3 #include "rootdialog.qh"
4 CLASS(XonoticHUDEngineInfoDialog, XonoticRootDialog)
5 METHOD(XonoticHUDEngineInfoDialog, fill, void(entity));
6 ATTRIB(XonoticHUDEngineInfoDialog, title, string, _("Engine Info Panel"));
7 ATTRIB(XonoticHUDEngineInfoDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT);
8 ATTRIB(XonoticHUDEngineInfoDialog, intendedWidth, float, 0.4);
9 ATTRIB(XonoticHUDEngineInfoDialog, rows, float, 15.5);
10 ATTRIB(XonoticHUDEngineInfoDialog, columns, float, 4);
11 ATTRIB(XonoticHUDEngineInfoDialog, name, string, "HUDengineinfo");
12 ATTRIB(XonoticHUDEngineInfoDialog, requiresConnection, float, true);
13 ENDCLASS(XonoticHUDEngineInfoDialog)