_common.qh"
12 // _campaign_index: index of CURRENT map
13 // _campaign_name: name of the current campaign
14 // g_campaign(name) _index: index of current LAST map (saved)
15 // g_campaign_skill: bot skill offset
19 string campaign_index_var;
20 // float checkrules_equality;
22 float CampaignBailout(string s)
25 cvar_string = cvar_string_normal;
26 cvar_set = cvar_set_normal;
27 cvar_set("g_campaign", "0");
28 LOG_INFO("^4campaign initialization failed: ", s);
29 if (autocvar__campaign_testrun) {
30 error("CAMPAIGN FAIL AHAHAHAHAHAHAHAHAH))");
35 string cvar_campaignwrapper_list; // string of format ; var value; var value; var value;
36 string cvar_string_campaignwrapper(string theCvar)
39 p = strstrofs(cvar_campaignwrapper_list, strcat("; ", theCvar, " "), 0);
41 return cvar_defstring(theCvar);
43 p += strlen(theCvar) + 3;
44 q = strstrofs(cvar_campaignwrapper_list, ";", p);
46 return cvar_defstring(theCvar);
48 return substring(cvar_campaignwrapper_list, p, q - p);
50 float cvar_campaignwrapper(string theCvar)
52 return stof(cvar_string_campaignwrapper(theCvar));
54 void cvar_set_campaignwrapper(string theCvar, string theValue)
56 if (cvar_string_campaignwrapper(theCvar) == theValue) {
60 s = cvar_campaignwrapper_list;
61 cvar_campaignwrapper_list = strzone(strcat("; ", theCvar, " ", theValue, s));
63 // print(cvar_campaignwrapper_list, "\n");
66 float Campaign_Invalid()
68 string thismapname, wantedmapname;
69 thismapname = GetMapname();
70 wantedmapname = campaign_gametype[0];
71 if (MapInfo_CurrentGametype() != MapInfo_Type_FromString(wantedmapname)) {
72 return CampaignBailout("wrong game type!");
74 wantedmapname = campaign_mapname[0];
75 if (wantedmapname != thismapname) {
76 return CampaignBailout(strcat("wrong map: ", wantedmapname, " != ", thismapname));
81 void CampaignPreInit()
85 campaign_level = autocvar__campaign_index;
86 campaign_name = strzone(autocvar__campaign_name);
87 campaign_index_var = strzone(strcat("g_campaign", campaign_name, "_index"));
88 CampaignFile_Load(campaign_level, 2);
90 if (campaign_entries < 1) {
91 CampaignBailout("unknown map");
95 if (autocvar_sv_cheats) {
96 MapInfo_SwitchGameType(MapInfo_Type_FromString(campaign_gametype[0]));
97 CampaignFile_Unload();
98 CampaignBailout("JOLLY CHEATS AHAHAHAHAHAHAH))");
102 baseskill = autocvar_g_campaign_skill;
103 baseskill = baseskill + campaign_botskill[0];
108 cvar_set("sv_public", "0");
109 cvar_set("pausable", "1");
111 cvar_campaignwrapper_list = strzone(strcat("; ", campaign_mutators[0], "; "));
113 cvar = cvar_campaignwrapper;
114 cvar_string = cvar_string_campaignwrapper;
115 cvar_set = cvar_set_campaignwrapper;
117 cvar_set("g_campaign", "1");
118 cvar_set("g_dm", "0");
119 cvar_set("skill", ftos(baseskill));
120 cvar_set("bot_number", ftos(campaign_bots[0]));
121 MapInfo_SwitchGameType(MapInfo_Type_FromString(campaign_gametype[0]));
123 // copy sv_gravity cvar, as the engine needs it too (sorry, this will mess
124 // with the menu a little still...)
125 cvar_set_normal("sv_gravity", ftos(autocvar_sv_gravity));
127 if (Campaign_Invalid()) {
131 title = campaign_shortdesc[0];
132 title = strzone(strcat("Level ", ftos(campaign_level + 1), ": ", title));
133 campaign_message = strzone(strcat(title, "\n^3\n", campaign_longdesc[0], "\n\n^1press jump to enter the game"));
137 void CampaignPostInit()
139 // now some sanity checks
140 if (Campaign_Invalid()) {
143 if (autocvar__campaign_testrun) {
144 cvar_set("fraglimit", "0");
145 cvar_set("timelimit", "0.01");
146 cvar_set_normal("fraglimit", "0");
147 cvar_set_normal("timelimit", "0.01");
149 cvar_set("fraglimit", ftos(campaign_fraglimit[0]));
150 cvar_set("timelimit", ftos(campaign_timelimit[0]));
151 cvar_set_normal("fraglimit", ftos(campaign_fraglimit[0]));
152 cvar_set_normal("timelimit", ftos(campaign_timelimit[0]));
156 void CampaignSaveCvar(string cvarname, float value)
163 registercvar(cvarname, ftos(value));
164 cvar_set_normal(cvarname, ftos(value));
165 // note: cvarname must be remembered
167 fh = fopen("campaign.cfg", FILE_READ);
170 while ((l = fgets(fh))) {
171 len = tokenize_console(l);
175 if (argv(0) != "set") {
178 if (argv(1) == cvarname) {
181 contents = strcat(contents, "set ", argv(1), " ", argv(2), "\n");
185 contents = strcat(contents, "set ", cvarname, " ", ftos(value), "\n");
186 fh = fopen("campaign.cfg", FILE_WRITE);
190 error("Cannot write to campaign file");
194 void CampaignPreIntermission()
200 FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), {
208 if (autocvar__campaign_testrun) {
210 bprint("Campaign test run, advancing level.\n");
211 } else if (won == 1 && lost == 0 && checkrules_equality == 0) {
212 if (autocvar_timelimit != 0 && autocvar_fraglimit != 0 && time > autocvar_timelimit * 60) { // checks if the timelimit has expired.
214 bprint("Time's up! The current level has been LOST.\n");
218 bprint("The current level has been WON.\n");
221 } else if (autocvar_timelimit != 0 && time > autocvar_timelimit * 60) {
223 bprint("Time's up! The current level has been LOST.\n");
227 bprint("The current level has been LOST.\n");
231 if (campaign_won && cheatcount_total == 0 && !autocvar__campaign_testrun) {
232 if (campaign_level == cvar_normal(campaign_index_var)) {
233 if (campaign_entries < 2) {
235 savevar = strcat("g_campaign", campaign_name, "_won");
236 CampaignSaveCvar(savevar, 1);
237 // advance level (for menu to show it right)
238 CampaignSaveCvar(campaign_index_var, campaign_level + 1);
241 CampaignSaveCvar(campaign_index_var, campaign_level + 1);
247 void CampaignPostIntermission()
249 // NOTE: campaign_won is 0 or 1, that is, points to the next level
251 if (campaign_won && campaign_entries < 2) {
253 LOG_DEBUG("^2test run: campaign looks GOOD");
254 localcmd("togglemenu 1\n");
255 CampaignFile_Unload();
259 CampaignSetup(campaign_won);
260 CampaignFile_Unload();
261 strunzone(campaign_message);
262 strunzone(campaign_index_var);
263 strunzone(campaign_name);
268 void CampaignLevelWarp(float n)
271 n = campaign_level + 1;
273 CampaignFile_Unload();
274 CampaignFile_Load(n, 1);
275 if (campaign_entries) {
278 error("Sorry, cheater. You are NOT WELCOME.");
280 CampaignFile_Unload();