1 #ifndef DIALOG_HUDPANEL_ENGINEINFO_H
2 #define DIALOG_HUDPANEL_ENGINEINFO_H
3 #include "rootdialog.qc"
4 CLASS(XonoticHUDEngineInfoDialog, XonoticRootDialog)
5 METHOD(XonoticHUDEngineInfoDialog, fill, void(entity))
6 ATTRIB(XonoticHUDEngineInfoDialog, title, string, _("Engine Info Panel"))
7 ATTRIB(XonoticHUDEngineInfoDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT)
8 ATTRIB(XonoticHUDEngineInfoDialog, intendedWidth, float, 0.4)
9 ATTRIB(XonoticHUDEngineInfoDialog, rows, float, 15)
10 ATTRIB(XonoticHUDEngineInfoDialog, columns, float, 4)
11 ATTRIB(XonoticHUDEngineInfoDialog, name, string, "HUDengineinfo")
12 ATTRIB(XonoticHUDEngineInfoDialog, requiresConnection, float, true)
13 ENDCLASS(XonoticHUDEngineInfoDialog)
17 void XonoticHUDEngineInfoDialog_fill(entity me)
20 string panelname = "engineinfo";
22 DIALOG_HUDPANEL_COMMON();
25 me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Engine info:")));
28 me.TD(me, 1, 3.8, e = makeXonoticCheckBox(0, "hud_panel_engineinfo_framecounter_exponentialmovingaverage", _("Use an averaging algorithm for fps")));