1 #ifndef CROSSHAIRPICKER_H
2 #define CROSSHAIRPICKER_H
4 CLASS(XonoticCrosshairPicker, XonoticPicker)
5 METHOD(XonoticCrosshairPicker, configureXonoticCrosshairPicker, void(entity));
7 ATTRIB(XonoticCrosshairPicker, rows, float, 3)
8 ATTRIB(XonoticCrosshairPicker, columns, float, 12)
10 METHOD(XonoticCrosshairPicker, cellSelect, void(entity, vector));
11 METHOD(XonoticCrosshairPicker, cellIsValid, bool(entity, vector));
12 METHOD(XonoticCrosshairPicker, cellDraw, void(entity, vector, vector));
13 ENDCLASS(XonoticCrosshairPicker)
14 entity makeXonoticCrosshairPicker();
19 string crosshairpicker_cellToCrosshair(entity me, vector cell)
21 if(cell.x < 0 || cell.x >= me.columns || cell.y < 0 || cell.y >= me.rows)
23 return ftos(31 + cell.y * me.columns + cell.x);
26 vector crosshairpicker_crosshairToCell(entity me, string crosshair_str)
28 float crosshair = stof(crosshair_str) - 31;
29 if(crosshair - floor(crosshair) > 0)
31 return mod(crosshair, me.columns) * eX + floor(crosshair / me.columns) * eY;
34 entity makeXonoticCrosshairPicker()
37 me = NEW(XonoticCrosshairPicker);
38 me.configureXonoticCrosshairPicker(me);
42 void XonoticCrosshairPicker_configureXonoticCrosshairPicker(entity me)
44 me.configureXonoticPicker(me);
45 SUPER(XonoticCrosshairPicker).cellSelect(me, crosshairpicker_crosshairToCell(me, cvar_string("crosshair")));
48 void XonoticCrosshairPicker_cellSelect(entity me, vector cell)
50 cvar_set("crosshair", crosshairpicker_cellToCrosshair(me, me.focusedCell));
51 SUPER(XonoticCrosshairPicker).cellSelect(me, me.focusedCell);
54 bool XonoticCrosshairPicker_cellIsValid(entity me, vector cell)
56 if(crosshairpicker_cellToCrosshair(me, cell) == "")
61 void XonoticCrosshairPicker_cellDraw(entity me, vector cell, vector cellPos)
64 string cross = strcat("/gfx/crosshair", crosshairpicker_cellToCrosshair(me, cell));
65 sz = draw_PictureSize(cross);
66 sz = globalToBoxSize(sz, me.size);
68 float ar = sz.x / sz.y;
69 sz.x = me.realCellSize.x;
73 vector crosshairPos = cellPos + 0.5 * me.realCellSize;
74 draw_Picture(crosshairPos - 0.5 * sz, cross, sz, SKINCOLOR_CROSSHAIRPICKER_CROSSHAIR, SKINALPHA_CROSSHAIRPICKER_CROSSHAIR);
76 if(cvar("crosshair_dot"))
77 draw_Picture(crosshairPos - 0.5 * sz * cvar("crosshair_dot_size"), "/gfx/crosshairdot", sz * cvar("crosshair_dot_size"), SKINCOLOR_CROSSHAIRPICKER_CROSSHAIR, SKINALPHA_CROSSHAIRPICKER_CROSSHAIR);