1 #ifndef DIALOG_MONSTERTOOLS_H
2 #define DIALOG_MONSTERTOOLS_H
3 #include "rootdialog.qc"
4 CLASS(XonoticMonsterToolsDialog, XonoticRootDialog)
5 METHOD(XonoticMonsterToolsDialog, fill, void(entity)) // to be overridden by user to fill the dialog with controls
6 ATTRIB(XonoticMonsterToolsDialog, title, string, _("Monster Tools"))
7 ATTRIB(XonoticMonsterToolsDialog, color, vector, SKINCOLOR_DIALOG_SANDBOXTOOLS)
8 ATTRIB(XonoticMonsterToolsDialog, intendedWidth, float, 0.8)
9 ATTRIB(XonoticMonsterToolsDialog, rows, float, 16)
10 ATTRIB(XonoticMonsterToolsDialog, columns, float, 4)
11 ATTRIB(XonoticMonsterToolsDialog, name, string, "MonsterTools")
12 ENDCLASS(XonoticMonsterToolsDialog)
16 void XonoticMonsterToolsDialog_fill(entity me)
21 me.TD(me, 1, 0.25, e = makeXonoticTextLabel(0, _("Monster:")));
23 me.TD(me, 1, 0.4, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "zombie", _("Zombie")));
24 me.TD(me, 1, 0.4, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "spider", _("Spider")));
25 me.TD(me, 1, 0.4, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "shambler", _("Shambler")));
26 me.TD(me, 1, 0.4, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "mage", _("Mage")));
27 me.TD(me, 1, 0.4, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "wyvern", _("Wyvern")));
30 me.TD(me, 1, 0.5, e = makeXonoticCommandButton(_("Spawn"), '0 0 0', "cmd mobspawn $menu_monsters_edit_spawn $menu_monsters_edit_movetarget", 0));
31 me.TD(me, 1, 0.5, e = makeXonoticCommandButton(_("Remove"), '0 0 0', "cmd mobkill", 0));
33 me.TD(me, 1, 0.5, e = makeXonoticCommandButton(_("Move target:"), '0 0 0', "editmob movetarget $menu_monsters_edit_movetarget", 0));
34 me.TD(me, 1, 0.5, e = makeXonoticRadioButton(2, "menu_monsters_edit_movetarget", "1", _("Follow")));
35 me.TD(me, 1, 0.5, e = makeXonoticRadioButton(2, "menu_monsters_edit_movetarget", "2", _("Wander")));
36 me.TD(me, 1, 0.5, e = makeXonoticRadioButton(2, "menu_monsters_edit_movetarget", "3", _("Spawnpoint")));
37 me.TD(me, 1, 0.5, e = makeXonoticRadioButton(2, "menu_monsters_edit_movetarget", "4", _("No moving")));
39 me.TD(me, 1, 1.5, e = makeXonoticTextLabel(0, _("Colors:")));
41 me.TD(me, 1, 0.5, e = makeXonoticCommandButton(_("Set skin:"), '0 0 0', "editmob skin $menu_monsters_edit_skin", 0));
42 me.TD(me, 1, 1.5, e = makeXonoticSlider(0, 99, 1, "menu_monsters_edit_skin"));
45 me.gotoRC(me, me.rows - 1, 0);
46 me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0'));
47 e.onClick = Dialog_Close;
52 /* Click. The c-word is here so you can grep for it :-) */