10 // FIXME also control bgmvolume here, to not require a target_music for the default track.
12 entityclass(TargetMusic);
13 classfield(TargetMusic) .int state;
14 classfield(TargetMusic) .float lastvol;
16 void TargetMusic_Advance();
18 void Net_TargetMusic();
20 void Ent_TriggerMusic_Think(entity this);
22 void Ent_TriggerMusic_Remove(entity this);
25 void target_music_kill();