5 #include "../../client/autocvars.qh"
6 #include "../csqcmodel/cl_model.qh"
11 void WarpZone_Fade_PreDraw()
14 org = getpropertyvec(VF_ORIGIN);
15 if(!checkpvs(org, self)) // this makes sense as long as we don't support recursive warpzones
17 else if(self.warpzone_fadestart)
18 self.alpha = bound(0, (self.warpzone_fadeend - vlen(org - self.origin - 0.5 * (self.mins + self.maxs))) / (self.warpzone_fadeend - self.warpzone_fadestart), 1);
21 //printf("%v <-> %v\n", view_origin, self.origin + 0.5 * (self.mins + self.maxs));
25 self.drawmask = MASK_NORMAL;
28 void WarpZone_Read(float isnew)
30 warpzone_warpzones_exist = 1;
33 self.enemy = new(warpzone_from);
35 self.classname = "trigger_warpzone";
38 self.warpzone_isboxy = (f & 1);
41 self.origin_x = ReadCoord();
42 self.origin_y = ReadCoord();
43 self.origin_z = ReadCoord();
46 self.origin = '0 0 0';
47 self.modelindex = ReadShort();
48 self.mins_x = ReadCoord();
49 self.mins_y = ReadCoord();
50 self.mins_z = ReadCoord();
51 self.maxs_x = ReadCoord();
52 self.maxs_y = ReadCoord();
53 self.maxs_z = ReadCoord();
54 self.scale = ReadByte() / 16;
55 self.enemy.oldorigin_x = ReadCoord();
56 self.enemy.oldorigin_y = ReadCoord();
57 self.enemy.oldorigin_z = ReadCoord();
58 self.enemy.avelocity_x = ReadCoord();
59 self.enemy.avelocity_y = ReadCoord();
60 self.enemy.avelocity_z = ReadCoord();
61 self.oldorigin_x = ReadCoord();
62 self.oldorigin_y = ReadCoord();
63 self.oldorigin_z = ReadCoord();
64 self.avelocity_x = ReadCoord();
65 self.avelocity_y = ReadCoord();
66 self.avelocity_z = ReadCoord();
70 self.warpzone_fadestart = ReadShort();
71 self.warpzone_fadeend = max(self.warpzone_fadestart + 1, ReadShort());
75 self.warpzone_fadestart = 0;
76 self.warpzone_fadeend = 0;
80 WarpZone_SetUp(self, self.enemy.oldorigin, self.enemy.avelocity, self.oldorigin, self.avelocity);
83 //setmodel(self, self.model);
84 setorigin(self, self.origin);
85 setsize(self, self.mins, self.maxs);
88 // engine currently wants this
89 self.predraw = WarpZone_Fade_PreDraw;
92 void WarpZone_Camera_Read(float isnew)
94 warpzone_cameras_exist = 1;
95 self.classname = "func_warpzone_camera";
100 self.origin_x = ReadCoord();
101 self.origin_y = ReadCoord();
102 self.origin_z = ReadCoord();
105 self.origin = '0 0 0';
106 self.modelindex = ReadShort();
107 self.mins_x = ReadCoord();
108 self.mins_y = ReadCoord();
109 self.mins_z = ReadCoord();
110 self.maxs_x = ReadCoord();
111 self.maxs_y = ReadCoord();
112 self.maxs_z = ReadCoord();
113 self.scale = ReadByte() / 16;
114 self.oldorigin_x = ReadCoord();
115 self.oldorigin_y = ReadCoord();
116 self.oldorigin_z = ReadCoord();
117 self.avelocity_x = ReadCoord();
118 self.avelocity_y = ReadCoord();
119 self.avelocity_z = ReadCoord();
123 self.warpzone_fadestart = ReadShort();
124 self.warpzone_fadeend = max(self.warpzone_fadestart + 1, ReadShort());
128 self.warpzone_fadestart = 0;
129 self.warpzone_fadeend = 0;
133 WarpZone_Camera_SetUp(self, self.oldorigin, self.avelocity);
135 // engine currently wants this
136 self.drawmask = MASK_NORMAL;
139 //setmodel(self, self.model);
140 setorigin(self, self.origin);
141 setsize(self, self.mins, self.maxs);
144 // engine currently wants this
145 self.predraw = WarpZone_Fade_PreDraw;
148 void CL_RotateMoves(vector ang) = #638;
149 void WarpZone_Teleported_Read(float isnew)
151 self.classname = "warpzone_teleported";
158 self.warpzone_transform = v;
159 setproperty(VF_CL_VIEWANGLES, WarpZone_TransformVAngles(self, getpropertyvec(VF_CL_VIEWANGLES)));
160 if(checkextension("DP_CSQC_ROTATEMOVES"))
162 //CL_RotateMoves('0 90 0');
165 float warpzone_fixingview;
166 float warpzone_fixingview_drawexteriormodel;
168 void WarpZone_View_Outside()
170 if(!warpzone_fixingview)
172 warpzone_fixingview = 0;
173 cvar_set("r_drawexteriormodel", ftos(warpzone_fixingview_drawexteriormodel));
176 void WarpZone_View_Inside()
178 if(autocvar_chase_active)
180 WarpZone_View_Outside();
183 if(warpzone_fixingview)
185 warpzone_fixingview = 1;
186 warpzone_fixingview_drawexteriormodel = cvar("r_drawexteriormodel");
187 cvar_set("r_drawexteriormodel", "0");
190 vector WarpZone_FixNearClip(vector o, vector c0, vector c1, vector c2, vector c3)
196 mi.x = min(o.x, c0_x, c1_x, c2_x, c3_x);
197 ma.x = max(o.x, c0_x, c1_x, c2_x, c3_x);
198 mi.y = min(o.y, c0_y, c1_y, c2_y, c3_y);
199 ma.y = max(o.y, c0_y, c1_y, c2_y, c3_y);
200 mi.z = min(o.z, c0_z, c1_z, c2_z, c3_z);
201 ma.z = max(o.z, c0_z, c1_z, c2_z, c3_z);
203 e = WarpZone_Find(mi, ma);
206 if(WarpZone_PlaneDist(e, o) < 0)
208 // can't really be, though, but if it is, this is not my warpzone, but a random different one in the same mins/maxs
210 WarpZone_PlaneDist(e, c0),
211 WarpZone_PlaneDist(e, c1),
212 WarpZone_PlaneDist(e, c2),
213 WarpZone_PlaneDist(e, c3)
216 return e.warpzone_forward * -pd;
222 void WarpZone_FixPMove()
225 e = WarpZone_Find(pmove_org, pmove_org);
228 pmove_org = WarpZone_TransformOrigin(e, pmove_org);
229 input_angles = WarpZone_TransformVAngles(e, input_angles);
234 float autocvar_cl_rollkillspeed = 10;
236 void WarpZone_FixView()
239 vector org, ang, nearclip, corner0, corner1, corner2, corner3, o;
242 warpzone_save_view_origin = org = getpropertyvec(VF_ORIGIN);
243 warpzone_save_view_angles = ang = getpropertyvec(VF_ANGLES);
245 e = WarpZone_Find(org, org);
248 org = WarpZone_TransformOrigin(e, org);
249 ang = WarpZone_TransformVAngles(e, ang);
250 WarpZone_View_Inside();
253 WarpZone_View_Outside();
257 if(autocvar_cl_rollkillspeed)
258 f = max(0, (1 - frametime * autocvar_cl_rollkillspeed));
262 rick = getproperty(VF_CL_VIEWANGLES_Z);
264 setproperty(VF_CL_VIEWANGLES_Z, rick);
268 setproperty(VF_ORIGIN, org);
269 setproperty(VF_ANGLES, ang);
271 nearclip = '0 0 1' * (cvar("r_nearclip") * 1.125);
272 corner0 = cs_unproject('0 0 0' + nearclip);
273 corner1 = cs_unproject('1 0 0' * cvar("vid_conwidth") + nearclip);
274 corner2 = cs_unproject('0 1 0' * cvar("vid_conheight") + nearclip);
275 corner3 = cs_unproject('1 0 0' * cvar("vid_conwidth") + '0 1 0' * cvar("vid_conheight") + nearclip);
276 o = WarpZone_FixNearClip(org, corner0, corner1, corner2, corner3);
278 setproperty(VF_ORIGIN, org + o);
285 void WarpZone_Shutdown()
287 WarpZone_View_Outside();