3 CLASS(PhaserTurretAttack, PortoLaunch)
4 /* flags */ ATTRIB(PhaserTurretAttack, spawnflags, int, WEP_FLAG_HIDDEN | WEP_FLAG_SPECIALATTACK);
5 /* impulse */ ATTRIB(PhaserTurretAttack, impulse, int, 9);
6 /* refname */ ATTRIB(PhaserTurretAttack, netname, string, "turret_phaser");
7 /* wepname */ ATTRIB(PhaserTurretAttack, m_name, string, _("Phaser"));
8 ENDCLASS(PhaserTurretAttack)
9 REGISTER_WEAPON(PHASER, NEW(PhaserTurretAttack));