2 CLASS(XonoticPlayerList) EXTENDS(XonoticListBox)
3 ATTRIB(XonoticPlayerList, rowsPerItem, float, 1)
4 METHOD(XonoticPlayerList, resizeNotify, void(entity, vector, vector, vector, vector))
5 METHOD(XonoticPlayerList, drawListBoxItem, void(entity, float, vector, float))
6 ATTRIB(XonoticPlayerList, realFontSize, vector, '0 0 0')
7 ATTRIB(XonoticPlayerList, columnNameOrigin, float, 0)
8 ATTRIB(XonoticPlayerList, columnNameSize, float, 0)
9 ATTRIB(XonoticPlayerList, columnScoreOrigin, float, 0)
10 ATTRIB(XonoticPlayerList, columnScoreSize, float, 0)
11 ATTRIB(XonoticPlayerList, realUpperMargin, float, 0)
12 ATTRIB(XonoticPlayerList, origin, vector, '0 0 0')
13 ATTRIB(XonoticPlayerList, itemAbsSize, vector, '0 0 0')
14 METHOD(XonoticPlayerList, setPlayerList, void(entity, string))
15 METHOD(XonoticPlayerList, getPlayerList, string(entity, float, float))
16 ATTRIB(XonoticPlayerList, playerList, float, -1)
17 ENDCLASS(XonoticPlayerList)
18 entity makeXonoticPlayerList();
23 #define PLAYERPARM_SCORE 0
24 #define PLAYERPARM_PING 1
25 #define PLAYERPARM_TEAM 2
26 #define PLAYERPARM_NAME 3
27 #define PLAYERPARM_COUNT 4
29 entity makeXonoticPlayerList()
32 me = spawnXonoticPlayerList();
33 me.configureXonoticListBox(me);
37 void XonoticPlayerList_setPlayerList(entity me, string plist)
43 me.nItems = tokenizebyseparator(plist, "\n");
44 for(i = 0; i < me.nItems; ++i)
46 bufstr_set(buf, i * PLAYERPARM_COUNT + PLAYERPARM_NAME, argv(i)); // -666 100 "^4Nex ^2Player"
49 for(i = 0; i < me.nItems; ++i)
51 s = bufstr_get(buf, i * PLAYERPARM_COUNT + PLAYERPARM_NAME);
52 n = tokenize_console(s);
56 bufstr_set(buf, i * PLAYERPARM_COUNT + PLAYERPARM_SCORE, argv(0)); // -666
57 bufstr_set(buf, i * PLAYERPARM_COUNT + PLAYERPARM_PING, argv(1)); // 100
58 bufstr_set(buf, i * PLAYERPARM_COUNT + PLAYERPARM_TEAM, argv(2)); // 0 for spec, else 1, 2, 3, 4
59 bufstr_set(buf, i * PLAYERPARM_COUNT + PLAYERPARM_NAME, argv(3)); // ^4Nex ^2Player
63 bufstr_set(buf, i * PLAYERPARM_COUNT + PLAYERPARM_SCORE, argv(0)); // -666
64 bufstr_set(buf, i * PLAYERPARM_COUNT + PLAYERPARM_PING, argv(1)); // 100
65 bufstr_set(buf, i * PLAYERPARM_COUNT + PLAYERPARM_TEAM, "-1");
66 bufstr_set(buf, i * PLAYERPARM_COUNT + PLAYERPARM_NAME, argv(2)); // ^4Nex ^2Player
72 string XonoticPlayerList_getPlayerList(entity me, float i, float key)
74 return bufstr_get(me.playerList, i * PLAYERPARM_COUNT + key);
77 void XonoticPlayerList_resizeNotify(entity me, vector relOrigin, vector relSize, vector absOrigin, vector absSize)
79 me.itemAbsSize = '0 0 0';
80 SUPER(XonoticPlayerList).resizeNotify(me, relOrigin, relSize, absOrigin, absSize);
82 me.realFontSize_y = me.fontSize / (me.itemAbsSize_y = (absSize_y * me.itemHeight));
83 me.realFontSize_x = me.fontSize / (me.itemAbsSize_x = (absSize_x * (1 - me.controlWidth)));
84 me.realUpperMargin = 0.5 * (1 - me.realFontSize_y);
86 // this list does 1 char left and right margin
87 me.columnScoreSize = 5 * me.realFontSize_x;
88 me.columnNameSize = 1 - 3 * me.realFontSize_x - me.columnScoreSize;
90 me.columnNameOrigin = me.realFontSize_x;
91 me.columnScoreOrigin = me.columnNameOrigin + me.columnNameSize + me.realFontSize_x;
94 void XonoticPlayerList_drawListBoxItem(entity me, float i, vector absSize, float isSelected)
101 t = stof(me.getPlayerList(me, i, PLAYERPARM_TEAM));
103 rgb = colormapPaletteColor(4, 0);
105 rgb = colormapPaletteColor(13, 0);
107 rgb = colormapPaletteColor(12, 0);
109 rgb = colormapPaletteColor(9, 0);
113 s = me.getPlayerList(me, i, PLAYERPARM_NAME);
114 score = me.getPlayerList(me, i, PLAYERPARM_SCORE);
116 if(substring(score, strlen(score) - 10, 10) == ":spectator")
118 score = _("spectator");
122 if((t = strstrofs(score, ":", 0)) >= 0)
123 score = substring(score, 0, t);
124 if((t = strstrofs(score, ",", 0)) >= 0)
125 score = substring(score, 0, t);
127 if(stof(score) == -666)
128 score = _("spectator");
131 s = draw_TextShortenToWidth(s, me.columnNameSize, 1, me.realFontSize);
132 score = draw_TextShortenToWidth(score, me.columnScoreSize, 0, me.realFontSize);
134 draw_Text(me.realUpperMargin2 * eY + (me.columnNameOrigin + 0.00 * (me.columnNameSize - draw_TextWidth(s, 1, me.realFontSize))) * eX, s, me.realFontSize, '1 1 1', 1, 1);
135 draw_Text(me.realUpperMargin2 * eY + (me.columnScoreOrigin + 1.00 * (me.columnScoreSize - draw_TextWidth(score, 1, me.realFontSize))) * eX, score, me.realFontSize, rgb, 1, 0);