1 #include "dialog_monstertools.qh"
3 #include "textlabel.qh"
4 #include "radiobutton.qh"
5 #include "commandbutton.qh"
8 void XonoticMonsterToolsDialog_fill(entity me)
13 me.TD(me, 1, 0.25, e = makeXonoticTextLabel(0, _("Monster:")));
15 me.TD(me, 1, 0.4, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "zombie", _("Zombie")));
16 me.TD(me, 1, 0.4, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "spider", _("Spider")));
17 me.TD(me, 1, 0.4, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "shambler", _("Shambler")));
18 me.TD(me, 1, 0.4, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "mage", _("Mage")));
19 me.TD(me, 1, 0.4, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "wyvern", _("Wyvern")));
22 me.TD(me, 1, 0.5, e = makeXonoticCommandButton(_("Spawn"), '0 0 0', "spawnmob $menu_monsters_edit_spawn $menu_monsters_edit_movetarget", 0));
23 me.TD(me, 1, 0.5, e = makeXonoticCommandButton(_("Remove"), '0 0 0', "killmob", 0));
25 me.TD(me, 1, 0.5, e = makeXonoticCommandButton(_("Move target:"), '0 0 0', "editmob movetarget $menu_monsters_edit_movetarget", 0));
26 me.TD(me, 1, 0.5, e = makeXonoticRadioButton(2, "menu_monsters_edit_movetarget", "1", _("Follow")));
27 me.TD(me, 1, 0.5, e = makeXonoticRadioButton(2, "menu_monsters_edit_movetarget", "2", _("Wander")));
28 me.TD(me, 1, 0.5, e = makeXonoticRadioButton(2, "menu_monsters_edit_movetarget", "3", _("Spawnpoint")));
29 me.TD(me, 1, 0.5, e = makeXonoticRadioButton(2, "menu_monsters_edit_movetarget", "4", _("No moving")));
31 me.TD(me, 1, 1.5, e = makeXonoticTextLabel(0, _("Colors:")));
33 me.TD(me, 1, 0.5, e = makeXonoticCommandButton(_("Set skin:"), '0 0 0', "editmob skin $menu_monsters_edit_skin", 0));
34 me.TD(me, 1, 1.5, e = makeXonoticSlider(0, 99, 1, "menu_monsters_edit_skin"));
37 me.gotoRC(me, me.rows - 1, 0);
38 me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0'));
39 e.onClick = Dialog_Close;