1 #ifndef DIALOG_HUDPANEL_BUFFS_H
2 #define DIALOG_HUDPANEL_BUFFS_H
3 #include "rootdialog.qc"
4 CLASS(XonoticHUDBuffsDialog, XonoticRootDialog)
5 METHOD(XonoticHUDBuffsDialog, fill, void(entity))
6 ATTRIB(XonoticHUDBuffsDialog, title, string, _("Buffs Panel"))
7 ATTRIB(XonoticHUDBuffsDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT)
8 ATTRIB(XonoticHUDBuffsDialog, intendedWidth, float, 0.4)
9 ATTRIB(XonoticHUDBuffsDialog, rows, float, 15)
10 ATTRIB(XonoticHUDBuffsDialog, columns, float, 4)
11 ATTRIB(XonoticHUDBuffsDialog, name, string, "HUDbuffs")
12 ATTRIB(XonoticHUDBuffsDialog, requiresConnection, float, true)
13 ENDCLASS(XonoticHUDBuffsDialog)
17 void XonoticHUDBuffsDialog_fill(entity me)
20 string panelname = "buffs";
22 DIALOG_HUDPANEL_COMMON();