1 #include "dialog_multiplayer_media_demo_startconfirm.qh"
4 #include "textlabel.qh"
7 void Handle_StartDemo_Click(entity unused, entity me) { demolist.startDemo(demolist); }
8 void XonoticDemoStartConfirmDialog_fill(entity me)
13 me.TD(me, 1, 2, e = makeXonoticTextLabel(0.5, _("Playing a demo will disconnect you from the current match.")));
15 me.TD(me, 1, 2, e = makeXonoticTextLabel(0.5, _("Do you really wish to disconnect now?")));
18 me.TD(me, 1, 1, e = makeXonoticButton(_("Yes"), '1 0 0'));
19 e.onClick = Handle_StartDemo_Click;
20 e.onClickEntity = demolist;
21 me.TD(me, 1, 1, e = makeXonoticButton(_("No"), '0 1 0'));
22 e.onClick = Dialog_Close;