2 // to use this, you FIRST call configureSliderVisuals, then configureSliderValues
7 METHOD(Slider, resizeNotify, void(entity, vector, vector, vector, vector))
8 METHOD(Slider, configureSliderVisuals, void(entity, float, float, float, string))
9 METHOD(Slider, configureSliderValues, void(entity, float, float, float, float, float, float))
10 METHOD(Slider, draw, void(entity))
11 METHOD(Slider, keyDown, float(entity, float, float, float))
12 METHOD(Slider, keyUp, float(entity, float, float, float))
13 METHOD(Slider, mousePress, float(entity, vector))
14 METHOD(Slider, mouseDrag, float(entity, vector))
15 METHOD(Slider, mouseRelease, float(entity, vector))
16 METHOD(Slider, valueToText, string(entity, float))
17 METHOD(Slider, toString, string(entity))
18 METHOD(Slider, setValue, void(entity, float))
19 METHOD(Slider, setSliderValue, void(entity, float))
20 METHOD(Slider, showNotify, void(entity))
21 ATTRIB(Slider, src, string, string_null)
22 ATTRIB(Slider, focusable, float, 1)
23 ATTRIB(Slider, allowFocusSound, float, 1)
24 ATTRIB(Slider, value, float, 0)
25 ATTRIB(Slider, animated, float, 1)
26 ATTRIB(Slider, sliderValue, float, 0)
27 ATTRIB(Slider, sliderAnim, entity, world)
28 ATTRIB(Slider, valueMin, float, 0)
29 ATTRIB(Slider, valueMax, float, 0)
30 ATTRIB(Slider, valueStep, float, 0)
31 ATTRIB(Slider, valueDigits, float, 0)
32 ATTRIB(Slider, valueKeyStep, float, 0)
33 ATTRIB(Slider, valuePageStep, float, 0)
34 ATTRIB(Slider, valueDisplayMultiplier, float, 1.0)
35 ATTRIB(Slider, textSpace, float, 0)
36 ATTRIB(Slider, controlWidth, float, 0)
37 ATTRIB(Slider, pressed, float, 0)
38 ATTRIB(Slider, pressOffset, float, 0)
39 ATTRIB(Slider, previousValue, float, 0)
40 ATTRIB(Slider, tolerance, vector, '0 0 0')
41 ATTRIB(Slider, disabled, float, 0)
42 ATTRIB(Slider, color, vector, '1 1 1')
43 ATTRIB(Slider, color2, vector, '1 1 1')
44 ATTRIB(Slider, colorD, vector, '1 1 1')
45 ATTRIB(Slider, colorC, vector, '1 1 1')
46 ATTRIB(Slider, colorF, vector, '1 1 1')
47 ATTRIB(Slider, disabledAlpha, float, 0.3)
52 void Slider_setValue(entity me, float val)
57 me.sliderAnim = makeHostedEasing(me, Slider_setSliderValue, easingQuadOut, t, me.sliderValue, val);
59 me.sliderAnim.update(me.sliderAnim, t, me.sliderValue, val);
61 me.setSliderValue(me, val);
65 void Slider_setSliderValue(entity me, float val)
69 string Slider_toString(entity me)
71 return sprintf("%d (%s)", me.value, me.valueToText(me, me.value));
73 void Slider_resizeNotify(entity me, vector relOrigin, vector relSize, vector absOrigin, vector absSize)
75 SUPER(Slider).resizeNotify(me, relOrigin, relSize, absOrigin, absSize);
76 me.controlWidth = absSize.y / absSize.x;
78 string Slider_valueToText(entity me, float val)
80 if(almost_in_bounds(me.valueMin, val, me.valueMax))
81 return ftos_decimals(val * me.valueDisplayMultiplier, me.valueDigits);
84 void Slider_configureSliderVisuals(entity me, float sz, float theAlign, float theTextSpace, string gfx)
86 SUPER(Slider).configureLabel(me, string_null, sz, theAlign);
87 me.textSpace = theTextSpace;
88 me.keepspaceLeft = (theTextSpace == 0) ? 0 : (1 - theTextSpace);
91 void Slider_configureSliderValues(entity me, float theValueMin, float theValue, float theValueMax, float theValueStep, float theValueKeyStep, float theValuePageStep)
94 me.sliderValue = theValue;
95 me.valueStep = theValueStep;
96 me.valueMin = theValueMin;
97 me.valueMax = theValueMax;
98 me.valueKeyStep = theValueKeyStep;
99 me.valuePageStep = theValuePageStep;
101 if(fabs(floor(me.valueStep * 100 + 0.5) - (me.valueStep * 100)) < 0.01) // about a whole number of 100ths
103 if(fabs(floor(me.valueStep * 10 + 0.5) - (me.valueStep * 10)) < 0.01) // about a whole number of 10ths
105 if(fabs(floor(me.valueStep * 1 + 0.5) - (me.valueStep * 1)) < 0.01) // about a whole number
108 float Slider_keyDown(entity me, float key, float ascii, float shift)
113 inRange = (almost_in_bounds(me.valueMin, me.value, me.valueMax));
114 if(key == K_LEFTARROW || key == K_KP_LEFTARROW || key == K_MWHEELDOWN)
117 me.setValue(me, median(me.valueMin, me.value - me.valueKeyStep, me.valueMax));
119 me.setValue(me, me.valueMax);
122 if(key == K_RIGHTARROW || key == K_KP_RIGHTARROW || key == K_MWHEELUP)
125 me.setValue(me, median(me.valueMin, me.value + me.valueKeyStep, me.valueMax));
127 me.setValue(me, me.valueMin);
130 if(key == K_PGDN || key == K_KP_PGDN)
133 me.setValue(me, median(me.valueMin, me.value - me.valuePageStep, me.valueMax));
135 me.setValue(me, me.valueMax);
138 if(key == K_PGUP || key == K_KP_PGUP)
141 me.setValue(me, median(me.valueMin, me.value + me.valuePageStep, me.valueMax));
143 me.setValue(me, me.valueMin);
146 if(key == K_HOME || key == K_KP_HOME)
148 me.setValue(me, me.valueMin);
151 if(key == K_END || key == K_KP_END)
153 me.setValue(me, me.valueMax);
156 // TODO more keys (NOTE also add them to Slider_keyUp)
159 float Slider_keyUp(entity me, float key, float ascii, float shift)
168 case K_KP_RIGHTARROW:
177 m_play_click_sound(MENU_SOUND_SLIDE);
181 float Slider_mouseDrag(entity me, vector pos)
191 if(pos.x < 0 - me.tolerance.x) hit = 0;
192 if(pos.y < 0 - me.tolerance.y) hit = 0;
193 if(pos.x >= 1 - me.textSpace + me.tolerance.x) hit = 0;
194 if(pos.y >= 1 + me.tolerance.y) hit = 0;
197 anim.removeObjAnim(anim, me);
198 animed = me.animated;
201 v = median(0, (pos.x - me.pressOffset - 0.5 * me.controlWidth) / (1 - me.textSpace - me.controlWidth), 1) * (me.valueMax - me.valueMin) + me.valueMin;
203 v = floor(0.5 + v / me.valueStep) * me.valueStep;
206 me.animated = animed;
209 me.setValue(me, me.previousValue);
214 float Slider_mousePress(entity me, vector pos)
219 if(pos.x < 0) return 0;
220 if(pos.y < 0) return 0;
221 if(pos.x >= 1 - me.textSpace) return 0;
222 if(pos.y >= 1) return 0;
223 controlCenter = (me.value - me.valueMin) / (me.valueMax - me.valueMin) * (1 - me.textSpace - me.controlWidth) + 0.5 * me.controlWidth;
224 if(fabs(pos.x - controlCenter) <= 0.5 * me.controlWidth)
227 me.pressOffset = pos.x - controlCenter;
228 me.previousValue = me.value;
229 //me.mouseDrag(me, pos);
233 float clickValue, pageValue, inRange;
234 clickValue = median(0, (pos.x - me.pressOffset - 0.5 * me.controlWidth) / (1 - me.textSpace - me.controlWidth), 1) * (me.valueMax - me.valueMin) + me.valueMin;
235 inRange = (almost_in_bounds(me.valueMin, me.value, me.valueMax));
236 if(pos.x < controlCenter)
238 pageValue = me.value - me.valuePageStep;
240 clickValue = floor(clickValue / me.valueStep) * me.valueStep;
241 pageValue = max(pageValue, clickValue);
243 me.setValue(me, median(me.valueMin, pageValue, me.valueMax));
245 me.setValue(me, me.valueMax);
249 pageValue = me.value + me.valuePageStep;
251 clickValue = ceil(clickValue / me.valueStep) * me.valueStep;
252 pageValue = min(pageValue, clickValue);
254 me.setValue(me, median(me.valueMin, pageValue, me.valueMax));
256 me.setValue(me, me.valueMax);
258 if(pageValue == clickValue)
260 controlCenter = (me.value - me.valueMin) / (me.valueMax - me.valueMin) * (1 - me.textSpace - me.controlWidth) + 0.5 * me.controlWidth;
262 me.pressOffset = pos.x - controlCenter;
263 me.previousValue = me.value;
264 //me.mouseDrag(me, pos);
269 float Slider_mouseRelease(entity me, vector pos)
274 m_play_click_sound(MENU_SOUND_SLIDE);
277 void Slider_showNotify(entity me)
279 me.focusable = !me.disabled;
281 void Slider_draw(entity me)
285 me.focusable = !me.disabled;
288 draw_alpha *= me.disabledAlpha;
289 draw_ButtonPicture('0 0 0', strcat(me.src, "_s"), eX * (1 - me.textSpace) + eY, me.color2, 1);
290 if(almost_in_bounds(me.valueMin, me.sliderValue, me.valueMax))
292 controlLeft = (me.sliderValue - me.valueMin) / (me.valueMax - me.valueMin) * (1 - me.textSpace - me.controlWidth);
294 draw_Picture(eX * controlLeft, strcat(me.src, "_d"), eX * me.controlWidth + eY, me.colorD, 1);
296 draw_Picture(eX * controlLeft, strcat(me.src, "_c"), eX * me.controlWidth + eY, me.colorC, 1);
298 draw_Picture(eX * controlLeft, strcat(me.src, "_f"), eX * me.controlWidth + eY, me.colorF, 1);
300 draw_Picture(eX * controlLeft, strcat(me.src, "_n"), eX * me.controlWidth + eY, me.color, 1);
304 if(me.sliderAnim.isFinished(me.sliderAnim))
306 anim.removeObjAnim(anim, me);
307 me.sliderAnim = world;
310 me.setText(me, me.valueToText(me, me.value));
312 SUPER(Slider).draw(me);
313 me.text = string_null; // TEMPSTRING!