3 void trigger_relay_if_use(entity this, entity actor, entity trigger)
7 // TODO make this generic AND faster than nextent() ing through all, if somehow possible
8 n = (cvar_string(this.netname) == cvar_string(this.message));
9 if (this.spawnflags & 1) {
14 SUB_UseTargets(this, actor, trigger);
18 spawnfunc(trigger_relay_if)
20 this.use = trigger_relay_if_use;