1 #include "dialog_firstrun.qh"
3 #include "textlabel.qh"
5 #include "languagelist.qh"
6 #include "radiobutton.qh"
7 #include "colorpicker.qh"
9 #include "commandbutton.qh"
11 bool XonoticFirstRunDialog_shouldShow()
13 return cvar_string("_cl_name") == cvar_defstring("_cl_name");
16 float CheckFirstRunButton(entity me)
18 if(cvar_string("_cl_name") != cvar_defstring("_cl_name"))
21 if(cvar_string("_menu_prvm_language") != prvm_language)
22 return 1; // OK will then reopen the dialog in another language
24 if(cvar_string("cl_allow_uid2name") != "-1")
30 void firstRun_setLanguage(entity me)
32 if(prvm_language != cvar_string("_menu_prvm_language"))
33 localcmd("\nprvm_language \"$_menu_prvm_language\"; saveconfig; menu_restart\n");
36 void XonoticFirstRunDialog_fill(entity me)
44 me.TD(me, 2, 4, e = makeXonoticTextLabel(0, _("Welcome to Xonotic, please select your language preference and enter your player name to get started. You can change these options later through the menu system.")));
50 me.TD(me, 1, 0.5, me.playerNameLabel = makeXonoticTextLabel(0, _("Name:")));
51 me.playerNameLabelAlpha = me.playerNameLabel.alpha;
52 me.TD(me, 1, 3.25, label = makeXonoticTextLabel(0, string_null));
54 label.allowColors = 1;
57 me.TD(me, 1, 3.75, box = makeXonoticInputBox_T(1, "_cl_name",
58 _("Name under which you will appear in the game")));
59 box.forbiddenCharacters = "\r\n\\\"$"; // don't care, isn't getting saved
60 box.maxLength = -127; // negative means encoded length in bytes
61 box.saveImmediately = 0; // Sorry, can't do this, it spams "name" commands.
62 box.enableClearButton = 0;
63 label.textEntity = box;
65 me.TD(me, 5, 1.25, e = makeXonoticColorpicker(box));
66 me.TD(me, 5, 2.5, e = makeXonoticCharmap(box));
72 me.gotoRC(me, 3, 4); me.setFirstColumn(me, me.currentColumn);
74 me.TD(me, 1, 2, e = makeXonoticTextLabel(0, _("Text language:")));
76 me.TD(me, 6, 2, e = makeXonoticLanguageList());
77 e.name = "languageselector_firstrun";
78 e.setLanguage = firstRun_setLanguage;
82 me.gotoRC(me, me.rows - 4, 0);
83 me.TD(me, 1, me.columns, e = makeXonoticTextLabel(0.5, _("Allow player statistics to use your nickname at stats.xonotic.org?")));
85 me.gotoRC(me, me.rows - 3, 0);
87 me.TD(me, 1, 1, e = makeXonoticRadioButton(1, "cl_allow_uid2name", "1", _("Yes")));
88 me.TD(me, 1, 1, e = makeXonoticRadioButton(1, "cl_allow_uid2name", "0", _("No")));
89 me.TD(me, 1, 1, e = makeXonoticRadioButton(1, "cl_allow_uid2name", "-1", _("Undecided")));
91 me.TD(me, 1, me.columns, e = makeXonoticTextLabel(0.5, _("Player statistics are enabled by default, you can change this in the Profile menu")));
93 // because of the language selector, this is a menu_restart!
94 me.gotoRC(me, me.rows - 1, 0);
95 me.TD(me, 1, me.columns, e = makeXonoticCommandButton(_("Save settings"), '0 0 0', "prvm_language \"$_menu_prvm_language\"; saveconfig; menu_restart", COMMANDBUTTON_APPLY));
96 setDependentWeird(e, CheckFirstRunButton);