3 #include "rootdialog.qh"
4 CLASS(XonoticMonsterToolsDialog, XonoticRootDialog)
5 METHOD(XonoticMonsterToolsDialog, fill, void(entity));
6 ATTRIB(XonoticMonsterToolsDialog, title, string, _("Monster Tools"))
7 ATTRIB(XonoticMonsterToolsDialog, color, vector, SKINCOLOR_DIALOG_SANDBOXTOOLS)
8 ATTRIB(XonoticMonsterToolsDialog, intendedWidth, float, 0.8)
9 ATTRIB(XonoticMonsterToolsDialog, rows, float, 16)
10 ATTRIB(XonoticMonsterToolsDialog, columns, float, 4)
11 ATTRIB(XonoticMonsterToolsDialog, name, string, "MonsterTools")
12 ENDCLASS(XonoticMonsterToolsDialog)