6 ///////////////////////////
10 // these are the key numbers that should be passed to Key_Event
17 // normal keys should be passed as lowercased ascii
19 int K_BACKSPACE = 127;
21 int K_DOWNARROW = 129;
22 int K_LEFTARROW = 130;
23 int K_RIGHTARROW = 131;
51 int K_SCROLLLOCK = 156;
54 int K_KP_INS = 157; // same as K_KP_0
56 int K_KP_END = 158; // same as K_KP_1
58 int K_KP_DOWNARROW = 159; // same as K_KP_2
60 int K_KP_PGDN = 160; // same as K_KP_3
62 int K_KP_LEFTARROW = 161; // same as K_KP_4
65 int K_KP_RIGHTARROW = 163; // same as K_KP_6
67 int K_KP_HOME = 164; // same as K_KP_7
69 int K_KP_UPARROW = 165; // same as K_KP_8
71 int K_KP_PGUP = 166; // same as K_KP_9
72 int K_KP_PERIOD = 167;
73 int K_KP_DEL = 167; // same as K_KP_PERIOD
74 int K_KP_DIVIDE = 168;
75 int K_KP_SLASH = 168; // same as K_KP_DIVIDE
76 int K_KP_MULTIPLY = 169;
80 int K_KP_EQUALS = 173;
82 // mouse buttons generate virtual keys
95 // aux keys are for multi-buttoned joysticks to generate so they can use
96 // the normal binding process
132 // mouse buttons generate virtual keys
137 int K_MWHEELUP = 515;
138 int K_MWHEELDOWN = 516;