1 #include "dialog_settings_user_languagewarning.qh"
3 #include "textlabel.qh"
4 #include "commandbutton.qh"
6 void XonoticLanguageWarningDialog_fill(entity me)
10 me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("While connected language changes will be applied only to the menu,")));
12 me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("full language changes will take effect starting from the next game")));
15 // reconnect command doesn't work properly, otherwise it would replace disconnect
16 me.TD(me, 1, 2, e = makeXonoticCommandButton(_("Disconnect now"), '0 0 0', "disconnect", 0));
17 me.TD(me, 1, 2, e = makeXonoticCommandButton(_("Switch language"), '0 0 0', "prvm_language \"$_menu_prvm_language\"; menu_restart; menu_cmd languageselect", 0));